- MeatHeadMikhail
- Registered User
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Member for 10 years, 2 months, and 3 days
Last active Fri, Apr, 15 2016 23:57:47
- 17 Followers
- 1,520 Total Posts
- 235 Thanks
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Oct 17, 2014MeatHeadMikhail posted a message on Diablofans' "Diablo Builds" UpdateAwesome update, wish blizz would do this on their calculator, but they're too busy fishing for conduits in grifts.Posted in: News
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Sep 21, 2014MeatHeadMikhail posted a message on Tuesday Maintenance Reminder, Seasonal Paragon Calculator, Alkaizer Rank #1 CrusaderPosted in: News
Nah, it's right. 300 season going to 990 > 991 non season sounds right. I'm 671 non season and 271 season and it puts me at 677 (6 levels) non season.Quote from ru aware brahthat paragon chart doesn't seem right after 800 every level is 122.4 mil
say you end the season with paragon 300
which is 626mil so you should get about 5 levels if you've made it over 800 on nonseason but the calculator says you only get 3
626mil/122.4 is 5. What's worse is say you've got paragon 990 on nonseason your 300 seasonal only translate to 1 level. it should still be 5 unless I don't understand. Am I missing something? -
Sep 19, 2014MeatHeadMikhail posted a message on Greater Rift Density Issues, Lord of Bells Achievement, 500 Million Gold/Hour Build, Diablo Fanart Time LapsePosted in: News
The difference is MoJ + TnT is REQUIRED for a successful pet build. Furnace is NOT required for this build, as it doesn't focus on killing elites - that's just a bonus. Also, as previously mentioned, with the same amount of gold find a pet build will not bring in the same amount of gold per hour because the damage spread is not as good.Quote from Fablewynd
Yeah, horses for courses. Not to demean MHM's build, it clearly works. I suppose, for me, Anthony's guides just feel more entertaining to watch since he really gets excited by the game. There just seems to be more enthusiasm there. It's not that hard to put together, however. MoJ+T&T is no harder to find than a nice Furnace (and although Sunder was offered as an alternative, it can't compare to that Furnace for the Elite clear.) Again, horses for courses.Quote from Zero(pS)
I'm inclined to agree with this ^Quote from MeatHeadMikhail
He has a lot more gold find but not nearly raking in the appropriate amount per hour ... because it's a pet build. Swarm/Pestilence/Toxin has a better damage spread than any other skill in the game.
With better gold-find rolls/items, I believe MHM's build would gather more gold/hour. I also believe it's easier to put together the featured build than that Pet-focused one (which has some rare items - MoJ, T&T... SK and TotD, to an extent).
Not to demean that particular build, but I believe it's more interesting featuring something with a specific focus on maximizing gold find, because that can either be a limiting factor for seasonal players looking for perfect rolls and getting into the million+ enchant costs, as well as for players coming back. Or for those who just got the expansion (or who got UEE and want to work towards removing that factor).
His build is just a basic pet build + gold find. This build is specifically optimized for gold find and the xp that goes with it. -
Sep 18, 2014MeatHeadMikhail posted a message on Greater Rift Density Issues, Lord of Bells Achievement, 500 Million Gold/Hour Build, Diablo Fanart Time LapseHe has a lot more gold find but not nearly raking in the appropriate amount per hour ... because it's a pet build. Swarm/Pestilence/Toxin has a better damage spread than any other skill in the game.Posted in: News
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Aug 5, 2014MeatHeadMikhail posted a message on Blue Posts Roundup, Junger Theory TestingPosted in: News
Farming a cache on a strength character and opening it on a dex character will give you items with dex rolls. I think there's a blue post somewhere confirming that. However, there's no confirmation regarding class-specific items in caches (like quivers, sources, etc) or how legendaries are generated. But the other part is easy to test if you're not lazy.Quote from eulynn
I believe this is still a matter of some debate. I know I have heard of people earning caches on their main and stashing them for an alt with a different mainstat and the alt hets useful items.Quote from Drarlor
Isn't the loot of the cubes assigned as you get the item instead of when you open it?
I have also seen people copy characters to PTR with caches, and opening them yields totally different contents on live and PTR- Though you can't really judge based on that, you would think that if the items were, in fact, already determined they would be the same after you copied your character to PTR. -
Aug 5, 2014MeatHeadMikhail posted a message on Blue Posts Roundup, Junger Theory TestingI think people jump to conclusions and start typing before actually watching the videos. As others have pointed out (and myself several times), I just wanted to see if there was any correlation with doing things differently ('the junger way') vs. standard farming. Yes, the sample size is limited, and no I'm not going to post every time I pop 25 caches, but what prompted me to initially do this mini-series were the claims of people finding rorgs left and right, which is simply not the case. I've tried several different ways of doing this, and nothing points to any more legendaries or rorgs from caches, with the only benefit - as others have also noted - being that you get more bounties done in less time so you give up world drop legendaries, mats, gems, etc, for more chances at a rorg due to having a larger number of caches. That's all. Don't read into it too much!Posted in: News
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Check out the run - it came out to 1 Billion XP/Hour. In previous testing I've reached 1.5, so I think 1.25 averaged is realistic. Cathedral 4 is great for consistent farming because it's always a square layout - you just have to figure out what part of the square you're starting in.
http://youtu.be/4zRiKIbmk8k
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The point, again, is to reward players for not playing carelessly.
