Actually, the calculator is just "almost" correct... there's a glitch in Hellfire on follower calculation. Well, almost doesn't make a difference. The author should fix this... but he's a lazy bum who recently enjoyed leveling up his monk, writing guides, and surfing forums 24/7 more than programming and fixing his stuff at the moment.
So it's yours
Very nice, I appreciate that!
@Diavolo222:
So, your whole point is: "Players should be rich enough to stomp MP7, therefore MP1 is for losers"
I mean for fuck sake 20 mil is what 0.50 freaking cents?
What you call worthless is still lots of gold for many many players. "100m is worthless" is an insult to many people.
~12 million sold copies of the game, 1-3 million active players (depending on what you call "active"), but only a some few thousand on the forums. Maybe you should stop to assume that the forum community equals the average player.
Yeah, 20m is freaking 0.5 cents, but then how many people put real money into the game? Not many. And if you don't, and if you aren't p100 yet or don't farm 24/7 or aren't lucky with drops, 100m is a lot, period.
You're right that 100m Diablo 3 gold is worthless in the real world. So is 100m Monopoly cash or -which you seem to ignore- everything in D3.
Point is, you don't get to 100m that fast unless you either buy it for real cash or spend (a lot) more than 5% of your gaming time on the AH. Can't speak for them, but I bet the majority of players is willing to do neither
Some people get luckier than others. Personally I didn't find anything of value until I was plvl 70, and it was a 50m pair of inna's pants. It took a long time and a lot of work to get my wd to where he is. Unless you play the AH or buy gold, gold is the hardest thing to come by in this game, followed very closely to useful loot drops. I didn't have a budget to buy gear. I played until I found something better, or on some odd stroke of luck saved up enough gold or sold enough 500k items on the AH to afford toilet gear that let me level a bit faster... 100m is still a lot if you are under plvl 80 and have less than stellar gear
Its not an obssesion if it has something plus ( like 100% bonus item drop ) and u do it as fast as lets say MP7-8.Maybe like 5% harder , maybe.If ure farming white mobs u should go MP10 so u get the full bonus.If ure farming essences, by all means MP10 is a waste in the sense that MP9 VOA is like what 20-25% faster and its only like a -3% chance.
Stop bashing people who llike to do MP10 and grow up.Everybody does what suits them.For me , I see no point in MP5-7 since its almost like MP1 to me, meaning I do 1 blinding flash and the pack is dead, and white mobs are all the same in terms of how fast they die.So naturally i'll play on MP10 where I kill stuff almost as fast with 250k unbuffed dps.
It's not an obssesion if u have the gear for it, I sure hope jealous kids like yourself stop saying that.Just cause u are an underachiever doesnt mean other people should be aswell.It's like saying to people in WoW that they have an obssesion to play HC cause its the hardest difficuly only to get a 20 main stat bump on their already awesome trinket.U sir fail so much.
Stop bashing people who llike to do MP10 and grow up.Everybody does what suits them.
When asked not to be so rude towards people who didn't want to buy gold on the RMAH your response was "truth hurts."
When someone says that MP10 is not the most efficient way to farm you get butthurt and whine that people are bashing you.
If you're going to dish it out then you had better be prepared to take it, bub. If you want people to respect your chosen way to play then don't shit on how other people choose to play, including purchasing gold.
Not sure id waste my time farming anything under mp10, i melt mp10 elite in 10-15 seconds. Then again i have 400k dps with battlerage lol. So op your question is easy to answer, if you have the gear do MP10. But i really mean have the gear, not hit 100k dps full buffed and think you are ready. Things are gona die slow.
MP 10 is for flippers or credit card warriors. It also shows how bad D3 in terms of damage balance.
The gap of DPS is not balanced. I mean seriously... 30, 000 dps to 300 000 dps?
Sorry, but thats broken and blizzard should have closed that gap prior to release. The best gear in the game should only give you maybe 20 000 to 30 000 dps over average geared players. Kind of like D2.
