I think he was referring to cannons. I suppose in 20 years he could have scaled down to a hand cannon. Knights of Columbus I hope they didn't though because thats going to create another petition and more development time for Blizzard to change things.
I only think they are going to keep two characters from DII. More than two and the old classes would outnumber the new. The sorcress is probably the other one. I read a recent interview where Jay Wilson made a point to bring up one skill in specific, blizzard. He was talking about how its been in so many Blizzard games and how its sort of a signature. If its not the sorcress then I would say the amazon. Just for the fact that the class is not one of the more used class types by other RPGs.
The other two new classes? Who knows. I think they're going to be as much of surprises as the witch doctor was. Something that not everyone thinks of.
Yup, I'm aware that if Blizzard announces something like that, it will create quite the uprising. Just imagine:
NEW Character Class: MARKSMAN
"In the dark times of Baal's invasion of Mt. Arreat, the bold barbarian Larzuk had an idea to exact vengeance upon the Hordes of Hell: the manipulation of gunpowder as a weapon of great might. His unusual weapons were not ready to do battle with the minions of Destruction, but after the collapse of Mt. Arreat, Larzuk moved to Entsteig, were he was sponsored by the royalty to continue the development of these new weapons. With the passing of years, he improved the designs into the first riifles of Sanctuary, and now many warriors in Entsteig have become incredibly skilled in the art of the gunpowder, even enchanting their weapons with arcane rituals and creating their own explosives. 20 years later, the marksman, first dismissed as pure fantasy, is not an uncommon sight in Sanctuary."
And thats when I play solo and vendor all guns and gun related items.
Guns will just ruin Diablo for me.
To be honest I also woulnd't like guns in Diablo III, but the prospect of a Blizzard April Fool's joke complete with AK-47, Colt Phyton and a Remington shotgun as attainable loot is maniacally fun.
But part of playing the game is that sense of "freshness" you get whenever you play a sequel. Taking a trip down memory lane is nice and all, but if you feel like your playing the same character from D2, but with a different game, it dosn't make it as much fun as before. Having one or two old classes is fine, but making 'newer' ones that play like old ones...why even make the new ones at all? I honestly don't think it should be that hard for Blizzard to scrap up 3 new ideas for classes, abilities, etc. If your giving a class basically the same things a different one had in D2...its just not fun to me.
They've dont it before. Every character will have the same "feel" like melee, magic, etc. But use your imagination...make the magic and abilities seem bold and new, and not just borrows. Witch Doc's zombie wall. Nec's bone wall, but animated and can attack back. It's creative, but that's why so many people say they share such similarities. The fear ability is like the necro's fear ability, accept it's not a curse, just a scary image above his head. The fire bomb is like the bomb the assassin throws as one of her first level moves. I think the locust swarm was the one move I saw from him that seems new...or atleast I havent seen it in any diablo game.
Im not saying make ALL the abilities brand new. Something like...combustion, have a curse-like ability that sticks to an enemy for "x" time then explodes causing "y" damage. Like a ticking time bomb. Or place it on yourself if you know your going to die.
As for classes, have something like a martial artist who can control the elements, etc. Most of us can agree when we saw the WD, we first thought of the Necro. Why? Because they seemed so similar. I guess that's what I'm trying to see; make a character that dosn't remind us of a D2 character right off the bat.
Exactly, you can't honestly assume that because D2 had those sub-genre of classes, that means D3 must be equipped with the same thing? Blizzard has alot of talented artists, designers, and writers who can come up with unique and wicked classeses without having to rely on the basis of "sword and shield, range, and magic"
I'd love to see something like the Battle Mages in WoW (In Strat instance). Fighter class w/ a swordand shield /2H sword with the ability to throw fireballs/cast a frost nova etc. Crack one enemy with a sword and blast another - it'd be a fast and furious fighter having most of the magics be instant cast - have like 1 or two timed casts that are a lot stronger (blizzard). Might end up being too overpowered but it'd kick ass. Could have a fire tree, frost/ice tree, and a melee ability tree (or just one elemental and a defensive/support tree). An example would be charging up your weapon with fire to unleash an attack etc. Lightening could go to another class as someone already suggested in here. Just seems like a more interesting hybrid that they could do.
But I think we are going to see the generic 5 classes show up to be honest... here comes the Pally! If they do this I want the Necro back but that won't happen
They may override that by removing weapon specialization for classes. For instance, allow more than the barb to use 2 weapons, or give shield skills to multiple classes, and do things like that, without pointing out "this class uses bows".
I don't think it's necessary to have a pure mage OR a sword-and-shield holding meleer. But I think it would be difficult coming up with whole new concepts. I wish there was a shield-and-shield holding meleer.
Keywords "Kinda" and "to a point". A sorc with an axe would never benefit from an axe as much as a barb would - no masteries, etc. But that's OK.
But when it comes to hybrid classes, I don't understand why a paladin cannot use twin weapons, or an assassin use twin knives, or an assassin have throwing abilities, or a druid shoot arrows properly (well, glass cannon kinda countered this).
