Kripp was a fan of Diablo 2. He still has that game installed. Athene even mentioned that in one of his videos like a year before release of D3. And Force.... you know yourself.
Facts, not the opinions of a couple of douchebags. Charts or it didn't happen, buddy.
Charts that kripp played Diablo II 6 years ago? Lol.
He has spoken of Diablo 2 and it's varied build possibilities like millions of times in his videos. How would a person that never played the game be able to do that? Common sense, USE IT. You actually think that Kripp never played Diablo 2?
Um, no, LOL.
Charts that a lot of people who quit D3 had played D2. As you claimed in your second post.
Common sense, USE IT.
You're asking for something that is just realistically implausible. Besides, you don't even need charts. Just look at the feedback. And sure, some of it might be rage trolls etc. But you could say the same about "10/10" posts as being raging fanboys. But, fact remains that the majority, the OVERWHELMING majority of users give it less than "5/10". You're going to call all those people trolls? You sound like you're in denial. I was a HUGE fan of Diablo franchise and blizzard fucking RUINED it.
Let's get something straight, and it's something that Zero touched on. These guys don't have real jobs. Credit to them for making a living doing something they love, but I would suggest that most gamers have to go outside from time to time, work 40+ hours a week, do homework with their kids and fuck their wives.
You're asking for something that is just realistically implausible. Besides, you don't even need charts. Just look at the feedback. And sure, some of it might be rage trolls etc. But you could say the same about "10/10" posts as being raging fanboys. But, fact remains that the majority, the OVERWHELMING majority of users give it less than "5/10". You're going to call all those people trolls? You sound like you're in denial. I was a HUGE fan of Diablo franchise and blizzard fucking RUINED it.
Okay, no proof, no numbers. That's all I needed to know, kthanxbai
So, are you implying that all those people that played Diablo 2 were unemployed, lazy fat neckbeards that just played video games day and night?
Are you just trying to wittily justify the simplicity of Diablo 3 as to say that it doesn't need depth or any real challenge since it geared towards people with 5 jobs, a wife and 10 children?
There are still approximately 3 million people playing D3. Are you honestly trying to say that 3-4000 nerdraging douchebags on Amazon and Metacritic outweigh 3 MILLION people who are still playing?
There are still approximately 3 million people playing D3. Are you honestly trying to say that 3-4000 nerdraging douchebags on Amazon and Metacritic outweigh 3 MILLION people who are still playing?
Where is the 3 million, show me the graph. And if it's really 3 million(although I LOL at that you actually believe that), There was like 10 million copies sold. So, the game lost 7 million. Isn't that your simpleton logic? And add to that the bots and chinese gold farmers who probably are more than 50% of that base.
I honestly have nothing to say to you if you're going to call names and be so.....mean about this. If you rephrase your question to not sound so snarky and insulting, I would be happy to oblige you with an answer.
And here I am wondering why what player A said outweighs what player B said...
Pretty sure opinions are opinions, regardless of who's saying it and where it's coming from, mouth or bunghole.
But I guess fanboys of gamers are fanboys nonetheless, can't blame anyone for defending their idols.
Well said +1 ...but I have to inject. The real issue is that, in this time of instant information, social media and gaming "pros" streaming live, these guys are seen as authorities in the gaming realm simply because they have 16 hours a day to play.
I would suggest that it takes ALOT to hold their attention, as their "line of work requires them to spend inordinate amounts of hours playing games.
Their opinions are no more or less valid than yours or mine. I see nothing that should lead me to believe otherwise.
I honestly have nothing to say to you if you're going to call names and be so.....mean about this. If you rephrase your question to not sound so snarky and insulting, I would be happy to oblige you with an answer.
You can't answer, you're just making excuses with piss poor attempts to insult the Diablo 2 player base that is disappointed with D3. I played Diablo 2 a lot during it's peak. That was when I was in high school. I had shit tons of homework, I was on the school's soccer team and I still appreciated it's complexity and mechanics that made me actually THINK. It was fun to plan out my build instead of being spoon fed like a minor stroke victim, and not be patronized by the story line.
So, are you implying that all those people that played Diablo 2 were unemployed, lazy fat neckbeards that just played video games day and night?
Are you just trying to wittily justify the simplicity of Diablo 3 as to say that it doesn't need depth or any real challenge since it geared towards people with 5 jobs, a wife and 10 children?
Since this has been edited, I will respond.
