...do you think that auras (or something similar to them) will come back on some other class? Or maybe each class will get a few auras, as to not overpower one class? Or do you think they are getting scrapped altogether since they were so powerful?
Also, do we think the Horadric Cube will be coming back? Or have we lost our "Companion Cube" forever?
Discuss amongst yourselves.
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"You miss 100% of the shots you don't take - Wayne Gretzky"
I'm hoping rather than have one trademark "aura/buff" class they will kind of spread it out amongst a lot of the classes. That way all classes have a little something to contribute.
And I'm not so convinced there will be a knight in shining armor class this time around. The barbarian seems to be a lot more shield-centric this time.
Hm I think that the aura/buff type of skills would be spread around all classes and each one giving their own unique effect to the player. As for a "Paladin/Knight in shining armor" class its anybody's guess till the announce the other 2 characters or confirm that a class like that will not be present in the game.
I'm hoping rather than have one trademark "aura/buff" class they will kind of spread it out amongst a lot of the classes. That way all classes have a little something to contribute.
And I'm not so convinced there will be a knight in shining armor class this time around. The barbarian seems to be a lot more shield-centric this time.
I like ur Kenpachi thing and ur sig...just thought id say that
I'm hoping rather than have one trademark "aura/buff" class they will kind of spread it out amongst a lot of the classes. That way all classes have a little something to contribute.
And I'm not so convinced there will be a knight in shining armor class this time around. The barbarian seems to be a lot more shield-centric this time.
I believe they'll have one. It's such a draw to the casual player. Diablo without a knight-ish class would be strange.
I believe they'll have one. It's such a draw to the casual player. Diablo without a knight-ish class would be strange.
I dunno when I first started d2 I for some reason or another saw the barbarian as the typical melee knight/warrior class. Paladin seemed too... castery to me at the time.
Hard to predict but I hope Auras come back. Idk how balanced it would be if every class had one, then you could all flip them on and be really buffed. I would like to see a new aura type class with maybe a new spin on it.
Well, D3 w/o a paladin is really quite strange. But if ever that class is added, even if its in the expansion, the D3 team has a whole lot of work to do making the paladin standout or even just to make it differ from what the barbarian class has to offer.
It would be natural to assume that auras and area effects will return either way since their model plays a major role in skill production. Paladin or no paladin.
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Quote from "KonataX" »
lol it can still easily be a ranger since who said you cant shoot arrows at melee distance xD
Quote from "Archie" »
The Barbarian is from Arreat, a very cold snowy mountain top, but they are much tougher than normal humans, so they don't need warmth.
Quote from "Archie" »
Where are Barbarians originally from? Sumeria, or more specifically Mesopotamia, AKA Europe. Think the Alps and the Pyrenees
I dunno when I first started d2 I for some reason or another saw the barbarian as the typical melee knight/warrior class. Paladin seemed too... castery to me at the time.
I didn't really mean that the "knight in shining armor" would be a melee class. What I meant was that a valiant knight with amazing armor on is something everyone's associated with type of stuff since they were kids. (whenever I thought of swords and shields as a kid I thought of a knight). So I just think it'll be natural to include a class that wears flamboyant armor like a Knight or Paladin.
I don't know if the game needs a 'knight' class. The original Diablo had the warrior, which was much more like the barbarian in so far as he was a brute that swung large weapons. The barbarian can equip armor just like the paladin could and handles the role of heavy melee class.
Shields seems to be better for caster classes, or any class not relying solely on the damage output of their weapons to perform. Paladins had some skills to make them useful, but otherwise I wouldn't have used them other then with a necro or a similar class that didn't melee.
I'm not saying that a knight won't appear... I just, in no way, feel it's a necessary addition. There's plenty of other options they could instead include class wise.
The original Diablo had the warrior, which was much more like the barbarian in so far as he was a brute that swung large weapons.
?????
Irrelevant as well.
Quote from "ExoditeTyr" »
The barbarian can equip armor just like the paladin could and handles the role of heavy melee class.
So could and did the Amazon.
Quote from "ExoditeTyr" »
Shields seems to be better for caster classes, or any class not relying solely on the damage output of their weapons to perform.
????? Hmmmm, no.
Again, the Barbarian wiill have a whole skill tree for use with shields. This is perhaps part of what you're basing your thoughts regarding the Paladin on. That and Blizzard's statement that the Barbarian would be the 'true warrior' class in D3. Still, in D2 the Paladin had more uses and diverse divine skills and spells. What other class 'so far' could fill up this gap?
Quote from "ExoditeTyr" »
Paladins had some skills to make them useful, but otherwise I wouldn't have used them other then with a necro or a similar class that didn't melee
Hammerdin with high resistances? Easiest class to play with.
