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    posted a message on Anyone Can Wear It
    That's why I said ultimate armors; they better put five or six pieces of 1337 armor, and that's not counting sets. All rock hard to acquire, like you said.

    Everything that makes people say "wow, I'll never undress this one, not even for a bath" should look so amazing that only another equally powerful (and cool looking) piece can give a reason to remove it.

    Also, I want to hug that ultra cute Hamtaro in your avatar! Hand him over! :hammy:
    Posted in: News & Announcements
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    posted a message on Anyone Can Wear It
    As long as the ultimate armors each class will inevitably wear around levels 85~99 are made of mind blowing awesomesaucess, bad ass mofosity and pure gold win... I'm ok. :D
    Posted in: News & Announcements
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    posted a message on Blizzcast Questions
    Already?! But that's too few questions!!


    Ask them if we'll be allowed to have more than 1 permanent merc/follower at once (in D2 we could only have one; getting the lancer in act 2 replace the archer from act 1 and so on).

    At least in single player, I want to make my AI party when playing alone!
    Posted in: News & Announcements
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    posted a message on Auras to Return in Diablo III?
    Aura = Paladin

    Aura =/= Monk

    Period
    Posted in: News & Announcements
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    posted a message on What's Your Favorite Monk Skill?
    Tell me what's his best AoE skill and I'll vote for it.

    Just as reference, my favored AoE skill in D2 is, of course, the Sorceress' Frozen Orb (I don't like meteor/blizzard becase the enemy can escape it)

    If the monk has anything that work like Barbarian's smashing jump, I can vote for that as well
    Posted in: News & Announcements
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    posted a message on More than one town per act
    Quote from "pwnsickle" »

    Unfortunately, this leads to less of a "home feeling" you get when you can hang out in the Rogue Encampment, where everyone usually meets up in games with friends or you can just hang out and duel.


    Well, people can always choose a city/town to call home. ;)
    Posted in: Diablo III General Discussion
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    posted a message on Estimated d3 progress % by blizzcon
    The monk screenshots from today look like alpha of the beta of the demo lol

    Diablo 3 = 2011 or 2012
    Posted in: Diablo III General Discussion
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    posted a message on Skill Respecs Confirmed for D2
    Jesus fucking Christ on a stick! @___@

    That's A-Mazing, Blizzard! :thumbsup:
    Posted in: Diablo II
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    posted a message on StarCraft II Delayed Until 2010.
    Quote from "synthaza" »
    d3 will probably release in 2012.. when the world ends.


    Play D3 while volcanos erupt, tsunamis ravage and meteors fall?

    Epic! :thumbsup:
    Posted in: News & Announcements
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    posted a message on Inventory Bags Explained
    Bags as quest reward >>> Bags as drops

    They should have learned it from Titan Quest* by now







    * Diablo's best and most successful clone so far
    Posted in: News & Announcements
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    posted a message on Blizzard and Microsoft Xbox?
    Quote from "mockery" »
    So how many of you would be inclined to purchase the next Xbox if you knew some of Blizzard's future games were going to be on it? Would it influence your decision?

    Microsoft: mouse + keyboard of GFTO Blizz/Diablo business :mad:

    That said, yes, I'd go for XBox. No installs, keys, DRMs, etc is a bless.
    Posted in: News & Announcements
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    posted a message on Tell Blizzard Your #1 Diablo II Patch Note.
    Jesus Christ I waited ten frakkin' years to ask for this:

    Remove the merc limit of 1 and increase difficult for every merc the player gets (1 of each)!!!!!!!! I've always dreamed about playing off-line with an AI party!

    Say... can someone post this there for me? I don't want to llok for my discs and create an account for a one time post :D
    Posted in: News & Announcements
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    posted a message on How is death handled in Diablo 3?
    Titan Quest had this, and it was a bless (no need to retrieve body). But it didn't mean death was just a minor setback, because the checkpoint was almost always at the entrance of the dungeon/level/area, and the tougher monsters/heavier mobs were always near the end, so dying meant long walks to get into the fight again.

    Anyway, it was like Diablo 2, but without needing to run around like a chicken in order to get the body. It's good to see Diablo learning stuff from it's best clone. :D
    Posted in: News & Announcements
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    posted a message on Blowdarts for the WD
    What? No one liked my idea?! Maracas, people, MARACAS! :thumbsup:
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Blowdarts for the WD
    Blow Dart as the visual effect of a poisonous skill, like Bone Spear for the Necro in D2, OK.

    As the weapon which gives bonuses to skills (like Necro Wands and Heads), screw Blow Darts. What the WD needs is a pair of MARACAS!!! Chaka-chaka-bum, chaka-chaka-bum! Crazy'n scary voodoo tribal dances FTW!!!



    Quote from name=""-Mephisto"s Lament-"" »
    Druid: Fuck if I know..who in the right mind plays a Druid?

    Finally someone who sees reason! You have great potential, son! :thumbsup:
    Posted in: Witch Doctor: The Mbwiru Eikura
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