The game is fun when boss/pack fights last a few mins and the treat of death is present.
Nothing like playing with similar DPS players and then some credit card kid comes in with 300 000 dps and wipes the scren clean one shotting everything. You may think its cool... But i think its boring.
MP 10 is for flippers or credit card warriors. It also shows how bad D3 in terms of damage balance.
The gap of DPS is not balanced. I mean seriously... 30, 000 dps to 300 000 dps?
Sorry, but thats broken and blizzard should have closed that gap prior to release. The best gear in the game should only give you maybe 20 000 to 30 000 dps over average geared players. Kind of like D2.
The game is fun when boss/pack fights last a few mins and the treat of death is present.
Nothing like playing with similar DPS players and then some credit card kid comes in with 300 000 dps and wipes the scren clean one shotting everything. You may think its cool... But i think its boring.
Played the only functional part of the game for a while (flipping the AH). Sad but its the truth lol.
I may be one of the few people left who feel this way, but to be honest, I see MP10 as the mountain to conquer. I've killed ubers solo, I've made Hellfire Rings. I want to build my characters strong enough to handle MP10. That's a long term goal.
I don't use the AH to upgrade anymore, gave that up many months ago and it was the best decision I could've made. I rely on only found and crafted gear, and right now, my Monk can handle MP6 pretty easily, MP7 and 8 start to get hard, and MP9 and 10, I haven't reached yet (though with one Monk build I tossed around, I did do a really brief Weeping Hollow run and didn't die through 2 elite packs...took forever to kill them, but it's a start). When the game launched, I was absolutely NOT one of the people that rushed to Inferno at light speed to see what the fabled impossible difficulty was like, though from what I remember, it was fairly split...
Half the playerbase thought Inferno was literally impossible, with the Invulnerable minions affix, health regen elites, etc. The other half pretty much thought Inferno was desperately easy, and were bored within a month. Any major aspect of play stick out as obvious for anyone else?
To your point about upgrades...as any player/character gets farther along in the game, upgrades become harder and harder to find. It's a fact of life in most games. The reason I love the Paragon system is that by giving a character steady increases in Magic Find, it empowers me to farm better because I'm getting better items. Maybe stronger affixes and stats aren't guaranteed, but I'm at least getting higher end items that can change a lot.
I'd bought a CM set for my Wizard last year, and since FINDING my Chantodo's Set, two Tal Rasha pieces, and my Storm Crow, as well as playing with different build choices? I've since pawned the stuff I bought and my Wizard can handle MP5 pretty nicely. MP10 is still far off for him, but it's all a work in progress. My Monk is now Plvl 62, and I'm glad I've earned the ability to see at least one legendary or set item pretty much every time I sit down and farm with him.
To your question, OP, about what the reason could be to do MP10? Like I said, for me, it's a long term goal that I'm having a blast working toward. Every legendary or set item that drops could be a big boost that allows one of my character classes to move up. As for some other posters' points about the scaling between MP7 and MP10, I think that was done on purpose. MP10 was intended when it was patched in to be the highest peak. It wasn't meant to be unscalable, but it was likely intended to be what they intended Inferno to be originally. Deadly, difficult, rough, but all in all, a struggle...not impossible, but a struggle.
I can absolutely agree with others that the reward for doing MP10 is likely not equal to the difficulty. Like I said, I'm running on found and crafted gear, and it may be another 6 months to a year before I can handle MP10 on my strongest character(s) safely, without dying and killing efficiently.
But it's a long term goal. OP, if you paid 700 million (however many cents of real money that equals), congratulations...you've officially won the game, :-) Right now, there isn't anything harder than MP10, and if you can handle that safely and melt elites, then bravo, you're done.
That's why I'm taking my time and working at it. I love Diablo 3 and I want to spend hundreds of hours total on it, just like I did with Diablo 2. Maybe it's harder to get upgrades, maybe itemization needs work, agreed. In the meantime, I'm steadily finding interesting items, my stash is getting packed full, and my characters are looking better with each week.
