Handed all the gear within hours of reaching max level in seasons.
No power cap on paragon and no difficultly cap in Grifts means there's only 1 mathematicallyrics best build per class.
The end game isn't items or loot hunting, it's paragon.
Instead of the billions of builds Blizzard bragged about at launch, you're told how to play with mandatory sets.
All the numbers are astronomically high. But that's what's happens when you try to move the end game every season.
Legendary gems were horribly implemented, and are boring stat sticks.
There's a complete and obvious lack of anything to hunt for (in THE loot hunt franchise) besides gear. Jewels? Charms? Runes? Hell I was baffled that armor dye wasn't a drop, I mean right there that could have become it's own sub currency.
The list goes on. And onnnn and onnnnnnnnnn
It's like they thought there was only two options; re create D2 exactly, or do everything the exact opposite of D2. There IS a middle ground.