BlizzCast 5 is now available as MP3 and as a trascript. Diablo 3 Lead Designer Jay Wilson is interviewed by Bashiok, Nethaera and Karune. Jay Wilson discusses ACT distribution, trade systems and more. Bind on Pickup or Bind on Equip is out of the equation in Diablo 3. Blizzard wants trading to be global and accessible to everyone instead of only to a few elite players. Monsters have been planned for Act 2 and 3 already, designed based on abilities of certain hero classes. This means other classes are in development. Bet some new classes will be announced at BlizzCon this year.
Other topics discussed were Inventory system. Mulling is not encouraged in Diablo 3. That's a thing of the past. The part that made me drool here was "... We really want to make it easier for you to be able to share and trade items with other people and other characters on the same account. We've talked about ideas like a shared stash, or a mail system like World of Warcraft has, and we haven't nailed down exactly which one of those we want to do, but we're definitely going to do something like that, that's going to make it really easy for you if you've got, a witch doctor and a barbarian character, and you find that awesome witch doctor drop and you want to share it, it'll be super-easy to do that. No more opening up a game, dropping items on the ground, and you know, hoping that the game stays open or getting a friend to help out, no more of that. You should be able to do it on your own."
You can check out the BlizzCast 5 Podcast and transcript here.
In this special Worldwide Invitational wrap-up edition of BlizzCast, we briefly recap some of the events at the recent WWI in Paris, and then move straight into a discussion with Diablo III Lead Designer Jay Wilson. We quiz him on how the development team is evolving the classic series -- and then dive into a discussion of some recent hot issues surrounding the upcoming sequel.
Omg Did Anyone Else Notice That The Homo Green Lighting Is Gone From The Screenshots? Tehre Is Still Hope!
HELL YES I DID!!! I was shocked too!!! It looks ALOT better!!!!!!!!!!!!! OMG I'm so happy, it looks alot less like WoW now. Plus, I think there is slightly more blood and gore... This made my day!!!
This is quite nice, except now I think my only issue is that because orange is a naturally brighter color than green, it looks too well lit up. But I can square with that. See, they do listen
It was standing room only obviously and yeah, it was a really cool way to intro. Having the guitarist come out and play those first few chords and then launch pretty much straight into the cinematic and yeah I don't think people were, they knew what was going on I think, but it seemed like they reserved their massive applause for really like the end of the cinematic when the Diablo head came outand they were like 'Okay it's Diablo' and then that logo shows up with the three and they're like ‘Okay, here it is' and just everybody went completely off the wall.
Booya! Mutha-fukka's!
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Uhhhh - they removed the green? What? This is a new dungeon duh. Or at least they implemented randomized dungeon tints like in D1 which would rock.
But now that I look at this.... The purple dungeon does kinda remind me of several dungeons I've seen in WoW. o.O
There was never a green dungeon in WoW quite like the one shown in the first trailer.
I hope they know what they're doing...
no they removed the light.. before the light was sourceless... meaning from everywhere no source of it... these pics show light emitting from the torches etc... real light.... not wow light
We've talked about ideas like a shared stash, or a mail system (...) we haven't nailed down exactly which one of those we want to do, but we're definitely going to do something like that
THANK GOD! (or diablo, i don't know xD)
No more dropping items in a "mule park" game to transfer LOL
From the screens it's obvious that the game's look will change a lot until gold version.Especially after the new art director comes.(i don't think blizz is lookin for a puppet to fill this role)
From the screens it's obvious that the game's look will change a lot until gold version.Especially after the new art director comes.(i don't think blizz is lookin for a puppet to fill this role)
Glad I came here first would have never bothered looking in the transcript for new screens; soo much blood :). October...where are you? Hopefully they will keep giving us scraps here and there; don't know if I could stand a whole month without anything new.
Other topics discussed were Inventory system. Mulling is not encouraged in Diablo 3. That's a thing of the past. The part that made me drool here was "... We really want to make it easier for you to be able to share and trade items with other people and other characters on the same account. We've talked about ideas like a shared stash, or a mail system like World of Warcraft has, and we haven't nailed down exactly which one of those we want to do, but we're definitely going to do something like that, that's going to make it really easy for you if you've got, a witch doctor and a barbarian character, and you find that awesome witch doctor drop and you want to share it, it'll be super-easy to do that. No more opening up a game, dropping items on the ground, and you know, hoping that the game stays open or getting a friend to help out, no more of that. You should be able to do it on your own."
You can check out the BlizzCast 5 Podcast and transcript here.
Thanks, Zoltrix
http://www.blizzplanet.com
If its the latter I apologize again.
gamma11 > east
/devils advocate
HELL YES I DID!!! I was shocked too!!! It looks ALOT better!!!!!!!!!!!!! OMG I'm so happy, it looks alot less like WoW now. Plus, I think there is slightly more blood and gore... This made my day!!!
gamma11 > east
http://www.blizzplanet.com
Silence dont confirm genius, but also does not manifest foolishness
Ukrainian Community of Diablo III Game diablo3.net.ua
This is quite nice, except now I think my only issue is that because orange is a naturally brighter color than green, it looks too well lit up. But I can square with that. See, they do listen
shows how little of diablo 3 we've seen. this should shut a lot of people up. whiny bitches crying over one dungeon of the game being too blue.
But now that I look at this.... The purple dungeon does kinda remind me of several dungeons I've seen in WoW. o.O
There was never a green dungeon in WoW quite like the one shown in the first trailer.
I hope they know what they're doing...
It was standing room only obviously and yeah, it was a really cool way to intro. Having the guitarist come out and play those first few chords and then launch pretty much straight into the cinematic and yeah I don't think people were, they knew what was going on I think, but it seemed like they reserved their massive applause for really like the end of the cinematic when the Diablo head came out and they were like 'Okay it's Diablo' and then that logo shows up with the three and they're like ‘Okay, here it is' and just everybody went completely off the wall.
Booya! Mutha-fukka's!
no they removed the light.. before the light was sourceless... meaning from everywhere no source of it... these pics show light emitting from the torches etc... real light.... not wow light
gamma11 > east
THANK GOD! (or diablo, i don't know xD)
No more dropping items in a "mule park" game to transfer LOL