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    posted a message on Ancient Yangs Recurve - Reroll tips?

    Holy necro :o


    I believe after almost a year has passed he has made his choice already ;)

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Season Journey Tracker

    Thanks - added as well!

    Posted in: Diablo III General Discussion
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    posted a message on Season Journey Tracker

    Thanks, added :D but surely someone must know the other steps by now?

    Posted in: Diablo III General Discussion
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    posted a message on Changing Forum Username?

    @Kikaha: I issued you a nickname change credit. Log out and back in and change the name to something else, then the name is free for your other account to claim.


    @user_616753: You now have a nickname change credit as well - same thing, just log out and back in again and you can change your name.

    Posted in: Site Suggestions and Questions
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    posted a message on Season Journey Tracker

    Yeah, that'd be amazing. I'm not sure if I'll be able to play at all - my PC crashed yesterday, and also the World Cup match is more important, so I might not play (much) this weekend. But I'd love to add the remaining bosses. If anyone knows them let me know - make sure to highlight my name or reply to my post so that I get an email notification. I've also asked on Reddit but no response there yet either.

    Posted in: Diablo III General Discussion
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    posted a message on Changing Forum Username?

    To be honest... I'm quite confused. Can you post here with the other account, so I can see that you're the owner, and then I can maybe give you a nickname credit on that one, you change it to something else, so the name becomes available on the account you're currently posting on?

    Posted in: Site Suggestions and Questions
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    posted a message on Season Journey Tracker

    You still have the Necro set as Inarius. It should be Pestilence for season 14.


    Whooops. Thanks, fixed!
    Posted in: Diablo III General Discussion
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    posted a message on No class changes for season 14?

    No changes.

    Posted in: Diablo III General Discussion
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    posted a message on New Diablo coming?

    There's already a recent topic about it (and a million others over the past few years as new jobs have been popping up for quite a while ;-)), continue here:


    https://www.diablofans.com/forums/diablo-iii-general-forums/diablo-iii-general-discussion/233172-forbes-article-new-unannounced-diablo-game


    /closed

    Posted in: Diablo III General Discussion
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    posted a message on [Poll] Season 15 Theme

    The double goblin event is one of the known, datamined community buffs (and one that has been activated quite regularly in the past). There's a few others that we know of, thanks to a datamine in 2.0.5:


    https://www.diablofans.com/news/48064-datamined-patch-2-0-5-class-changes-and-strings


    So basically, the "themes" might be based around the following "events":


    • Double XP
    • Double legendary drop rate
    • Double gold find
    • Double rift keystones drop
    • Double blood shards
    • Double Horadric caches
    • Kadala's costs are reduced

    Maybe there are more, can't think of anything else off the top of my head, but this datamine obviously is quite old. But that's the kind of stuff you can expect.


    Double cache might be a season worth playing, as you can rack up a lot of mats for future reforging (32 mats per bounty run, so you could make about 120 mats per hour with a good group).


    I hope there's other, more interesting ones. I personally wouldn't mind one that would make things slower or harder, like 10% of the XP or double enemy damage/HP or so, because last season it took me 15 hours to finish guardian (solo self-found on HC after getting a powerlevel to 70), and after that I just lose motivation to play. I wish there was something past Guardian or Guardian would be much higher (like GR100 with all classes or whatever). But as a theme they'll probably keep it more on the casual side.

    Posted in: Diablo III General Discussion
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    posted a message on Season Journey Tracker

    Thanks, apophiz!


    Tracker is updated now for S14, all that's missing are the boss names. Hopefully I'll get them before the season start, otherwise I'll update them as soon as I'm done with Guardian.

    Posted in: Diablo III General Discussion
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    posted a message on Season Journey Tracker

    I plan on updating it, yes - but I have to wait until Blizzard send me the info. I've already contacted Nevalistis but haven't heard back from her yet, and last season I didn't receive the info in time, so there's a chance it won't be up before the opening weekend (at least the boss names). We'll see, I'm waiting for the S14 blog post which at least will give us the conquests and Chapter 4 reward.


    I've added a countdown and placeholders and so on, so at least that's there.

    Posted in: Diablo III General Discussion
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    posted a message on New Content?
    Quote from PheX-»

    Microtransactions are the worst thing you can do to a game that you pay 60 dollars to start with. It's just overgreed from developers unless it's a F2P game. I'll definetly remember when games came with all the customization included or at most with a 15$ DLC cost instead of the gambling RNG lootboxes that are never going to give you what you want.



    A one-time payment means there is no continuous support. And that's what we want. D3 was released 6 years ago - I'm sure the next Diablo will not have a huge price tag but a different financial model. Just look at what they did to SC2 - it became F2P but now enjoys more updates than ever because of the insane income stream from skins, portraits, and stuff.

    But then you throw "lootboxes" in and that's what people wrongly conflate. No one, absolutely fucking no one, ever wants this game to become "pay2win", i.e., loot for payment. Microtransactions should always be purely cosmetic or "optional", not mandatory to enjoy any kind of game content or be able to compete for anything.

