All users will need to merge their Diablofans account with a new or existing Twitch account starting Nov 20th. You can merge your accounts by clicking here. Have questions? Learn more here.
Dismiss
  • 0

    posted a message on Monk's Defensive Passives
    Quote from PantheraOnca
    Equinox, I'm reading a tad hostility there, maybe I'm mis-reading it, but I think relaxing is a good place to start.
    I get worked up when people oversimplify something I deliberately tried not to get oversimplified in that direction...

    Quote from PantheraOnca
    On to some of your actual points, I believe you are pointing out a false choice. Armor will be present on all items of a given level.
    My expectation considering how games like these are typically balanced is that this armor will be bare minimum and won't do shit. Otherwise, even the DH could tank decently. And with shields giving so much armor? I don't know.

    Quote from PantheraOnca
    The Dex->Armor and Crit->Dodge talents are "boring" but effective since pumping offensive stats also provide survivability. Combine that with OwE, and only needing 1 resist (if possible to stack on high-end gear) leaves a lot of room for investing in other stats, including HP.
    Yeah, just kinda cuts down your passives, too.
    Posted in: Monk: The Inner Sanctuary
  • 0

    posted a message on Inferno to include new items and a whole tier of armor each act
    Hopefully Inferno farming will be very dangerous and cumbersome.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Is D3 a true-er sequel to Diablo than D2 was?
    As a D1 fan for whom DII felt mostly "bleh", yes.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Urgent: Targeting system needs modifications
    I did not have this problem at any point in beta. I had no problem, for instance, with shooting Jars of Spiders at the right locations. Neither did I see auto-target on AoE spells like Grasp of the Dead. The only spell that acted weird was Ray of Frost, but there seemed to be some issues with making it attack w/e it was going through, I'm not sure if it's supposed to...

    Someone mentioned it's a latency issue and that's probably what it is. Beta was slow for a lot of people.

    There's going to be some auto-adjustment because it's a 3D game, for one, and on a 3D engine it's troublesome to make stuff hit the right way. I've encountered this in tons of games like TQ, Shift-shooting causes you to miss all day. DIII actually doesn't have this problem, in fact, you actually hit stuff on different elevations which is kinda weird. The auto-detect probably has to do with it.
    Posted in: Hardcore Discussion
  • 0

    posted a message on World first 60/inferno clear
    Quote from Luido
    Yes those guys are really good IN WOW.
    Athene was pretty good in SCII, as well.
    Posted in: General Discussion
  • 0

    posted a message on I Miss When Videogames Were Just For "Nerds"
    Quote from R3jeckt
    As the years have passed and videogames have become a more casual thing
    Actually, you're wrong.

    Video games have been permeated by the same nasty pool of hardcore gamers. THEY are the jerks (not that a casual can't be a jerk, but casuals are usually stuck in Bronze league and Normal mode).

    When games first came out, they were played by normals. People who got excited by games and played for fun. And they could get good at them, too. Then they got taken over by elitist jerks who play 24/7, read guides, cookie cutter builds, exploit the game, and beat up anyone who doesn't play like them. They consider you an idiot if you don't know how to play the game according to a ruleset or if you do not rush like mad. I would never encounter such an attitude from a casual because a casual is busy figuring out the game for themselves.

    Don't beat up on the casuals. They're largely invisible. But the casuals and hardcores are basically squishing out the normal player because taking stuff in moderation has always been kinda rare.
    Quote from R3jeckt
    Maybe it's because games are more competitive than cooperative today.
    This is closer to the truth. And especially with the rise of multiplayer over single player you get a bigger pool and with bigger pools you have more thrash. Particularly MMORPG's suffer from this because they're so multiplayer-oriented. And that's why I don't really see the appeal of DII multiplayer and never did.

    Games stopped being for fun, they started being for e-peen growth. This exact thing happened to sports long, long, long ago. Sports used to be for exercise and fun, people made it into paid entertainment.

    You can see it all over this forum, all this talk about world firsts, about how "only hardcore players should get gear", about PK. Back in "my" day you'd never even hear about such stupidity as freaking neglecting food, job, school, SO, exercise, etc., for a game. Game was something you did for fun. Yeah, you could play for 3 hours straight and be excited about it. But you don't play 48 hours straight and sit on hot pockets. Something is wrong with that. Something is wrong with world firsts. And I don't care how judgmental that makes me sound. You people need to get off from wherever you are and get back to the ground. And don't tell me you're special because you're kinda everywhere.

