• 2

    posted a message on SEASON 9

    Thanks!


    Have no time to play the entire season journey; would be great if anyone who does the season journey can show what's changed so I can upgrade my Tracker.


    FYI, the conquests this time around:


    • The Thrill (GR45 solo w/o set items)
    • Sprinter (Act I-V in one hour)
    • Avarice (50m gold streak)
    • Speed Demon (TX rift in 2 minutes)
    • Curses! (350 kills on a TX cursed chest)

    And the free sets from Haedrig's Gift are:


    • Barb: Earth
    • DH: Shadow
    • Monk: Sunwuko
    • Crusader: Invoker
    • Wizard: Firebird
    • WD: Jade

    Crusader and monk get their best "starter farming set". Earth for farb is okay, though I'm not a fan of EQ. Firebird+Jade are viable, though more powerful later on for higher GRs where it's not all about speed. DH probably got the worst this time around (sucks, I was thinking of playing DH). Overall, I'd say crus (if solo) or monk (if grp) are going to be top starter choices. I'd still add a DH and WD just because WD is so good for boosting 1-70 and DH is a beast once you get UE set.


    Edit: Picture of portrait and pet


    Posted in: Diablo III General Discussion
  • 1

    posted a message on SEASON 9
    Quote from Ragestyles»

    how does the guardian portrait frame look like?

    Edited it into my other post as well - it's quite boring, imho, but the pet looks nice.


    @entro: Hm, good to hear. Not really a DH fan but UE is just so much fun, so maybe Shadow is a good way to get there.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Can I get 2 weapon sockets on weapon with ramaladni's gift and reforge?

    No. Once you've used the gift on a weapon, you won't get a socket when re-rolling the weapon.


    There's no way to get 2 sockets on a new weapon. (D3V legacy Manticore had 2 sockets but it's useless now.)

    Posted in: Diablo III General Discussion
  • 9

    posted a message on how about friends trading?

    Let me picture this:


    Many of my friends (on my f-list since day 1 since we played together since the 90s) haven't played Season 8. Now imagine I invite them to S8, and play with them. Since I have no use for many of my gear anymore after doing Years of War/Masters of the Universe, I can just give them a ton of great loot, including well-rolled ancient items. They log in, get powerleveled to 70, get fully equipped and can faceroll Torment 11+. 15 minutes are logging in. They have all the gear, no need for Haedrig's Gift, no intention to do the Season Journey (otherwise they would've played before) - so what are they playing for?


    Diablo is a loot-based game. If you give your friends all the loot, you're removing the sole purpose for them to play. (Unless they're the one in a million who like to grind paragon).


    And of course the illegal 3rd party websites will find a way to exploit this as well, as others have mentioned. Thankfully, trading is not coming back. And it's good that way. You want loot? Slay monsters. That's it. There's no shortcut to get it from your friends. You want to give your loot to your friends? Well, group with them. Otherwise it's good that you can't give it to them; you'd lessen their game experience.


    I know that people like trading, but please think about it: as good as it sounds, it's just bad in so many ways from every single perspective. I'd love to see the 2 hour window being extended to 5 or 10 (or at least for as long as you're in a game with someone), but beyond that - please no trading. It made D3 a better game.

    Posted in: Diablo III General Discussion
  • 2

    posted a message on Area Damage
    Quote from TIMMYREXILLA»

    If I go over 100% Area damage, is that a waste? Does it cap at 100%? or does it just keep increasing the damage?

    It's never a waste, and there's no cap. Here's a thread that explains area damage.

    Or you can just read what it says: area damage is a 20% change of dealing X% damage to all mobs in a certain area. The 20% chance is always 20%, but the X% is your area damage. Even if you have 250% area damage - which sounds like a lot - your main target will overall still get damaged more than the "area damage target". Yes, it gets hit for a huge blow of 250%, but only 20% of the time. For a more detailed and nuanced explanation just follow the link. In general the answer simply is: there's no cap, and more is better. Note though that obviously more area damage also means you want to avoid any areas of non-density - it's really only advisable for pushing and if you have a skill (or a friend) to pull stuff together.

    Quote from Demonmonger»

    Am I the only one that actually wishes area damage would be removed?

    You're not. I've mentioned it here as well, and many others have pointed out that removing area damage would address many problems. For those who cry out loud: Area damage is only really an efficient stuff for pushing rifts, and if you stack a lot of it. But once you get there, you'll encounter lag and a lot of frustration because of "not enough density". No area damage would make the game much more fun and enjoyable for everyone.
    Quote from soulzek»

    It means you do more damage to all the secondary targets than the primary.


    Yes, this game. LuLz.

    Not true, see above. Combined - if you have 5 or more monsters around you - it might be correct that those 5+ monsters combined take more damage. But your statement can easily be misread, so make sure you understand how area damage works. Having 120% area damage and fighting 3 mobs, for example, your statement is absolutely wrong.
    Quote from Pimpadin»

    Replace it with crushing blow and I'm all for it.

