If you haven't read them, then 5/16 is pretty much where I'd expect you to land. Or maybe slightly higherQuote from Sojourna
Failed miserably on the quiz; 5/16. I went purely off of memory. (Plus, I've never read the books. I tend to avoid stuff written by Knaak.)

Not necessarily bad. Have you read them?

0
0
I can't recall whether a Hammerdin is gear dependent or not, but beating Hell in SP is hard since you will basically only get shit gear. I'd recommend either going with a dual-spec sorceress (cold/fire or cold/lightning) or a summoning necromancer. Those classes require the least gear and can take Hell with with basically only their skills. It will still be tough though.
0
0
0
Well we still don't know what that place is or how it works, but this does seem to be the case, at least for demons, that their souls cannot be destroyed. But we don't really know for sure.
0
It's sometimes tough and can seem rather arbitrary when something is part of the story and when it isn't, but such is the reality of a game story.
0
That was an old version of
1
Still, I'm pretty confident adding all follower dialog to one article will make it well over 100k big. It will be a lot of loading, perhaps having dedicated "dialog" page for followers and classes might be a good idea eventually? We could see how dialog develops once the game is released first though.
Basic ones can be made from
0
It should be possible to do, but to combine the data of both the target item and the recipe page would require a new template.
Also note that the Recipe pages you are talking about are actually data pages that have ended up in the wrong namespace. Eventually we'll move them, but for now they work as they are.
So what would have to be done is create a list template for this, possibly modify one of the current ones instead. That's actually it, that should be ebough in order to create lists similar to what appear on item lists such as
0
0
We'll definitely have something like that, but I'm not sure dividing dungeons and outdoors makes that much sense.One naturally progresses into the other. Perhaps one article with all would make more sense.
0
Pretty much all melee classes run into this problem unfortunately. So on the bright side I guess you could really pick anything, as it won't matter much come Hell
That being said, you could take a look here for some tips:
0
Once the game launches this sounds like a good idea, but right now there's very little info regarding what these towns are. Sure, we know Caldeum is a hub, but we have no idea what NPC's, quests etc. appear there. That's why the front page has the current beta content.
Once again related to the beta stage, but also a space issue. We won't list all zones on the main page once the game is released, but only those of the highest importance. Perhaps it will be towns and acts, perhaps some dungeons, I don't know. Right now in the beta however there isn't that much, so individual areas are also listed just to fill up the column.
Perhaps. Do you think we should add an outdoor category for it?
0
0
Just wanted to say: awesome name