I didnt read all the posts, but just to be informative, Blizzard did say awhile back that HC games would have higher droprates for magic gear than normal games.
No there's just speculation occasionally showing up. Blizzard never said anything like that and it's never been and won't be in Diablo.
The question should be "what's the point in playing SC?". It's like running in DOOM 2 with godmode, there's no fun whatsoever.
Yea that's actually not the same thing at all. If you died in DOOM 2 without godmode on, you would just go back to the start of the level and you would try again, not start all over from Level 1.
You can still die in SC and there are penalties for doing so, they just aren't as severe. HC is fun on its own, you don't need hyperbole to make it sound cooler than it is.
Yeah I'm pretty sure that it has been stated multiple times that HC does not differ from normal at all (besides the 1 life) and especially not drop rates...Pavis must have been smoking something.
The question should be "what's the point in playing SC?". It's like running in DOOM 2 with godmode, there's no fun whatsoever.
Yea that's actually not the same thing at all. If you died in DOOM 2 without godmode on, you would just go back to the start of the level and you would try again, not start all over from Level 1.
You can still die in SC and there are penalties for doing so, they just aren't as severe. HC is fun on its own, you don't need hyperbole to make it sound cooler than it is.
if by penalties you mean 10% repair bill that is hardly a penalty
I have to admit, I really didn;t understand the point of a HC character, having never played it, and learning that the rewards "in-game" are no different. But after reading some of your posts, I think you've convinced me! It sounds like an amazing rush, because there is no reward without real risk. Thanks for the push guys, I look forward to joining the ranks.
Softcore is the same as "everyone is a winner" because eventually even though you may die 10,000 times you will still eventually get to inferno and clear it. Hardcore only the most ballsy and elite will ever attempt Inferno
The clear aspect of "winner and Loser" is clearly defined in Hardcore. You die, you lose, you survive, you win. Its very straight forward with no real black/white since many softcore players will claim victory in inferno even though they use cheese tactics that wouldnt even last 1 second in hardcore.
I have to say, I've never played HC in D2, so, I don't have that background that many of you have.
Still, I dont understand why would I ever play HC, so far, its only about e-penis, forgive my manners.
There are no real benefits playing HC over normal, no better items, no new secret areas, no nothing. Only a banner that you can decorate, to me, there is no point in playing HC, at all.
I know, you may think: "then don't play it", but that's not the point, I see HC as a game mode that can offer something else, but it doesn't, AFAIK.
IMHO, it lacks of a motivation to be interested enough to say: "ok, I die once, and its over", it should be more like "ok, I dice once and its over, HOWEVER, I got these things that in normal mode I dont have".
What do you think?, am I missing something?
Thanks!
Blizzard did state that certain items in inferno will be look more "flashy" on HC characters, to be totally honest i feel the way you do about softcore, after playing diablo 2 HC i could never go back to softcore, there was really no challenge, everything felt so pointless since there was no real consequences in anything i did, that adrenaline rush wasn't there because of it, hardcore is more strategic, cant run in guns blazing like you do in softcore, at least not in later difficulties, and after dying you get your self together and try to get furtherer then you did last time, quite satisfying.
I with you on this one, almost consider softcore as the trial period, HC brings you to the breaking point and challanges your ability to actually come through.
For me, if I play in SC, even if I get close to death and play it like I would HC, I never get the adrenaline I would in HC because I know that I won't really lose anything. There's no anxiety and thrill in SC. It's too safe.
Rollback Post to RevisionRollBack
And may the odds be ever in your favour. Emmo#2406
I played HC for my first playthrough for the "thrill" of not knowing what was coming. With 2 other friends, the first time the 3 of us set on the butcher not knowing what was going to happen ... incredible! Running around like chickens with no heads looking for a way to heal and finding out that he throws spears at you when you run away and the floors randomly burn you!
The economy is also an excellent reason to play HC: once you level a barb in SC, that's it, those items are never used again. You could have the best level 15 item in the game for a barbarian, and it would never matter after several levels. On HC, however, you save that item because if your barb dies later, you can use it again when you relevel him back up. Also, the awesome items your barb was currently wearing are now gone forever: a true item sink! As the SC economy inflates with the best gear and eventually all there is is level 60 PvP or Inferno gear with 1 or 2 stats varying, the HC economy should be fairly stable and all levels and qualities of items should be fairly consistently valued.
