Quote fromNo it does not. It can't lower it enough. It lowers resists, but it can't break a cold immune.
Anyway sure if you're level 97 with items given to you everything is fine and dandy, but I'm talking about a single player playthrough. When you reach hell what level would you be? 60ish?
I always managed to run into a monster that would break gameplay. Sure I can reload and it'll be gone or I can go back and grind, but I'm still having to avoid that monster by exiting the game.
ah k, i wasn't too sure about that one.
To me diablo was always a multiplayer game. I agree with you that single player is much much harder than bnet play simply due to the shortage of items available to you and also you dont have other players helping you. i still wouldnt mind seeing immunes just perhaps they can find a way where they dont have them on single player (or 1 player bnet games), however, when playing in a game with multiple players then they can start bringing some in which will then mean that you need to actually work as a team. Just my opinion tho. I also liked the fact how on bnet with more players in the game the more harder the monsters got and better chance of drops. that was possible in single player aswell if you type in /player 8 or something, dont remember.
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online allows you to do all of the above. It has a trading market (which you will realise alot of the online game revolves around),. lets you do co-op with friends and my fave part pvp against other players
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gonna be on us-west my account is JNM-JVW everyone please feel free to add me
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I would have loved to go but live in aus so it's a little hard to get that sort of money to travel over and for accomodation etc especially after just purchasing a car
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some good points. Just because people can now potentially pick for example 6 major skills doesn't mean they will be anymore effective or powerful than someone who just focuses on 2 major skills. If anything they will be even less effective because the person who only just focuses on 2 skills and maxed all the relavent passives may end up doing 4 times more dmg with their 2 skills compared to the person who has 6 major skills but none of them are at full potential.
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haha blizz have already done that to me
I never said that people won't just "want to replay the game because they want to". Seems like you're putting words into my mouth. There is no denying however that in d2 due to having no respecs it took players a long time to builds chars, to test chars, make pvp chars etc. And to build a char really well you had to plan out all gear beforehand. Personally I got to the point in d2 that the only things that kept me interested were trying to build perfect chars, pvp and trading. And the idea of having it possible to just easily respec to me takes away one of those 3 major factors that kept me playing d2 for nearly as long as I have. I'm just a little annoyed because d2 is one of the few games that actually kept me playing for a long time, most other games I play for a month, finish it, and then get bored with it so stop playing.
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d3 wont be out for another year and a half imo so this will certaintly keep me busy in the meantime lol
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lol couldn't have said it better myself, especially if you were making a max energy shield sorc with at least 4k+ mana and crazy mana regeneration.
I think people are forgetting insight aswell, one of the cheapest runewords ever and it basically gave you unlimited mana.
Anyways regarding diablo3 and mana im certain blizz know what theyre doing, still it just annoys me how ppl (not on this forum :)) complain about minor issues that in the end come down to them being crap at the game. The last thing i want is d3 ending up too easy.
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haha yep i agree fully. something beyond hell mode. like uber tristram and the organset lvl style difficulty but even harder. that would be the best
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I still like my idea how in 1 player games there should be no immunities, but when more players join the game then start bringing immunities in along with making the monsters harder, more hit points etc.
Element characters were always highly powered so immunitieis added at least a negative side to it. melee chars have to get in close, dont do as much dmg, take longer and then they have attack rating to worry about. Element chars can deal out 40k dmg etc (lite sorcs) and shoot from 2 screens away with no chance of missing due to attack rating. So immunities are a good thing imo lol.
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ah k, i wasn't too sure about that one.
To me diablo was always a multiplayer game. I agree with you that single player is much much harder than bnet play simply due to the shortage of items available to you and also you dont have other players helping you. i still wouldnt mind seeing immunes just perhaps they can find a way where they dont have them on single player (or 1 player bnet games), however, when playing in a game with multiple players then they can start bringing some in which will then mean that you need to actually work as a team. Just my opinion tho. I also liked the fact how on bnet with more players in the game the more harder the monsters got and better chance of drops. that was possible in single player aswell if you type in /player 8 or something, dont remember.
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I actually never made an ice sorc so i'm not 100% positive on this but doesn't the skill Cold Mastery lower enemy cold resists resulting in breaking most cold immunes? Plus if you have facets etc that also adds to lowering the enemy resists. I remember reading somewhere (however have forgotten the actual specific numbers) that for e.g. monster #1 has 130 cold res (aka cold immune) and then once you take into account all immune lowering skills/items monster #1's cold res is now 75 and is therefore not a full immunity and can still be damaged, however, its only slight dmg and can take a while to kill him. which i think explains why you could still kill cold immunes.
Dont quote me on this tho like i said ive never made a cold sorc, i only ever used chars that didnt really have any trouble regarding immunities like hdins, nova infinity sorcs, psn, bone and summoner necros and smiters lol