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Blue Posts

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    [EU] Watch the Latest Diablo IV Developer Update Livestream

    • By DiabloFans Feb 28, 2023
  • 0

    [US] Watch the Latest Diablo IV Developer Update Livestream

    • By DiabloFans Feb 28, 2023
  • 0

    [US] Season 28 | Missing Text Hotfix Incoming

    • By DiabloFans Feb 23, 2023
  • 0

    [EU] Sanctuary’s renegade archangel returns—Pre-order the Diablo IV Inarius statue now

    • By DiabloFans Feb 21, 2023
  • 0

    [US] Sanctuary’s renegade archangel returns—Pre-order the Diablo IV Inarius statue now

    • By DiabloFans Feb 21, 2023
  • 0

    [US] Season 28 Rites of Sanctuary - Patch 2.7.5 is live

    • By DiabloFans Feb 21, 2023

Recent Forum Posts

  • 8

    Anyone still here?

    • Diablo III General Discussion
    • by Rencol Mar 25, 2023
  • 1

    Greta's Cats Clan open for recruitment: Server[Eternal Conflict - NA]

    • Clans [NA] [PC]
    • by Guttz Mar 24, 2023
  • 4

    How much money are you ready to spend on Diablo? (As part of a project)

    • Off-Topic
    • by ElizabethCarlso Mar 22, 2023
  • 1

    HELLRANGERS - D4 CLAN - 18+

    • Clans [NA] [PC]
    • by JuKlaX Mar 21, 2023
  • 3

    Hi complete newb here with a question =]]

    • Introduction
    • by Chubbchucks Mar 19, 2023
  • 1

    Diablo iv beta full gameplay

    • Streams and Youtube Channels
    • by Niven Mar 18, 2023
Forum Filters Go To Forums
  • Diablo IV Open Beta - Patch Notes

    • By OSW_Zenkiki Mar 22, 2023
    • Category IconNews
    • 0

    Diablo IV Open Beta - Patch Notes

    Originally Posted by PezRadar (Official Post)

    First, we want to thank the wonderful community for jumping into our Early Access Beta this past weekend. We have been combing through all the feedback and will continue to do so through the Open Beta to capture and address notes from players before launch.

     

    We do want to remind players that this is a beta and with that we are testing numerous things from our server load to the gameplay through Act I. This test and your feedback will help us as we head into launch for Diablo IV in June. We greatly appreciate your patience and help to make the best possible experience for all players at launch.

     

    The Diablo IV Open Beta begins March 24th at 9am PDT and will conclude on March 27th at 12pm PDT.

     

    There will be a small client patch prior to Open Beta to address some bugs and issues that players may have experienced last weekend. You can read more about the items below.

     

    All Platform Bug Fixes

    • Fixed an issue with Ashava’s spawn timer. She will now spawn on Saturday March 25th at 10:00am / 12:00pm / 10:00pm PDT and Sunday March 26th at 12:00am PDT.
    • Fixed an issue where the queue timer would not display a time despite the player still being in queue.
    • Addressed issues that should result in improved queue times.
    • Fixed an issue where players would sometimes become blocked during the “In Her Wake” quest.
    • Fixed an issue where players were unable to select High Texture Settings with 16GB of RAM.
    • Fixed an issue where the UI would incorrectly show completed challenges as “Not Started”.
    • Fixed multiple miscellaneous crash related issues.

    Console Bug Fixes

    • Fixed an issue where the second player in couch co-op could not drop in during the game prologue.
    0
  • Diablo IV Beta: An Update Regarding Queues And Server Disconnects

    • By OSW_Zenkiki Mar 17, 2023
    • Category IconNews
    • 0

    An Update Regarding Queues And Server Disconnects

    Originally Posted by PezRadar (Official Post)

    Hi everyone

     

    Just wanted to provide an update regarding the queues players are experiencing this morning. The team is working through some issues behind the scenes that have been affecting players and causing them to be disconnected from the servers. For the time being, we are managing the rate of players entering the game until we have a full fix for the disconnection issues. This is done so we can ensure stability amongst players who get into the game after the queue process. If you are in queue, we ask that you stay in queue to ensure you do not reset your timer. We plan to have more accurate queue countdowns in place for Open Beta next weekend as noted in our Known Issues post.

     

    We are actively working on these issues for this weekend. Once these are resolved we will be able to increase the influx of players and queue times will be significantly reduced.

     

    We will be updating this thread once we have additional information.

     

    0
  • UPDATED: Your Guide to the Diablo IV Open Beta

    • By OSW_Zenkiki Feb 28, 2023
    • Category IconNews
    • 0

    UPDATED: Your Guide to the Diablo IV Open Beta

     

    Originally Posted by Blizzard Entertainment (Official Post)

    Your Guide to the Diablo IV Open Beta

     

    Attention: This blog was updated on February 28 with additional information about the Diablo IV Open Beta and an upcoming livestream. The below red font text signifies new information.


    Gather around, wanderer. Your desire to combat Lilith’s legions in Diablo IV can be played out during our Open Beta and Early Access weekends—available on Windows PC, Xbox Series X|S, Xbox One, PlayStation 5, and PlayStation 4. Those who have pre-purchased Diablo IV will receive Early Access to the Open Beta from March 17–19. On the following weekend, the Open Beta will be available to everyone from March 24–26.


    Journal

    Open Beta Focus

    Open Beta Details

    Open Beta Rewards

    Open Beta System Specs

    Early Access Beta Code Redemption

    Community Play Livestream

    Inarius Premium Statue

    Check Back for Updates


    Open Beta Focus

    During both the Open Beta and Early Access weekends, players will be able to intimately explore the early game of Diablo IV. This includes a first taste of the campaign via the Prologue and the entirety of Act 1. The first zone, Fractured Peaks, is yours to navigate as you please—stampede through the rugged landscape and cut down demons.

