We reevaluated average character and account storage space requirements, and found it necessary to ensure we could handle what we anticipate will be a large amount of data very quickly after release.
Diablo III has both the benefit and disadvantage of having completely random items. Pretty much everything can roll up different affixes, if not a range of its benefits. That's obviously great because the item hunt is what it's all about, more randomization means you can keep chasing that perfect item, but that means the amount of data needed to describe an item is much, much larger than say, a World of Warcraft item, which is static and only needs a unique number to identify it. For example:http://www.wowhead.com/item=51003 that number there at the end is that item's unique number. That's all we need to store to identify that item no matter where it is. A Diablo III item first has to say the base item, then each individual affix that it rolled up, then the ranges of each variable, and if it has any sockets. And we have to think about everywhere an item can be, an item on the ground is still an item, and so is an item on the auction house.
We obviously have room to grow if our projections are incorrect, or we just find that we eventually have the space. World of Warcraft definitely grew over the years, and that storage space didn't appear out of nowhere (although it does seem rather magical at times). We find three tabs to be plenty for at least the initial release of the game though. Not counting the items you're wearing (assuming they're the best you have), and assuming worst case scenario of nothing but 2-slot items, you'd be able to hold 405 swords per region. That's a lot. We don't expect people to be storing 405 swords... hopefully ever, because that might indicate you have an obsession with swords, but at the very least there should be enough storage to start and then we can continue to evaluate as we go.
Legendary Weapon Updates
Correction! It could be sooner. We're aiming for when the items themselves are pretty much set in stone before revealing them. (Blue Tracker / Official Forums)
Beta Bucks on Last Wave
The process goes in order from flagging the account, adding beta bucks, then sending an email to alert you of your invite. Not our fault if you find out you got into the beta before we told you. Grats, btw. (Blue Tracker / Official Forums)
That's just not the purpose of a beta. It'd be very counterproductive for us to try and open testing up to anyone who wants in. You suggested it'd buy us time, but it'd actually achieve the opposite. We understand that threads like this only come about because people are anxious to play the game. We want to make that happen rather than trying to provide people with open access to a small fragment of the game's content.(Blue Tracker / Official Forums)
Blizzard at GDC
At least 6 Blizzard speakers will be speaking about different areas of game design at this years GDC. Make sure to check out the site for more information on what topics will be covered!
Considering the sizes of weapons nowadays, I don't see much of a problem with the stash so I don't mind it being reduced. I can't actually give my own impression on it cause Blizz no like me. But with GDC being early March, that means a month at the latest to hopefully hear some news on D3. Though from the sound of it, we probably wont even hear a damn thing about Blizzard games that we don't already know.
Heres to the runestone reveal this month!
Rollback Post to RevisionRollBack
I don't always burn. But when I do, I use hellfire.
Of course 400-800 items are ok from the start, but pretty soon I'd imagine it being filled up given that we have 5 classes, most likely 2-3 different routes to go with each and for us HC people a need to have low, mid and high lvl versions of everything.
And no, I will not use the AH as my extended inventory.
totally fine by me, as a developer i totally understand how things work on database queries.
Hi, then maybe you can explain to me Blizzard's argument. If each of the 405 swords can have let's say ten different attributes and each attribute is stored in 4 bytes(allowing each attribute 4 billion variations) then one character's stash would take up a maximum of 405*10*4 bytes ~ 16k. Let's say 5 million buy the game week one. That will be 5*10^6 * 16k ~ 75GB of storage. Even if my math is off by a factor 100 a 7TB drive is not that much for a company like Blizzard. If Blizzard can't afford a 75GB harddrive I can offer one for free. Or in exchange for a beta key :-)