I want the lines between classes to be a bit more blurred and less of "you must have a shield, you must have a javeling/bow to play amazon". I tried to make a sword amazon - I see nothing wrong with the concept, but she just doesn't have any proper powerful skills to use with melee weapons. >_<
There is a high possibility one of the new classes wil hail from Xiansai, so maybe an asian stereotype class wouldn't be a rare sight. A ninja replacing the assain, or a warrior based on dexterity rather than strenght ( a la Blademaster from WCIII). The monk suggestion may be possible too, but a class that fights bare handed wouldn'd be that popular in loot heavy Diablo. Most people want a cool weapon! =)
They can add whatever 3 classes they would like to, it's not my game their making. But if there isn't a robe wearing wizardly class then I likely won't purchase the game unless one of the newer classes intrigues me. However I highly doubt that; I've always played RPGs as a wizard (or mage, sorcerer, whatever) and that will probably never change.
they don't HAVE to put in anything. They'll choose to have a good spread to bring in the old money, but expect lots of exotic classes to bring fresh money in.
For the classes, I'd figure all the archetypes would need to be covered, which would roughly be melee, caster, and ranged physical. That would leave two classes open for new stuff, which I'd imagine one to be an alternative/summoning caster, and the other to be an alternative melee fighter.
As the barbarian is returning from D2, I'd think at least one other class would come back as well. As amazons and sorceresses are both from female-only societies, I believe that rules them out. The necromancer is out of the picture, as blizzard has sworn to make skills different, and the witch doctor has many old necro skills. That leaves druid, assassin, and paladin as potential returning classes.
Personally, I'd venture to guess the other returning class would be the paladin. It's an old favorite, and was a class in the original D2 (meaning not an expansion class). Also, along with the witch doctor, it covers the (our silly politically correct society requires it) much needed black guy.
So my estimate would be the following:
1. Barbarian (returning class - melee fighter)
2. Witch Doctor (new class - alternative caster/summoner)
3. Paladin (returning - alternative fighter)
4. Sorcerer (new - I'd guess a member of the vijerei clan of mages)
5. Archer (something entirely new - I'd be really surprised if the 'archer' role wasn't covered, as there'd be little need for ranged weapons without them. the new archer couldn't be a sister of the sightless eye, or an amazon, as both are female-only groups, so this would be something completely unseen up til D3.)
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Yup, I'm aware that if Blizzard announces something like that, it will create quite the uprising. Just imagine:
NEW Character Class: MARKSMAN
"In the dark times of Baal's invasion of Mt. Arreat, the bold barbarian Larzuk had an idea to exact vengeance upon the Hordes of Hell: the manipulation of gunpowder as a weapon of great might. His unusual weapons were not ready to do battle with the minions of Destruction, but after the collapse of Mt. Arreat, Larzuk moved to Entsteig, were he was sponsored by the royalty to continue the development of these new weapons. With the passing of years, he improved the designs into the first riifles of Sanctuary, and now many warriors in Entsteig have become incredibly skilled in the art of the gunpowder, even enchanting their weapons with arcane rituals and creating their own explosives. 20 years later, the marksman, first dismissed as pure fantasy, is not an uncommon sight in Sanctuary."
And thats when I play solo and vendor all guns and gun related items.
Guns will just ruin Diablo for me.
Im not saying make ALL the abilities brand new. Something like...combustion, have a curse-like ability that sticks to an enemy for "x" time then explodes causing "y" damage. Like a ticking time bomb. Or place it on yourself if you know your going to die.
As for classes, have something like a martial artist who can control the elements, etc. Most of us can agree when we saw the WD, we first thought of the Necro. Why? Because they seemed so similar. I guess that's what I'm trying to see; make a character that dosn't remind us of a D2 character right off the bat.
That'd just give more people something to complain about.
But I think we are going to see the generic 5 classes show up to be honest... here comes the Pally! If they do this I want the Necro back but that won't happen
But when it comes to hybrid classes, I don't understand why a paladin cannot use twin weapons, or an assassin use twin knives, or an assassin have throwing abilities, or a druid shoot arrows properly (well, glass cannon kinda countered this).
I want the lines between classes to be a bit more blurred and less of "you must have a shield, you must have a javeling/bow to play amazon". I tried to make a sword amazon - I see nothing wrong with the concept, but she just doesn't have any proper powerful skills to use with melee weapons. >_<
You can't spell slaughter without laughter.
As the barbarian is returning from D2, I'd think at least one other class would come back as well. As amazons and sorceresses are both from female-only societies, I believe that rules them out. The necromancer is out of the picture, as blizzard has sworn to make skills different, and the witch doctor has many old necro skills. That leaves druid, assassin, and paladin as potential returning classes.
Personally, I'd venture to guess the other returning class would be the paladin. It's an old favorite, and was a class in the original D2 (meaning not an expansion class). Also, along with the witch doctor, it covers the (our silly politically correct society requires it) much needed black guy.
So my estimate would be the following:
1. Barbarian (returning class - melee fighter)
2. Witch Doctor (new class - alternative caster/summoner)
3. Paladin (returning - alternative fighter)
4. Sorcerer (new - I'd guess a member of the vijerei clan of mages)
5. Archer (something entirely new - I'd be really surprised if the 'archer' role wasn't covered, as there'd be little need for ranged weapons without them. the new archer couldn't be a sister of the sightless eye, or an amazon, as both are female-only groups, so this would be something completely unseen up til D3.)