- Bleu42
- Registered User
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Member for 12 years, 8 months, and 9 days
Last active Tue, Feb, 18 2020 22:16:12
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Jaetch posted a message on Paragon level reset for xpac?If they reset my paragon level come expansion pack, I'll slap a bitch and then perhaps blow something up.Posted in: Diablo III General Discussion -
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JKlimek posted a message on Less drops in each playthrough on Normal?He's talking specifically about boss drops. The "normal first time drops" he's talking about are the drops when you kill a boss for the very first time with that character. When the game originally came out, only bosses on Normal had guaranteed drops.Posted in: Diablo III General Discussion
I've played through several characters including hardcore and softcore and don't notice worse drops the second time around. -
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Enty posted a message on Blizzard is Unaware of Diablo 3's Downfall...This thread went from QQ to Ratings are useless, to PoE vs D3 to FUCK BLIZZ... in 7 pages. I might just go crawl in a hole and cover it with a mountain because of this stupidity. It's a god damned game. That is it. So you don't like it? don't play it? And all this nonsense about PoE or D3 really come on DEAD HORSE BEATING IS NOT OKAY! They're two completely different games where it matters. You prefer this I prefer that it's just more or less the same bullshit you've been spewing since the release and hell even before it. Enough is enough you don't wish good for blizz please leave us FANS (People who care and want to see this game succeed) alone please.Posted in: Diablo III General Discussion -
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trenegade posted a message on Double XP/MF WeekendWas talking to a few friends to see what they were doing today and they responded "It's double XP weekend I'm going to be on Duty all day" and it got me thinking that it would somewhat be a intiguing idea to introduce this to Diablo 3. It would be interesting to see difference between the amount of players that log on during a double XP weekend on Black OPs II compared to a regular XP weekend.Posted in: Diablo III General Discussion
This would be a interesting concept to add to Diablo 3. I don't even know how I truly feel about it but it is just an idea that came to mind after thinking about how many more players would probably play on that weekend. If you take two weekends out of the month and say make one a double MF weekend and the other a double XP weekend how many more players would play during those weekends compared to the other non-benefit weekends. Someone like me who basically has a 9-5 would be on that whole weekend. The weekend is also the least time players raid so it would entice WoW players to hop over to Diablo on the weekends.
Another idea that came to mind with WoW was how there is Call to Arms where every weekend a different battleground gives double the experience then what it normally would. You could do something similar to this with Diablo where one weekend Act 1 gives double experience and then the following weekend Act 2 does. If you increase the monster density in the other acts like its been discussed this would give us even more of a reason to play in these other acts instead of going to our normal Act 3 run. During the weekend we would run Act 2 since it was double XP and get a lot of keys from Act 2 then during the week work on the other acts to slowly get the other keys. -
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proletaria posted a message on Prove to me that your God exists.Posted in: General Discussion (non-Diablo)
The fact this is reminiscent of Santa Clause ought to indicate something to you. -
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lalaurentide posted a message on Athene kills Azmodan in 25 secAm I missing something, 'cause I've never heard of him before reading news on Diablofans when he was racing for world first Diablo inferno kill. His videos on Youtube are being viewed by less people than many yapping fourteen years old girls talking about their every day life. Seriously, this guy is overrated and overinflated, this whole call to Diablofans is an attention grab and sound of desperation.Posted in: Diablo III General Discussion -
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ruksak posted a message on Athene kills Azmodan in 25 sec25.950 is actually 26 seconds........he did it in a group and the other guy that was featured here made a point out of how he isn't given gear like some kind of quasi-celebrity charity case.Posted in: Diablo III General Discussion
So yeah......you may please still shut the fuck up Athene. -
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pikke posted a message on Have blizzard said they are concerned with people only playing one class?I'm leveling 10 characters and my highest one is a male WD (lvl 56, if memory serves) who just killed Leoric in Hell.Posted in: Diablo III General Discussion
I cannot comprehend why this gamestyle is considered "stupid".
I don't rush things, I experiment a lot, I enjoy the game and have fun.
Should I say people who rushed towards the end playing just one single class out of five are playing in a stupid way?
No, they are just playing the game the way they like it.
Paragon levels take too much time? I played D2 for years and I hope to play D3 for a long time too.
Also PLs have been added mainly because a lot of people rushed to the end and then started complaining because there was nothing else to do.
They may not be the best solution but they should last till PvP is out.
Be patient and enjoy the game. -
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LeChokeJames posted a message on Congratulations blizzard! Bots got sponsored banners on YT nad GoogleAll this speaks to is the popularity of blizzard games. Gold selling, bot farming, account hacking, they all exist in all games. But a game has to be successful for there to be a market for these people to make money selling in game currency.Posted in: Diablo III General Discussion
So yes, congratulations Blizzard for continuing to make good games that are popular and played by a large number of people around the world. -
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st0rmie posted a message on 1.05 classes - for blizzard eyesUnfortunately, after many years of playing online games and reading forums dedicated to them, I just tune out as soon as I see a whiny tone creep into any post about class balance. As soon as my spider-sense says "this isn't about him wanting to improve the game, this is about him wanting HIS character made more powerful", I can't read any more.Posted in: Diablo III General Discussion - To post a comment, please login or register a new account.
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Ok, OP, it seems you've missed the point of Greater Rifts entirely.
They are meant to NOT be beat-able. They ARE the end game, which is why there is an 'infinite' amount of Greater Rifts.
Being able to perma-CC mobs completely side steps different mobs abilities. Coming soon, you'll HAVE to worry about winged assassins jumping to your DPS'ers, who will in turn have to start taking defensive skills / passives / runes. You'll now HAVE to worry about every mob type to varying degrees, which I personally think is very healthy for this game.
The fact that you're calling it 'dumb design' when different mobs types can cause huge problems for your group is very telling. I applaud Blizzard for fixing this issue, and I hope they keep up with it in the future.
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What you just spewed is complete bullshit. Blizzards 'warning' is the eula, they don't have to specifically name every single instance of possibilities.
This is supposed to be a 4 month long season and we're less than a week in. There needs to be punishment for this, whether it's a ban or a gear reset as we'll as leader board position wiped. Exploits always get through, but what will make me greatly disappointed in Blizzard is if there's no rectification.
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Maybe that's the style of the set? Either way you can't have it both ways. Either they're super sexy pants and people complain, or they're like these and people complain. Blizzard can make them look how they want.
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Agreed. Pylons need to gtfo of Grifts.
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Good thing it's gettin fixed. It's ridiculous that anyone can with a straight face claim the top spot using that broken mechanic.
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soooo....many.....ellipses.....
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Oh yea good catch, I didn't even notice the weapon damage part.
Then yea, my money is that it'l stack forever, but it's additive damage that will have to reach pretty high stacks to be a TON of damage, or OP.
Might also be Blizzards answer to the many billions of HP a RG has for single players, since it'l be slightly helpful on trash but should really shine on long fights.
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Dat necro
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@ Autocthon
Oh absolutely agreed, if items stayed the same the only thing what I proposed would offer is even less choice, because there's pretty obvious items for each slot that would end up being mandatory.
The reason I suggested all this in the first place is because I'm trying to look ahead, to patch 2.3, 2.4, 3.3, 3.4, ect and ect. We're going to eventually have all these legendaries, and still be stuck with limited options because of the limited slots.
How different would your example be if all those items you listed had 2-3 other items that were equal in power for those slots? Suddenly there's a lot of nice setups that *should* (in a perfect world) compete with each other.