    I think you'll find better communities on HC, because yet again people are kinda doing something else over there. It does have its own share of "it's not hardcore without Hostile!" idiots, but overall I found HC communities superior to SC communities across the board. That's where I'll be.
    Posted in: General Discussion
  • 0

    posted a message on World first 60/inferno clear
    It's a shame athene is not doing this on HC.
    Posted in: General Discussion
  • 0

    posted a message on Do you advertise D3 to other people!?
    I tried, I failed.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Gameplay Settings for New Players
    Tbh, a lot of stuff in the options wasn't clear. I would never think that dialogue subtitles affect the Lore panel...
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Monk's Defensive Passives
    @italofoca

    You are discussing invalid dodge. Nobody plays luck dodge characters. That's stupid. You will die. You just will. It's not even worth talking about. If you don't believe me, see Path of Exile. They got a lot of crap because they tried to make a 100% evasion character work and... it... does... not. You're just rolling dice all day even if you have 90% dodge.

    However volatility have it's advantages too. Against really, really strong attacks a small chance to ignore is better then anything. Imagine an attack that will kill the barbarian even after the 50% damage reduction - the barbarian will allways die from that blow. But the monk still have 50% chance to survive, no matter how strong the attack is.
    No. This is not even worth discussion.

    Dodge is ALWAYS coupled with some degree of armor or vitality, and when you do that, dodge actually becomes really powerful because it dramatically decreases overall damage you're taking. So I do not see anyone in their right mind relying on dodge alone. You need armor/vit to survive random hits.

    No HC char will roll luck on dodge.
    Quote from Rym
    Where did you hear dodge cap is low? to be honest I have not found anything saying there is a dodge cap.
    Eh. On reddit. I figured Blizzard said something about that.

    Quote from Rym
    One with everything is a grate passive skill , However I see a problem with it. To use it to the best of its ability you need to stack one resistance. That could be expensive if you use the auction house or very time consuming if your farming for it.
    Kinda depends on itemization I'd think. In DII, it wasn't difficult to get one resistance at all, IMO.
    Posted in: Monk: The Inner Sanctuary
  • 0

    posted a message on Making Hardcore... Harder?
    Quote from Kenorwoks
    There was a "challenge mode" in D2 that you could only use the first unique weapon you find and nothing else (naked).
    You'd never find a unique in DII without any MF................
    Posted in: Hardcore Discussion
  • 0

    posted a message on Some news that we missed.
    Spoilery vids. MUST NOT WATCH.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Save and exit???
    Quote from Tinkertank
    (ofc not for players such as you and me, that like to play HC first of all and have probably leveled way to may chars to +90 anyway, am I right ^^?).
    I didn't play HC much in DII, and I played DII almost predominantly online. Getting someone to 90+ seemed beyond pointless... at least here it's a challenge.

    I just think escapes are beyond lame and I'd rather just die to a Duriel who changed his element.
    Posted in: Hardcore Discussion
  • 0

    posted a message on Legendary Items drop location?
    From what I understand a certain pool of items is absent from, for instance, Normal. But I would take it Normal gets their Normal legendaries, Hell their Hell legendaries.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Your #1 reason to play every class
    Barbarian: I like melee characters, Barbarian is probably closest to the standard warrior. Also huge 2H weapons ftw.

    Witch Doctor: very interesting skills all over the place. I'm actually not a big fan of summons but I love everything else. The kind of utility magic that allows for some very planned encounters.

    Demon Hunter: I always liked ranged chars, Rogue was my favorite in Diablo I. DH also seems to have some potential for a trap build, which is interesting.

    Monk: another melee character. Particularly, I really like the design, his stance, daibos. The combo system is cool and this is one of the trickiest classes to build, IMO.

    Wizard: class feels very powerful. Coupled with the male wizard's attitude it's freaking hilarious. The best class for pew-pew.
    Quote from Raptorbonz42
    For those of you not sure which class to play, you could let the game decide for you! (every time you enter the Char select when making a new character, it randomly selects a class/sex)

    lol, that's cool, I may just do this instead. Sometimes I'm like "Monk!" "WD!" and then I'm like "and DH is kinda cool" and I just don't know hahahah.
    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.