No, I am not suggesting any such stereotype. I have had the same stereotype launched at me for me endeavors on gaming forums. Though, I do own a mirror and can clearly see that my physical image doesn't reflect any such stereotype.
What I'm suggesting is that it is not typical for a gamer to have such time at their expense. I'm suggesting that these fellas are out of touch with the common man due to their heavy immersion in the gaming culture, often only dealing with like-souls.
I too have SERIOUS issues with the current state of Diablo 3. However, I recognize the extreme diversity of player opinion. As was brought to light in my 'AH poll' thread, opinions run the gambit to an extreme degree. As such, we as players should recognize that the truth is going to end up being a menagerie of wildly varying opinions.
In closing, listen to the video, watch it. We're talking about a collusion between "celebrity" gamers whom are simply delighting in the new flavor of the month, PoE. Soon, they will cast that game asunder, talk shit about it's various shortcomings and begin to promote their new ADHD salve.
So, are you implying that all those people that played Diablo 2 were unemployed, lazy fat neckbeards that just played video games day and night?
Are you just trying to wittily justify the simplicity of Diablo 3 as to say that it doesn't need depth or any real challenge since it geared towards people with 5 jobs, a wife and 10 children?
Since this has been edited, I will respond.
No, I am not suggesting any such stereotype. I have had the same stereotype launched at me for me endeavors on gaming forums. Though, I do own a mirror and can clearly see that my physical image doesn't reflect any such stereotype.
What I'm suggesting is that it is not typical for a gamer to have such time at their expense. I'm suggesting that these fellas are out of touch with the common man due to their heavy immersion in the gaming culture, often only dealing with like-souls.
I too have SERIOUS issues with the current state of Diablo 3. However, I recognize the extreme diversity of player opinion. As was brought to light in my 'AH poll' thread, opinions run the gambit to an extreme degree. As such, we as players should recognize that the truth is going to end up being a menagerie of wildly varying opinions.
In closing, listen to the video, watch it. We're talking about a collusion between "celebrity" gamers whom are simply delighting in the new flavor of the month, PoE. Soon, they will cast that game asunder, talk shit about it's various shortcomings and begin to promote their new ADHD salve.
They're just hardcore gamers. It's not like I base my position solely on their opinions. I am a casual gamer now, since I don't have that much time for games. They have a lot of time on their hands, obviously, and that just means they are familiar with the depth and all the nuances. Better than us. But I still agree with their general view of Diablo 3 right now.
And looking at most Blizzard releases so far and the direction they're taking, it is all consistent in that it is all being simplified. Look at WoW shortly after the release of Wotlk. Not that I played much WoW, but I did when it was actually challenging and fun. Now there is no social interaction at all. Last time I played was a year ago. NO ONE effing talked in a group. It was all robotic movements along the objectives. Felt almost like I was playing a singleplayer game. Same thing with Battle.net 2.0. They took away almost every single useful feature that was in 1.0 and added facebook support, inter product communication and new shiny graphics. This whole over simplification trend is mirrored in Diablo 3 as well. And to add insult to injury they're now going to release Diablo 3 on consoles WITHOUT the AH. How can you still have hope that it will become better. It is no longer the blizzard of early to mid 2000s.
I also remember Jay Wilson saying that he wanted to make Diablo 3 so that even a granny could just hop on and be able to play it. It was shortly before release I think, or during unveiling. Should be somewhere on youtube. Back then, for some reason, I thought it was a good thing...... silly me.
Uhhhhhhh... for the two posts above me that point out that Kripp and Alk crunch numbers and data and know more about the game than the general player base is just... I don't even.
They don't.
No.
Visit the official wizard forum and you can find who really crunches numbers for this game (I believe we have our own nuclear engineer here on DiabloFans that knows a thing or two more about the mechanics of this game). Or check in on the research done by various players in the barb and monk forums regarding breakpoints and skill multipliers.
Point is no one should weigh what Kripp and Alk say any more than what any other player (that actually plays this game thoroughly) says. What are they, gods? NO. Great players? Yes, sure? And? They happen to get more attention because they have a following on Twitch.
I have a Twitch account, I just don't use it. I don't feel like verbally explaining things. I rather just farm and go about my business and not be obligated to host a talk show.
And looking at most Blizzard releases so far and the direction they're taking, it is all consistent in that it is all being simplified.
