• 1

    posted a message on Seriously guys
    Endless dungeon was discussed previously... and by previously I don't mean weeks or months ago, but like 2-3 days ago. Can't find it right now.

    Anyways, Blizzard already hinted that it's not an option. In short: if four acts aren't even balanced out as of now, how will you make sure that the endless dungeon is balanced compared to the game? Because whatever they introduce must not draw players away from the regular game (they don't want a cow level 2.0).
    Posted in: Diablo III General Discussion
  • 2

    posted a message on Seriously guys
    Quote from Twoflower

    Ladders ( like in D2), races ( like in PoE ) and proper pvp with a ladder system.

    There you go, that's all it needs.

    >Where can i get my million buxx, blizzard?

    Thank you for your input!

    I don't give a rat's ass about these three features. But that's just my opinion.

    None of these three addresses itemization, which is priority #1 for most people I've seen posting here lately.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Sad for the lack of appreciation
    Quote from maka

    Quote from Boss_Hogg

    Even if it is for 4 hours of content every 2-3 months. Fuck paid DLC...Blizz has a commitment to making games that don't need them (well, excluding x-pac's for obvious reasons). I keep saying this over and over again: The spoiled brats out there that bitch about the game should be thankful they paid $60 for one that is still being updated, tweaked, and balanced...for free.

    It's not for free. We could argue on exactly how much money they have gotten from the RMAH so far, but I think we can all agree with one thing: that amount is greater than zero.

    Hm, everyone is free to use the RMAH or not, but even if you don't, you still get the patches. How is that not free content for me then?

    Any money that is put in by anyone at some point makes patches "paid" instead of "free"? Wow. That is certainly a strange way to see it. However, if you put it that way, PoE isn't free either - I should remember this point next times it comes up in a discussion, might be useful.
    Posted in: Diablo III General Discussion
  • 2

    posted a message on Blizzard turning its back on D3 PC version?
    Quote from Zoth

    Cant close it so prematurely with such a multitude of voters here:
    http://diablo.incgam...3-auction-house

    Holy crap. If IncGamers can't come up with their own stuff and need to steal ideas from DFans' users, they should at least to it RIGHT. Terribly, terribly phrased survey.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Blizzard turning its back on D3 PC version?
    Quote from Nikdik

    http://www.inenterta...the-pc-version/

    So many double standards!

    Originally Posted by Lylirra (Blue Tracker / Official Forums)

    And to be clear, PC is the lead platform.
    Posted in: Diablo III General Discussion
  • 3

    posted a message on Diablo 3 Director Jay Wilson: Auction Houses 'really hurt' game
    The ignorance in this thread is amazing. "Everyone knew this was gonna happen". "How can they not see this". "It was so obvious that the AH would be a game changer".

    Guys, just browse threads from ~1.5-2 years ago; sure, you'll find some people who saw it coming. But you'll also find people who predicted the world would come to an end or Michelle Bachmann would become president.

    What annoys me most about this is that if Travis Day had brought this news, everyone would be like "YAY THIS GUY IS AWESOME HE KNOWS WHAT HE'S TALKING ABOUT MAKE HIM PRESIDENT OF BLIZZARD", but if Jay Wilson says the same everyone is just going crazy and turning into an ignorant holier-than-thou...
    Posted in: Diablo III General Discussion
  • 1

    posted a message on So whats the point in playing anymore? (constructive no flame please)
    D3 was not a failure. It actually was the best selling PC game in 2012, and the third best selling PC game of all time. So, speaking of "failure" in terms of revenue is a joke - it's rather the opposite (and don't even start with the 1 year WoW subscription, it's still revenue for Blizzard).