     

    For the Open Beta and Early Access weekends, your character can only level up to Level 25, but you’re welcome to continue ripping through demons until the Open Beta ends. Make your mark on Sanctuary by clearing hellish hordes from dungeons, completing intriguing quests provided by the locals, and amassing powerful loot from fallen foes.

     

    Simply put, this is your opportunity to combat the might of the Burning Hells prior to our June 6 release. With that said, the experience is not finalized and you may encounter performance issues, outages, and come across things that simply don’t work. After the Open Beta concludes, we’ll evaluate all feedback we’ve received and will make changes as needed. We look forward to you experiencing this small taste of what Diablo IV has to offer.

     

    If you have not already pre-purchased a copy of Diablo IV for your platform of choice and want to get Early Access to the Open Beta, visit here.*


    Open Beta Details

    Open Beta and Early Access Weekends Duration

    • Early Access to the Open Beta begins March 17 at 9 a.m. PST and concludes March 20 at 12 p.m. PST.
    • The Open Beta begins March 24 at 9 a.m. PST and concludes March 27 at 12 p.m. PST.

    As the Open Beta and Early Access weekends get closer, the ability to Early Download the game will become available. We’ll update this section with that information in the future.

    Assume Your Role

    During the Early Access weekend, players will have access to three classes. Assume the role of the battle-bred Barbarian, nimble Rogue, or elementally tuned Sorcerer. Once the Open Beta weekend comes around, the earthen Druid and undead-wielding Necromancer classes can also be played in addition to the original three.

     

    A maximum of 10 characters can be made per Battle.net account. After reaching Level 25 with one character, we recommend you try repelling demonic hordes with additional classes to find your favorite. While progress will transfer from Early Access to Open Beta weekends, all characters made during these weekends will be deleted once the Beta ends.

    Decimate Demons with Co-Op

    On all consoles that support Diablo IV, via couch co-op, players can enlist a second demon slayer to combat the ranks of Hell screen-by-screen with. To play using couch co-op during the Early Access weekend, only one player will be required to have official access to this experience—the second player will need to have their Battle.net and console-specific accounts linked.

     

    The strength of the Burning Hells knows no bounds. But you can even the odds by rallying a party of demon-destroyers via online 4-player co-op. To play this way during the Early Access weekend, all players, excluding those playing via couch co-op, will be required to have official access to this experience

    .

    Note that vanquishing demons while near any player will grant you 5% bonus experience and 10% if you are near a member of your party.

    Combat Massive World Bosses

    Daring wanderers seeking a sizeable challenge should look no further—a gargantuan world boss can be found stomping about at select times during the Open Beta and Early Access weekends. Band together with other players for a shot at beating the beast. A sizeable loot drop awaits, should you be victorious. We’ll update this section with additional information in the future.


    Play the Open Beta, Lead the Pack

     

    It wouldn’t be a trip to Sanctuary without earning a cache of unique rewards along the way. As you play Diablo IV during the Open Beta and Early Access weekends, showcase your wanderer’s prowess by collecting all three Open Beta rewards. Players who unlock these rewards will receive them once Diablo IV launches.

    • Initial Casualty Title: earned by reaching Kyovashad with one character.
    • Early Voyager Title: earned by reaching Level 20 on one character.
    • Beta Wolf Pack Cosmetic Item: earned by reaching Level 20 on one character.

    Open Beta PC Specs

    Knowing if your PC is also ready to reclaim Sanctuary from Lilith’s legions is crucial. We have provided both the minimum and recommended requirements for PC to point you in the right direction. During both the Open Beta and at launch, Diablo IV will not support ray tracing, but this is a feature we plan to add sometime after launch.

    Minimum Requirements for PC*

    Settings to run the Diablo IV Open Beta at 1080p native resolution / 720p render resolution, low graphics settings, 30 fps.

    • Operating System: 64-bit Windows 10
    • Processor: Intel Core i5-2500K or AMD FX-8100
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 or AMD Radeon R9 280
    • DirectX: Version 12
    • Storage: SSD with 45 GB available space
    • Internet: Broadband Connection

    Recommended Specifications for PC

    • Operating System: 64-bit Windows 10
    • Processor: Intel Core i5-4670K or AMD R3-1300X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 970 or AMD Radeon RX 470
    • DirectX: Version 12
    • Storage: SSD with 45 GB available space
    • Internet: Broadband Connection

    *Diablo IV will attempt to run on hardware below minimum specifications, including HDDs, dual-core CPUs, and Integrated GPUs. However, the game experience may be significantly diminished.


    Early Access Beta Code Redemption

    Do you have a Beta Early Access code** for Diablo IV? It’s time to redeem it! If you pre-purchased the game digitally, Early Access to the Open Beta will be automatically available on the platform you pre-purchased for—no further action is required of you. But for those with an Early Access code, instructions are listed below. More information on how to download the Beta will be available as the Beta draws near.

    Redemption Instructions

    • Go to diablo.com/beta and log in or create your Battle.net account.
    • Enter your code and select your gaming platform and region (if applicable) from the drop-down menu.
    • Be sure to check your selections before clicking the Redeem button.
    • A success page will confirm that your code was valid and claimed to the account.
    • For PC players, your account will be flagged for access right away.
    • For console players, a platform-specific code to download the Beta will be emailed to the address associated with your Battle.net account closer to the start of Early Access.

