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    posted a message on Season Journey Tracker

    Aaaaaaand it's back up again! *Phew*

    Posted in: Diablo III General Discussion
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    posted a message on Season Journey Tracker
    Quote from havokdawl»

    This thing is so helpful, I always keep it up on my second screen to see what I need to do. It's not working today and I have no idea what to do. Yeah, I could totally look in the game, but I like seeing it all at the same time and I'm a creature of habit.

    Yeah sorry about that, something broke my server redirects yesterday and I just noticed right now, trying to figure out what it is and how to fix it. Hope to have the site back up shortly!

    Posted in: Diablo III General Discussion
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    posted a message on Season Journey Tracker

    Updated. Thank you so much Prisnagka for the boss names (and for the Discord ping)!

    Happy hunting everyone in Season 21, good luck to all of you!

    Posted in: Diablo III General Discussion
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    posted a message on S21 Season Journey from PTR?

    Yeah, I got the conquests - already added to the season overview (http://d3resource.com/seasons/). But yeah, looking for the journey :) It's just the bosses that are really relevant. But come to think of it, worst case I'll grab them from Asia server, so we'll know them ahead of time in Asia.

    Posted in: Diablo III General Discussion
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    posted a message on Has season 20 in Asia already started?

    There were general login issues with the battle.net launcher. Asia started (to my knowledge) on time.

    Also: gratz, @BehindTimes to a successful start on Asia! I kept a close eye on the leaderboards during the start, and I believe you were #6 at 70. Was interesting to see how things unfolded.

    Posted in: Diablo III General Discussion
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    posted a message on Why restart game multiple times when levelling to 70

    1) Looking for a specific bounty, usually. But it depends on the strategy, so which guides specifically are you referring to? There's many different strategies.

    2) You can upgrade gear before or after reset, doesn't make a huge difference.

    3) That kind of "snapshotting" is one strategy, yes. I see a lot of people planning to do that. I have some concerns:

    i) If lots of people do this, the servers will go nuts and you will wait a minute or so before being able to create a new game. It simply doesn't work if too many people do this kind of quick game recreation strategy. Always have a backup strategy that does not require a new game.

    ii) This requires lots of coordination, planning, and practice. If you don't know exactly what you're doing, it won't be any more efficient than just doing what you usually do (kill streaks or rifts). This is an advanced strategy for min/maxers.

    iii) The person who does the snapshotting will have a lower level, and hit level 70 quite a bit later. This imbalance is difficult to handle. In general, many people focus way too much on the 1-70 race, when it's actually a 1-Chapter IV race. /u/behindtimes on Reddit made a very nice post about this.

    Posted in: Diablo III General Discussion
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    posted a message on D3 Quick Season Start Tracker - DiabloSeasons
    Quote from nuzo»

    Also, I've been told that people should create their seasonal character always first before completing the Challenge Rift so that you get the cache on your seasonal character. I've never bothered to test anything otherwise, so that might also be important in your tips there.

    That's not necessary, you don't need to create a character. See here, for example:


    Posted in: Diablo III General Discussion
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    posted a message on Greetings

    Heya! Always nice to see oldschool people. I've not been around as long as you, but quite a while at this point. But I love delving in history, so together with Aerisot - who, based on his account date, has even been around for longer - we went through the timeline of Dfans a while ago. Here's the crude picture:

    • June 2005: DiabloFans was founded as Diablo3.com
    • May 1, 2008: Diablo3.com was bought by Blizzard and the site officially became DiabloFans.com
    • Summer 2008: DiabloFans acquired by Curse
    • September 27, 2011: Molster joins Curse and becomes DiabloFans admin
    • May 15, 2012: Diablo 3 is released
    • March 25, 2014: Diablo 3 Reaper of Souls is released
    • August 16, 2016: Amazon (Twitch) acquire Curse
    • December 2018: Curse Media is bought by Wikia/Fandom
    • March 21, 2019: DiabloFans is officially shut down
    • June 12, 2019: DiabloFans is re-opened after it was being purchased by Magic Find (along with Hearthpwn and a few other old parts of Curse)

    I personally joined in September 2012. I'm not gonna re-tell the story of why I joined, because I've written about it here when DiabloFans closed. I also don't remember when I became a mod, but I can tell you that the peak of DiabloFans wasn't shortly after release, but it was around 2015/2016. That is because we often forget that Reaper of Souls really "fixed" Diablo 3 and turned it into the game we all wanted, and the Diablo 3 that we got to enjoy shortly after RoS release was probably the most pure and true successor to Diablo 2 that we always wanted. The game now is in a good state, it's just that many of us have "over-played" it at thousands of hours in, and a stupidly amount of power creep has made the game evolve into an endgame where people can't even comprehend the numbers anymore, and Blizzard recently openly admitted that they now take "paragon 5000" as the average competitive power level. Long before anyone cared, I warned about the destructive impact of paragon power creep, and in 2018 I concluded that for me, the Blizzard I grew up with ceased to exist.

