if you announce offline mode (just like sc2) in blizzcon
i will send you chocolates even if i leave in Europe :Thumbs Up: :Thumbs Up: :Thumbs Up: :Thumbs Up: :Thumbs Up: :Thumbs Up: :Thumbs Up:
With the AH out of the picture an offline mode seems very plausible!
Jay Wilson: In the end, it was a mortal heart that saved two worlds from ruin and casted down AH forever. A new day breaks for both Blizzard and fans. For mankind's greatest champion, Josh rose to confront the darkness that we in our pride would not face. My brethen, I will take my place amongst you once again but this time not as lead designer. Since justice has been met this day I will now stand as one of Titan's developer. on behave of those who risked all to save us, forevermore, we shall stand together Blizzard and fans in the light of this glorious new dawn.
This game shouldn't be about killing monster to drop items and trade. It is the opposite, you trade to be able to kill monsters. It means you will rarely trade since most things will be bound and what you drop will be rolled to suit your class. Only now and then you will get a great item you don't need, it's not bound and will take the time to trade it with a friend or someone in a channel.
D3 is a suppose to be a dungeon crawler, not a day in the farm harvesting apples and selling then in the local store for oranges.
I am not a AH Tycoon by any means, didnt really bother...but i think they should at least keep some basic Stuff...
Like buying/selling Reagents, Gems, Recipes, Dyes for Gold... and perhaps a RMAH Gold market.
Jay Wilson: In the end, it was a mortal heart that saved two worlds from ruin and casted down AH forever. A new day breaks for both Blizzard and fans. For mankind's greatest champion, Josh rose to confront the darkness that we in our pride would not face. My brethen, I will take my place amongst you once again but this time not as lead designer. Since justice has been met this day I will now stand as one of Titan's developer. on behave of those who risked all to save us, forevermore, we shall stand together Blizzard and fans in the light of this glorious new dawn.
Just FYI: long before Josh became game director, Jay Wilson admitted in an interview that the AH was the biggest mistake ever made and if they could, they would take it back (he wasn't game director anymore at the time).
The removal of the Auction Houses was critical to ensure the game improves. No matter how fun the item hunt gets with Loot 2.0, if AH was to stay, the market would adjust to keep being more efficient than getting the gear yourself.
This will probably "help" the online black market being once again the best way to go for the best items, but the thing is, back in Diablo 2, it was a very thin minority that used d2jsp unlike the AH on Diablo 3.
I agree with tocadero fuerte and don't see how removing the ah and rmah itself is helpful to the game. The main complaint I saw about the ah was that it was much easier for people to find upgrades there then from monster drops. That part is 100% true, but that's a problem with the quality of items that dropped not the ability to buy someone else's items easily for gold. Those great rare items on the ah were found by someone playing after all, but I agree that the average quality was too low. With loot 2.0 they are improving average item quality and adding more variety to what's viable. So that should encourage players to spend more time killing monsters anyway and to not search for good deals on ah. Then when you add in binding items with enchant and crafting binding that further lowers the ah's role in providing upgrades. Before good items were too rare, but now they may swing too much in the other direction. Of course this just means what is considered 'good' will just shift and what was great then will be seen as garbage later. Then instead of having people not play because they can't find anything worthwhile in game, they stop playing because they get too strong and still can't find that rare upgrade all over again. That's just my speculation about the new or not so new complaints that will appear.
I just feel like they are trying to demphasize trading items in a game they repeatedly say is about acquiring better items. Whether you brought that item with gold/money or got it to drop yourself shouldn't make a difference. The big issue is item rarity and average quality. Shutting down the ahs also puts the value of gold onto shaky ground I think gold/money did a good job of being a currency in d3; sure the prices got out of whack but it was still used in pretty much all trading.
Maybe they are working on some other kind of trading system so that you can still easily buy and sell things like gems, dyes, recipes, crafting mats. tomes, and maybe even some armors for transmog purposes. Because it would really suck getting enough of those things without some system that makes it quick and easy. They can't seriously go back to chat spam and think that's acceptable, but I'll wait and see.
okay that went all over the place, but I'm done now.
The removal of the Auction Houses was critical to ensure the game improves. No matter how fun the item hunt gets with Loot 2.0, if AH was to stay, the market would adjust to keep being more efficient than getting the gear yourself.
This will probably "help" the online black market being once again the best way to go for the best items, but the thing is, back in Diablo 2, it was a very thin minority that used d2jsp unlike the AH on Diablo 3.
While that is true, I think Blizzard found that the bots were trimming their margins so much that it wasn't worth the hassle anymore dealing with real money. They have to pay the CS and other fees. There's a lot of stuff they have to pay for just to let us buy and sell items for real money. So while it is indeed for the best of the game, it probably was not the only reason. They may have actually been losing money just to keep the RMAH.
Sadly before launch I didn't think much of the AH, thought it was alright to implement it. Since launch I've realized that it was not worth it, not at all. It's just not in the spirits of a loot hunting game to have such a thing. That said, I hope they do implement a decent trading system at least, for those interested, off course. As for me, I'll be playing with my friends, swapping gear around and having a good time.
Question though, since there are a few things that cost into the high millions, how is anyone supposed to make that? I thought it was that high to force players into using the AH, but since its leaving, how will players hoard that amount of gold?
Not sure why everyone is celebrating. This could easily be the worse thing possible to happen to the game. Does no one understand how reliant we'll be on crafting mats in RoS? Does nobody remember how annoying trading was in d2, with all the spam? Does no one remember how absolutely FRAUSTRATING it was to find the low level dueling peice? How about all the bot spam?
