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  • Dimebog
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  • Member for 13 years and 11 months
    Last active Sun, Sep, 13 2015 14:39:03
  • 4 Followers
  • 2,004 Total Posts
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  • Dimebog's avatar

    0

    May 9, 2014
    Dimebog posted a message on frozen orb/Thunderfury questions
    I would stick with AW because of the cold skill damage. The cold elemental enchant on it helps a bit in the fact that you will freeze enemies slightly more often which is helpful if you use Cold Blooded passive. On top of that it has much more DPS. You could perhaps fix the damage on TF somewhat by rerolling the elemental enchant to get a higher roll, but I would honestly rather reroll the area damage if it came to that. I don't mind something like vitality on a weapon as it can give you a huge toughness boost.

    All things considered, Azurewrath is a better option if not for pure DPS, then because it fits your "cold wizard" theme better and gives you more crowd control and by extension more dps (Cold Blooded). The rolls on it are also far superior in this particular case.
    Posted in: Wizard: The Ancient Repositories
  • Dimebog's avatar

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    May 8, 2014
    Dimebog posted a message on frozen orb/Thunderfury questions
    Quote from Joemomma
    that's the way I'm leaning. that's why I was wondering if I should roll of the electric damage for cold. I currently have 73% cold damage though too. I am starting to think that rolling the damage might be bad and just leave it as it is incase I need the TF for a non cold build
    You don't have 73% cold damage - it increases your cold SKILL damage. Elemental weapon damage is not a skill.
    Posted in: Wizard: The Ancient Repositories
  • Dimebog's avatar

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    Mar 23, 2014
    Dimebog posted a message on It really is time for Blizzard to stop being lazy.
    Even if all zones had "equal" density, there will ALWAYS be one or two zones that everyone farms if nothing, then because of the shape and layout, frequency of chest spawns, etc. So what is the point in making everything blandly the same and overcrowded.
    Posted in: Diablo III General Discussion
  • Dimebog's avatar

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    Mar 11, 2014
    Dimebog posted a message on Guartanteed Legendary from Diablo...worth resetting quests now?
    Quote from Venaliter
    Quote from Kueken
    Quote from Kryztalsong

    I don't know about it never being as efficient. Speedrunning is what I've been doing for the past week, and each clear of the story nets me minimum 4 legendaries, average of 5, and as many as 8. Each clear takes 90-120 minutes. I kill all elites and goblins I run across along the way and open chests very close to my path. Do Core runs, or any other runs for that matter, net a legendary every 20 minutes or less? And speedrunning isn't just skipping monsters; it's more about finding ways to kill them without stopping or slowing down. Some of these new legendaries are amazing for that, procs that damage when you get hit, such as Pox Faulds or Thundervigor.
    Any amount of legendarys per hour you can get while speedrunning diablo you can get anywhere else, minus the 1 guaranteed legendary every finished run. Kill stuff without slowing down is not really an argument here, since every run involving farming monsters will profit from that
    And this is not even counting the fact, that while most areas are somewhat decently populated currently, there are still areas that offer a lot more chances of legendaries (aka packs, white chests, goblins) than others. If you run specifically those areas, you WILL get more legendarys compared to quest runs.
    It seems highly likely the legendary counter resets on leaving game.
    Actually it's rather unlikely.
    Posted in: Diablo III General Discussion
  • Dimebog's avatar

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    Mar 6, 2014
    Dimebog posted a message on Co-Op: Too Strong
    I completely agree with the OP on one hand, on the other - I can't help but think that D2 would be really shit without the social element that was forced upon people if you wanted to do say, Baal runs in /player 8.

    I wouldn't change monster HP scaling but rather tone down Strength in Numbers or make it just give you one stack for the 2nd player and that's it.

    Alternatively, I would increase the legendary drop rate for killing bosses in a solo game so that EXP farming is more efficient coop but MFing can viably be done solo or something to that effect (like D2). But Blizzard is not really fond of the concept of boss farming unfortunately.
    Posted in: Diablo III General Discussion
  • Dimebog's avatar

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    Feb 28, 2014
    Dimebog posted a message on Inherent flaw in cursed chest system
    And once you rise to said challenge, you are obviously wasting time in that difficulty and should move on to the next. Isn't the point of the difficulty system to be able to determine how much challenge you want? What is the point of only a single element not being equally challenging as the rest?

