Quote fromNo it does not. It can't lower it enough. It lowers resists, but it can't break a cold immune.
Anyway sure if you're level 97 with items given to you everything is fine and dandy, but I'm talking about a single player playthrough. When you reach hell what level would you be? 60ish?
I always managed to run into a monster that would break gameplay. Sure I can reload and it'll be gone or I can go back and grind, but I'm still having to avoid that monster by exiting the game.
ah k, i wasn't too sure about that one.
To me diablo was always a multiplayer game. I agree with you that single player is much much harder than bnet play simply due to the shortage of items available to you and also you dont have other players helping you. i still wouldnt mind seeing immunes just perhaps they can find a way where they dont have them on single player (or 1 player bnet games), however, when playing in a game with multiple players then they can start bringing some in which will then mean that you need to actually work as a team. Just my opinion tho. I also liked the fact how on bnet with more players in the game the more harder the monsters got and better chance of drops. that was possible in single player aswell if you type in /player 8 or something, dont remember.
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Also i'll love to see enigma or another item that gives +1 to teleport for all classes but make it hard to get. If nobody in d2 duped im sure enigma would have been insanely hard to get. So hopefully they can prevent duping in D3.
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I've played D2 regulary for years now on Bnet and PVP is the one thing that has kept me playing. I've done everything there is to do in PVM 100's of times over and the only thing that keeps me playing is PVP. PVP is a real test, you get the chance to fight people that are equal to you and is basically the only thing in the game that is competitive. I can kill Baal on hell in full game in seconds without losing any life, whats the fun in that.
With PVP it keeps me interested in trading and magic finding just so i can find perfect gear for my PVPers.
Ok sure there are alot of people who ruin pvp for everyone, but I still wish they keep the option to Hostile someone without them agreeing to it. Somebody said before they should make it impossible to hostle a person 10 lvls below unless they agree to it aswell, that is a great idea. If they remove all hacks, remove town guarding, add a cap on who you can hostile without them agreeing and make it impossible to tppk then i think it will be great.
I still wish they keep the ability for you to hostle people around same lvl or higher without them agreeing. I love it when im baaling and some char will come try to pk everyone and i just pk them back. it throws in a bit of variation and fun into the game.
PVPing is a must and i really wish they don't water it down + please no areanas or prizes. I love just dueling in act1 and using the cracks in the ground and rocks to your advantage.
also sorry for such a long post lol
ps 1 more point in regards to sorbing. I dont care if someone uses 1 wisp or has stacked res but being able to sorb to the point where it actually heals your character is no fun, ruins the pvp game. so I think to limit the amount of sorb% a player is allowed to have is a good idea. let them add whatever sorb gear they want but have it max out at 25% or something along those lines. damage reduction has a limit at 50% so why doesnt sorb?