    D3 was also not a failure in terms of quality of the game. It's still among the top 20 highest rated games (technically even top 10 because there are 5 titles sharing #10). The average user score however indicates why people tend to talk about "D3" and "failure":

    D3 did not live up to its expectations. To be fair: it was impossible. Some people wanted D3 to be a "D2.1" with updated graphics; not gonna happen. Some people thought they would revolutionize the genre; unfortunately didn't happen either. What happened instead was a terrible launch which failed on several levels - there's no way to sugarcoat this. Since then, Blizzard has done their job to provide a number of patches to fix the issues. But sometimes forgiving is difficult, and as such the failed launch is still in people's mind and causes them to say "D3 was a failure" (and the user ratings on Metacritics will never go up, so forget about that). Maybe the expansion will give everyone a new, fair shot at evaluating the state of D3.

    D3 is not a failure as such, but it's not quite a match for the high expectations that come with games produced by Blizzard. Yet. Right now it's a close call, and I'm confident that with the expansion we'll be there. And if not? Well... there are always other games. Like Torchlight 2. If you play them for a couple of days and go back to D3, you'll realize how great D3 is compared to every other game in the genre (at least it was like that for me). And if this is not the case (i.e., you think TL2 or PoE are better), then congratulations! Just play this other game and be happy.
    Posted in: Diablo III General Discussion
  • 2

    posted a message on Kotaku's take on the D3 console port
    Quote from tommyct

    I remember in D1 and D2 when i found Rare item, i was happy because it was RARE, also Legendary items were really Legendary and both was actually useful and wearable... D3 because of AH/RMAH loot is set to Rare=common, legendary=common and both on 99% craps that even vendor dont want...

    So you never got into D2 endgame, I guess?

    Doing countless Baal runs with guaranteed unique items (there were no "legendaries", just uniques)? An hour of D2 gave you way more unique items than you will ever see in an hour of D3. The amount of rares was smaller, yep; they're gonna fix that in D3, btw. However, it's not like every rare or unique was an update, hell no.

    Even Baal on hell difficulty could drop "normal" uniques that were pure crap (remember the three levels of quality for uniques - normal, exceptional, elite). And the fact that rares felt like "yay" and not like "meh" as in D3 is because they weren't just worth 2k-3k gold at the vendor, but if they had this one single affix that everyone was looking for (+x to skill level) you could sell them for up to the gold limit and go to Gheed to have another shot at gambling. Rares without the skill level attribute were crap for 99% of players.

    Look, I'm actually really frustrated that the console gets a lot of things I would've wanted to see on the PC version. And due to work reasons I'm on a D3 break, but to be honest, I'm also not motivated to come back right now; might be waiting for 1.08 or a later patch. But I had the same ups and downs with D2, too, and I really don't think we should romanticize D2 to a game it never was. When you say "legendary items were really legendary and both useful and wearable"... well, that's just not true; you would find unique items (sometimes even set items) within the first hour of a new game and they were crap, going right to the vendor.
    Posted in: Diablo III General Discussion
  • 2

    posted a message on Unidentified Items on the Auction House, What Item is Your Hero's Most Cherished Possession?, Marvel Heroes Beta Keys from Curse
    Quote from WNxManiacMan

    I really don't like that they're
    trying to refocus the game away from the auction house.
    AH is one of the things I like most about D3. I got really sick of the trading in D2.

    That's the only reason why they're not entirely removing it - some people like it and probably no one wants to fall back to cumbersome D2 trading through 3rd party websites and potential scams everywhere.

    However, since it was so annoying in D2, many people never used trading and played entirely self-found. In D3, it's only a small minority playing self-found; the overwhelming majority gets 90% of their gear from the AH.

    Blizzard needs and wants to find a middle ground. "Refocus the game away from the AH" will not impact your trading experience, but it will bring back the joy for many players who feel that their character is like a foreign entity and not really "myyyy precioussss" (read this in Gollum voice).
    Posted in: News & Announcements
  • 1

    posted a message on So whats the point in playing anymore? (constructive no flame please)
    Thank you Zero(pS). By writing up what I wanted to say you probably saved half an hour of my time this morning. +1
    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.