    Community Play Livestream

     

    On March 24, we’ll gather members of the development team for our first Community Play Livestream. Join us to gleam tips and tricks from creators of the game as we play through some of the Open Beta content live! We’ll update this section with the livestream’s start time in the future.


    Inarius Premium Statue

    “I am Sanctuary, and Sanctuary is I! You seek to fight the very world itself when you seek to stand against me.”
    -Inarius

     

    Invite the defender of Sanctuary into your home—get the defiant Diablo IV Inarius 26 in Premium Statue. This renegade angel will be available now from the Blizzard Gear Store.


    Check Back for Updates

    Where there’s smoke there’s fire, and we plan to bring the heat! As the Open Beta approaches, we’ll update this blog with additional details, providing an in-depth look at what to expect.


    *Actual platform availability and launch date(s) of the Beta subject to change. Minimum Open Beta duration is 2 days. Limited time only. Internet connection required. Battle.net account required.

    **Note that your Diablo IV Beta Early Access code can only be claimed once and is non-replaceable.

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  • Season 28 Mega-Post!

    • By OSW_Zenkiki Feb 23, 2023
    • Category IconNews
    • 0

    Diablo IV Opening Cinematic

    Diablo IV Inside the Game: The World of Sanctuary

     Season 28: Rites of Sanctuary

     

     

    Season 28 introduces Rites of Sanctuary, the new seasonal theme. Using the ancient Altar of Rites, curious Nephalem can follow the instructions, sacrificing various materials for unspeakable power that lasts the entire season.

     

    Seal and Legendary Potion Powers

     

    Seal Power
    A Your Kill Streak timer duration and reward bonus are doubled.
    B Pools of Reflection last for the entire Season and are not removed by death.
    C Items have no level requirement.
    D +200 Damage
    E +25% Missile Damage Reduction
    F +25% Movement Speed (Uncapped)
    G Increase damage against elites by 15%.
    H Picking up Health Globes grants a shield for 5% of your maximum health for 7 seconds. Max stacks 5.
    I +25% Melee Damage Reduction.
    J Increases your highest elemental skill damage bonus by 10%.
    K Increase damage against elites by 20%.
    L +10% Damage +20% Damage
    M Double the amount of Death's Breaths that drop.
    N Critical hits grant resource: Mana: 15, Hatred: 5, Wrath: 5, Arcane Power: 3, Fury: 3, Spirit: 5, Essence: 5.
    O Double the amount of Bounty Caches that drop from completing bounties.
    P Progress orbs from Nephalem and Greater Rifts are automatically picked up.
    Progress orbs from Nephalem and Greater Rifts are automatically picked up within 60 yards.
    Q Reduces the damage taken from elites by 25%.
    R 15% Damage +30% Damage
    S Gain immunity to crowd-controlling effects.
    T Gain passability.
    U Pets pick up Death's Breath.
    V Elite packs drop one additional progress orb.
    W Increase damage done to Bosses by 25%.
    X Pets pick up and salvage common, magic, and rare items.
    Y Increase your chance to Dodge by 15%.
    Z Double the chance to find a legendary item purchased from Kadala.
    Potion AA When you drink your health potion, you manifest one of three runic circles on the ground that grant increased damage, increased cooldown reduction, or increased resource cost reduction.
    Potion AB When you drink your health potion, all enemies within 25 yards deal 25% less damage.
    Potion AC When you drink your health potion, gain a random shrine or pylon effect.
    When you drink your health potion, gain a random shrine or the Dimensional Power pylon effect.
    AD When a primal item drops, a second random primal item drops as well.

    After unlocking the first Seal, the order in which you unlock additional Seals and obtain their powers is entirely up to you and which powers align with your character’s build the most. Once a Seal or Legendary Potion Power is unlocked, you’ll immediately receive that Seal or Potion’s power and will have the ability to unlock connected Seals or Potions once you have the required materials. All Seals and Potions can be unlocked by players and the powers apply to all your characters—these powers last for the entirety of Season 28.

    How to Unlock Seals and Potions

     

    Unlocking Seals and Potions will be no easy feat, especially after multiple sacrifices—you’ll find yourself rummaging across Sanctuary slaying scores of demons hellbent on preventing you from acquiring the Altar of Rites’ full power.

     

    Players must gather materials listed in the Altar of Rites menu and sacrifice them in order to gain a Seal or Potion’s power. In addition to receiving the power after unlocking, you’ll notice the generic text previously displayed has been swapped with a small story scrap about Sanctuary’s tumultuous past.

     

    To unlock a Seal, the one preceding it must be unlocked first (this does not apply to Seals R, S, and T because of how they’re positioned within the Altar). For example, if you want to unlock Seal B or C, Seal A must already be unlocked. There is no limit to how many Seals or Potions can be unlocked within a given time period, if you have the required materials to sacrifice to the Altar. Regardless of the order in which you unlock Seals and Potions, the cost will increase as shown below.

