Not likely, since they're both owned by the same parent company, and have been rolled together in the same subsidiary by that parent company.Quote from CataleptInteresting, though, that Activision made an operating loss this quarter, while Blizzard is still chugging along in the black. Wouldn't surprise me if they cut themselves loose soon... they've got their own distribution channel now, they can't be getting much benefit from the relationship.
- mavfin
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Member for 11 years, 5 months, and 7 days
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Aug 8, 2014mavfin posted a message on Furnace and Rimeheart Changes, New Crusader Set, Amazonian Parma Affix, PTR Disabled Mechanics, D3 and Reaper of Souls SalesPosted in: News
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Jun 16, 2012mavfin posted a message on Patch 1.0.3 Unofficial ChangesPosted in: NewsQuote from Daemaro
I don't care if there are panda sigils. I would care though if they made me buy MoP CE to get D3 wings. It's a relief to hear they're probably not related.
There's stuff in WoW from SC2 that you had to go to Blizzcon for, so...it's just marketing. -
Apr 23, 2012mavfin posted a message on Open Beta, Leveling, Blue Posts, Diablo Art, and Curse RoundupPosted in: NewsQuote from silent.knife.speaks.
This is just reminding you that there are going to be heaps of people who do struggle with Normal difficulty. Don't assume that everyone is in their mid 20-30s and has played all kinds of games for the last 10-20 years of their life. There will be people who breeze through normal in 30 minutes (maybe?), then people who will literally take weeks. Nothing contradictory there.
There will be people who find Skeleton King challenging. I didn't, but, I played D1 and D2 a LOT, not to mention the last 7 years of MMO raiding. I can move and react, though I'm no twitch FPS player. I think about what skills will work best in a situation etc.
Some people here react to the fact that it's made for people other than themselves by saying "Well, those people need to get better or not play, because I want difficulty set for ME!!" That's not an answer Blizzard is going to listen to. They want to sell the game to everyone, not just *you*, whoever you and your friends are. It just varies how far into the game you'll go before finding it difficult. Some in Normal, some in Inferno, lots in between somewhere.
Also, some don't find 'horribly difficult' fun, and may play for years in Normal. I know people who almost never left Normal in D2. They found it fun. You might not, but that's ok. - To post a comment, please login or register a new account.
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It's PTR. Give them feedback, see what they fix, and stop the Chicken Little.
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All this speculation is just time-wasting. I'm grabbing a few paragon levels and mainly waiting for 2.1, because I like the changes, and want to play in 2.1 when it comes. I have other games to play in the meantime. Nice thing about D3; you pay for it once (well, twice counting expansion) and then never again. And you still get patches for it, unlike some game companies.
(This reveals my pet peeve somewhat when people demand 'new content' like an MMO gets. We're not paying every month for it, so, you shouldn't expect that.)
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Seriously, I don't get the "I must play only the ONE TRUE WAY or the absolute most efficient way and forget everything else!" If those ways aren't fun for you, play another way.
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If you want build diversity, back off the difficulty and have fun.
You can't really do both at once. The math just doesn't make that possible.
There's a lot of players who couldn't care less about T6, and are happy to just play at T1 or T2, and get access to all the torment-only legendaries. Only those who play everything as a competition really care about T6.
I'm pretty happy with the game at the moment. Just remember that by this point in its history, D2 still had TONS of class changes coming. In fact, I'm not sure synergies were even in yet, just a few months after LOD release. Seems like a lot of you (not all) played D2 long after the balance changes were over, and don't remember the mess the game was in the beginning.
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