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  • Bagstone
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  • Member for 7 years, 2 months, and 17 days
    Last active Wed, Dec, 11 2019 07:38:08
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  • Bagstone's avatar

    1

    Nov 29, 2019
    Bagstone posted a message on Botters: Get rekt

    https://us.forums.blizzard.com/en/d3/t/turbohud-bannable-or-not/8943/13


    Originally Posted by (Blue Tracker / Official Forums)

    As for bots, their time is coming.


    No idea what exactly is coming, could just be a smokescreen, but I hope this is true.

    Posted in: Diablo III General Discussion
  • Bagstone's avatar

    0

    Nov 14, 2019
    Bagstone posted a message on Major issue with the accounts (names) (user-[number])
    Quote from Blessed Mother»

    I just want to say that you guys really f'ed up by doing this.

    Just to highlight when you say "YOU", all the people who were responsible for this are gone - this was a thing between Curse (who sold DiabloFans) to Fandom (who purchased DiabloFans). Especially the mods (Aerisot and me) have absolutely nothing to do with nor access to this kind of system-level of accounts.


    I hate this just as much as you. Many people who I enjoyed having discussions with are gone. But by now "going away" you'd be really just punishing the wrong people.

    Posted in: Site Feedback
  • Bagstone's avatar

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    Nov 12, 2019
    Bagstone posted a message on S19 start did I miss something ?

    Nevalistis is sick and hasn't been able to post the news.


    https://us.forums.blizzard.com/en/d3/t/improved-communication-isn-t-what-is-happening-zero-clarity-on-patch-changes/6751/65


    It's pretty safe to say that season will start next week Friday (Nov 22). This week would be too early with no heads-up anymore (basically patch would already be live on the US as patch day is usually on Tuesday) - and the week after it's Black Friday. But we don't know for sure.


    Other sources say S19 starts when sun and moon kiss while the snake dances around the fox.

    Posted in: Diablo III General Discussion
  • Bagstone's avatar

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    Nov 9, 2019
    Bagstone posted a message on Ooops...microtransactions in D4 on top of expansions.

    Yeah, I agree with Mob Dylan. To be honest, in that video I hear no real arguments, it's just "MTX are just bad" and then goes on in circular arguments.


    D3 sold extremely well, like millions of copies, but now we're in a situation where we have free transmogs and almost no updates. I'd much rather have more in-depth patches and smaller content updates (like trying to fix paragon or balance faster+more frequently) than what we see right now, about one real meta shake up per year at most. PoE is a good example for MTX that do not affect the game's power at all, and I'm sure D4 is going the same route.


    I know a lot of people are vigorously unequivocally against MTX in any way, form, or shape - but then you also will have a game that after release will only see very infrequent minor patches and nothing else, which makes seasons very quickly very boring. You can't have it all. Imho, not introducing MTX into RoS was D3's downfall. Just let me pay for stash tab, wings, pets, portrait frames; or even new stuff like character looks or so.

    Posted in: Diablo IV: Return to Darkness
  • Bagstone's avatar

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    Nov 2, 2019
    Bagstone posted a message on Diablo IV: Return to Darkness announcement - link collection

    And some more VODs. I know there's more streamers and also Youtubers who uploaded their reactions; if you have anything please share, let's create a collection of links! Preferably mirrors that will not disappear after a while, like the Twitch VODs (I hope many of them will mirror those on Youtube).

    Posted in: Diablo IV: Return to Darkness
  • Bagstone's avatar

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    Nov 2, 2019
    Bagstone posted a message on Native controller support in the pc client?

    They asked this in the press conference, and the said they plan to support controllers on PC:

    Posted in: Diablo IV: Return to Darkness
  • Bagstone's avatar

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    Nov 1, 2019
    Bagstone posted a message on Why Diablo 4 demo is not getting the “dark” feel of Diablo 1 and 2

    I think they might be aware of it, they also mentioned how they don't want too colorful spell effects - and then the gameplay had lots of visuals going on, in a full party it might be like PoE (which sometimes becomes a crazy clusterfuck with a million colors and effects). I hope they turn it down. It might also have something to do with console compatibility, highlighting selected monsters.