I'll conquer MP10 in due time, and when I'm at a point where I have a build I love, a character that's well put together, and gear that's kick ass, I'll likely post in some forum and brag about it, because I'll have felt like I earned it.
If you haven't already, OP, you may want to look into Hardcore. Better yet...AH-Free Hardcore. You want something to brag about, that's it. My AH-Free HC Wizard just killed Normal Diablo last week, and making good progress at level 34. Love reliving the whole game over with fresh eyes and better perspective.
anyone with a decent EHP/lifesteal/loh can do mp10. trash will disappear even with lower than 100k dps, it's those elites/champs that sucks in that level.
also, aren't mp10 players stuck with one map and repeat? like kdl2, repeat?
2) This is a bit off-topic, but may I ask what stats you got such that 500m were enough to get your monk MP10 ready? I'm in the same boat, switched to monk but I'm struggling a bit as to what he needs to go from MP7 (where I'm now at) to the higher levels.
I would like to point out that I probably spent about 700 million TOTAL, but that's because I bought a few things that didn't work out exactly too well. Also, MP10 is possible, but it's not something I'm able to farm with ease. A difficult elite/rare pack will melt my face off. MP8 on the other hand, is very easy for me to handle. MP9 is also pretty easy, although I will die a little bit more then MP8.
EDIT: MP9, and MP10 I change to the dodge mantra with the extra armor.
Dont want to be mean or something but did you spend your millions by just crafting shoulders & wrists or those things that didn't work out well cost like 200-300 mil each?
I mean your gear is really weak. Did a quick PC:
Head - 10 mil
chest - 7 mil
boots - 7 mil
nat's ring - ~8mil
unity ~7 mil
pants < 1 mil
I went back in my history, here is what my gear cost me. I was off a little in my initial estimate, I only spent roughly 471 million gold to buy gear for my character.
1 million for helm (this was bought a LONG time ago, the money used wasn't bought from the AH)
2.3 million for pants (this was bought a LONG time ago, the money used wasn't bought from the AH)
46 million for 2 100% crit gems
20.3 million for 3 vit gems 15 million for chest 16.8 million for belt 55 million for unity ring
19 million for boots
125 million for MH sword
110 million for offhand WKL
10 million for nat ring
--NOT USED (but spent money on it)--
15 million for neck
41 million for a ring
38 million for other WKL
15 million for axe
Also I have crafted neck, shoulder, gloves, and bracers. So lets add another 10 million to that total for all of those combined.
MP10 is the current "end" game. If you can stomp MP10, you're in the "end" game phase. Nothing left to kill but slaughter the most difficult content around. MP10 elites. MP10 ubers. MP10 bosses, etc. No loot besides billions worth can upgrade you. Nothing but crafts have the chance outside miracle drops and/or AH camping.
If you want to rush to "end" game content, feel free to gear up with whatever means necessary and farm it. You may or may not get bored. I'm not and I've been doing MP10 since the end of last year. I try not to use the RMAH when possible (rely on flipping high-end gear), but if I see a worthwhile upgrade, I'll pull the trigger. It's a different story if you're already farming MP10 and you just want to min/max your character to see how much faster you can kill things and how many more hits you can take.
But if you want to feel any sort of progression whatsoever, stick with lower MPs and work your way up over time. I still play mid-MPs whenever I'm building my alternate characters. By no means are any of them on the same tier of gear as my wizard (my monk is closing in, but that was with funds I built up with my wizard).
So ask yourself this question: do you want to rush to the end? MP10 is great for bonus item drops, but that's only if it doesn't take you an eternity to kill one Extra Health elite pack or even normal mobs. General trash mobs should not take more than 1-3 seconds to kill (higher HP mobs like Demonic Tremors, Savage Beasts, etc. maybe 5ish seconds) and elites should be down in 20-30 seconds on average. Then you should freely farm MP10 if you want "efficiency" in terms of legendary/set farming or DE farming.
