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    posted a message on Seeking advice for zdps Crusader

    Moved to Crusader forums.


    There is no consensus because the general consensus is that support crusader is dead. It's mainly because of the CC changes: most of the crusader's abilities have cooldown, so can't be spammed, but you need to spam skills in order to get applied because of the ridiculous CC resistances in groups. This is even more so the case for the crusader as many of his skills have no effect at all if they get "resisted" by the mob (especially talking about Judgment here).


    The question is: how fast is your group. If you're regularly going over 8-10 minutes, fights are more stationary and you might try using Gathering Sweep to create nicely stacked groups. For any other occasion, or in general, I suggest Condemn-Vacuum. The Steed Charge - Draw and Quarter rune is unfortunately more gimmicky than anything else because the mobs will resist a "pull" in 19 out of 20 attempts when they have max CC resistance.


    Besides that, just the usual group buffs: Critical for DPS or (more likely) one of the defensive laws to buff toughness. Of course stack CDR like crazy. Regardless of whether you use Sweep or Condemn, you should definitely also stack lots of wrath regen and RCR to be able to spam those skills indefinitely and therefore proc Obsidian A LOT, which helps even more with CDR.


    The exact choice of skills depends on your group's needs, composition, and speed. It's like the monk: the #1 spec that the top players use is not the best one for speed farming or GR65s, you'll have to improvise and take whatever you think complements your group best.

    Posted in: Crusader: The Church of Zakarum
  • 2

    posted a message on Armory question
    Quote from Kensei»

    For example my wizard and crusader both using goguk and striken so each time i want to use the other i have to remove the gems manually and drop them into my stash.

    What I have is a profile called "EMPTY" as the #5 build for every character. It's just a profile of any of the builds minus legendary gems and "shared items" such as jewelry. Every time before I switch character or log out I quickly select this profile and then put the gems from my inventory into the stash. It's my workaround and it works pretty well.
    Posted in: Diablo III General Discussion
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    posted a message on LoN Bombardment is it still viable?

    Play what you like. Hammerdin maybe a bit more powerful for pushing than LoN bomb, but it's worse for speed farming for example. There's so many builds, please don't let your fun and favorite playstyle by ridiculed by absolutists who pretend that there's only one build per class.

    Posted in: General Discussion (non-Diablo)
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    posted a message on We need reroll primal recipe for kanai cube

    Yes, we all know this, but there are two caveats: 1) 1000 int is a lot of stuff and rolling that off means you expect having A LOT of paragon and A LOT of augments. Since I don't intend to farm either of that and hate solo pushing, it's pointless. 2) If you have vit and int, vit is the more expendable stat.


    This "get rid of main stat" tendency has gone a bit too far, I see people with non-ancient gear, 2-3 rank 70 augments, and paragon 800 rolling off main stat. Which is stupid; the reason why top players roll off main stat is because at 20k or 25k main stat adding 750 more doesn't give them a lot of benefit anymore. A lot of players just copy builds and gear decisions from the #1 players but don't understand that at paragon 4000 your decision-making process can be very different compared to paragon 800. "Vit and int is pointless" is, honestly, a very very stupid statement. It's not stupid, especially int is never pointless (or are you telling me augmenting int is pointless?) - it's just that at a certain gear level there are better choices to be made. But to be fair, once you're at that point, you should know your character well enough. For the Average Joe, telling them to skip int/vit altogether is not good advice.


    Anyways, this topic is about discipline on weapon. And that's a no-brainer.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on We need reroll primal recipe for kanai cube

    1) Whenever I get an ancient (and especially a primal), I take a loooooooooooooooot of time before touching it. Re-rolls are permanent. Usually I sleep over it for a night before I do anything. I asked a million times on Discord yesterday before re-rolling my primal Starfire (int, attack speed, vit => re-rolled vit) if anyone could envision any situation in which rolling off the vit might be a wrong move (i.e., would you ever want a Starfire without int or attack speed). Sorry to say but this is 100% your fault for not doing the proper research before re-rolling.


    2) Every account has one (or three, not sure) free "rollbacks". I'm not sure how you can trigger such a rollback; usually this is meant for people whose account got hacked and all gear deleted, so they can get it back. It was the source of many duped items before trading was disabled, and is still being abused by many exploiters. The problem is that you can't determine the exact point to which you're rolled back (it might be yesterday, it might be last week) and if you rolled your bow right away, it's basically useless. I also don't know how to request such a rollback and if it's easily being granted. But it might be your only choice (though it might be useless if you re-rolled your bow right away).


    In any case, I think you've learned your lesson (and hopefully everyone else in this thread as well): THINK TWICE before re-rolling. Sleep over it for a night.


    P.S.: Yang's is also nice for a Marauder MS build, right? (I'm no DH expert.) I'd play that build from now on then. Although I agree that UE MS is a super fun build. But really, the first thing every DH (even me as DH noob) checks if bow/quiver/chest has discipline.