    Whatever it is, I agree with you that it should be turned down, in general - less is more. Even in this demo of one players vs a few monsters it was sometimes a lot of visual clutter. Diablo I, admittedly in a different era of PC gaming, had almost none of that.


    You also mention sound which I've stressed in multiple places today is really important. I have no idea what the sound in D4 is gonna be like though, haven't really paid attention to the demo sound and it's only one zone anyways.

    Posted in: Diablo IV: Return to Darkness
  • Bagstone's avatar

    0

    Nov 1, 2019
    Bagstone posted a message on Diablo IV: Return to Darkness announcement - link collection

    Added a couple more links - if anyone has other VODs or so post them here!

    Posted in: Diablo IV: Return to Darkness
  • Bagstone's avatar

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    Nov 1, 2019
    Bagstone posted a message on D4 is just D3 reskinned. Cmon.

    Just posting this here:


    https://twitter.com/Dayntee/status/1190393877376561153


    It’s okay to have healthy skepticism. Honestly, I encourage it. It’s an early look, and there’s still much to do. We just couldn’t wait any longer to share our passion with you all, and hope you’re as hopeful and excited as we are for the future!

    This game is so so so so so far from finished. Just bring forward your criticism constructively. As you might have seen on the public forums, they will provide quarterly updates. And they really seem to listen. The game right now looks to me like early D3 screenshots. So much can (and will) change!

    Posted in: Diablo IV: Return to Darkness
  • Bagstone's avatar

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    Nov 1, 2019
    Bagstone posted a message on Diablo IV: Return to Darkness announcement - link collection

    Oh good to know! I thought only the live panel was free, not the VOD. Changed!

    Posted in: Diablo IV: Return to Darkness
  • Bagstone's avatar

    0

    Nov 1, 2019
    Bagstone posted a message on Diablo 4 - What we know (or assume to know) so far

    Okay, I'm gonna retire this thread :)


    Made a new one here:


    https://www.diablofans.com/forums/diablo-forums/diablo-iv-return-to-darkness/239696-diablo-iv-return-to-darkness-announcement-link


    Also renamed the forum since it's not an unannounced project anymore!

    Posted in: Diablo IV: Return to Darkness
  • Bagstone's avatar

    1

    Nov 1, 2019
    Bagstone posted a message on Diablo IV: Return to Darkness announcement - link collection

    Didn't see a thread yet :) For now people probably have enough hype threads and obviously the front page is going to cover everything for this weekend. But over time, we'll have a long time ahead of us, so I'll (infrequently) update this with links to major content (maybe for now just add a lot of different stuff and sort it out later). Feel free to post any links and we'll sort it out.

    Posted in: Diablo IV: Return to Darkness
  • Bagstone's avatar

    1

    Nov 1, 2019
    Bagstone posted a message on Diablo IV: Return to Darkness announcement - link collection

    Official Blizzard stuff


    • Cinematic: https://www.youtube.com/watch?v=9bRWIdOMfro
    • Gameplay: https://www.youtube.com/watch?v=7RdDpqCmjb4
    • First panel:https://blizzcon.com/en-us/watch?v=5db34307d3912e1df8fe285f&franchise=DIABLO&eventYear=2019
    • Press conference: https://www.youtube.com/watch?v=sfLhMXOsSq8
    • Systems & features panel: https://blizzcon.com/en-us/watch?v=5db3a9d9b3701b06eeee0e77&eventYear=2019
    • World & lore panel: https://blizzcon.com/en-us/watch?v=5daf6a729d80555670c8a0fb&eventYear=2019

    Streamers/Youtubers

    (some with dev interviews and additional Youtube content/mirrors):


    • Quin: https://www.twitch.tv/videos/502694401
    • Quin mirror - last half hour, interview with Joe Shelly: https://www.youtube.com/watch?v=bZc-ZrW14pA
    • Wolfcryer: https://www.twitch.tv/videos/502597635
    • svr: https://www.twitch.tv/videos/502745969
    • Rhykker: https://www.twitch.tv/videos/502745002
    • Bluddshed: https://www.youtube.com/watch?v=XKzD1NZwUmw
    • Kripparian: https://www.twitch.tv/videos/502790291
    • Kripparian Youtube summary: https://www.youtube.com/watch?v=wcfx3Wll3XM
    • Leviathan: https://www.twitch.tv/videos/503107547
    • svr, Rhykker, Leviathan, Deadset, Bluddshed recap: https://www.twitch.tv/videos/503226102
    Posted in: Diablo IV: Return to Darkness
  • Bagstone's avatar