I do understand such concern. People are afraid Blizzard is headed towards a more "farmville experience", simplifying everything, similar to what happened to some games in the past (Dragon Age, Witcher, Resident Evil). But again, let me quote myself here, as far as D3 is concerned:
As far as the PoE vs D3 debate goes: I see D3 as a heavy-action focused game with pretty decent combat (good positioning, proper management of cooldowns, very fluid) and "weaker", simplified (debatable, though) RPG elements; and PoE as a more heavy-RPG (elements) focused game, with a lot less focus on "combat management".
As soon as people who dislike D3 for those design-choices realize that they're just that, design choices that don't fit their personal playstyle (aka a very complex RPG system with very traditional RPG elements), the sooner they're going to be at peace with themselves. Same goes for those who dislike PoE. People need to learn what diversity and preference really mean - as there's no such thing as "better" in such a world.
Some of these choices are good, some are bad. 10 years from now we'll look back and see whether these made gaming experiences in general better or worse. I do think gaming nowadays is a lot better than 10 years ago, and while some people heavily criticized developers for putting "rpg elements" (lvling up, upgrading weapons) into their FPS'es or Action games, they're now a staple of those games.
Heck, if you look back at Diablo 1 and 2 reviews, you'll see how a LOT of people criticized these for having way too many action-game elements. For straying too far from their origins (D&D role playing), for having a crappy "isometric" 2D camera when the flavour of the year was going into full 3D mode.
Same goes for RPG games, they're getting some heavy influences from other genres, and people are criticizing that. We'll only know if things improved 10 years from now.
NO ONE effing talked in a group. It was all robotic movements along the objectives. Felt almost like I was playing a singleplayer game. Same thing with Battle.net 2.0. They took away almost every single useful feature that was in 1.0
You can't really blame Blizzard for people not being social! The whole "hardcore elitist gamer" attitude with pure epeen is probably the one to blame for that. Try being nice and asking what you're supposed to do in a WoW Raid and most people will look down on you for not looking on a wiki/guide beforehand.
Log in right now on Starcraft 2, check the chat channels (general chat, etc) and see that what was supposedly "such a remarkable and useful" feature of old battle.net has 50 users. Some of them are spamming about their youtube channels (trying to become the next day9 or husky), some of them are spamming about their "clan" channels (more epeen, hurr durr my clan is bigger than yours), and the rest are arguing and cursing each other over balance (when most of the guys are in platinum or lower, where tip top balance hardly matters, since most games are won on macro).
Such a needed functionality, uh? And THOUSANDS of people wanted that in the forums (where are they now?). Some D3 channels are precisely the same, mostly spam. I do like the fact that we have an in-game tool to "find a group", as I was able to find people willing to do uber runs more than once, so I love the feature (and most WC3 Bnet features, don't get me wrong), but I do understand Blizzard's side when they say that most BNet 1.0 functionalities aren't game-changing.
Uhhhhhhh... for the two posts above me that point out that Kripp and Alk crunch numbers and data and know more about the game than the general player base is just... I don't even.
They don't.
No.
Visit the official wizard forum and you can find who really crunches numbers for this game (I believe we have our own nuclear engineer here on DiabloFans that knows a thing or two more about the mechanics of this game). Or check in on the research done by various players in the barb and monk forums regarding breakpoints and skill multipliers.
I've been saying this for months now and the tunnel visioned fans don't seem to quite grasp the argument. Maybe it's too complex and they just leave the discussion once it gets to such a point.
That seems to be true for PoE as well. I only followed that game's trend so far, but from what I observed it's quite funny seeing hundreds of people praising Kripp for inventing some Templar build, saying it's awesome and they never saw anything like that, and literally 3-4 pages behind his thread there's a guy who actually thought of it first, created the whole concept and got like 2 replies.
Alkaizer's run was not "invented by Alkaizer". The concept of farming low hp monsters + high density areas + linear areas with little randomization was in the forums waaay before the Paragon system was even released.
When I first played Diablo 2 demo, I was impressed. I already felt it was a huge upgrade from Diablo 1. I remember feeling the eerie atmosphere going into the catacombs to face Andariel, it had just the right tone to it. It was the same dreaded feeling as in Diablo when you had to go deeper and deeper down into the dungeon and lastly hell. Sure, I was like 12 back then but still. I still get creeped out playing the first STALKER game and that has an amazing atmosphere, so it isn't the age. I can bet. They lost something along the way to Diablo 3 that shouldn't have been so easily lost.