    Posted in: Diablo III General Discussion
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    posted a message on Class specific forums kinda dead?

    To be fair, this is not an issue of the game anymore. There ARE tons of other builds, especially for other classes (and even if we talk wizards and acknowledge that Archon is important for many builds, those are different builds, just one mandatory spell - and every class has some "mandatory spells".)


    I honestly don't blame Blizzard for this. The game has insane diversity at this point; as a monk, there's 5 entirely different builds that can get you the early GR70. Absolutely entirely different. That's good diversity. The issue is that all players and all streamers and all Youtube content producers don't stress diversity, but rather promote the meta. I can't stand those videos anymore which tell you "THIS IS THE BEST BUILD BY FAR 100x BETTER THAN EVERYTHING ELSE" or "THIS IS THE NEW META". Well, who gives a shit. I don't want to play meta. I want to have fun. If it happens to be meta that's fine with me; if not, I'll just clear 10 GRs lower. That's life. But then you have to make your owns plans and can't rely on community resources as much.


    For example, take Desolacer's amazing guides which have 20 builds or so and 5-10 for each class marked as meta. I wish more people would do that.

    Posted in: Diablo III General Discussion
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    posted a message on Season Journey Tracker

    Right. Fixed!

    Posted in: General Discussion
  • 1

    posted a message on Is grenades UE viable? ( Solved - answer: yes)

    UE grenades ended up in the top 10 clears (GR100) so yes, of course it's viable.


    Source: https://www.reddit.com/r/Diablo/comments/626c3c/the_highest_gr_achieved_by_different_builds/


    (Or just log in to KR realm and check DH S9 leaderboards, but I'm sure in other regions there are others who have done the same.)


    Also, I moved the topic to DH forums and change the title to something more appropriate and less generic.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Name change to match twitch account
    Quote from Dilbert»

    My Twitch username was different from my Diablo Fans username. I have successfully merged accounts, and when I go into settings and accounts it does show my twitch account, but on THIS site, it still shows me the Diablo Fans name.

    I've issued a nickname credit for you. Just log out; once you re-login, you'll be prompted to choose a new nickname.
    Posted in: Site Feedback
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    posted a message on Which solo Class/Build for Season10?
    Quote from FirePanzer»

    And which class is the best to Start/Do the seasons journey fastest? Thinking about completeting the conquests...

    Since two of the conquests require *multiple classes* anyways, and I'd strongly recommend going for those over the stupidly annoying and difficult "Sprinter" conquest, the answer is: no single class. You'll have to play multiple classes anyways for Guardian (for Conqueror it really doesn't matter, every class can easily do that and the difference is so small that it should solely be based on preference of playstyle). So just start with whatever class you like and then powerlevel a second (or maybe even third) class to get the sets required. You can make up your mind along the way.
    Quote from Mazie»


    If you were to judge all those builds (including the DH), which would you deem the strongest if youre looking for a combination of survivability and damage?

    Disclaimer: I haven't tested all of those in-depth and such an assessment would be very subjective anyways. But overall the answer is... it depends for which stage. At different stages in the game, different classes/builds shine.
    For example, during leveling (1-70) nothing beats the WD. Once you get the Haedrig's Gift, Marauder (DH) is probably the *most powerful* of the free sets, whereas Raekor is the *fastest* (so while you can farm 1-2 Torments higher with Marauder, Raekor will be faster, and both should net the same loot per hour). Inna's is supposed to be also really good this season, but I haven't tested the new Inna's yet. Once you get to GR50-60, you'll probably have access to other class sets; so between GR50-70 I'd say the Invoker Crusader is by far the "toughest" and the Unhallowed Essence DH will be the "fastest". In terms of damage the differences simply come down to loot (finding an ancient weapon and a few well-rolled pieces is more important than the class/spec). At some point you'll find those builds either lacking damage or survivability; for some this happens sooner (e.g., all barb builds) or later (e.g., Manald Heal wizard or LoN Thorns Crusader). But those builds come with drawbacks: LoN Thorns requires to have the 60% CDR and synchronize the Bombardments with CoE cycle, and MH wizard is super squishy and needs some practice of getting into the playstyle. You might actually be better just continuing a Marauder DH all the way.

    That's the essence of this game: it all depends. Yes, some sets are stronger than others, but at the end of the day, your playstyle, your loot (for which build do you have ancient/well-rolled items), and your preference are FAAAAAAAAR more important than following any of the bullshit "meta" trends by which so many people kill the fun of the game for themselves. This game has probably 50 different builds that can easily clear GR60+ (which is sufficient for Conqueror), so I don't get why people always treat this game as if there's only 2 builds that you need to play in order to get anywhere. But I've accepted that people want an answer... so if you desperately need to hear something just go for Marauder DH as it's a decent starter set that let's you do everything you want. But for the love of Diablo, try out other stuff as well. This game has so much diversity, and all the people who claim that their build is 100x better than any other build are straight up destroying this game for everyone else.
    Posted in: D3 Class Forums
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