    2

    Oct 21, 2019
    Bagstone posted a message on ‘Diablo 2 Remaster and Diablo 4 will be announced at Blizzcon’

    Yeah, this was posted elsewhere earlier, but thanks for the picture. It's an ad in Gamestar, right?


    For those who can't read German and want to know - it's a full-page ad in a German monthly game magazine (most likely Gamestar) for the post-Blizzcon release of a Diablo artwork book. The part in red simply says "With over 500 artworks from Diablo, Diablo II, Diablo III, and Diablo IV this book presents various remarkable pieces of art that were created for the iconic ARPG of Blizzard Entertainment."

    Posted in: Diablo IV: Return to Darkness
  • Bagstone's avatar

    0

    Oct 14, 2019
    Bagstone posted a message on Why people are so obsessed with COSMETICS?

    Just a heads-up, people: if a new user account bumps an old topic, it's 99.9% of the time a bot. After a week or so they'll edit the response to include some shady links. The post looks sort of on point and Diablo-esque, but has some weird language in it.


    I've deleted the post (to be clear, Kallizk was *not* the one I was talking about - the spam post who bumped this is gone!) but I'm gonna lock this. Please if you see a necro just report it and let it go, the mods will take care of it; especially if the necro comes from a brand new account.

    Posted in: Diablo III General Discussion
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  • Bagstone's avatar
    Jun 12, 2019
    Bagstone posted a message on A New and Exciting Beginning

    May I dare say.... HYPE? Something was missing. Welcome back, Diablofans!

    Posted in: News
  • Bagstone's avatar
    Oct 31, 2017
    Bagstone posted a message on Virtual Ticket Giveaway & New Diablo Fans Community Manager

    Woooooohooooo a new face for Diablofans - it was about time! Welcome, Zenkiki!

    Posted in: News
  • Bagstone's avatar
    Jul 11, 2017
    Bagstone posted a message on 2.6.0 Hotfixes, Legendary Gem Level Rollback, Double XP Event this Weekend!

    You don't see it because that can't be changed with a hotfix, it requires a client patch. See bluepost:


    https://us.battle.net/forums/en/d3/topic/20757537040

    Posted in: News
  • Bagstone's avatar
    Sep 5, 2016
    Bagstone posted a message on Gamescom 2016 Recap & BlizzCon Expectations

    Hm. I made a comment to the video but for some reason it's not showing up. Anyways, in my opinion it can't be a mobile game (nor an expansion). I have no idea why Rhykker believes that multithreading is a hint for mobile development; it's not, it's a requirement in engine development for 10+ years. Also, the job posting requires C++ and Direct X knowledge, and while C++ is very unlikely to hint at mobile (it works for Android using NDK but it's not really the preferred language) Direct X clearly says it *can't be mobile*.


    Also, all the job postings on the Blizzard page (engine developer, graphics concept designer) hint to a new game and not just some remake or expansion. Reviewing the same info that Rhykker has to me this absolutely 100% hints at something along the lines of Diablo 4. Although as we remember in an interview a while back Blizzard sounded like they considered Diablo to be a trilogy, and I personally think with Cain dead and the story in D3 being rather weak a franchise reboot might be advisable, so I'd put my money on some Diablo-related new game. But not D3 mobile, D3X2, or D2HD. Maybe any of those are coming as well, but they're not related to the job posts.

    Posted in: News
  • Bagstone's avatar
    Jul 28, 2016
    Bagstone posted a message on Bagstone's Season 7 Journey Tracker
    Quote from Kobrakai»

    Journey tracker would be perfect if author manage to link btag with his program so it will be automatic tracker

    Unfortunately the season journey progress cannot be retrieved via Blizzard API, so that's not possible. Otherwise that would be an insanely useful feature which I'd implement in a heartbeat!
    Posted in: News
  • Bagstone's avatar
    May 5, 2016
    Bagstone posted a message on Conquest: Boss Mode Guidelines
    Quote from Scabman»

    Really stupid that some conquests need a group to complete..