    We need to get over our anxiety and see microtransactions for what they really are: the only thing to save our game. Because the 60 dollars you paid 6 years ago don't fund the game developer for the 2020 patch/expansion anymore, and with a few thousand hours played (which many of us here have on our record) it becomes quite ridiculous to even bring forth that argument, in my opinion.


    Edit - just as some food for thought, look at what happened to SC2 after they announced it to be free to play. The game was in a similar state of where D3 is now a few years ago, and then they introduced micro transactions and realized they can just make it F2P because so many people buy skins and stuff (the only content that costs money are the campaign and co-op commanders after level 5).

    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3, an underrated ARPG.

    I think if you're just looking for a casual game in which you can randomly slay some demons and get some loot, without having to delve too much into theorycrafting, numbercrunching, or "making the right choice", Diablo 3 is an amazing game - especially the first 10-100 hours (depending on how fast/slow you are, and basically the slower you are because you take your time the better your experience will be).


    Once you've experienced it all and you hit the ceiling and all there is is farming higher numbers (increasing paragon and gem levels for higher GR numbers) the game becomes stale. It reminds me of Torchlight 1 (just when it came out) - the first 15 hours were some of the most amazing experience I've ever had in any game ever. So. Much. Fun. But then there was nothing new, the itemization and game design just "stopped" after a certain level (I think it was 60), and the game become boring almost instantly.


    Yeah, this game is definitely underappreciated. I mean, if this game was shit I wouldn't have 4k hours played.

    Posted in: Diablo III General Discussion
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    posted a message on New Content?
    Quote from Aerisot»

    I think Diablo can go either way right now, I feel that we can either be extremely disappointed or extremely happy in the Diablo reveal at Blizzcon (It's going to happen)



    [...]

    Blizzard are the kings of trolling their fans (See Titan) so it is extremely possible that they purposely "announce" stuff via hireing boards and leaked info to get us hyped up. For example the job posting for an mmo lead designer, and the guy that got the position said he was excited to join the Diablo team -_-

    I feel similarly. Actually, I'm pretty much torn when it comes to the future. Diablo 3 was a one-time exception for Blizzard: the company always worked on the mantra "it's done when it's done". Things were polished for so long until they were deemed to be world class - or shelved, like Titan, or for the older people among us examples like SC:Ghost, WC:Adventures. Especially those two defined the mindset within Blizzard, and it made them stand out in the industry. Nothing other than A+ quality was excepted. Diablo 3 clearly wasn't that, at the start. It was horribly rushed (read this insightful but also shocking story about how achievements were quickly added in the end of development).

    Then came the auction house. In hindsight, it was the worst thing Blizzard ever did, and they admitted it themselves on multiple occasions. I mean, they did this for all the right reasons, and it heavily backfired, but the effect can never be cured: The completely "broken" D3 in the beginning was a pay2win slugfest, a game that some "hardcore" gamers truly enjoyed and that attracted some vile people (who weren't interested in playing the game, but just wanted to make money - and unfortunately succeeded). Millions of players were alienated, couldn't finish the game, and left for good. I've tried to bring back some of them, but for them Diablo 3 is like a new version of their once favorite dish that was served with some disgusting sauce on top, and no matter how many times you promise them "this time I'll make it right", they'll probably never return your dinner invite. Understandably, I'd say.

    Therefore, I think a complete reboot might be the only reasonable thing. Which is so sad because I think Diablo 3 with RoS is close to a perfect game. The only thing it needs is (and I'm gonna be crucified for that, but I'll say it): microtransactions for cosmetics. It's what almost every other game has these days, it allows for an endless stream of income (more than anything else in the business), it allows for a crazy amount of content (see ALL OTHER FREAKING BLIZZARD GAMES). Microtransactions in D3 would mean that we'd easily get a way to finance just a handful of new items each season and maybe a skill revamp/balance change once a year. Or even more - looking at SC2 (which is now even F2P thanks to microtransactions) we might even see one new class per year. What I personally would love are some super rare, but not super powerful items to promote a long-term item hunt. The problem is: millions of people who played D3 won't come back to that. Especially if you tell them "D3 now has microtransactions - BUT ONLY FOR COSMETICS" they'll get auction house PTSD and turn away.

    So what's gonna happen? We don't know. I think there's a 1% chance that Blizzard is doing anything along the lines what I pointed out in the previous paragraph for D3. There's a bigger chance (say 33%) they're working on D4. There's about an equally big chance they're working on a reboot (DEMONS VERSUS ANGELS F2P VR MOBILE MMO or whatever; I don't really care what they call it as long as they stop this "Nephalem" bullshit, imho). And then there's a chance - like you said, Aerisot - of them doing none of this and just letting the franchise die. The Diablo 3 job posts could easily just be for recruiting purpose and the new game could be something entirely different. Like an casual, clicker-based MMORPG in the Overwatch universe. Or whatever. :-)
    Posted in: Diablo III General Discussion
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