Many discussions are going with the latest news from Blizzard decision on closed Beta tester Sigil, I thought it would be interesting to see how many people are up or agains this idea.
Financial - Timing
Making more players to purchase the game is always a goal. We have to understand that Blizzard is a buisness. As much as how they want players to have better games and enjoy their work, they need money to cover the cost and continue the service and development and pay back for their investors.
Taking the banner sigil for players who had the closed beta, will even if not slightly increase the sales from the closed beta testers. This could be one of the many reasons why they annouce this right before the game release, but not back when beta started last year where the beta testers may have already forgotten this perk. This is the reason why Blizzard had all people who has the closed beta key on their account rewarded, despite few may never logged and play the game, they encourage them to buy the game. The same mind set was there for the unique banner sigils for these reveal of all 5 classes before the release.
Reward - Closed beta testers only?
One argument is that while beta testers spent heaps of their time testing the game and reporting bugs, they are playing and enjoying the game in the meantime. Some of testers may test the game for the pure purpose of debugging and never find the game enjoyable, and giving these people who has no interest to the game a in game reward will not be such a reward. Where the rest of the beta testers who enjoy the game already had some sort of reward for playing the game and contributing to the development to the game compared to the rest of the player base who did not get a chance to participate. It rises more unfairness for those who were not lucky enough to be "one of the chosen".
The other argument is closed beta testers spent countless hours finding bugs for the rest of the players to enjoy the game when the game releases. They save other people's time helping polishing the game and this deserves some sort of recognition. A in game sigil will provide this, a banner they can use as a reminder of their contribution.
It is hard to pick my side when it comes with arguments like these and I can only agree to both. It has left Blizzard a hard choice, however adding the finicial reason, it comes to clear that they had made their decision.
Perfectionism - Diablo is a game of item gathering
Diablo 3 like Diablo 2 is a game where players spend countless hours to find the powerful, beatiful rare items. For the players seeking for collecting 100% of the in game items, this is a tough news to bare. Before the game going online, these people may have the slight feeling that they will never archive the perfection. Truth is they may never will anyways, but their mind set could had not been twisted. And they will have their dreams everyday playing the game and reaching their goal.
Blizzard may have realised this, however considered, the missing sigil from the game is not too much of let down. I could only sympathise for the people who has the above mind set and highly recommend them to play the game and have some fun without being carrying the thought too much. It will be a great game and there will be heaps of more item to collect compared to Diablo 2.
Tiny & Digital- Too small to matter
When it comes to the question "how much the sigil and the feat of strength matter". A lot of comments come to mind: "It is only a tiny friction of the entire game experience", "sigil is a banner displayed in town near the way point". As well as these are true to some extent, however they are not perfect.
One has to realese Diablo 3 is a digital game, all the rewards and fun you getting from it are presented in digital form. The "One of the Chosen" banner is among these, it is unrealistic to assume for people who did not get the sigil to share the same feelings as someone who did.
It does matter for these people who are trapped to these ideas and can't get away from it. Virtual online properties and gaining so much attention these days than ever before. Can you imagine 10 years ago, there would be people spending thoundsands on internet games? The world is changing fast, and people need to understand that not everyone has the same mind set when it comes to online games. This is why there are so much hype about all the new games these days where they used to rarely draw attentions years back. Some people do care.
Hype - You asked for it
"The banner has been given. It's hype is now its own."
Despite of all sorts of ideas and feelings coming about "One of the Chosen", Blizzard had stirred the waters. In this week, along the customized banners for 5 classes and the TV commercials and other countless effort, they had managed to bring more hype to the game with the installment of the beta sigil. I like the idea of this, I like hypes and more players playing Diablo 3, the better.
We need a strong player base to find all those mysterious loots and build strong economy. All that been said, Diablo 3 is gonna be the best game for me this year and I am sure we are all excited!
5+1 - Time spending vs value
As the past weeks to present, Blizzard has teased us with the 5 x customized banners for all 5 classes. They had provided us with something we looking forward to play with after the game release and rewarding us to keep tracking up for the game. That is a generous move, beside all hypes it created.