    Hell no. Crushing Blow is terrible and "breaks" the game. We've seen this with Furnace/Rimeheart before they were fixed. CB is so OP that basically any speed runner in D2 needs to get it (unless you're sorc and have static) to kill stuff in reasonable time. It's the reason why Necromancers mass-revive big golems. CB sounds cool, but as soon as the game moves beyond just casually slaying monsters that die in 3-5 hits, CB is a broken game mechanic. We've been there, done that. Not coming back.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on new bannwave
    Quote from sikeone83»

    If my brother play on my account while am at work it's booting? Maybe i don't wanna buy another game? I don't think that's booting.


    It's not botting, but it's account sharing - which is against the EULA.

    Quote from Ringo"»

    Its allowed, if you live in same house..


    This is simply not correct. Please do not spread misinformation.

    Quote from sikeone83»

    We live in the same house, no ip change, no nothing. Maybe my battle.net client it's open 20 of 24 hours a day. Thanx for confirmation ;)


    Of course this is not allowed. See first reply to your question - it's account sharing, which is against the EULA.

    Quote from bigworm79»

    not against TOS if you live in the same house, so either way there is no way to stop things like that. doesnt bother me much. this game is so boring now nothing bothers me anymore. d1 on ptr has been fun though. :)


    Again, it doesn't matter if the 2 people playing 1 account live in the same house, or live in the same room, or are spread around the world. If you share your account with someone else that's account sharing, against the EULA, and will get you banned.

    Please, people, stop spreading misinformation that will get people banned.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on Do you buy virtual ticket on Blizzcon?

    I bought one. List last year. And I got a feeling that it's gonna be worth it.


    And if not, at least I have the Diablo pet. HA! (Still love my Murloc portrait from from 2015, default first choice in every season.)

    Posted in: Diablo III General Discussion
  • 2

    posted a message on What are your most favorite aspects of a Diablo game?

    As the rumors about Blizzcon go through the roof, we've heard everything - from patch 2.5, over an expansion, D4, Diablo as a mobile game, Diablo as an MMO, Diablo in an Overwatch engine. What I found interesting about this is that everyone seems to have a different opinion on this and there isn't one thing that would please everyone. For example, people always asked for seasons, but now that seasons are there it's not enough; it also needs to have tons of new content in every season and even a new stash tab, wings, and a portrait frame is not enough. (In the super awesome D2 that everyone praises there's absolutely nothing new after a ladder reset, not even a cosmetic thing.)


    Similarly, a lot of people ask for more balance, more sets, more classes, just more more more. We have 6 classes with 4 sets and LoN, so about 30 different builds, of which 20+ are viable for GR80+ or higher. Yet people act as if the game was as badly balanced as Diablo 2 (while in reality it's miles ahead of any "balance" that D2 has ever seen). Also, people don't seem to *want* to play more than one class/cookie cutter build, as I realized after posting the guide for the two conquests that are meant to showcase D3's diversity. Only a handful of people have done either of those conquests in one week after the season, despite both of them being relatively easy.


    Therefore, I'm curious what people want. Let's see if this poll works out, where you can rate a few metrics that I came up with on the fly. I just realized I can't edit the poll, so I can't edit something - if you think something's missing just add it in your reply to this thread. I'm really interested to see the results of this (though I know, obviously, that this will be not at all representative).

    Posted in: Diablo III General Discussion
  • 1

    posted a message on [Theory] ROS End Cinematic.

    As Munchen has said, this cycle of "good kills evil, becomes corrupted and the new evil, rinse & repeat" has been driving the entire franchise. I'll just post the D1 ending cinematic because I guess 20 years later, many people have either forgotten about it or never seen it (WHAT A SHAME! ;-)):


    https://www.youtube.com/watch?v=YGRGxt2-7rc


    To me personally it would be a bit odd and almost boring if it would just happen again a fourth time. It wouldn't be all that unusual in this day and age, where reboots of franchises are done quite often and aren't even telling a different story (Spiderman, Star Wars, and a million others come to mind). What I could imagine is a PvP-oriented spin-off. I wouldn't like it, since I have no desire for PvP at all, but I know it would be damn successful because I know that I'm an outlier and PvP is what drives many people. So yeah... I could see something like what you mention, an MMO or Overwatch-style game where you choose sides, either play a barbarian or Diablo. (Not sure who'd choose the Nephalem side though, wouldn't we all like to be evil just once :P)

    Posted in: Diablo III General Discussion
  • 1

    posted a message on Newbie Q: Split Season's set? Barb & DH

    Absolutely 100% for sure get them all on one class. The point of Haedrig's Gift is getting the 6 pieces for the 6 piece set bonus, which gives every class/spec approximately a 2000% damage bonus. That's 20x more damage and enables you to immediately farm T6.

    Then you can farm items and bloodshards and Death's Breath and gamble/cube on the other class to complete that set. Whether DH or barb is just preference. But don't split. You'll regret it.

    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.