And ask: do you want the extra challenge? MP7-8 tickles me and MP9 is more or less a personal sweetspot, but MP10 at least poses some risks for me and the threat of dying is there. That makes it fun.
All of this is solo. It's still better to do low-mid MP levels where you can one-shot everything for fast XP. For multiplayer, high MP XP is great if you can gather a full party that's capable of fully syncing together and wipe even the worst elites in seconds (e.g. SNS wizard + Cyclone/EP monk + 2x heavy DPS such as CoB WD or Archon wizard).
That's why I'm taking my time and working at it. I love Diablo 3 and I want to spend hundreds of hours total on it, just like I did with Diablo 2. Maybe it's harder to get upgrades, maybe itemization needs work, agreed. In the meantime, I'm steadily finding interesting items, my stash is getting packed full, and my characters are looking better with each week.
This is a great attitude towards the game imo.
I'm unable to play this way, because self-found upgrades are soo rare and there's always this AH-carrot right in my face. Adding insult to injury, Blizz stated once that they intentionally adjusted the drop rate because of the AH (eg you find less, because you can get stuff from the AH).
I also consider the fact, that you could just spend 5 bucks on the game and be done with it, quite sad. I mean, what's the point? Instead of those hundreds of hours of -supposed to be- fun, you pay a small fee and don't have to play anymore. Odds of ever "accomplishing" something are gone, no drop in years will ever be as great as your 5$ starting package
So it's yours
Very nice, I appreciate that!
@Diavolo222:
So, your whole point is: "Players should be rich enough to stomp MP7, therefore MP1 is for losers"
http://eu.battle.net/d3/en/profile/Sol77-2972/hero/66110450
What you call worthless is still lots of gold for many many players. "100m is worthless" is an insult to many people.
~12 million sold copies of the game, 1-3 million active players (depending on what you call "active"), but only a some few thousand on the forums. Maybe you should stop to assume that the forum community equals the average player.
Yeah, 20m is freaking 0.5 cents, but then how many people put real money into the game? Not many. And if you don't, and if you aren't p100 yet or don't farm 24/7 or aren't lucky with drops, 100m is a lot, period.
Fact , u said u have active people ( IN PATCH 1.0.8 ) and that 100 mil si a LOT A FUCKING LOT ( go back to Fact number 1 and to the 20mil version )
Fact : 0.5 cents is nothing
Fact : You're mentality of 24/7 farming = 100 mil, is insulting to anyone's intelligence
Fact : Lucky = 2 bill . Some work put in the game = 100mil, which your "friends" prolly havent put
You're right that 100m Diablo 3 gold is worthless in the real world. So is 100m Monopoly cash or -which you seem to ignore- everything in D3.
Point is, you don't get to 100m that fast unless you either buy it for real cash or spend (a lot) more than 5% of your gaming time on the AH. Can't speak for them, but I bet the majority of players is willing to do neither
http://eu.battle.net/d3/en/profile/Sol77-2972/hero/66110450
Stop bashing people who llike to do MP10 and grow up.Everybody does what suits them.For me , I see no point in MP5-7 since its almost like MP1 to me, meaning I do 1 blinding flash and the pack is dead, and white mobs are all the same in terms of how fast they die.So naturally i'll play on MP10 where I kill stuff almost as fast with 250k unbuffed dps.
It's not an obssesion if u have the gear for it, I sure hope jealous kids like yourself stop saying that.Just cause u are an underachiever doesnt mean other people should be aswell.It's like saying to people in WoW that they have an obssesion to play HC cause its the hardest difficuly only to get a 20 main stat bump on their already awesome trinket.U sir fail so much.
When asked not to be so rude towards people who didn't want to buy gold on the RMAH your response was "truth hurts."
When someone says that MP10 is not the most efficient way to farm you get butthurt and whine that people are bashing you.