Some people may find it hard to understand that, why now same company Blizzard, making a similar move to offer the "additional reward" to their closed beta testers, caused so much disbute in the community. One may have not seen why there could be such a fuss about this, as Blizzard is trying to reward players with close idea to where they did for the 5 class sigils.
As some of the people in this forums have pointed out: "players and funs do not deserve this treatment". The problem is not with the Blizzard rewarding the closed beta players, rather potentially leaving regrets to the majority of players who didn't even get a chance for the closed beta, not matter what they tried. Funs who loved the game and would make every effort, getting into beta key contests, checking all sorts of website for beta give aways, keep refreshing the page to check beta key on beta waves, trying to get the banner submitted with lags when they first come out... . These people could easily feel being left out and helpless once again.
It might still be hard to understand why such a free give away from Blizzard causes even the slightiest let down. But imagine if you place yourself in the situation where you spent countless of hours searching forums, reading news, tracking development progresses, disscussing thoughts, only to know that you are being left out and you can do nothing about it. It may not be hard to understand why this somehow devalues the 5 unique class sigils and so goes with the excitement for getting them after the game comes out.
As much as the disbute, people who got driven into these opposing conclusions by this decision, are the same group of people who love the game so much, looking forward to it, closely following the game developments and supporting it with every way. Surely people will be united once again and fighting against the hell Diablo has brought to us.
See you guys around next Tuesday
Thank you for reading, all comments welcome.
Edit: added poll, options modified.
Edit: subtitle changes, added Tiny & Digital section
Edit: subtitle changes, added Hype section
Edit: subtitle changes, added 5+1 section
Edit: subtitle changes, modified 5+1 section title and some of its contents.
lol this is so stupid.. its just a freaken graphic man. How about blizzard just released another one for every other player thats says "the one that wasnt chosen" ...
lol this is so stupid.. its just a freaken graphic man. How about blizzard just released another one for every other player thats says "the one that wasnt chosen" ...
Yep, agreed. Haven't thought about that, lol. "One of the forgotten" could work too.
I was actually scared by this--not enough to make a thread but enough to post here. I happen to be a huge collector in all games, and even though I was fortunate enough to be part of the beta, when they explicitly said they wouldn't have any carry-over achievements I stopped getting all of them during each patch.
Had this been a conversation of "For those who unlocked all of the achievements during beta we are giving you ___" I'd be upset. For at least 5 minutes. Then I'd realize the game was coming out in less than a week and not care.
If I were Blizzard, I'd either have given it to everyone who logged into the beta at any time (including the open weekend), or only to testers who spent over, say, 50 hours in game. That being said, it's not a big deal to me that I don't have it.
Rollback Post to RevisionRollBack
...and if you disagree with me, you're probably <insert random ad hominem attack here>.
Everyone is making a huge deal about this. You just wrote a fucking essay over a digital item people will use for a week til they unlock in game sigils.
I like the idea of the sigil and I wasn't in the beta. In fact, I think they should give the beta testers another sigil that has a leaky eyeball on it and says "dry your goddamned tears" just to rub it in the faces of the babies that will complain about every little thing in the game.
To be honest, why would I even use the "one of the chosen" sigil once I get one for clearing act 1 or normal difficulty? Once we are in game this won't even matter. I think it matters to the people who wanted to say they were in beta but were not. I'm probably wrong and I don't even care. Blizz released some new photos today of koreans in cosplay and no one even mentions it.
not really phased by it at all, won't impact the game whatsoever
I was hoping they would released this news after the launch of the game rather than before 15 May 2012. Sure it will generate more hype to boost the game sales, but something else also come along.
As for HeyseusKristos
I agree, however due to the timing of the banner news, it causes too much attention than anything else going on. It is good to know that so many people will be playing Diablo 3 and we can finally have some fun next week!!!!
Really don't care. While I'll say adding a tangible reward like a sigil is nice. It is kind of unfair you get a reward for essentially winning the lottery. I do think the FoS is very nice.