    I can assure you that if you can get 100 kills as a barbarian you should not be in that difficulty, hence defeating the point of being able to do it.
    Posted in: Diablo III General Discussion
  • Dimebog's avatar

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    Feb 28, 2014
    Dimebog posted a message on Inherent flaw in cursed chest system
    daisychopper: the point is that if you are geared/specced well enough to complete the event solo in a given difficulty, why would you even play that difficulty and not the next one since the rest of the content is obviously going to be beyond faceroll? Now I still don't know if that's even true (I don't even think all classes have an option to spec optimally for this) but I'm just trying to make you see the point of the OP which you are completely missing.
    Posted in: Diablo III General Discussion
  • Dimebog's avatar

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    Feb 28, 2014
    Dimebog posted a message on Where are the cursed chest events?
    http://us.battle.net/d3/en/forum/topic/11837674016
    Posted in: Diablo III General Discussion
  • Dimebog's avatar

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    Feb 16, 2014
    Dimebog posted a message on Sorry Ruksak (and others), you were wrong!
    But D3 is not a remake of D2, it's a sequel. Understand the difference between a remake and a sequel. Both concepts exist in games as well as movies.
    Posted in: Diablo III General Discussion
  • Dimebog's avatar

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    Feb 6, 2014
    Dimebog posted a message on Incentive to play coop in ROS
    I guess most of the incentive (beside the party buff), as you said, comes from the fact that trading can only occur then and there during coop sessions.

    The removal of NV stacks should actually help coop if anything, I really don't see your point there.
    Posted in: Diablo III General Discussion
  • Dimebog's avatar

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    Feb 5, 2014
    Dimebog posted a message on Blizzard removes enchanting for "60 items", oh but 2.0.1 60s can be enchanted...
    In a nutshell:

    Blizzard: We have this new itemization where quadfecta is a thing of the past.

    Angry people: Yes but why you make current quadfectas obsolete!?

    Logic.
    Posted in: Diablo III General Discussion
  • Dimebog's avatar

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    Feb 5, 2014
    Dimebog posted a message on More Stash Space! Finally!
    Saw this coming from a mile.

    I still can't get over that shit about CE getting 3 more char slots. It's really a shitty decision by Blizzard considering how valuable space becomes now. I'm still getting the CE but it's a shit decision period.
    Posted in: Diablo III General Discussion
  • Dimebog's avatar

    1

    Feb 5, 2014
    Dimebog posted a message on Blizzard removes enchanting for "60 items", oh but 2.0.1 60s can be enchanted...
    A lot of argument over two really vocal butt-hurt people and one MVP. Hmmmm.

    Blizzard did the right thing. Why would anyone want legacy items to compete with the new itemization unless the intent was for level 70 items to be equal to level 60 items? The "then make 70 items BETTER" argument is just plain stupid since something is "better" or "worse" only if you have something to compare it to. The new itemization is better as a whole because of the way it is designed. How do you make 70 items better? By pumping the stats up because buffing numbers is always the solution to making things in the game better? Or giving them more possible modifiers and thus reverting to old itemization? Dumbasses.

    Be as it may, I don't see how scrapping the entire new itemization to put something "better" in place is a better solution than simply letting obsolete items remain obsolete.
    Posted in: Diablo III General Discussion
  • Dimebog's avatar

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    Feb 2, 2014
    Dimebog posted a message on Cast your vote now!
    I don't know why you get that vibe from him. He actually comes across as one of the more humble gamers out there but that's just me. He never really takes himself seriously either, maybe you misinterpreted his humour.
    Posted in: Diablo III General Discussion
  • Dimebog's avatar

    0

    Feb 1, 2014
    Dimebog posted a message on Cast your vote now!
    Quote from shaggy

    Kripparrian must be drowning himself in organic orange juice for not being mentioned in any of those polls.

    In before "slap in the face."
    Yeah, he actually made a yt vid to bitch about it. He is owning the Hearthstone poll by taking up 62% of the entire poll though.
    Posted in: Diablo III General Discussion
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  • Dimebog's avatar
    Nov 8, 2014
    Dimebog posted a message on Blizzcon 2014 - Evolving Reaper of Souls Panel - Live Updates
    I would appreciate a PM as well, thanks in advance.
    Posted in: News
  • Dimebog's avatar
    Jul 19, 2010
    Dimebog posted a message on How Soon is Soon™
    Don't confuse armour models and appearances with itemization.
    Posted in: News
  • Dimebog's avatar
    Apr 3, 2010
    Dimebog posted a message on The Lighter Side - Mustache?
    Grow a beard, be a man.
    Posted in: News
  • Dimebog's avatar
    Apr 2, 2010
    Dimebog posted a message on Fifth Class Announced - Unicorn
    Nice drawing.