    Costs to Unlock a Seal or Legendary Potion Power

    # Cost
    1 10 Reusable Parts
    2 1 Flawless Diamond (or greater), 15 Arcane Dust, 20 Resuable Parts
    3 1 Greater Rift Key, 10 Death's Breaths
    4 Any Class Specific Set Helm
    5 20 Forgotten Souls, 10 Khanduran Runes, 10 Caldeum Nightshade, 10 Arreat War Tapestry, 10 Corrupted Angel Flesh, 10 Westmarch Holy Water
    6 1 Leoric's Regret, 1 Vial of Putridness, 1 Idol of Terror, 1 Heart of Fright
    7 Reaper's Wraps
    8 30 Forgotten Souls
    9 1,100 Bloodshards
    10 1 Flawless Royal Ruby, 20 Death's Breaths, Ring of Royal Grandeur
    11 1 Flawless Royal Emerald, 30 Khanduran Runes, 30 Caldeum Nightshade, 30 Arreat War Tapestry, 30 Corrupted Angel Flesh, 30 Westmarch Holy Water
    12 20 Greater Rift Keys, 1 Ramaladni's Gift
    13 1,300 Bloodshards
    14 Petrified Scream
    15 Challenge Rift Cache
    16 250 Forgotten Souls
    17 1,400 Bloodshards
    18 Ancient Hellfire Amulet
    19 One Never Ending Questions
    Four Tome of Set Dungeon Pages from your class. See the chart below for more information.
    20 Ancient Puzzle Ring, 50 Khanduran Runes, 50 Caldeum Nightshade, 50 Arreat War Tapestry, 50 Corrupted Angel Flesh, 50 Westmarch Holy Water
    21 500 Death's Breaths, 300 Forgotten Souls
    22 1,500 Bloodshards
    23 Whisper of Atonement Rank 125
    24 Any Augmented Weapon
    25 Staff of Herding
    26 1,600 Bloodshards
    Potion 1 55 Primordial Ashes
    Potion 2 110 Primordial Ashes
    Potion 3 165 Primordial Ashes

     

    Season 28 begins on Friday, February 24th at 5:00pm in each region. Season 28 goes live on all Consoles world wide at 5:00pm PST, the same time as PC in North America. For timezone conversion, visit this site!

     

     

     

                                                                                   

     


    Table of Contents

    • Season 28: Rites of Sanctuary
    • Discord Server
    • Haedrig's Gift & Seasonal Rewards
    • Seasonal Conquests
    • Season 28 Starter Guides
    • Level With A Cause
    • Challenge Rift Week 296
    • Patch 2.7.5 Notes

     DiabloFans Discord

    Join us on our Discord server! It's the perfect place for finding people to group with, get your questions answered, and stay up to date on the latest news! You can join our server by clicking on the banner below, or by going here! 

     

    If you don't use Discord you're missing out, but you can also find people to play with by using our forums! 

     

     


     Haedrig's Gift & Seasonal Rewards

    Completing Chapters 2, 3, and 4 of the Seasonal Journey will reward you with three of Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!

     

    The set you will receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.

     

    Here are the sets granted by Haedrig’s Gift in Season 28:

     

    • Barbarian – Horde of the Ninety Savages
    • Crusader – Aegis of Valor
    • Demon Hunter – Gears of Dreadlands
    • Monk – Patterns of Justice
    • Necromancer – Masquerade of the Burning Carnival
    • Witch Doctor – Mundunugu's Regalia
    • Wizard – Typhon's Veil

     

    In Season 17, Blizzard began re-introducing previous Seasonal rewards to make them available to players who may have missed them the first time around. This means that for Season 28, awards originally available from Season 16 are returning to the Season Journey.

     

    Blizzard is continuing to provide new End of Journey rewards as was introduced in Season 17, with two new cosmetic rewards for those who complete the entirety of the Season Journey. These rewards will be the Primal Hunter portrait and Taennin the Tiny pet.

     

     

    Additionally, after you’ve conquered the armies of Hell and acquired the needed materials to unlock all 26 Seals and three Potions, you’ll receive a reward truly fitting of an unstoppable force—the Wings of Terror Cosmetic, Seal AD.

     


     Seasonal Conquests

     Want to prepare your Conquests plans for Season 28? Here are all the conquests you'll face this season!

     

    • Speed Demon and Need for Speed (Hardcore) - Complete a Nephalem Rift at max level on Torment X within 2 minutes.
    • On a Good Day and I Can't Stop (Hardcore) - Level three Legendary Gems to level 65.
    • Boss Mode and Worlds Apart (Hardcore) - Kill the following bosses at max level on Torment X within 20 minutes of the start of the game.
    • Curses! and Stars Align (Hardcore) - Kill 350 or more monsters in a Cursed Chest event at level 70 on Torment X difficulty.
    • Years of War and Dynasty (Hardcore) - Reach Greater Rift Level 55 Solo without the bonuses of six of the following Class sets.

     Season 28 Starter Guides

    Any players looking to level quickly and get the best start to Season 28 should browse the selection of starter guides from various content creators below!

     

    Weapon Upgrade & Gambling Suggestions:


    If you wait to complete the weekly Challenge Rift for after Season 28 begins, you will be able to begin your season with a stack of materials and gold to jump start your progress! Because of this, it's possible to upgrade a level 70 rare crafted weapon to a legendary and extract that power into your cube to give yourself a damage modifier for leveling. Additionally, with the starting Blood Shards you can gain access to specific items from Kadala at level 1. You will find our item upgrade and blood shard gambling suggestions for the start of this season below!

     

    Class Weapon Upgrade Level 1 Blood Shards

    Barbarian

    Spears
    2H Mighty Weapons

    Bracers or Rings
    Crusader

    1H Flails

    2H Flails

    Shields or Bracers
    Demon Hunter

    Daggers

    Bracers or Quivers at Level 31
    Monk

    Daibos

    Boots or Bracers
    Necromancer 2H Scythes Gloves or Rings
    Witch Doctor

    Spears

    Mojos
    Wizard

    Wands

    Sources at level 1 or 33

     

    Ultimate Seasonal Starter Guide:

     


    Level With A Cause

    Level With A Cause (#LWAC), a coalition of streamers from the Diablo III community, will be uniting once again for a charity fundraising event during the first three days of the Season 28 opening weekend in Diablo III. This marks the team’s 17th event over the last few years. Several Diablo III community members will be holding live-streams during this weekend in support of this charity drive. During these live-streams, viewers will be able to donate to the SaveTheChildren charity organization. 