    But it doesn't. Check the thread, many people reporting that they made it solo. This conquest is easier solo than many of the other conquests.
    Posted in: News
  • Bagstone's avatar
    Mar 31, 2016
    Bagstone posted a message on Season 5 end date and S6 start announced!
    Quote from conzume»

    Two weeks in between seasons? Never seen that before, is this a 1 april joke?


    I's the same as in between S4 and S5.

    Posted in: News
  • Bagstone's avatar
    Mar 29, 2016
    Bagstone posted a message on March Banwave, Hybrid Iron Maiden Crusader 2.4.1
    Quote from leech»

    Blizzard needs to pull banwaves every single season - now we have maybe 2-3 weeks left in season, which is still a pain in the ass to actually regain everything again (depending on how well you are being pushed by your non-botting friends).


    My suggestion would, just put out the banwave exactly a week before the season ends - they have all of their shit removed and wasted a good amount of time to get there.


    Thumbs up Blizzard.

    I think a week before season ends is too late. In my opinion, the timing of this banwave was perfect. The season is going to last another 2-4 weeks, which should give legit players some time to finish gear/augments, gem upgrades, and farm a few hundred keys - and then go crazy on leaderboard pushes for the last week of the season. Those 2-4 weeks are probably not enough to get those botters back into endgame for the top of the leaderboards. Even if they're supported by their clans and we assume they start pushing GR90+ today and GR100+ by the end of this week, they still have to get all the augments and over 2000 rift keys to farm (1000 for paragon and gem levels and augments, 1000 for pushing). If we assume that the season is going to end in 2-3 weeks I think that's impossible using only legit means, and unlikely even when they were to start botting again.

    I think the timeframe was exactly right (assuming that we'll see the end of season announcement this week). And of course, they need to do this every season to keep up the momentum and remind players that you should not cheat. Note that they didn't catch every cheater though - not at all. So not everyone's who's left is immediately "legit", though we need to accept the presumption of innocence for them. However, I think the leaderboard records should be wiped entirely, as I proposed here: http://us.battle.net/d3/en/forum/topic/20743035839
    Posted in: News
  • Bagstone's avatar
    Sep 22, 2015
    Bagstone posted a message on Arachyr's Future Changes, Quin's Updated Uliana Guide

    Please, everyone, watch your tone. Removed some posts and edited some of the quote trains (please stop those as well). Please stop the personal attacks so we don't have to hand out even more infractions. Thanks.

    Posted in: News
  • Bagstone's avatar
    Sep 1, 2015
    Bagstone posted a message on Difficulty Overview Graph, Solo Builds for Season 4
    Quote from DevilheadB»

    x2 100% starts from T7 it seems, have done 10 times today, every single time it's x2 on T7

    Did you get any x3 drops or only exactly x2? That would be great information.
    Posted in: News
  • Bagstone's avatar
    Sep 1, 2015
    Bagstone posted a message on Difficulty Overview Graph, Solo Builds for Season 4
    Quote from gamerloin»

    I occasionally only get 1 organ from ubers on t6, so the 2x 100% is off

    Thanks - I'm updating the chart right now!
    Posted in: News
  • Bagstone's avatar
    Mar 13, 2015
    Bagstone posted a message on Hotfixes on Live and PTR, Protoss Probe Pet, Zero Empathy GR 63, Blizzcon Reminder

    This was not a cheat, nor an exploit. This was a mechanic that has been in the game for 3 years, has been previously reviewed by Blizzard and stated to be okay.


    However, no one - especially not Blizzard, which is why they left it in before - thought of using this in the way ZE did. It made this toy mechanic too powerful. I personally am sad it's gone - Sever was a great weapon that now is useless once again. I understand that Blizzard doesn't want to trivialize boss fights, however, so does Zero Dog and that build is allowed to stay until 2.2... I think they should've fixed Sever with 2.2 as well.