Fearing death adds a hell of a lot to the game for me and friends. But I also have other wussie friends that just treat the game like WoW and want to just grind to the end and be done, so I also have SC characters to play with them. Be careful when switching between modes, however, I've already lost a HC character because I was just playing SC and just charged into a ball of enemies and died forgetting I only had 1 life!
I played D2 HC; leveling or PvE in D2 was not much harder than softcore. When I had a duel with a wanted sorc (illigit killer), however, my adrenalin went up sooo high (I died there in the end), which I could never forget and to which there's almost nothing comparable even in real life.
Simply put, hardcore "make[s] my seated heart knock at my ribs" (to quote from Macbeth).
I play HC cos it's more of an intense game experience. I love to play relaxed and chilled-out. So in HC there is NO HURRY whatsoever. You level in the same spot for more time than in SC and you advance more carefully, thus slower.
The group you play in is more important. Teamplay is on top of the list, even though you might play with randoms. And at a certain level, you will not find bloody amateurs in HC anymore, so people know what they are doing, thats even more fun.
The bad side is the death. Of course it sucks when you die at a certain level. So the motivation for me is NOT TO DIE, therefore play slow, play concentrated, never rush and enjoy every single minute you're playing.
Compared to SC (what I dont like in SC that much), you can wipe your way through the enemy. If you can't kill a boss pack, then you die 10times and in the end the enemy will be dead. In HC you need strategy, team, equip!, and skill of course. This is what makes it interesting for me.
I'm just a casual player, therefore I love HC, cos u go slow and easy. In SC you just farm your way through until u get sick of it. There is no challange.
So everybody plays the way the like. If you don't see a personal reason to play HC, then enjoy the SC version. :-)
All the while yelling or muttering "shit, shit, shit, shit."
You can still die in SC and there are penalties for doing so, they just aren't as severe. HC is fun on its own, you don't need hyperbole to make it sound cooler than it is.
Yeah I'm pretty sure that it has been stated multiple times that HC does not differ from normal at all (besides the 1 life) and especially not drop rates...Pavis must have been smoking something.
The clear aspect of "winner and Loser" is clearly defined in Hardcore. You die, you lose, you survive, you win. Its very straight forward with no real black/white since many softcore players will claim victory in inferno even though they use cheese tactics that wouldnt even last 1 second in hardcore.
I with you on this one, almost consider softcore as the trial period, HC brings you to the breaking point and challanges your ability to actually come through.
http://www.youtube.com/user/ndstad?feature=mhee
.
And may the odds be ever in your favour.
Emmo#2406
The economy is also an excellent reason to play HC: once you level a barb in SC, that's it, those items are never used again. You could have the best level 15 item in the game for a barbarian, and it would never matter after several levels. On HC, however, you save that item because if your barb dies later, you can use it again when you relevel him back up. Also, the awesome items your barb was currently wearing are now gone forever: a true item sink! As the SC economy inflates with the best gear and eventually all there is is level 60 PvP or Inferno gear with 1 or 2 stats varying, the HC economy should be fairly stable and all levels and qualities of items should be fairly consistently valued.
Fearing death adds a hell of a lot to the game for me and friends. But I also have other wussie friends that just treat the game like WoW and want to just grind to the end and be done, so I also have SC characters to play with them. Be careful when switching between modes, however, I've already lost a HC character because I was just playing SC and just charged into a ball of enemies and died forgetting I only had 1 life!
Simply put, hardcore "make[s] my seated heart knock at my ribs" (to quote from Macbeth).
The group you play in is more important. Teamplay is on top of the list, even though you might play with randoms. And at a certain level, you will not find bloody amateurs in HC anymore, so people know what they are doing, thats even more fun.
The bad side is the death. Of course it sucks when you die at a certain level. So the motivation for me is NOT TO DIE, therefore play slow, play concentrated, never rush and enjoy every single minute you're playing.
Compared to SC (what I dont like in SC that much), you can wipe your way through the enemy. If you can't kill a boss pack, then you die 10times and in the end the enemy will be dead. In HC you need strategy, team, equip!, and skill of course. This is what makes it interesting for me.
I'm just a casual player, therefore I love HC, cos u go slow and easy. In SC you just farm your way through until u get sick of it. There is no challange.
So everybody plays the way the like. If you don't see a personal reason to play HC, then enjoy the SC version. :-)
(sry for my english)