- Bleu42
- Registered User
-
Member for 12 years, 8 months, and 10 days
Last active Tue, Feb, 18 2020 22:16:12
- 4 Followers
- 4,341 Total Posts
- 625 Thanks
-
Sep 11, 2011Bleu42 posted a message on Much Ado About ColorsI've agreed with people about the blue mana too boring for the WD for awhile, since they were officially announced. But as I watch this third installment of a FnF beta WD play through, it's changed my mind; The blue DOES look really good actually, especially with the surrounding environments. I say defiantly watch the vids or play the game before we start demanding changes. =DPosted in: News
-
Aug 29, 2011Bleu42 posted a message on Diablo 3 Beta: What to ExpectPosted in: NewsQuote from batmon
see i was thinken sentse its beta and not the demo they released at press events. that maybe you will still be able to play ur char after u complete the first act and cant go any farther. then what good is that char besides just bank space. remember to take his runes off before you beat the act lol. more runes u find maken multiple toons, u can shift them around and see or get a general concept of what skills u like for each class. remember that for rule of thumb. plus its first act so u wont get that many lvls... ehhh frustrating lol. seriously all this diablo news all the time gives me high blood pressure just gimmie the damn game
I'm sure they can play their toon after they have beaten the skeleton king, but know that runes don't drop until the second act, so you won't be seeing them in the beta =/ -
Aug 29, 2011Bleu42 posted a message on Diablo 3 Beta: What to ExpectAh cool ty. Hopefully the people who don't want to play the beta and only signed up so they can sell the keys know this, and take themselves out of the pool =D *wishful thinking*Posted in: News
-
Aug 29, 2011Bleu42 posted a message on Diablo 3 Beta: What to ExpectI'd also like to ask a question, are beta keys (at least for diablo 3) tied to ones' account, and can only be used by the original account? Or are they separate?Posted in: News
-
Aug 29, 2011Bleu42 posted a message on Diablo 3 Beta: What to ExpectAlso a side note, with that August 29th due date for the website/media's info (and the fact that its on a monday, and midnight today would go into teusday, and not at the end of the month) possibly tomorrow goes out the first wave of keys?Posted in: News
/starts a riot -
Aug 29, 2011Bleu42 posted a message on Diablo 3 Beta: What to ExpectGrats on those keys, I can't wait to watch you guys =D I spend enough time already on your site on my phone at work =D Now I'm pretty sure i'll get fired but w/e it's warranted, its frackin diablo =DPosted in: News
-
Aug 25, 2011Bleu42 posted a message on New Class Skill VideosWhya are all these posts from the future? Is the websites calander off? Pretty sure it's the 25thPosted in: News
-
Aug 24, 2011Bleu42 posted a message on New Class Skill VideosAnd watching the DH makes that my #1 pick for my first toon again =D AMG that rapid fire sold itPosted in: News
-
Aug 18, 2011Bleu42 posted a message on Inferno RevealedPosted in: NewsQuote from pernunz
Regardless of what they do, there will be an area in Inferno where you can get the most items / minute of grinding.
They say they want a flat difficulty curve and no incentive to do runs of a particular boss/area. The only way to guarantee this is to give all monsters in Inferno the same drop rates.
So that you don't grind the first area of Act 1 (or the first area which has the highest number of low-HP monsters) they would need to adjust the HP/Resistances of every monster in Inferno to be able to be killed at the same rate.
I know we shouldn't compare to D2, but the portal to Nilathark's temple that Anya made. That was a huge farming spot just for XP. If, in inferno, you could go to a similar style of location (near a portal or waypoint) and kill enemies quickly, then the incentive becomes to just grind that area.
Of course, they could simply just implement a 30 second or 1 minute timer on exiting a game and creating a new one.
I can never find the quotes when i need them, but there was a recent blue post about this issue, and addressing people asking if they will scale the monsters to be killed at the same rate. It was either jay or bash but they said they were toying with the thought of slightly screwing around with the drop rates to normalize inferno, so yea you can go into that area and decimate the 4k skeles, but added together they have the same drop rate as those huge berzerkers in a different area. -
Aug 18, 2011Bleu42 posted a message on Inferno RevealedPosted in: NewsQuote from Kiwi Chap
I have a doubt about INFERNO...
can you venture to any area of the INFERNO difficulty level from the very start of the difficulty meaning no principal quests or do you have to go through the same procedure as previous difficulties and finish INFERNO before you can roam freely?
From what I gather you can start in INFERNO difficulty anywhere and roam freely to any location.... please confirm or deny.
While i have no concrete evidence, it makes complete sense that you would have to play through the entire game once again to unlock the whole thing. (I'm guessing because of achievements and such, like 'complete inferno'). - To post a comment, please login or register a new account.
0
Which class would you like to see in the next exp pack?
0
0
0
Thank you! damn i thought i was alone when i watched all the poe teasers and didn't like their color choices or textures.
0
lol I hope you mean the tea party is being generalized, if not you just proved my post
2
no mods and offline only go hand in hand. To make mods, someone would need the architecture of the game to change things around. And to play offline your computer would have to have every diablo 3 file. This leads to immediate hacking, duping, and scamming. with a real money auction house this HAS to be forbidden, because while before the aforementioned hacking and duping was annoying, now its a way to make money illegally, posing real legal threats to blizzard.
Now I'm sure your question is, well why the eff do we even NEED a RMAH? Because unless you want diablo to go the way of WoW with almost every item soulbound / BoA, and you want to lose the fun of your friend finding that awesome sword and letting you have it, you need the RMAH. Without it, all those 3rd party websites will pop up, and people will STILL be able to buy and sell the items, but its unsecured, and shadey, and when you spend that 200$ on those items, and they don't deliver, you are screwed, blizz won't, and can't step in to help. Its a lesser of two evils, and I would rather have blizz oversee player to player transactions.
0
Well, they have that too =) kind of. One rune on the wizards disintegrate spell leaves a pool of lava at the feet of the wizard it looks like, on a gameplay video =P
0
No you are right, there are runes that reduce costs of spells, such as the wizards ray of frost, costs less but does slightly less dmg if i remember correctly
0
As far as the damage goes, that's already been implemented. check out the youtube channel on this website you'll see a damaging teleport =)
0
0
Draw up something then, and submit it. Nothing off the top of your head? You want blizzard to do exactly as you wish, even when YOU don't even know what it is you want? I mean, really, if you are just making threads to whine *bonks on head*, knock it off
0
Listen to the latest podcast they make a really good argument for why the sets and the whole style of D3 looks the way it does. And also, what, do you want you character to look like its still wearing T2 armor from normal? There are so many armor sets that need to be made to look distinct that the whining that its all not just black/spikey/covered in spines doesn't work, unless you want zero difference and flavor.
0
lol it's only because you are reacting so bad to it, just chill =D
0
WEEEEEEEEEEEEOOOOOOOOOOOOOOOOOOOOO WEEEEEEEEEEEEEEEEEEEEEOOOOOOOOOOOOOOOOOOOOO *we have the place surrounded!*
0