And it IS Blizzard's fault. It has nothing to do with elitism. I remember playing WoW in 2006, even the newbies talked, asked for help with quests etc. But now with these spoon fed help tips with the arrow on the compass, the highlighted area of where to farm for the x item and where to kill the y monster. The dungeon finder is what ultimately fucked it up. Sure, it is EASIER, but it doesn't necessarily mean it is better.
Players used be able to make public games, with asking for help, trade, give aways, etc. There were endless possibilities, it was all freedom. Like a sandbox. You could travel between the acts, there were much grander areas. In Diablo 3 it's all linear. Who hell wants to play that? They didn't borrow anything from other games other than the AH, which failed. They mostly took away things in exchange for pretty graphics and facebook support. That is the problem.
How is PoE so complex and yet he uses literaly one active skill all the time?
D3 is getting so much better... Look at the new patch notes. Within like half a year and after another patch or two it will be fucking awesome. People today whine too much and i keep saying that so some of you probably hate me but it's true. My biggest issue with D3 is the linear fashion of which the maps are designed in. The whole randomized dungeons idea just didn't work as they said it will. Whatever people say though, D3 is polished in many ways. Sure it still needs some major improvements but almost everything you already have in the game is tight. They are adressing the items system in a future patch so that gives me hope i guess.
When I first played Diablo 2 demo, I was impressed. I already felt it was a huge upgrade from Diablo 1. I remember feeling the eerie atmosphere going into the catacombs to face Andariel, it had just the right tone to it. It was the same dreaded feeling as in Diablo when you had to go deeper and deeper down into the dungeon and lastly hell. Sure, I was like 12 back then but still. I still get creeped out playing the first STALKER game and that has an amazing atmosphere, so it isn't the age. I can bet. They lost something along the way to Diablo 3 that shouldn't have been so easily lost.
So, this particular critic is about the atmosphere. It is the first time it appears on this thread, and might even be a little off-topic (although that ship has sailed). And I do agree with you on this. I also feel like they lost something when transitioning from "sight radius doesn't let you see the environment" to "you can see everything at all times, except enemies" (aka the "fog of war" approach).
That doesn't prevent me from saying they did something awesome with the graphics. I've played a ton of games during my life, and I have to admit that D3's graphics are an achievement. Animation, effects and even texture-wise.
I don't particularly like this change in the Diablo franchise, but I'm not going to bash the game indefinitely on all fronts just because of that - and that's what I ask of others.
Players used be able to make public games, with asking for help, trade, give aways, etc. There were endless possibilities, it was all freedom. Like a sandbox.
This freedom of creating games with specific "names" also created quite a few problems. Griefing rooms, text abuse (aka textual nudity), scamming rooms, "afk-games". To me, personally, it was a very unnecessary feature, specially for actually "playing" the game. I definitely prefer the "public matchmaker" that they have today.
You could travel between the acts, there were much grander areas. In Diablo 3 it's all linear.
I kinda agree with you on this. I miss the freedom of going anywhere in the game world. The lack of randomization in "outside areas" is something a lot of people dislike as well. I understand them. Personally, I like it, and understand Blizz reasoning for it.
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You're asking for something that is just realistically implausible. Besides, you don't even need charts. Just look at the feedback. And sure, some of it might be rage trolls etc. But you could say the same about "10/10" posts as being raging fanboys. But, fact remains that the majority, the OVERWHELMING majority of users give it less than "5/10". You're going to call all those people trolls? You sound like you're in denial. I was a HUGE fan of Diablo franchise and blizzard fucking RUINED it.
I laughed so hard when I read this. TESTIFY.
Okay, no proof, no numbers. That's all I needed to know, kthanxbai
Are you just trying to wittily justify the simplicity of Diablo 3 as to say that it doesn't need depth or any real challenge since it geared towards people with 5 jobs, a wife and 10 children?
Here is your Diablo 3 numbers on amazon.
http://www.amazon.co...ywords=diablo 3
Metacritic reviews
http://www.metacriti...ii/user-reviews
What the fuck does it matter?
There are still approximately 3 million people playing D3. Are you honestly trying to say that 3-4000 nerdraging douchebags on Amazon and Metacritic outweigh 3 MILLION people who are still playing?
If this keeps on going, I'm just going to close the thread for being derailed.