I'm not flaming you in any way really, but...
Quote from "ExoditeTyr" »
There's plenty of other options they could instead include class wise.
Like what? A rogue? An assassin? An amazon? All of these using divine spells?
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Quote from "KonataX" »
lol it can still easily be a ranger since who said you cant shoot arrows at melee distance xD
Quote from "Archie" »
The Barbarian is from Arreat, a very cold snowy mountain top, but they are much tougher than normal humans, so they don't need warmth.
Quote from "Archie" »
Where are Barbarians originally from? Sumeria, or more specifically Mesopotamia, AKA Europe. Think the Alps and the Pyrenees
I think your assuming I'm talking about d3, I'm not, I was talking about paladins, and more so knights and shields in previous diablo games...
Quote from "Paladin88" »
?????
Irrelevant as well.
I was responding to the comment all Diablo games had a knight in shining armor... Its not irrelevant if you take the time to understand what I was commenting on ;), D1 had no 'knight' it simply had a melee specialist warrior.
So could and did the Amazon.
Your right, and again she's not a 'knight'.
????? Hmmmm, no.
I don't know about you but I never found a character performed better with a shield unless they were a pally speced to use one, or didn't rely on their weapons...
Again, the Barbarian wiill have a whole skill tree for use with shields. This is perhaps part of what you're basing your thoughts regarding the Paladin on. That and Blizzard's statement that the Barbarian would be the 'true warrior' class in D3. Still, in D2 the Paladin had more uses and diverse divine skills and spells. What other class 'so far' could fill up this gap?
Well obviously this Barbarian is different then the d2 barbarian, which is what I was referring to. And the fact that there is shield support for the Bbn just makes the concept of a *need* for a paladin/knight-like class void. Keep in mind I'm not talking about shields in d3, its a new game and I don't think anyone here really know just what role they will play yet.
Hammerdin with high resistances? Easiest class to play with.
I was talking about shields not paladins...
I'm not flaming you in any way really, but...
But you sure like to assume you know what I'm talking about then refute the strawman
Like what? A rogue? An assassin? An amazon? All of these using divine spells
Again I'm talking about a Knight, not some holy-roller... There could be a priest-like class, or a class based off of mental discipline and holy spells. Who knows, not you or I, but obviously theres plenty of classes they could make. They don't even need a holy spell using class, the first diablo had none, only a holybolt spell anyone could learn.
You obviously misunderstood what I was saying. D3 doesn't need a Knight (note: I'm not talking about holy magic at all), it could have one, it could have a different take on a holy ability using class, but there is nothing to suggest that another class wearing heavy armor and swing a sword is necessary. I said nothing about the holy spells because I wasn't talking about the paladin but just a vanilla character in shiny armor.... So please next time try to take the time to understand what I'm talking about before responding
There's an educated, nice response (The smileys helped your case)
OT: I never liked the Paladin, I don't know why. Probably because it was the character my brother used to play with and he was always better than me in terms of level and gear, so I ended up despising the Paladin. I vote no Paladin in DIII (By Paladin I mean holy, shielded warrior)
The Warrior in Diablo I was not like the Barb. Once you had high level armor on the warrior, he was essentially the "knight in shining armor". The Barbarian, even in high level armor, still looks brutish.
It's important to note that I'm not talking about skills or how the character acts in battle. I'm talking about appearance.
I would like auras to return, but not in the form of a skill but more like an item-bind! You know, for instance, you have a pair of boots that, when putted on, it activates the Vigor aura, or any other! But it would be lame if this appears on magic or rare items, I can only think of a unique item with such property!
I really like this idea. I know there were a few runewords in Diablo II that did this, but it would be cool to see brought back and developed a little more on some unique items.
The Warrior in Diablo I was not like the Barb. Once you had high level armor on the warrior, he was essentially the "knight in shining armor". The Barbarian, even in high level armor, still looks brutish.
It's important to note that I'm not talking about skills or how the character acts in battle. I'm talking about appearance.
I didn't find the warrior to be either barbarian or knight like. He was, as titled, just a warrior. But I know what your saying, any character in heavy plate that's not stylized to be brutish/primitive (as the amazon and more-so barbarian were) would look to be a knight.
When I say that I don't think d3 needs a 'knight' class, I don't mean to suggest a knight wouldn't fit. I just find that at this point the game could go in just about any direction, and wouldn't feel like its missing something (though it definitely could feel like it has things that don't belong).
