What more needs to be said? For all of you 'backseat developers', close your mouths and open your eyes. Even an artist who worked on the tone you rant on and on about from D2/D2X thought D3 looked fantastic and has something to say about concerns regarding 'atmosphere'. :thumbsup:
"Diii.net: Was your vision of D3 greatly different than D2, or more of an evolution?
Ben Boos: Personally, I wasn�t all hot and bothered to see revolution in the D3 design. Some folks at Blizzard North were quite eager to make radical changes, but I was pretty happy with the thought of subtle evolution. The play mechanic was so fun, I just wanted new loot; new environments; new monsters; and naturally, some seriously updated graphics. Call me simple, but for my Diablo fix, that seemed just right. I can understand how others would want to try new things though, but it can be tricky to deviate away from an addicting formula. "
I'm one of those that likes to see more of the old in the new, so that it looks recognizable. It's too bad we haven't seen that yet to be comforted.
yea people need to stop whining about the graphics and making those stupid and senseless petitions
This so called "whining" is backed by solid reasons, would not have been even necessary if Blizzard didnt go out and intentionally take Wow and start modifying it to make it like Diablo.
I agree Jaroh. What I find very funny is so many people are up in arms that D3 'just isn't Diablo' when it sounds like the original dev. team wanted to take it in far more radical directions than the current team has...
This so called "whining" is backed by solid reasons, would not have been even necessary if Blizzard didnt go out and intentionally take Wow and start modifying it to make it like Diablo.
Oh, I'm sorry, I didn't realize you were on the dev. team and were involved in the process of creating D3. Please enlighten the rest of us with your vast, overwhelming, factual knowledge on the subject.
Or just keep blowing smoke out of your arse. That works too. :rolleyes:
What more needs to be said? For all of you 'backseat developers', close your mouths and open your eyes. Even an artist who worked on the tone you rant on and on about from D2/D2X thought D3 looked fantastic and has something to say about concerns regarding 'atmosphere'. :thumbsup:
I don't see how one person's opinion on the limited content released so far enforces or negates another's opinion of the same content. I don't need to be able to assemble a Ferrari to consider it badass any more than I need to be able to assemble a Gremlin to consider it a piece of shit.
This so called "whining" is backed by solid reasons, would not have been even necessary if Blizzard didnt go out and intentionally take Wow and start modifying it to make it like Diablo.
An example of taking it too far. This is beyond whining. I really hope these people don't buy the game. They will not be very fun to play with.
Oh, I'm sorry, I didn't realize you were on the dev. team and were involved in the process of creating D3. Please enlighten the rest of us with your vast, overwhelming, factual knowledge on the subject.
Or just keep blowing smoke out of your arse. That works too. :rolleyes:
Oh, I'm sorry, I didn't realize you were on the dev. team and were involved in the process of creating D3. Please enlighten the rest of us with your vast, overwhelming, factual knowledge on the subject.
Or just keep blowing smoke out of your arse. That works too. :rolleyes:
He said he felt many emotions, some bitter and some sweet. Even if they had some stuff to say they are not going to criticize like us the general public. We are the ones in a position to make these comments. Look at what happened to that Fallout 3 guy when he tried to even peep one word.
We have every right to voice our opinions. Blizzard is not obligated to listen to us, so it can't hurt.
He said he felt many emotions, some bitter and some sweet. Even if they had some stuff to say they are not going to criticize like us the general public. We are the ones in a position to make these comments. Look at what happened to that Fallout 3 guy when he tried to even peep one word.
We have every right to voice our opinions. Blizzard is not obligated to listen to us, so it can't hurt.
Yes, some bitter and some sweet about not being part of the finaldev team,not the graphical direction. Try again, eh'? :rolleyes:
We have every right to voice our opinions. Blizzard is not obligated to listen to us, so it can't hurt.
You are also free to completely over-react and go apesh!t over what you saw in a 20 minute video of (at most) two places from a game that is (at best) in an alpha state and probably has VERY MUCH placeholder art in it for the time being.
Anyone who has seen / followed Blizzard on other projects in the past and has seen alpha video/screens of their games knows that things change dramatically in the final processing. They are well known to use much placeholder art while they work on the CORE GAME and FUNCTIONALIY fiirst!
I'm not saying that it's not a concern. I'm saying that you guys acting like it's the end of the world, so far away from release, based on so little actual knowledge, is ridiculous.
Oh, I'm sorry, I didn't realize you were on the dev. team and were involved in the process of creating D3. Please enlighten the rest of us with your vast, overwhelming, factual knowledge on the subject.