    But alas, I disgress. As I said, the "peak" of Diablofans was absolutely in 2015/2016. The site saw an incredible surge of users after RoS release as all of the sudden the removal of the AH and the more balanced approach of RoS, thanks to Josh Mosqueira, brought more opportunity for discussions and debate to the game, and the playerbase exploded. We had tons of build discussions, and as a result there was need to create better ways to share builds. As Molster had developed a deck sharing system for Hearthpwn, it was later on adapted into the build tool for DiabloFans. I don't know when exactly it launched, but it was the prime contributor to the spike in users throughout 2015/2016, as there was very little patch activity (cf. seasons overview), but the competitive playerbase was interested in exploring the development of the "meta", and casual players were constantly on the lookout for those juicy cookie cutter builds. The forums were also insanely active, and members like Jaetch and Loroese (wizard theorycrafting masters) are among those who I personally miss the most, among with many many others who just disappeared.

    At the same time of the peak of these forums, in 2015/2016 Blizzard also had scaled down the Diablo development team - as we know now, it was when they scrapped the second expansion and instead decided to create DLCs (and later on decided to even release only one DLC, the Necro in summer 2017, and the rest as content patches). The result was that communication died off completely; from regular developer interaction across all media, including "play your way" panels with the devs, we went to a total silence. The paragon power creep then saw the potential for botters to exploit this, starting in season 4, and Blizzard never really stepped in; every few months there's a few banwaves, but they really only ever catch a fraction of botters, at most. To this day there are people openly mocking Blizzard, having bot references in clan names and character names while occupying top spots on the leaderboards. The silence of Blizzard is deafening, and every year or so we get an apology with "we will improve our communication"... and then again vanishing into the nether for a year. It'd be comical if it wasn't so sad. But in the end, this caused the playerbase to decline steadily, to a bare skeleton. Every so often players come back for a new season, a new patch, or an announcement - like Diablo 4 - but it's never for more than a few days at most.

    DiabloFans specifically got hit hard by this lack of communication because Blizzard also stopped engaging with and promoting fan sites (with the exception of Reddit, where they became actually more active than on their own forums). So everyone moved over to Reddit and our forums became a bit barren. There were times where I was the only active mod checking in for weeks, and mostly looking at bot posts ;-)

    DiabloFans changed owners at their peak, so I can't blame the new owners for shutting it down in 2019, as from their point of view it was in a steady decline, and there was no signs of Diablo 4 at that point (keep in mind, this was half a year after Blizzard literally gave the finger to all Diablo fans with their Diablo: Immortal announcement disaster). But the damage of said closure was probably more than we imagined: the build tool not being available for one season meant that people went elsewhere and removed their bookmarks. Another reason why everything here is quite empty is that when Fandom bought DiabloFans in 2019, they wiped every post and user who didn't explicitly consent to transferring their data (I guess to comply with GDPR).

    The combination of all those factors make it quite difficult to get DiabloFans back on their feet. In the end there's only so much we can do; there needs to be a constantly engaging game that a lot of people play and want to discuss to even give us enough meat to revive the forums back to their old life. And then we need to acknowledge that Reddit, because it is graced by the presence of the developers, is favored so much more by the playerbase these days. But... we are trying, and we aren't giving up.

    Here's to hoping that Diablo 4 will help return DiabloFans to its old glory!

    Posted in: Introduction
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    posted a message on Botters: Get rekt


    Originally Posted by (Blue Tracker / Official Forums)

    As for bots, their time is coming.

    No idea what exactly is coming, could just be a smokescreen, but I hope this is true.

    Posted in: Diablo III General Discussion
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    posted a message on Ooops...microtransactions in D4 on top of expansions.

    Yeah, I agree with Mob Dylan. To be honest, in that video I hear no real arguments, it's just "MTX are just bad" and then goes on in circular arguments.

    D3 sold extremely well, like millions of copies, but now we're in a situation where we have free transmogs and almost no updates. I'd much rather have more in-depth patches and smaller content updates (like trying to fix paragon or balance faster+more frequently) than what we see right now, about one real meta shake up per year at most. PoE is a good example for MTX that do not affect the game's power at all, and I'm sure D4 is going the same route.

    I know a lot of people are vigorously unequivocally against MTX in any way, form, or shape - but then you also will have a game that after release will only see very infrequent minor patches and nothing else, which makes seasons very quickly very boring. You can't have it all. Imho, not introducing MTX into RoS was D3's downfall. Just let me pay for stash tab, wings, pets, portrait frames; or even new stuff like character looks or so.

    Posted in: Diablo IV: Return to Darkness
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