It's a graphic to people who dedicated time to helping Blizzard test their product. Big whoop. The world will keep turning.
Well, that's not actually true. It's a graphic (and Feat of Strength) given to people who got randomly chosen to get access to the beta - whether they played the beta or even downloaded the client at all. That's right, if you got the golden ticket, and you never even glanced at your bnet account, for some reason you get extra content in your post-launch copy of Diablo 3.
Both yes...what else will people find to cry about? omg
You might not understand why people spending hard earned cash on digital properties in a game then. Why there is people buying special mounts / pets, why cash shops making profit enough to run games.
As I mentioned in the post, the time has changed, and year 2012 is different than year 2002 in so many ways, and virtual property matters more than ever before. Don't forget lots of game now run with real cash, including this very game we are so interested in.
I don't understand what the big deal is, so there is a sigil that shows who was in the beta and who wasn't, there are many more sigils out there for other accomplishments.
Rollback Post to RevisionRollBack
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Financial - Timing
Making more players to purchase the game is always a goal. We have to understand that Blizzard is a buisness. As much as how they want players to have better games and enjoy their work, they need money to cover the cost and continue the service and development and pay back for their investors.
Taking the banner sigil for players who had the closed beta, will even if not slightly increase the sales from the closed beta testers. This could be one of the many reasons why they annouce this right before the game release, but not back when beta started last year where the beta testers may have already forgotten this perk. This is the reason why Blizzard had all people who has the closed beta key on their account rewarded, despite few may never logged and play the game, they encourage them to buy the game. The same mind set was there for the unique banner sigils for these reveal of all 5 classes before the release.
Reward - Closed beta testers only?
One argument is that while beta testers spent heaps of their time testing the game and reporting bugs, they are playing and enjoying the game in the meantime. Some of testers may test the game for the pure purpose of debugging and never find the game enjoyable, and giving these people who has no interest to the game a in game reward will not be such a reward. Where the rest of the beta testers who enjoy the game already had some sort of reward for playing the game and contributing to the development to the game compared to the rest of the player base who did not get a chance to participate. It rises more unfairness for those who were not lucky enough to be "one of the chosen".
The other argument is closed beta testers spent countless hours finding bugs for the rest of the players to enjoy the game when the game releases. They save other people's time helping polishing the game and this deserves some sort of recognition. A in game sigil will provide this, a banner they can use as a reminder of their contribution.
It is hard to pick my side when it comes with arguments like these and I can only agree to both. It has left Blizzard a hard choice, however adding the finicial reason, it comes to clear that they had made their decision.
Perfectionism - Diablo is a game of item gathering
Diablo 3 like Diablo 2 is a game where players spend countless hours to find the powerful, beatiful rare items. For the players seeking for collecting 100% of the in game items, this is a tough news to bare. Before the game going online, these people may have the slight feeling that they will never archive the perfection. Truth is they may never will anyways, but their mind set could had not been twisted. And they will have their dreams everyday playing the game and reaching their goal.
Blizzard may have realised this, however considered, the missing sigil from the game is not too much of let down. I could only sympathise for the people who has the above mind set and highly recommend them to play the game and have some fun without being carrying the thought too much. It will be a great game and there will be heaps of more item to collect compared to Diablo 2.
Tiny & Digital- Too small to matter
When it comes to the question "how much the sigil and the feat of strength matter". A lot of comments come to mind: "It is only a tiny friction of the entire game experience", "sigil is a banner displayed in town near the way point". As well as these are true to some extent, however they are not perfect.
One has to realese Diablo 3 is a digital game, all the rewards and fun you getting from it are presented in digital form. The "One of the Chosen" banner is among these, it is unrealistic to assume for people who did not get the sigil to share the same feelings as someone who did.
It does matter for these people who are trapped to these ideas and can't get away from it. Virtual online properties and gaining so much attention these days than ever before. Can you imagine 10 years ago, there would be people spending thoundsands on internet games? The world is changing fast, and people need to understand that not everyone has the same mind set when it comes to online games. This is why there are so much hype about all the new games these days where they used to rarely draw attentions years back. Some people do care.