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Farm a few stacks (you can have as many as 10), then pop into your difficulty of choice and enjoy the huge XP boost. Just don't die.
http://youtu.be/uWELDvU39BE
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No gimmicks, no tricks, just a simple, repeatable clear. There's nothing to fix here. Monster density isn’t special, there aren't any hidden quests or guaranteed chests - just normal demon slaying.
We clocked in at 1.3 Billion XP/Hr. I think 1.5 is doable with a bit better gear and organization (no deaths). Stay tuned as I continue to search for high XP zones that Blizzard won't change tomorrow.
50% Community Event buff + 30% group multiplicative buff + T6 bonus + Hellfire + Ruby = 3078% bonus XP. Enjoy:
http://youtu.be/UIUg_Wcop5g
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XP grinding is going to explode since the 50% multiplicative bonus was announced earlier today. With a full group at T6, I was sitting at 3078%, including a Hellfire ring and Ruby gem. Even though the run was a bit sloppy, it came out to 1bil XP/hour had we moved a tad faster (official count was 954m). The only harder content would be Act 4 Silver Spire farming on T6, but there's not much of a reason to touch that now.
I'm still doing some XP testing at the various Torment difficulties and I hope to have another video soon as I search for the highest sustainable, no-gimmick run. Enjoy:
http://youtu.be/B_io6LoxHjo
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The frost build relies on Mirror Images and Slow Time for permanently slowed mobs with plenty of freezes and stuns, both of which are mandatory in Torment 6 with lower gear if you want to live.
This is a first proof of concept video to show you guys that it can be done and what kind of game mechanics you'll most likely be using. It doesn't require any 2.0 legendaries, so anyone can gear up for this. With certain items like Winter Flurry and Frostburns, this build will become truly OP. I hope to have another video soon after I acquire better gear to do this more efficiently, along with group farming for sick XP.
http://youtu.be/XbI9SjEeFqQ
Enjoy and let me know what you think!
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-MeatHead Mikhail
www.meatheadgaming.com
twitch.tv/meatheadmikhail
youtube.com/meatheadmikhail
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Piggybacking off my earlier video about a high density A3 route, today we grouped up for some semi-organized T5 A3 farming. Keep Depths 2 + Rakkis Crossing backwards comes out to at least 600m/hr, including deaths, backtracking, and unnecessarily long elite kills. With some better gear and organization, 700m/hr at T5 is very doable. Group composition doesn't matter too much, but a Pull Monk or Hurricane WW Barb is highly preferable so AOE can be focused.
http://youtu.be/HeJD2nPDoWE
This is the full run so you guys can see it start to finish without any gimmicks or anything for Blizzard to 'fix'. T5 XP with Ruby gem, Hellfire ring, and a full group is just above 1600%. I hope to be running T6 soon, where above 1b/hr will be the next benchmark. Let me know what you think.
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-MeatHead Mikhail
www.meatheadgaming.com
twitch.tv/meatheadmikhail
youtube.com/meatheadmikhail
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http://youtu.be/MggFUcIGZNc
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-MeatHead Mikhail
www.meatheadgaming.com
twitch.tv/meatheadmikhail
youtube.com/meatheadmikhail
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-MeatHead Mikhail
www.meatheadgaming.com
twitch.tv/meatheadmikhail
youtube.com/meatheadmikhail
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Video is here:http://www.youtube.com/watch?v=9vE5fCvv6I8
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Full recorded stream, including crafting and T1-5 incremental progression can be found here: http://www.twitch.tv/meatheadmikhail/b/505792332
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This is probably going to be my initial build going into 2.0.1. With a bit of tweaking I think I can start in T2 and run at the same pace since T1 is currently overkill.
Let me know what you think. I'm loving 2.0, don't even want to play Live anymore.
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Answer: because you can. A head start is a head start, no matter how small it may seem. Take paragon levels for instance. While P300 is a lot easier to achieve in 2.0, those who start at P300 will still be ahead ... by 300 levels.
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- It was pointed out to me that tomes were in fact getting switched to DE's. Kind of annoying for those who spent time farming DE's, but it's ok. It just means that Common Debris is now the bottleneck.
- The idea behind the video is to maximize your character BETWEEN the time of 2.0 (rumored to be out in less than 2 weeks) and RoS release. Of course if you purchase RoS everything you currently have will be replaced in short order, but that doesn't mean you can't spend the time enjoying the game and getting those account-wide paragon levels quick.