Where is the 3 million, show me the graph. And if it's really 3 million(although I LOL at that you actually believe that), There was like 10 million copies sold. So, the game lost 7 million. Isn't that your simpleton logic? And add to that the bots and chinese gold farmers who probably are more than 50% of that base.
I honestly have nothing to say to you if you're going to call names and be so.....mean about this. If you rephrase your question to not sound so snarky and insulting, I would be happy to oblige you with an answer.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
Pretty sure opinions are opinions, regardless of who's saying it and where it's coming from, mouth or bunghole.
But I guess fanboys of gamers are fanboys nonetheless, can't blame anyone for defending their idols.
Armory | YouTube | Twitter | Clan Site
Well said +1 ...but I have to inject. The real issue is that, in this time of instant information, social media and gaming "pros" streaming live, these guys are seen as authorities in the gaming realm simply because they have 16 hours a day to play.
I would suggest that it takes ALOT to hold their attention, as their "line of work requires them to spend inordinate amounts of hours playing games.
Their opinions are no more or less valid than yours or mine. I see nothing that should lead me to believe otherwise.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
You can't answer, you're just making excuses with piss poor attempts to insult the Diablo 2 player base that is disappointed with D3. I played Diablo 2 a lot during it's peak. That was when I was in high school. I had shit tons of homework, I was on the school's soccer team and I still appreciated it's complexity and mechanics that made me actually THINK. It was fun to plan out my build instead of being spoon fed like a minor stroke victim, and not be patronized by the story line.
Since this has been edited, I will respond.
No, I am not suggesting any such stereotype. I have had the same stereotype launched at me for me endeavors on gaming forums. Though, I do own a mirror and can clearly see that my physical image doesn't reflect any such stereotype.
What I'm suggesting is that it is not typical for a gamer to have such time at their expense. I'm suggesting that these fellas are out of touch with the common man due to their heavy immersion in the gaming culture, often only dealing with like-souls.
I too have SERIOUS issues with the current state of Diablo 3. However, I recognize the extreme diversity of player opinion. As was brought to light in my 'AH poll' thread, opinions run the gambit to an extreme degree. As such, we as players should recognize that the truth is going to end up being a menagerie of wildly varying opinions.
In closing, listen to the video, watch it. We're talking about a collusion between "celebrity" gamers whom are simply delighting in the new flavor of the month, PoE. Soon, they will cast that game asunder, talk shit about it's various shortcomings and begin to promote their new ADHD salve.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
They're just hardcore gamers. It's not like I base my position solely on their opinions. I am a casual gamer now, since I don't have that much time for games. They have a lot of time on their hands, obviously, and that just means they are familiar with the depth and all the nuances. Better than us. But I still agree with their general view of Diablo 3 right now.
And looking at most Blizzard releases so far and the direction they're taking, it is all consistent in that it is all being simplified. Look at WoW shortly after the release of Wotlk. Not that I played much WoW, but I did when it was actually challenging and fun. Now there is no social interaction at all. Last time I played was a year ago. NO ONE effing talked in a group. It was all robotic movements along the objectives. Felt almost like I was playing a singleplayer game. Same thing with Battle.net 2.0. They took away almost every single useful feature that was in 1.0 and added facebook support, inter product communication and new shiny graphics. This whole over simplification trend is mirrored in Diablo 3 as well. And to add insult to injury they're now going to release Diablo 3 on consoles WITHOUT the AH. How can you still have hope that it will become better. It is no longer the blizzard of early to mid 2000s.
I also remember Jay Wilson saying that he wanted to make Diablo 3 so that even a granny could just hop on and be able to play it. It was shortly before release I think, or during unveiling. Should be somewhere on youtube. Back then, for some reason, I thought it was a good thing...... silly me.
They don't.
No.
Visit the official wizard forum and you can find who really crunches numbers for this game (I believe we have our own nuclear engineer here on DiabloFans that knows a thing or two more about the mechanics of this game). Or check in on the research done by various players in the barb and monk forums regarding breakpoints and skill multipliers.
Point is no one should weigh what Kripp and Alk say any more than what any other player (that actually plays this game thoroughly) says. What are they, gods? NO. Great players? Yes, sure? And? They happen to get more attention because they have a following on Twitch.
I have a Twitch account, I just don't use it. I don't feel like verbally explaining things. I rather just farm and go about my business and not be obligated to host a talk show.