If you're going to dish it out then you had better be prepared to take it, bub. If you want people to respect your chosen way to play then don't shit on how other people choose to play, including purchasing gold.
The gap of DPS is not balanced. I mean seriously... 30, 000 dps to 300 000 dps?
Sorry, but thats broken and blizzard should have closed that gap prior to release. The best gear in the game should only give you maybe 20 000 to 30 000 dps over average geared players. Kind of like D2.
The game is fun when boss/pack fights last a few mins and the treat of death is present.
Nothing like playing with similar DPS players and then some credit card kid comes in with 300 000 dps and wipes the scren clean one shotting everything. You may think its cool... But i think its boring.
Played the only functional part of the game for a while (flipping the AH). Sad but its the truth lol.
I don't use the AH to upgrade anymore, gave that up many months ago and it was the best decision I could've made. I rely on only found and crafted gear, and right now, my Monk can handle MP6 pretty easily, MP7 and 8 start to get hard, and MP9 and 10, I haven't reached yet (though with one Monk build I tossed around, I did do a really brief Weeping Hollow run and didn't die through 2 elite packs...took forever to kill them, but it's a start). When the game launched, I was absolutely NOT one of the people that rushed to Inferno at light speed to see what the fabled impossible difficulty was like, though from what I remember, it was fairly split...
Half the playerbase thought Inferno was literally impossible, with the Invulnerable minions affix, health regen elites, etc. The other half pretty much thought Inferno was desperately easy, and were bored within a month. Any major aspect of play stick out as obvious for anyone else?
To your point about upgrades...as any player/character gets farther along in the game, upgrades become harder and harder to find. It's a fact of life in most games. The reason I love the Paragon system is that by giving a character steady increases in Magic Find, it empowers me to farm better because I'm getting better items. Maybe stronger affixes and stats aren't guaranteed, but I'm at least getting higher end items that can change a lot.
I'd bought a CM set for my Wizard last year, and since FINDING my Chantodo's Set, two Tal Rasha pieces, and my Storm Crow, as well as playing with different build choices? I've since pawned the stuff I bought and my Wizard can handle MP5 pretty nicely. MP10 is still far off for him, but it's all a work in progress. My Monk is now Plvl 62, and I'm glad I've earned the ability to see at least one legendary or set item pretty much every time I sit down and farm with him.
To your question, OP, about what the reason could be to do MP10? Like I said, for me, it's a long term goal that I'm having a blast working toward. Every legendary or set item that drops could be a big boost that allows one of my character classes to move up. As for some other posters' points about the scaling between MP7 and MP10, I think that was done on purpose. MP10 was intended when it was patched in to be the highest peak. It wasn't meant to be unscalable, but it was likely intended to be what they intended Inferno to be originally. Deadly, difficult, rough, but all in all, a struggle...not impossible, but a struggle.
I can absolutely agree with others that the reward for doing MP10 is likely not equal to the difficulty. Like I said, I'm running on found and crafted gear, and it may be another 6 months to a year before I can handle MP10 on my strongest character(s) safely, without dying and killing efficiently.
But it's a long term goal. OP, if you paid 700 million (however many cents of real money that equals), congratulations...you've officially won the game, :-) Right now, there isn't anything harder than MP10, and if you can handle that safely and melt elites, then bravo, you're done.
That's why I'm taking my time and working at it. I love Diablo 3 and I want to spend hundreds of hours total on it, just like I did with Diablo 2. Maybe it's harder to get upgrades, maybe itemization needs work, agreed. In the meantime, I'm steadily finding interesting items, my stash is getting packed full, and my characters are looking better with each week.
I'll conquer MP10 in due time, and when I'm at a point where I have a build I love, a character that's well put together, and gear that's kick ass, I'll likely post in some forum and brag about it, because I'll have felt like I earned it.