    Asking for bans or removal of leaderboard spots is outright ridiculous, there were so many real exploits that caused unfair advantages to many players (think about the gear swap trial exploit in January, chest run XP exploit, or Malthael runs) and no action was ever taken to roll back any of the benefits that players got using this.


    The world #1 non-season spot was already taken from INVIS's group yesterday by a Korean group, and I wouldn't be surprised if with paragon 1000, rank 70 gems, and perfect gear we'll see a GR64 in seasons in a few weeks. The real damage is that there are groups that have stacks full of 64/65 keys on seasons which are probably impossible to get without Sever. You can't do anything about that - just like with the trial exploit in January which affected the leaderboards for a long time (maybe some high level keys are still present from that time, who knows).

    Posted in: News
  • Bagstone's avatar
    Feb 27, 2015
    Bagstone posted a message on New Sets Focused Feedback, PTR 2.2 Undocumented Changes, GR 35 Keys Trick
    Quote from NoRest4Wicked»

    Are the Hellfire Ring/Ammy going to be retroactive? Or do I need to make some of those to ease the leveling future characters?

    Yes, retroactive :(

    Posted in: News
  • Bagstone's avatar
    Feb 27, 2015
    Bagstone posted a message on New Sets Focused Feedback, PTR 2.2 Undocumented Changes, GR 35 Keys Trick
    Quote from Zero(pS)»
    I fail to see how removing a feature that seemingly only adds to end-game goals can be a positive thing? Someone please enlighten me.


    I was defending trials for a long time, but I'm done with it ever since in January there was this trial exploit that allowed gear swapping and getting ~5 levels higher keys using some timed mechanic (thankfully fixed quickly, but not quickly enough as a lot of people got stacks of 60+ keys that gave them an unfair advantage). Travis explained perfectly why trials are annoying and pointless: you go on a rollercoaster ride, but before you go, you need to check your body height with a measuring stick. After you come back from the ride and want to do it again, you need to be measured again - why?


    Yes, trials are part of natural progression. However, trials take up too much time for no reward; if you're doing trials for your highest GR level (e.g., aiming for 60+ keys) you can easily spend *hours* doing nothing but trials just to get a few keys. In this time you get no loot, no XP, no gold, no materials, nothing. It might be part of the regular progression, but in all other parts there's some stuff to discover (in bounties you can encounter the Vault if you kill a goblin, in T6 you can get goblin packs, in in GRs you get legendary gems and upgrades thereof). And in all those three parts of progression you get loot and other rewards. In bounties you get nothing. You see the same five different types of mobs over and over again, for hours, just to be able to play at your highest level for progression.


    There's a million of potential fixes.


    - Give us the highest key we have completed (in a group, take the average). You could even make it character-specific, which would incentivize to play a different class and you can't simply hop on a GR45 with your barb just because you got a DH with good trial gear. - Give us 10 keys instead of 1, to at least save some time. Trials always have lots of RNG, so in the end you spend about as much time in trials as in GRs which is just bad design. - When a group assembles, let them do ONE TRIAL to skip the first 55 levels, they'll start at that level, and either upgrade key (if they succeed) or try again (they already did the trials to get access to that level).


    The trial system needs a fundamental change.

    Posted in: News
  • Bagstone's avatar
    Jan 5, 2015
    Bagstone posted a message on BNet Login Issues, D3 Tribal Tattoo, ZDPS Support WD
    The zDPS crusader is a better support class than the zDPS monk. Its DPS buffs are superior - actually the best among all support classes/specs, especially thanks to the 100% CHD from the Critical rune on the Law; and its pulling is far superior because it's less messy with Draw & Quarter. Basically, almost every support monk I know switched to support crusader, and the groups got much better by doing the switch. Give it a try - the gear is almost the same, you only need the shield basically; and it'll take you only 2-3 rifts to see how much better the crusader is.



    Here's a thread that started the zDPS crusader discussion, though note that it evolved quite a bit (it started with Vacuum, but Steed Charge-Draw & Quarter is the more popular pull skill now (and better, imho)).
    Posted in: News
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