Armory | YouTube | Twitter | Clan Site
Some of these choices are good, some are bad. 10 years from now we'll look back and see whether these made gaming experiences in general better or worse. I do think gaming nowadays is a lot better than 10 years ago, and while some people heavily criticized developers for putting "rpg elements" (lvling up, upgrading weapons) into their FPS'es or Action games, they're now a staple of those games.
Heck, if you look back at Diablo 1 and 2 reviews, you'll see how a LOT of people criticized these for having way too many action-game elements. For straying too far from their origins (D&D role playing), for having a crappy "isometric" 2D camera when the flavour of the year was going into full 3D mode.
Same goes for RPG games, they're getting some heavy influences from other genres, and people are criticizing that. We'll only know if things improved 10 years from now.
You can't really blame Blizzard for people not being social! The whole "hardcore elitist gamer" attitude with pure epeen is probably the one to blame for that. Try being nice and asking what you're supposed to do in a WoW Raid and most people will look down on you for not looking on a wiki/guide beforehand.
Log in right now on Starcraft 2, check the chat channels (general chat, etc) and see that what was supposedly "such a remarkable and useful" feature of old battle.net has 50 users. Some of them are spamming about their youtube channels (trying to become the next day9 or husky), some of them are spamming about their "clan" channels (more epeen, hurr durr my clan is bigger than yours), and the rest are arguing and cursing each other over balance (when most of the guys are in platinum or lower, where tip top balance hardly matters, since most games are won on macro).
Such a needed functionality, uh? And THOUSANDS of people wanted that in the forums (where are they now?). Some D3 channels are precisely the same, mostly spam. I do like the fact that we have an in-game tool to "find a group", as I was able to find people willing to do uber runs more than once, so I love the feature (and most WC3 Bnet features, don't get me wrong), but I do understand Blizzard's side when they say that most BNet 1.0 functionalities aren't game-changing.
That seems to be true for PoE as well. I only followed that game's trend so far, but from what I observed it's quite funny seeing hundreds of people praising Kripp for inventing some Templar build, saying it's awesome and they never saw anything like that, and literally 3-4 pages behind his thread there's a guy who actually thought of it first, created the whole concept and got like 2 replies.
Alkaizer's run was not "invented by Alkaizer". The concept of farming low hp monsters + high density areas + linear areas with little randomization was in the forums waaay before the Paragon system was even released.
And it IS Blizzard's fault. It has nothing to do with elitism. I remember playing WoW in 2006, even the newbies talked, asked for help with quests etc. But now with these spoon fed help tips with the arrow on the compass, the highlighted area of where to farm for the x item and where to kill the y monster. The dungeon finder is what ultimately fucked it up. Sure, it is EASIER, but it doesn't necessarily mean it is better.
Players used be able to make public games, with asking for help, trade, give aways, etc. There were endless possibilities, it was all freedom. Like a sandbox. You could travel between the acts, there were much grander areas. In Diablo 3 it's all linear. Who hell wants to play that? They didn't borrow anything from other games other than the AH, which failed. They mostly took away things in exchange for pretty graphics and facebook support. That is the problem.
D3 is getting so much better... Look at the new patch notes. Within like half a year and after another patch or two it will be fucking awesome. People today whine too much and i keep saying that so some of you probably hate me but it's true. My biggest issue with D3 is the linear fashion of which the maps are designed in. The whole randomized dungeons idea just didn't work as they said it will. Whatever people say though, D3 is polished in many ways. Sure it still needs some major improvements but almost everything you already have in the game is tight. They are adressing the items system in a future patch so that gives me hope i guess.
That doesn't prevent me from saying they did something awesome with the graphics. I've played a ton of games during my life, and I have to admit that D3's graphics are an achievement. Animation, effects and even texture-wise.
I don't particularly like this change in the Diablo franchise, but I'm not going to bash the game indefinitely on all fronts just because of that - and that's what I ask of others.
This freedom of creating games with specific "names" also created quite a few problems. Griefing rooms, text abuse (aka textual nudity), scamming rooms, "afk-games". To me, personally, it was a very unnecessary feature, specially for actually "playing" the game. I definitely prefer the "public matchmaker" that they have today.
I kinda agree with you on this. I miss the freedom of going anywhere in the game world. The lack of randomization in "outside areas" is something a lot of people dislike as well. I understand them. Personally, I like it, and understand Blizz reasoning for it.