Hype - You asked for it
"The banner has been given. It's hype is now its own."
Despite of all sorts of ideas and feelings coming about "One of the Chosen", Blizzard had stirred the waters. In this week, along the customized banners for 5 classes and the TV commercials and other countless effort, they had managed to bring more hype to the game with the installment of the beta sigil. I like the idea of this, I like hypes and more players playing Diablo 3, the better.
We need a strong player base to find all those mysterious loots and build strong economy. All that been said, Diablo 3 is gonna be the best game for me this year and I am sure we are all excited!
5+1 - Time spending vs value
As the past weeks to present, Blizzard has teased us with the 5 x customized banners for all 5 classes. They had provided us with something we looking forward to play with after the game release and rewarding us to keep tracking up for the game. That is a generous move, beside all hypes it created.
Some people may find it hard to understand that, why now same company Blizzard, making a similar move to offer the "additional reward" to their closed beta testers, caused so much disbute in the community. One may have not seen why there could be such a fuss about this, as Blizzard is trying to reward players with close idea to where they did for the 5 class sigils.
As some of the people in this forums have pointed out: "players and funs do not deserve this treatment". The problem is not with the Blizzard rewarding the closed beta players, rather potentially leaving regrets to the majority of players who didn't even get a chance for the closed beta, not matter what they tried. Funs who loved the game and would make every effort, getting into beta key contests, checking all sorts of website for beta give aways, keep refreshing the page to check beta key on beta waves, trying to get the banner submitted with lags when they first come out... . These people could easily feel being left out and helpless once again.
It might still be hard to understand why such a free give away from Blizzard causes even the slightiest let down. But imagine if you place yourself in the situation where you spent countless of hours searching forums, reading news, tracking development progresses, disscussing thoughts, only to know that you are being left out and you can do nothing about it. It may not be hard to understand why this somehow devalues the 5 unique class sigils and so goes with the excitement for getting them after the game comes out.
As much as the disbute, people who got driven into these opposing conclusions by this decision, are the same group of people who love the game so much, looking forward to it, closely following the game developments and supporting it with every way. Surely people will be united once again and fighting against the hell Diablo has brought to us.
See you guys around next Tuesday
Thank you for reading, all comments welcome.
Edit: added poll, options modified.
Edit: subtitle changes, added Tiny & Digital section
Edit: subtitle changes, added Hype section
Edit: subtitle changes, added 5+1 section
Edit: subtitle changes, modified 5+1 section title and some of its contents.
Agreed, the game will have my full attention next Tuesday.
Yep, agreed. Haven't thought about that, lol. "One of the forgotten" could work too.
Had this been a conversation of "For those who unlocked all of the achievements during beta we are giving you ___" I'd be upset. For at least 5 minutes. Then I'd realize the game was coming out in less than a week and not care.
A graphic which has no value to me but even if I did, I'm not entitled to it and I don't feel I am. These "Fans" need to grow up.
I was hoping they would released this news after the launch of the game rather than before 15 May 2012. Sure it will generate more hype to boost the game sales, but something else also come along.
As for HeyseusKristos
I agree, however due to the timing of the banner news, it causes too much attention than anything else going on. It is good to know that so many people will be playing Diablo 3 and we can finally have some fun next week!!!!
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
Well, that's not actually true. It's a graphic (and Feat of Strength) given to people who got randomly chosen to get access to the beta - whether they played the beta or even downloaded the client at all. That's right, if you got the golden ticket, and you never even glanced at your bnet account, for some reason you get extra content in your post-launch copy of Diablo 3.
You might not understand why people spending hard earned cash on digital properties in a game then. Why there is people buying special mounts / pets, why cash shops making profit enough to run games.
As I mentioned in the post, the time has changed, and year 2012 is different than year 2002 in so many ways, and virtual property matters more than ever before. Don't forget lots of game now run with real cash, including this very game we are so interested in.