    Level With A Cause was founded prior to the start of Season 11 of Diablo III and has been a mainstay of the opening weekend of each new season since that time. The LWAC team has raised over $100,000 to date for deserving charities such as Save The Children, St Jude Children’s Research Hospital, and Take This. LWAC hopes to continue to grow and raise even more money for charities in the future. If you are a streamer looking to participate, more info can be found on the LWAC website. As a viewer, you can simply search for LWAC within stream titles on Twitch during the August 26th to 28th event.

    ​

    In the U.S. and around the world, Save The Children gives children a healthy start in life, the opportunity to learn and protection from harm. When crisis strikes, they are always among the first to respond and the last to leave. They do whatever it takes to save children, transforming their lives and the future we share.

     

    You can donate to the Level With a Cause charity event here!

     

     


    Challenge Rift - Week 296

    Challenge Rift Week 296 is live! Because Season 28 begins this Friday, we advise that you DO NOT complete the challenge rift until after you've made your seasonal character! This week the Challenge Rift features the Wizard! If you are curious how Challenge Rift builds are chosen each week, you can view this official blog post!


     

    Challenge Rift 296 - NA

    • by OSW_Zenkiki
    • Grim Scythe Cursed Scythe
    • Corpse Explosion Bloody Mess
    • Command Skeletons Freezing Grasp
    • Command Golem Flesh Golem
    • Land of the Dead Plaguelands
    • Army of the Dead Dead Storm
    • Rigor Mortis
    • Final Service
    • Spreading Malediction
    • Fueled by Death

    Challenge Rift 296 - EU

    • by OSW_Zenkiki
    • Siphon Blood Suppress
    • Corpse Lance Brittle Touch
    • Bone Armor Vengeful Armaments
    • Blood Rush Transfusion
    • Command Golem Ice Golem
    • Army of the Dead Frozen Army
    • Overwhelming Essence
    • Swift Harvesting
    • Draw Life
    • Grisly Tribute

    Challenge Rift 296 - Asia

    • by OSW_Zenkiki
    • Siphon Blood Blood Sucker
    • Corpse Lance Blood Lance
    • Devour Devouring Aura
    • Bone Spear Crystallization
    • Leech Cursed Ground
    • Bone Armor Thy Flesh Sustained
    • Fueled by Death
    • Life from Death
    • Overwhelming Essence
    • Blood for Blood

     


    Patch 2.7.5 Changes

     

    Originally Posted by Blizzard Entertainment (Official Post)

    Season 28 Rites of Sanctuary Preview

     

    Power from the days of yore rests silently across Sanctuary, waiting to be uncovered once more. To what ends is for you to decide, Nephalem. Season 28: Rites of Sanctuary, goes live on February 24 at 5 p.m. PST/CET/KST. For an in-depth look at the seasonal theme, rewards, and the balance changes made between the end of the Patch 2.7.5 PTR and now, take a gander below.

     


    Seasonal Journey

    Season 28 Theme

    Season Cosmetic Rewards

    Season Journey Rewards

    Seasonal Conquest

    Haedrig’s Gift

    Patch Notes

    Primordial Ashes Feature

    Bug Fixes

    Monk Skill Change

    Item Changes


    Season 28 Theme

    “Oh, the pursuit of coin makes you do the most foolish things, but mining is profitable. Our search for ancient Nephalem artifacts forces us to enter a mangled mass of corroding foliage and decaying flora. We chipped away at stone after stone until my tool made a hardy thunk into the rock and the foulest stream of gas spewed out. The other miners helped me dig out the biggest artifact I've ever seen—an ominous-looking altar. As we began to investigate this curious find, a faint whisper infiltrated my thoughts. It was not one voice, but a collective. Who they are I'm unsure of, but I can be certain that we must share our discovery with others. We began the long haul back to New Tristram with our prized discovery. A few days passed, many townsfolk came to view the Altar and left. Then, the Nephalem marched into town and requested to see the Altar. . .”
    -New Tristram Miner

     

    Season 28 introduces Rites of Sanctuary, our new seasonal theme. Using the ancient Altar of Rites, curious Nephalem can follow the instructions, sacrificing various materials for unspeakable power that lasts the entire season.

    Developer's Note: Our aim with this Season Theme was to enhance the journey players experience each season by tying material goals to meaningful choices. As we look towards Diablo IV's release, we wanted to celebrate its arrival with a feature that emphasizes progression as well as offer some interesting details about Sanctuary. We hope you enjoy the Rites of Sanctuary as much as we do.

    Season Cosmetic Rewards

    Beginning with Season 17, we began reintroducing previous rewards to make them available to players who may have missed them the first time around. For Season 28, this means rewards originally available from Season 16 are returning. In addition to the Helm and Shoulder slots of the exclusive Conqueror Set, players can earn a brand-new series of portrait frames themed around the clarion call of adventure. For the most devoted cosmetic collectors, we have a pair of wings fit for a monarch. The Wings of Lempo draw inspiration from some of the noblest creatures in Sanctuary, and aside from a cosmically rare drop, few other wings are quite as lovely.

     

     

    As in past seasons, two new End of Journey cosmetic rewards will be obtainable during Season 28. Gaze upon the Taennin the Tiny pet as she shimmers among the stars, leaving ripples of the purest light behind, and tap into your wild side with the Primal Hunter portrait.