Or just keep blowing smoke out of your arse. That works too. :rolleyes:
This thread is going to turn sour quick... but on topic, it's good to hear from someone who helped with the art of Diablo2 speak out.
Rollback Post to RevisionRollBack
"The certain prospect of death could sweeten every life with a precious and fragrant drop of levity, and now you
strange apothecary souls have turned it into an ill-tasting drop of poison that makes the whole of life repulsive." -Nietzsche
You are also free to completely over-react and go apesh!t over what you saw in a 20 minute video of (at most) two places from a game that is (at best) in an alpha state and probably has VERY MUCH placeholder art in it for the time being.
Anyone who has seen / followed Blizzard on other projects in the past and has seen alpha video/screens of their games knows that things change dramatically in the final processing. They are well known to use much placeholder art while they work on the CORE GAME and FUNCTIONALIY fiirst!
I'm not saying that it's not a concern. I'm saying that you guys acting like it's the end of the world, so far away from release, based on so little actual knowledge, is ridiculous.
After watching the D3 gameplay footage for like the bajillionth time, I've come to the conclusion that the whining is indeed just that, whining. It really ISN't backed up by any coherent reasoning, and the visual changes that are being talked about and petitioned against are not even that major. If anything, the game just looks better, end of story. People say they want more dark, gritty, and overall gothic visuals as well as realism instead of stylization, which makes no sense considering the fact that gothic art is not realistic, nor has it ever been. All Im saying is, if you want to complain about the art direction of anything, please know something about fine art before doing so. A lot of people are sounding really ridiculous and juvenile. How about we let them make the damn game and not rant since we know its gonna be amazing either way.
Rollback Post to RevisionRollBack
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What more needs to be said? For all of you 'backseat developers', close your mouths and open your eyes. Even an artist who worked on the tone you rant on and on about from D2/D2X thought D3 looked fantastic and has something to say about concerns regarding 'atmosphere'. :thumbsup:
"Well, sir, let me ask you this: Are you a professional chef?"
"No."
"Well, sir, were you the one who first came up with the recipe for this soup?"
"Umm, no."
"Well, then it sounds like you have no right to complain. Now eat your fly soup."
"Diii.net: Was your vision of D3 greatly different than D2, or more of an evolution?
Ben Boos: Personally, I wasn�t all hot and bothered to see revolution in the D3 design. Some folks at Blizzard North were quite eager to make radical changes, but I was pretty happy with the thought of subtle evolution. The play mechanic was so fun, I just wanted new loot; new environments; new monsters; and naturally, some seriously updated graphics. Call me simple, but for my Diablo fix, that seemed just right. I can understand how others would want to try new things though, but it can be tricky to deviate away from an addicting formula. "
I'm one of those that likes to see more of the old in the new, so that it looks recognizable. It's too bad we haven't seen that yet to be comforted.
http://www.diablofans.com/topic/34229-diablo-iii-beta-impressions/page__view__findpost__p__743763
This so called "whining" is backed by solid reasons, would not have been even necessary if Blizzard didnt go out and intentionally take Wow and start modifying it to make it like Diablo.
Oh, I'm sorry, I didn't realize you were on the dev. team and were involved in the process of creating D3. Please enlighten the rest of us with your vast, overwhelming, factual knowledge on the subject.
Or just keep blowing smoke out of your arse. That works too. :rolleyes:
I don't see how one person's opinion on the limited content released so far enforces or negates another's opinion of the same content. I don't need to be able to assemble a Ferrari to consider it badass any more than I need to be able to assemble a Gremlin to consider it a piece of shit.
An example of taking it too far. This is beyond whining. I really hope these people don't buy the game. They will not be very fun to play with.
:thumbsup:
hahahahaha :D:D:D:thumbsup: good job
We have every right to voice our opinions. Blizzard is not obligated to listen to us, so it can't hurt.
Yes, some bitter and some sweet about not being part of the finaldev team,not the graphical direction. Try again, eh'? :rolleyes:
You are also free to completely over-react and go apesh!t over what you saw in a 20 minute video of (at most) two places from a game that is (at best) in an alpha state and probably has VERY MUCH placeholder art in it for the time being.
Anyone who has seen / followed Blizzard on other projects in the past and has seen alpha video/screens of their games knows that things change dramatically in the final processing. They are well known to use much placeholder art while they work on the CORE GAME and FUNCTIONALIY fiirst!
I'm not saying that it's not a concern. I'm saying that you guys acting like it's the end of the world, so far away from release, based on so little actual knowledge, is ridiculous.
Epic wins.
This guy just opened a new a-hole on CoCo.
strange apothecary souls have turned it into an ill-tasting drop of poison that makes the whole of life repulsive." -Nietzsche