If you haven't already, OP, you may want to look into Hardcore. Better yet...AH-Free Hardcore. You want something to brag about, that's it. My AH-Free HC Wizard just killed Normal Diablo last week, and making good progress at level 34. Love reliving the whole game over with fresh eyes and better perspective.
Why else did you buy the gear ?
http://eu.battle.net/d3/en/profile/Twoflower-2131/hero/47336841
also, aren't mp10 players stuck with one map and repeat? like kdl2, repeat?
http://us.battle.net/d3/en/profile/ChrisComley-1261/hero/12464
I went back in my history, here is what my gear cost me. I was off a little in my initial estimate, I only spent roughly 471 million gold to buy gear for my character.
1 million for helm (this was bought a LONG time ago, the money used wasn't bought from the AH)
2.3 million for pants (this was bought a LONG time ago, the money used wasn't bought from the AH)
46 million for 2 100% crit gems
20.3 million for 3 vit gems
15 million for chest
16.8 million for belt
55 million for unity ring
19 million for boots
125 million for MH sword
110 million for offhand WKL
10 million for nat ring
--NOT USED (but spent money on it)--
15 million for neck
41 million for a ring
38 million for other WKL
15 million for axe
Also I have crafted neck, shoulder, gloves, and bracers. So lets add another 10 million to that total for all of those combined.
MP10 is the current "end" game. If you can stomp MP10, you're in the "end" game phase. Nothing left to kill but slaughter the most difficult content around. MP10 elites. MP10 ubers. MP10 bosses, etc. No loot besides billions worth can upgrade you. Nothing but crafts have the chance outside miracle drops and/or AH camping.
If you want to rush to "end" game content, feel free to gear up with whatever means necessary and farm it. You may or may not get bored. I'm not and I've been doing MP10 since the end of last year. I try not to use the RMAH when possible (rely on flipping high-end gear), but if I see a worthwhile upgrade, I'll pull the trigger. It's a different story if you're already farming MP10 and you just want to min/max your character to see how much faster you can kill things and how many more hits you can take.
But if you want to feel any sort of progression whatsoever, stick with lower MPs and work your way up over time. I still play mid-MPs whenever I'm building my alternate characters. By no means are any of them on the same tier of gear as my wizard (my monk is closing in, but that was with funds I built up with my wizard).
So ask yourself this question: do you want to rush to the end? MP10 is great for bonus item drops, but that's only if it doesn't take you an eternity to kill one Extra Health elite pack or even normal mobs. General trash mobs should not take more than 1-3 seconds to kill (higher HP mobs like Demonic Tremors, Savage Beasts, etc. maybe 5ish seconds) and elites should be down in 20-30 seconds on average. Then you should freely farm MP10 if you want "efficiency" in terms of legendary/set farming or DE farming.
And ask: do you want the extra challenge? MP7-8 tickles me and MP9 is more or less a personal sweetspot, but MP10 at least poses some risks for me and the threat of dying is there. That makes it fun.
All of this is solo. It's still better to do low-mid MP levels where you can one-shot everything for fast XP. For multiplayer, high MP XP is great if you can gather a full party that's capable of fully syncing together and wipe even the worst elites in seconds (e.g. SNS wizard + Cyclone/EP monk + 2x heavy DPS such as CoB WD or Archon wizard).
Armory | YouTube | Twitter | Clan Site
This is a great attitude towards the game imo.
I'm unable to play this way, because self-found upgrades are soo rare and there's always this AH-carrot right in my face. Adding insult to injury, Blizz stated once that they intentionally adjusted the drop rate because of the AH (eg you find less, because you can get stuff from the AH).
I also consider the fact, that you could just spend 5 bucks on the game and be done with it, quite sad. I mean, what's the point? Instead of those hundreds of hours of -supposed to be- fun, you pay a small fee and don't have to play anymore. Odds of ever "accomplishing" something are gone, no drop in years will ever be as great as your 5$ starting package
http://eu.battle.net/d3/en/profile/Sol77-2972/hero/66110450