    Season Journey Rewards

    If you’ve been diligently slaying demons to reach Conquerer in the Season Journey previously, you’ve surely accrued extra stash tabs. You’ll earn one additional tab each Season by finishing the Conquerer tier, up to a maximum of five:

    • Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII difficulty within five minutes.
    • Gem of My Life: Level three Legendary Gems to level 55.
    • All I Do is Win: Complete two Conquests this Season.
    • In For the Kill: Kill Azmodan at level 70 in under 30 seconds on Torment X difficulty.
    • Money Ain’t a Thang: Slay Greed on Torment X difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault.
    • Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian.
    • Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem.
    • Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item.

    Seasonal Conquest

    Speaking of Conquests, we’re rotating those, too! Here’s all the conquests returning for Season 28:

    • Speed Demon and Need for Speed (Hardcore) - Complete a Nephalem Rift at max level on Torment X within 2 minutes.
    • On a Good Day and I Can't Stop (Hardcore) - Level three Legendary Gems to level 65.
    • Boss Mode and Worlds Apart (Hardcore) - Kill the following bosses at max level on Torment X within 20 minutes of the start of the game.
    • Curses! and Stars Align (Hardcore) - Kill 350 or more monsters in a Cursed Chest event at level 70 on Torment X difficulty.
    • Years of War and Dynasty (Hardcore) - Reach Greater Rift Level 55 Solo without the bonuses of six of the following Class sets.

    Haedrig’s Gift

    Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works:

     

    Completing Chapters II, III, and IV of the Season Journey will reward you with three of Haedrig’s Gifts. These contain a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!

     

    The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.

    Here are the sets granted by Haedrig’s Gift in Season 28:

    • Barbarian – Horde of the Ninety Savages
    • Crusader – Aegis of Valor
    • Demon Hunter – Gears of Dreadlands
    • Monk – Patterns of Justice
    • Witch Doctor – Mundunugu’s Regalia
    • Wizard – Typhon’s Veil
    • Necromancer – Masquerade of the Burning Carnival

    Patch Notes

    Below you’ll find the patch notes for the upcoming update to Diablo III: Patch 2.7.5. This patch goes live on February 21 at 11:30 a.m. PST.

    Note: All changes apply to all versions of Diablo III, including PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC unless otherwise indicated.

    Season 28: Rites of Sanctuary

    For Season 28, Rites of Sanctuary, we’re travelling deep into the mysterious ruins of the Festering Woods. Amid a mining expedition, citizens hailing from New Tristram stumbled across an ominous Altar carved from an archaic material bearing cryptic markings. Shaken to their core by the eldritch aroma of the monolith, they’ve enlisted the assistance of brave Nephalem willing to investigate this sinister discovery that was once left to time—the Altar of Rites.

     

    Home to power thought to be extinct from Sanctuary, the Altar of Rites will bestow these mystic forces upon worthy Nephalem. . .after a sacrifice is offered. You can begin interacting with the Altar of Rites at Level one.

     

    Upon arrival at the Altar of Rites, players will see 26 icons called Seals and three Legendary Potion Powers. Take a moment to familiarize yourself with the elements below.

     

    Seal and Legendary Potion Powers

    Seal Power
    A Your Kill Streak timer duration and reward bonus are doubled.
    B Pools of Reflection last for the entire Season and are not removed by death.
    C Items have no level requirement.
    D +200 Damage
    E +25% Missile Damage Reduction
    F +25% Movement Speed (Uncapped)
    G Increase damage against elites by 15%.
    H Picking up Health Globes grants a shield for 5% of your maximum health for 7 seconds. Max stacks 5.
    I +25% Melee Damage Reduction.
    J Increases your highest elemental skill damage bonus by 10%.
    K Increase damage against elites by 20%.
    L +10% Damage +20% Damage
    M Double the amount of Death's Breaths that drop.
    N Critical hits grant resource: Mana: 15, Hatred: 5, Wrath: 5, Arcane Power: 3, Fury: 3, Spirit: 5, Essence: 5.
    O Double the amount of Bounty Caches that drop from completing bounties.
    P Progress orbs from Nephalem and Greater Rifts are automatically picked up.
    Progress orbs from Nephalem and Greater Rifts are automatically picked up within 60 yards.
    Q Reduces the damage taken from elites by 25%.
    R 15% Damage +30% Damage
    S Gain immunity to crowd-controlling effects.
    T Gain passability.
    U Pets pick up Death's Breath.
    V Elite packs drop one additional progress orb.
    W Increase damage done to Bosses by 25%.
    X Pets pick up and salvage common, magic, and rare items.
    Y Increase your chance to Dodge by 15%.
    Z Double the chance to find a legendary item purchased from Kadala.
    Potion AA When you drink your health potion, you manifest one of three runic circles on the ground that grant increased damage, increased cooldown reduction, or increased resource cost reduction.
    Potion AB When you drink your health potion, all enemies within 25 yards deal 25% less damage.
    Potion AC When you drink your health potion, gain a random shrine or pylon effect.
    When you drink your health potion, gain a random shrine or the Dimensional Power pylon effect.
    AD When a primal item drops, a second random primal item drops as well.
    Developer's Note: We wanted the seasonal theme to be powerful and rewarding, but Conduit pylon completely broke the game. So, we made some adjustments to keep the power level high, while having your character's progression still matter. We have removed all pylons from the final potion power and replaced them with a 16-second Dimensional Power pylon. To compensate for the power decrease, we buffed several damage Seals elsewhere in the tree.

    How Seals and Potions Work

    As you can see, after unlocking the first Seal, the order in which you unlock additional Seals and obtain their powers is entirely up to you and which powers align with your character’s build the most. Once a Seal or Legendary Potion Power is unlocked, you’ll immediately receive that Seal or Potion’s power and will have the ability to unlock connected Seals or Potions once you have the required materials. All Seals and Potions can be unlocked by players and the powers apply to all your characters—these powers last for the entirety of Season 28.

