*Fun Facts* This blizzard did not create Diablo 2.

  • #1
    Its was actually done by a blizzard team that no longer works for blizzard, which is why diablo 3 will feel inferior many ways to the diablo legacy, especially when it comes to customization imo.
  • #2
    Right, because the team behind D2, which went on to form Flagship Studios, did such a great job with the spiritual successor. I hear Hellgate: London is currently still running at least. Sort of.

    Happy trolling though.
    ...and if you disagree with me, you're probably <insert random ad hominem attack here>.
  • #3
    I've never heard about any of this. This is truly new and exciting. Thank you for bringing it up!
  • #4
    Quote from tanis0

    Right, because the team behind D2, which went on to form Flagship Studios, did such a great job with the spiritual successor. I hear Hellgate: London is currently still running at least. Sort of.

    Happy trolling though.


    To be fair before they moved to flagship, they created many great games. Its not trolling, its the truth, whats trolling about saying the blizzard north team was the superior blizzard team?
  • #5
    The Blizzad North team was disbanded and invited into Blizzard HQ. The ones that didn't want it because their halfassed D3 back in 2004 was canceled went ahead and made Flagship Studios or joined other companies.

    "Former Blizzard North staffers including Joseph Lawrence, Wyatt Cheng and Matt Uelmen subsequently appeared in the credits of Blizzard's next retail release, World of Warcraft: The Burning Crusade. The work of former Blizzard North artist Phroilan Gardner was also featured in editions of World of Warcraft: The Trading Card Game around the same time."

    From http://en.wikipedia..../Blizzard_North

    I can go into details and probably find other people that continued in Blizzard as well. But this is enough to debunk the myth of Blizzard North being "fired". :)

    Not to mention Vivendi didn't like that version of Diablo 3. Not Blizzard. And they hold both companies. And now also Activision.

    Ha. Bagstone.

  • #6
    WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT?!


    Uh yea bud. And this original Blizzard North also wanted to make D1 a turn based game. Blegh. But mighty Blizzard stepped in to set them straight =D Yea they made a really fun game in D2 (with the help of main blizzard). But got kicked off and fired after they spent some years making a terrible looking D3. They also made torchlight (lame) and hellgate london (which sank).


    The D3 team from Blizzard is fucking awesome, I love every changed they made =D


    Edit: On the quick topic of customization;

    D3 has
    18 tiers of standard armor, and countless legendaries with unique looks
    Armor dyes
    Banner customization with unlock-able rewards from achievements
    achievements
    ~120 skills per character that are ALL viable
    passives
    https://www.youtube.com/channel/UChB2_IPc-HVXbi0jS1Riljg
    ^ YouTube.Com/IceBleuGaming ! It's a thing! Check it oooout!
  • #7
    Omg hellgate london what horrible memories i have of that game lol
  • #8
    This is old news...like 6 or 7 year old news...it's basically what overneathe said. Blizz North did a shitty job with their D3 and discontinued it, then the current D3 team took over and started development from scratch.
  • #9
    Quote from SSJDiablofan

    To be fair before they moved to flagship, they created many great games. Its not trolling, its the truth, whats trolling about saying the blizzard north team was the superior blizzard team?


    I say it's trolling because you didn't make an argument -- you just made an unsupported but inflamatory statement. You state that Blizzard North is superior to the team working on D3, but you don't say why or how that's true. You don't point at mistakes you think have been made and say how you think Schaeffer or Roeper would have done it differently. You just make an offhand, unsupported statement about customization which could mean any of a millions things since you don't specify. For example, D3 has dye for armor, which is increased customization.


    Quote from HoobaGooblin

    Omg hellgate london what horrible memories i have of that game lol


    Yeah, I was a lifer. I got totally Flagshipped. meh
    ...and if you disagree with me, you're probably <insert random ad hominem attack here>.
  • #10
    sniff
  • #11
    This troll is still on this forum? lol

  • #12
    Quote from overneathe

    The Blizzad North team was disbanded and invited into Blizzard HQ. The ones that didn't want it because their halfassed D3 back in 2004 was canceled went ahead and made Flagship Studios.


    Oh that's bad xD

    In my opinion I think that the team working on D3 managed to really grasp what Diablo is about and created/is creating a game that is better than D2 in many ways. It feels like Diablo, when you play the game you can't say that it doesn't remind you of D2 :/ D3 is much more complex than its predecessor, it gives much more freedom to players but at the same time much more balance. Blizzard has worked a lot in this game. Blizzard bothered to create and refine some concepts that most companies don't even care about because it's just too complex and takes too much time :/ Blizz can't please everyone but it will please the majority, and that's what is important :/ There may be some people that don't like what Blizz is doing but most of the players are just happy about the game. I guess you're just unlucky to want something different.
  • #13
    LMAO.. Well I'm not going to restate anything already said but, I'm guessing you have not seen the 2005 diablo 3. You should check it out. It looks like shit. I'm glad they vivendi said no and tried to absorb as much of Blizz North into Blizz as possible. And some of the people only left because Blizzard mandated they work in-house and no where else, prime example number 1 MATT ULEMEN. Still even with that Blizzard retained a fair portion of Blizz north. Not only that but Blizzard being the parent company of Blizz north had a bigger say in the decision on Diablo than Condor/Blizz North did, and if it weren't for Blizzard we'd all ABSOLUTELY DESPISE DIABLO. Claymation?, Turn-based? nuh-uh NO THANK YOU! Now carry on with you absent minded flaming and trolling. While you're at it throw in some serious criticism and actual thoughts when making threads or replies. Enjoy your stay.
    Not even Death will save you from Diablo Bunny's Cuteness!


  • #14
    While trying to read this thread in ernest, I cannot get myself to take a poster seriously, who's name begins with "SSJ". I'm sorry, for I dislike chucking threads down the crapper for ad hominem reasons.
  • #15
    Quote from HoobaGooblin

    Omg hellgate london what horrible memories i have of that game lol


    True that. It was a good idea for a game, but just didn't pan out for me. Last I checked, the game was put down (at least its servers).
  • #16
    Borderlands did better than HG:L, sadly...

  • #17
    Also made Guild Wars, which to my knowledge trumps anything Jay Wilson has ever made, he really should thank the gods he got this position, his resume doesn't warrant it for sure.
  • #18
    Jay Wilson did WH40K:DoW which is a pretty good game IMO. I loved how they changed the RTS scene with a kind of ressourceless RTS.

  • #19
    Man people are far too harsh on Jay Wilson. It isn't solely him that's designing the D3 game you know? Cut him some slack, learn some of the other guys' names and rip on them for a bit instead eh? :P.

    You just lost

    THE GAME!!!
  • #20
    Well, Adon is kinda confused about who did what. The guys who did Guild Wars were the one behind battle.net mostly, with a hand in Starcraft and Diablo.

    But yeah, can't wait for D3 to be released and be a big hit. Some guys can't stop trolling and being doomsayers... or they just can't think for themself and take a look at what the game provide ^^;

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