Personally I would have preferred 6+ character classes. It would be more work to balance, but would give them the room to explore new areas, and bring back all the favored elements from the previous games. If there was 6-7 classes then I do think that a knight would then become a necessity. Not because they are vital to a Diablo game, but with that many characters a melee warrior along those lines is bound to be one of them. I guess we'll have to wait for an expansion for that.
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Also, do we think the Horadric Cube will be coming back? Or have we lost our "Companion Cube" forever?
Discuss amongst yourselves.
you don't take - Wayne Gretzky"
- Michael Scott
CyberPunk RP Nexus
And I'm not so convinced there will be a knight in shining armor class this time around. The barbarian seems to be a lot more shield-centric this time.
I like ur Kenpachi thing and ur sig...just thought id say that
I believe they'll have one. It's such a draw to the casual player. Diablo without a knight-ish class would be strange.
CyberPunk RP Nexus
I dunno when I first started d2 I for some reason or another saw the barbarian as the typical melee knight/warrior class. Paladin seemed too... castery to me at the time.
I didn't really mean that the "knight in shining armor" would be a melee class. What I meant was that a valiant knight with amazing armor on is something everyone's associated with type of stuff since they were kids. (whenever I thought of swords and shields as a kid I thought of a knight). So I just think it'll be natural to include a class that wears flamboyant armor like a Knight or Paladin.
CyberPunk RP Nexus
Shields seems to be better for caster classes, or any class not relying solely on the damage output of their weapons to perform. Paladins had some skills to make them useful, but otherwise I wouldn't have used them other then with a necro or a similar class that didn't melee.
I'm not saying that a knight won't appear... I just, in no way, feel it's a necessary addition. There's plenty of other options they could instead include class wise.
Irrelevant as well.
So could and did the Amazon.
????? Hmmmm, no.
Again, the Barbarian wiill have a whole skill tree for use with shields. This is perhaps part of what you're basing your thoughts regarding the Paladin on. That and Blizzard's statement that the Barbarian would be the 'true warrior' class in D3. Still, in D2 the Paladin had more uses and diverse divine skills and spells. What other class 'so far' could fill up this gap?
Hammerdin with high resistances? Easiest class to play with.
I'm not flaming you in any way really, but...
Like what? A rogue? An assassin? An amazon? All of these using divine spells?
I was responding to the comment all Diablo games had a knight in shining armor... Its not irrelevant if you take the time to understand what I was commenting on ;), D1 had no 'knight' it simply had a melee specialist warrior.
Your right, and again she's not a 'knight'.
I don't know about you but I never found a character performed better with a shield unless they were a pally speced to use one, or didn't rely on their weapons...
Well obviously this Barbarian is different then the d2 barbarian, which is what I was referring to. And the fact that there is shield support for the Bbn just makes the concept of a *need* for a paladin/knight-like class void. Keep in mind I'm not talking about shields in d3, its a new game and I don't think anyone here really know just what role they will play yet.
I was talking about shields not paladins...
But you sure like to assume you know what I'm talking about then refute the strawman
Again I'm talking about a Knight, not some holy-roller... There could be a priest-like class, or a class based off of mental discipline and holy spells. Who knows, not you or I, but obviously theres plenty of classes they could make. They don't even need a holy spell using class, the first diablo had none, only a holybolt spell anyone could learn.
You obviously misunderstood what I was saying. D3 doesn't need a Knight (note: I'm not talking about holy magic at all), it could have one, it could have a different take on a holy ability using class, but there is nothing to suggest that another class wearing heavy armor and swing a sword is necessary. I said nothing about the holy spells because I wasn't talking about the paladin but just a vanilla character in shiny armor.... So please next time try to take the time to understand what I'm talking about before responding
OT: I never liked the Paladin, I don't know why. Probably because it was the character my brother used to play with and he was always better than me in terms of level and gear, so I ended up despising the Paladin. I vote no Paladin in DIII (By Paladin I mean holy, shielded warrior)
It's important to note that I'm not talking about skills or how the character acts in battle. I'm talking about appearance.
CyberPunk RP Nexus
I really like this idea. I know there were a few runewords in Diablo II that did this, but it would be cool to see brought back and developed a little more on some unique items.
When I say that I don't think d3 needs a 'knight' class, I don't mean to suggest a knight wouldn't fit. I just find that at this point the game could go in just about any direction, and wouldn't feel like its missing something (though it definitely could feel like it has things that don't belong).
Personally I would have preferred 6+ character classes. It would be more work to balance, but would give them the room to explore new areas, and bring back all the favored elements from the previous games. If there was 6-7 classes then I do think that a knight would then become a necessity. Not because they are vital to a Diablo game, but with that many characters a melee warrior along those lines is bound to be one of them. I guess we'll have to wait for an expansion for that.