     

    How to Unlock Seals and Potions

    Unlocking Seals and Potions will be no easy feat, especially after multiple sacrifices—you’ll find yourself rummaging across Sanctuary slaying scores of demons hellbent on preventing you from acquiring the Altar of Rites’ full power.

     

    Players must gather materials listed in the Altar of Rites menu and sacrifice them in order to gain a Seal or Potion’s power. In addition to receiving the power after unlocking, you’ll notice the generic text previously displayed has been swapped with a small story scrap about Sanctuary’s tumultuous past.

     

    To unlock a Seal, the one preceding it must be unlocked first (this does not apply to Seals R, S, and T because of how they’re positioned within the Altar). For example, if you want to unlock Seal B or C, Seal A must already be unlocked. There is no limit to how many Seals or Potions can be unlocked within a given time period, if you have the required materials to sacrifice to the Altar. Regardless of the order in which you unlock Seals and Potions, the cost will increase as shown below.

     

    Study the cost of each sacrifice and theorize where within Sanctuary you can find some of these rare materials.

     

    Costs to Unlock a Seal or Legendary Potion Power

    # Cost
    1 10 Reusable Parts
    2 1 Flawless Diamond (or greater), 15 Arcane Dust, 20 Resuable Parts
    3 1 Greater Rift Key, 10 Death's Breaths
    4 Any Class Specific Set Helm
    5 20 Forgotten Souls, 10 Khanduran Runes, 10 Caldeum Nightshade, 10 Arreat War Tapestry, 10 Corrupted Angel Flesh, 10 Westmarch Holy Water
    6 1 Leoric's Regret, 1 Vial of Putridness, 1 Idol of Terror, 1 Heart of Fright
    7 Reaper's Wraps
    8 30 Forgotten Souls
    9 1,100 Bloodshards
    10 1 Flawless Royal Ruby, 20 Death's Breaths, Ring of Royal Grandeur
    11 1 Flawless Royal Emerald, 30 Khanduran Runes, 30 Caldeum Nightshade, 30 Arreat War Tapestry, 30 Corrupted Angel Flesh, 30 Westmarch Holy Water
    12 20 Greater Rift Keys, 1 Ramaladni's Gift
    13 1,300 Bloodshards
    14 Petrified Scream
    15 Challenge Rift Cache
    16 250 Forgotten Souls
    17 1,400 Bloodshards
    18 Ancient Hellfire Amulet
    19 One Never Ending Questions
    Four Tome of Set Dungeon Pages from your class. See the chart below for more information.
    20 Ancient Puzzle Ring, 50 Khanduran Runes, 50 Caldeum Nightshade, 50 Arreat War Tapestry, 50 Corrupted Angel Flesh, 50 Westmarch Holy Water
    21 500 Death's Breaths, 300 Forgotten Souls
    22 1,500 Bloodshards
    23 Whisper of Atonement Rank 125
    24 Any Augmented Weapon
    25 Staff of Herding
    26 1,600 Bloodshards
    Potion 1 55 Primordial Ashes
    Potion 2 110 Primordial Ashes
    Potion 3 165 Primordial Ashes

    Completing this sacrifice does so for all other character classes on your account.

    • Barbarian:
      • 12, 14, 18, 22
    • Crusader:
      • 31, 35, 37, 40
    • Demon Hunter:
      • 52, 56, 60, 63
    • Monk:
      • 71, 74, 78, 83
    • Necromancer:
      • 85, 86, 90, 92
    • Witch Doctor:
      • 93, 97, 101, 106
    • Wizard:
      • 112, 121, 126, 130
    Developer's Note: We agree that obtaining Never Ending Questions was more difficult than desired. We decided to direct players to collect the necessary sets to enter Set Dungeons and provide proof at the Altar of Rites.

    Uncover an Ancient Legend—Unlock All Seals

     

    After you’ve conquered the armies of Hell and acquired the needed materials to unlock all 26 Seals and three Potions, you’ll receive a reward truly fitting of an unstoppable force—the Wings of Terror Cosmetic, Seal AD. We recommend you unlock all Seals and Potions within the Altar of Rites, not only to inspire terror within your foes, but also to piece together the fragments of Sanctuary’s past.


    Primordial Ashes Feature

    Acquiring Primal Items is no small task. That’s why we are adding a new Primordial Ashes feature with this patch to aid in your quest. At the Blacksmith, you can now salvage a Primal Item for 55 Primordial Ashes.

     

    We have also added a Primal Item recipe to Kanai’s Cube, allowing you to upgrade any non-crafted legendary item to a Primal Item for 100 Primordial Ashes. Only one upgraded Primal Item may be worn at a time and upgraded Primal Items do not retain the properties of the Legendary Item that was used. New affixes are rolled for all upgraded Primal Items.


    Bug Fixes

    Altar of Rites

    • The power description for Seal N has been updated for increased clarity.
    • Pets will no longer pick up and salvage other players’ common, magic, and rare items because of the power from Seal X.
    • Fixed an issue where Seal V caused more progress orbs to drop than intended.

    Monk Skill Changes

    • Combination Strike Passive Skill:
      • Each Spirit Generator you use increases the damage of your other Spirit Generators by 100% for 10 seconds.
    • Crippling Wave Skill:
      • Every third hit also dazes enemies within 11 yards, slowing their movement speed by 30% and attack speed by 20% for 10 seconds.
        • Concussion Rune: Enemies hit by Crippling Wave deal 20% less damage for 10 seconds.
        • Breaking Wave Rune: Enemies hit by Crippling Wave take 10% additional damage from all attacks for 10 seconds.
    • Deadly Reach Skill:
      • Foresight Rune: Every third hit also increases the damage of all your attacks by 15% for 10 seconds.
    • Way of the Hundred Fists:
      • Assimilation Rune: Each enemy hit with the third hit increases your damage by 5% for 10 seconds.