On the other hand, The AH-barons really, really ruined the game and it was the "correct" way to gear up, which really sucked.
Not sure why everyone is celebrating. This could easily be the worse thing possible to happen to the game. Does no one understand how reliant we'll be on crafting mats in RoS? Does nobody remember how annoying trading was in d2, with all the spam? Does no one remember how absolutely FRAUSTRATING it was to find the low level dueling peice? How about all the bot spam?
On the other hand, The AH-barons really, really ruined the game and it was the "correct" way to gear up, which really sucked.
I don't care about AH barons, the annoyance of trading, bots, spam, and whatever. But the AH made loot too easily accessible and whenever you found an item, it was just a question whether or not it's worth enough to put it up on the AH. It wasn't about "does this item improve my character" but "does this item yield some gold on the AH such that I can buy another upgrade".
There will be AH alternatives, many of them. But there will never ever be a system again that is so easy and "in your face" like the AH right now. And that is good.
Remember that they'll increase the legendary drop rate by a factor of 6. With the AH in place, everyone would have access to every "game-changing" legendary item immediately.
*writes a bunch of [censored] stuff, deletes*
Josh Mosquera has just lost 95 points on my respect scale. Pity, he was looking much more promising than Jay Wilson.
*writes a bunch of [censored] stuff, deletes*
Josh Mosquera has just lost 95 points on my respect scale. Pity, he was looking much more promising than Jay Wilson.
No worries, he earned over 9000 points on my respect scale.
Bottom line was - the AH fucked up itemization and loot hunt. It was convenient, sure. But that convenience made the game not a rpg but an AH simulator. With the removal of it many core changes should arise witch in turn is what might fix the game entirely. I still can't believe it happening, woah...
And making more stuff (e.g. legendaries) BoA wouldn't be enough? Doubt it, frankly.
BoA has no place in a diablo game. It simply destroys any form of trading. It's a lazy solution for a game like wow where your loot is handled in a plate.
So, BOA destroys trading but bartering and 3rd party sites don't? I don't follow your logic.
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With the AH out of the picture an offline mode seems very plausible!
The alternative for trading is terrible
Plus with loot 2.0 immensely larger item diversity it would seem an AH would be more desired to obtain that special item you always wanted
Damnit Blizzard, stop being so awesome!
D3 is a suppose to be a dungeon crawler, not a day in the farm harvesting apples and selling then in the local store for oranges.
I am not a AH Tycoon by any means, didnt really bother...but i think they should at least keep some basic Stuff...
Like buying/selling Reagents, Gems, Recipes, Dyes for Gold... and perhaps a RMAH Gold market.
Just FYI: long before Josh became game director, Jay Wilson admitted in an interview that the AH was the biggest mistake ever made and if they could, they would take it back (he wasn't game director anymore at the time).
This will probably "help" the online black market being once again the best way to go for the best items, but the thing is, back in Diablo 2, it was a very thin minority that used d2jsp unlike the AH on Diablo 3.
I just feel like they are trying to demphasize trading items in a game they repeatedly say is about acquiring better items. Whether you brought that item with gold/money or got it to drop yourself shouldn't make a difference. The big issue is item rarity and average quality. Shutting down the ahs also puts the value of gold onto shaky ground I think gold/money did a good job of being a currency in d3; sure the prices got out of whack but it was still used in pretty much all trading.
Maybe they are working on some other kind of trading system so that you can still easily buy and sell things like gems, dyes, recipes, crafting mats. tomes, and maybe even some armors for transmog purposes. Because it would really suck getting enough of those things without some system that makes it quick and easy. They can't seriously go back to chat spam and think that's acceptable, but I'll wait and see.
okay that went all over the place, but I'm done now.
While that is true, I think Blizzard found that the bots were trimming their margins so much that it wasn't worth the hassle anymore dealing with real money. They have to pay the CS and other fees. There's a lot of stuff they have to pay for just to let us buy and sell items for real money. So while it is indeed for the best of the game, it probably was not the only reason. They may have actually been losing money just to keep the RMAH.
Sadly before launch I didn't think much of the AH, thought it was alright to implement it. Since launch I've realized that it was not worth it, not at all. It's just not in the spirits of a loot hunting game to have such a thing. That said, I hope they do implement a decent trading system at least, for those interested, off course. As for me, I'll be playing with my friends, swapping gear around and having a good time.
Question though, since there are a few things that cost into the high millions, how is anyone supposed to make that? I thought it was that high to force players into using the AH, but since its leaving, how will players hoard that amount of gold?
On the other hand, The AH-barons really, really ruined the game and it was the "correct" way to gear up, which really sucked.
I don't care about AH barons, the annoyance of trading, bots, spam, and whatever. But the AH made loot too easily accessible and whenever you found an item, it was just a question whether or not it's worth enough to put it up on the AH. It wasn't about "does this item improve my character" but "does this item yield some gold on the AH such that I can buy another upgrade".
There will be AH alternatives, many of them. But there will never ever be a system again that is so easy and "in your face" like the AH right now. And that is good.
Remember that they'll increase the legendary drop rate by a factor of 6. With the AH in place, everyone would have access to every "game-changing" legendary item immediately.
Josh Mosquera has just lost 95 points on my respect scale. Pity, he was looking much more promising than Jay Wilson.
No worries, he earned over 9000 points on my respect scale.
Yes, people bartering with gems and buying their stuff on Chinese third party sites will be soooooo much fun. /sarcasm
And making more stuff (e.g. legendaries) BoA wouldn't be enough? Doubt it, frankly.
So, BOA destroys trading but bartering and 3rd party sites don't? I don't follow your logic.