    They should make a gameplay video with music from this game:

    http://games.adultswim.com/robot-unicorn-attack-twitchy-online-game.html
    Posted in: News
  • Dimebog's avatar
    Mar 5, 2010
    Dimebog posted a message on Clan Tysan Interview
    Great interview. It actually made me apply for the clan. Wish me luck.
    Posted in: News
  • Dimebog's avatar
    Feb 6, 2010
    Dimebog posted a message on Female Monk Revealed
    Quote from "Dauroth" »
    Who said that she's from a middle eastern region? :confused:

    Ivgorod doesn't sound Asian to me, it's more Slavic or something like that! ;)

    It's been said by Blizzard that the monk is basically based on the orthodox archetype of a monk mixed with the Asian doctrine. A Slavic dude/girl who went to the East to school himself (herself).

    Quote from "ScyberDragon" »
    Anybody else notice the lack of giant prayer beads form the female.

    Two words.

    Anal beads.
    Posted in: News
  • Dimebog's avatar
    Jan 19, 2010
    Dimebog posted a message on DFans "Home Improvement": Skill Calc's
    Holy shit, thanks for this feature...
    Posted in: News
  • Dimebog's avatar
    Nov 13, 2009
    Dimebog posted a message on What happens in Vegas, stays in Vegas!
    Hell breaks loose midst Vegas!
    Posted in: News
  • Dimebog's avatar
    Oct 11, 2009
    Dimebog posted a message on Diablo III Side Quests- Will the Myriad be Worth It?
    Quote from "SFJake" »
    The only thing I want here is side quests to be fun, not chores. WoW is a perfect examples of what chores are.
    Doing chores can be a bit more fun than pointlessly killing monsters in some area until your eyes pop out to grind exp. The thing is, when you level up, you will be killing monsters anyway, so why not do the "chores" along the way which are always closely tied to killing those monsters anyway? At least that way they drive you to go to different places, explore and diversify what you are killing, and also develop the story. So I really don't see your point. But I guess you don't like the fact that not all of the thousands of quests there are each telling a separate story and providing a journey of epic proportions.

    But they have pretty much explained that random quests in D3 will be the same as random quests in D1 were, with the difference being that you obtain the quests on field as well as towns, and the fact that you can now actually fail doing a quest because there will be some challenge involved.
    Posted in: News
  • Dimebog's avatar
    Oct 1, 2009
    Dimebog posted a message on Diablo III, the Female Monk
    Quote from "Excalabor" »
    Girl with pixie haircut that can kick ass and looks Asian? Win
    But the monk is not Asian at all.

    EDIT: Oh and by the way. They said that the monk is basically an orthodox monk who went to train and school himself somewhere in the east. And there actually ARE female monks in the orthodox traditions, they are just called a different name for which there is not an equivalent in the English language.
    Posted in: News
  • Dimebog's avatar
    Sep 24, 2009
    Dimebog posted a message on Character Energy Sources
    Do you guys remember that stat "willpower"? I'm guessing it is either one of the new energy sources, or, more likely a stat that will scale with different energy sources the classes have. But who knows.
    Posted in: News
  • Dimebog's avatar
    Aug 20, 2009
    Dimebog posted a message on Has the Tetris Inventory and Magic Find Returned?
    It looks like they added a slot for something that looks like a tome (on the opposite side of the talisman thing).
    Posted in: News
  • Dimebog's avatar
    Aug 15, 2009
    Dimebog posted a message on Starcraft II Delay Won't Affect Other Blizzard Titles.
    Quote from "Eldius" »
    Dimebog: They probably have more of the game completed than they would lead us to believe. Keep in mind that Blizzard has been holding back a great deal of information for Blizzcon.
    "Probably"? No. Unless you are saying that they are lying to people on purpose. But I wonder what that purpose might be.
    Posted in: News
  • Dimebog's avatar
    Aug 13, 2009
    Dimebog posted a message on Starcraft II Delay Won't Affect Other Blizzard Titles.
    Quote from "Eldius" »
    BlizzCon 2009 is only a week away, and (despite the odds) I'm betting that Diablo III will be the second major Blizzard title released next year.
    That would be the fastest game release Blizzard has ever done. By a double, considering for how long they have been seriously developing it. I mean, come on. Up until a few months ago, they only had a single dungeon that was good enough to show on screenshots (as said by Bashiok).
    Posted in: News
  • Dimebog's avatar
    Aug 13, 2009
    Dimebog posted a message on Starcraft II Delay Won't Affect Other Blizzard Titles.
    Quote from "Zoltrix" »
    It will be Starcraft 2 and a new WoW Expantion announced at Blizzcon, Wrath of the Lich king just had 3.2 released and 3.3 will most likely be in january ish with new expantion out in sept or so.
    This. ^

    But seriously, no matter what he said, two, one, or three. They are going to have as many releases as they have ready at that point. He just pulled that number out because it is pretty obvious that at least SC2 and the new WoW expansion are going to be out in the next year. That's almost 99% sure, so nobody could call him a liar.
    Posted in: News
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