    Item Changes

    Barbarian

    • Horde of the Ninety Savages (6-piece bonus):
      • Frenzy deals 2,000% increased damage per stack.

    Demon Hunter

    • Chanon Bolter:
      • Your Spike Traps lure enemies to them and deal 150-200% increased damage. Enemies may be taunted once every 10 seconds.
    • The Demon’s Demise:
      • Each blast from Spike Trap will damage all enemies again after 1 second and deals 150-200% increased damage.
    • Natalya’s Slayer:
      • Increases Spike Trap Damage by 10 -15%.
    • Natalya’s Vengeance (2-piece bonus):
      • Hitting an enemy summons a Spike Trap if it is on your action bar. Each Spike Trap detonation restores 1 Discipline.
      • Spike Trap deals 100% increased damage to enemies affected by Caltrops. Spike Trap now instantly refreshes charges on use, no longer cost resources, and each detonation restores 2 Discipline.
    • Natalya’s Vengeance (4-piece bonus):
      • Laying a Spike Trap grants 60% damage reduction. The duration of this bonus is always equal to the number of already laid traps in seconds.
      • Spike Trap explosions will blast affected enemies towards the nearest set Caltrops. Laying a Spike Trap grants 75% damage reduction. The duration of this bonus is always equal to the number of already laid traps in seconds.
    • Natalya’s Vengeance (6-piece bonus):
      • Spike Traps deal 10,000% increased damage, and each consecutive blast from the detonation chain reaction will deal 10% more damage than the previous blast.
      • Spike Trap deals 10,000% increased damage, and each consecutive explosion from the detonated chain reaction will deal 25% more damage than the previous blast.
    Developer's Note: After listening to the community’s feedback about the Natalya's changes, we wanted to move Natalya's away from Gears of Dreadlands, giving it a unique identity. We hope Natalya's playstyle gives players more control over the explosions they set off while navigating the battlefield.
    • Gears of Dreadlands:
      • Your primary skills deal 15,000% increased damage.
      • Your primary skills deal 27,500% increased damage.
    Developer's Note: We've taken away the Strafe ability from Natalya's, but still want to support the players enjoying Strafe builds.
    • The Shadow’s Mantle (2-piece bonus):
      • While equipped with a melee weapon, the damage of your Bolas, Chakram, Fan of Knives, and Impale is increased by 6,000%.
      • The Shadow’s Mantle 2-piece bonus no longer benefits Spike Trap.
    • Trag’oul Coils:
      • Spike Traps gain the Scatter Rune, are deployed twice as fast, and deal 150-200% increased damage.
    • Unhallowed Essence (6-piece bonus):
      • Hatred generators, Vengeance attacks, and Multishot deal 1700% increased damage per point of discipline the Demon Hunter currently has.

    Monk

    • Patterns of Justice (6-piece bonus):
      • Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind as well and increases all damage dealt by 20,000.
    • Raiment of Thousand Storms (4-piece bonus):
      • Dashing Strike spends 25 Spirit but refunds a Charge when it does.

    Necromancer

    • Masquerade of the Burning Carnival (6-piece bonus):
      • Bone Spear deals 9,000% increased damage. Simulacrums gain triple this bonus.

    Witch Doctor

    • Spirit Barrage:
      • Manitou Rune: Summon a specter that hovers over you, unleashing spirit bolts at nearby enemies for 6,000% 14,000% weapon damage as Cold over 20 seconds.
    Developer's Note: Witch Doctors have S-tier solo builds, but their farming builds aren’t as easy to play as other classes. To help, we’ve buffed the Manitou Rune on Spirit Barrage. We hope to give players an improved speed farming build, while also buffing one of their best solo pushing builds in a significant way, producing faster boss kills.

    Wizard

    • The Typhon’s Veil (6-piece-bonus):
      • Hydras deal 4,000% increased damage for each Hydra head alive.
    0
  • Diablo IV Inside the Game: The World of Sanctuary

    • By OSW_Zenkiki Feb 21, 2023
    • Category IconNews
    • 1

    Diablo IV Inside the Game: The World of Sanctuary

    Originally Posted by Blizzard Entertainment (Official Post)

    Diablo IV Inside the Game: The World of Sanctuary

     

    Hail, Wanderer.

     

    At the heart of every Diablo IV developer is a Diablo fan. Over the course of our new Inside the Game video series, we’ll sit down with our resident Diablo IV experts—members of the development team—to walk you through elements of the game.

     

    Our first video in this series is The World of Sanctuary—an ode to the rich world that you will soon traverse and reclaim from Lilith’s grasp.

     

    Now, join senior quest designer II Harrison Pink, game director Joe Shely, senior dungeon designer Dini McMurry, and art director John Mueller as they expound upon these aspects of Diablo IV in the below developer video: art direction, environment, monsters, gameplay innovations, and world building.

     


    Enjoyed this video and are hungry for more? Stay tuned! Additional Inside the Game videos will be published in this same format once we’re ready to share more details with you. Each video in this series will also be available to view on our official Diablo YouTube channel.

     

    If you have not already pre-purchased a copy of Diablo IV for your platform of choice and want to get Early Access to the Open Beta, visit here. For additional Open Beta details, see our Your Guide to the Diablo IV Open Beta blog.

     

    Hail Lilith, Blessed Mother!
    -The Diablo IV Team

    1 latest comment by mollyredlipps Jump to Comment
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