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    posted a message on Any Reason for MP10?
    Quote from VTurth

    MP 10 is for flippers or credit card warriors. It also shows how bad D3 in terms of damage balance.


    The gap of DPS is not balanced. I mean seriously... 30, 000 dps to 300 000 dps?

    Sorry, but thats broken and blizzard should have closed that gap prior to release. The best gear in the game should only give you maybe 20 000 to 30 000 dps over average geared players. Kind of like D2.

    The game is fun when boss/pack fights last a few mins and the treat of death is present.

    Nothing like playing with similar DPS players and then some credit card kid comes in with 300 000 dps and wipes the scren clean one shotting everything. You may think its cool... But i think its boring.

    Played the only functional part of the game for a while (flipping the AH). Sad but its the truth lol.
    Posted in: Diablo III General Discussion
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    posted a message on Any Reason for MP10?
    Not sure id waste my time farming anything under mp10, i melt mp10 elite in 10-15 seconds. Then again i have 400k dps with battlerage lol. So op your question is easy to answer, if you have the gear do MP10. But i really mean have the gear, not hit 100k dps full buffed and think you are ready. Things are gona die slow.
    Posted in: Diablo III General Discussion
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    posted a message on Main/Offhand Weapon Choices
    EF should always, always be your offhand. At the highest possible level of HotA, Throw barb and Double tornado, dual weild Rare AXE/MACE + EF is the top possibility. Skorn is a cheap alternative to be a few steps under perfection. EF needs to always be your off hand, it reduce your chance to fear and the important attack speed bonus is offered to your main hand weapon, a weapon which has the possibility to have more raw damage then a EF. A 1300/1400 rare Axe or Mace with crit damage + socket is possible, a EF not so much. It is better to boost a very strong Main hand with your EF then to bet your main hand damage on EF.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on upgrade advice? HOA BARB
    You have to drop some of that armor and res, you are even running warcry. Im currently running with 400 resist and 6500 armor unbuffed. MP10 is very easy, but because my dps is very high my life leech and rend helps me survive anything. Your build is also entirelly too defensive. Ignore pain, superstition and nerve of steal shouldnt be needed, especially with your current resist. Switch cleave for bash, punish, youll be bashing often to keep fury at top for the crit chance increase and this will increase your hota damage. Change the insanity rune to thrive on chaos, with any good crit youll have good uptime as HotA because you spam alot. Id also suggest dropping smash rune for thunderstrike except for uber bosses. The damage loss is not that significant but thunderstrike has a larger radius to hit more target and proc more fury.. which bring me to the last point, you need battle rage into the fray badly.

    The biggest gear upgrade you can do is drop IK sets. Start crafting gloves and bracers asap. The more your dps upgrades the least ammount of life steel youll need. Drop the belt for witching hours. Skorn is a good starting weapon. Once you get more budget, drop skorn and go for a 1200+1300 dps main hand with a socket, str and cd. Have a 1200+ dps EF with socket in offhand (you want the + weapon speed from EF, it stacks to your main hand as well) That should all help you reach the 200k dps unbuffed. After that point you can survive entirely on the 3% from bloodlust passive and not require % ll from gear.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on WTF is it with all the "party build" threads lately?
    Instead of thinking about how ineffective their build would be for solo, look at how effective it is in a party.

    Thats the problem their build would not. There is no true party build that is effective in this game, at least not one that cut all ties with a regular all purpose build of said class. This is not a role rpg, there is no support, healer, tank, etc. Everyone deals damage and offer support. If you downgrade your surviability or damage to offer any of these thing, you are making things worse for the team, not better. Should i take a tanking barb with 50 dps because he can vaccum the mobs or a 300k dps archon wizard? The answer is the wizard, as much as pulling the mob is cool, the barb will make it 6 time longer to kill elite packs and bosses.

    Same goes for any classes, you cannot be support if you dont pull any dps or have paper wet surviability and die alot on high MP. The funny part in this thread is that people point out to party build and only mention stuff like barb giving shout, cyclone strike, cm wizard. News flash these are common all purpose build that everyone use, cyclone strike is very good damage on its own you can use it solo. CM is the best high mp build for wizard, solo or not. There is no viable support builds, not one that you cannot use solo, not one.
    Posted in: Diablo III General Discussion
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    posted a message on Restriction to MP levels
    Quote from Zeyk23

    Quote from Turtel

    The only restriction that would work at least to an extend, would be that players would only be allowed to join public games on same or lower MP as they finished solo. The difficulty 'unlocking' could be act based (need to complete whole act start to finish solo) or otherwise. No other restriction method i can think of does any good.


    edit: which is what the OP suggested i read now

    Not only is this very inconvenient, but you don't need to be able to clear it solo to do well in co-op. Playing at +1 or even +2 of your solo MP is not a bad idea considering how much easier multiplayer is.

    Its only locking you down from public game, not mp10 all togheter. Its a sound idea, if you really wanna pub mp10 youll put the small effort in doing it solo. If its too hard, chance are you are slowing down others in mp10.
    Posted in: Diablo III General Discussion
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    posted a message on Restriction to MP levels
    Quote from Wakei

    DPS restrictions and other kinds won't work... what if you actually have a super good tank, meaning insane EHP and low DPS, but he does the job of keeping the monsters of your back... he can't play over mp5, same goes for the insane CM wizz with low DPS but good at playing...

    ilvl restrictions is a no-brainer, the ilvl system in diablo is not the same as in WoW.

    Restrict by timeplayed/elitekills/achievements/whatever won't work either... maybe i just started a new character, spend 500 euro and super geared him, and i know how to play cause this is my second character of that class (sounds stupid, but some people might do something like that)... Restrictions will never work in any scenario, so you have to just find people you like to play with and take it from there, public games are and always will be the place noobs go to leech items/xp/hellfire ring mats/keys, just don't help them and eventually they will get tired and pay people to carry them.

    EDIT:
    My DH has 250 resist, 35k health and 250k dps, i can farm mp8, but a restriction system prolly wouldn't let me in a public game.
    My WD had 120k dps, 700 resist and 25k hp at one point and i managed to play on high mp's aswell.
    Not to mention some classes can spec purely for support/buffs and just focus only on staying alive, what about them ?

    No class can spec for support and do mp10 without slowing down everyone else. Theres no such a thing as a tank or tanking, this is not world of warcraft everybody can tank. 100k dps is reasonably low demand for mp10 and so it 400 resist. Your DH would get one shot by about anything on mp10 even during shadow power gloom. If you take more then a minute to kill an mp10 pack solo or die in one shot, you should simply not be there, its just logic. 100k dps as a CM wizard is a 20 million budget, again really not asking for much, its MP10. You dont need to farm it. Farm it solo if you think you can, otherwise pub on mp6-7.

    Quote from Turtel

    The only restriction that would work at least to an extend, would be that players would only be allowed to join public games on same or lower MP as they finished solo. The difficulty 'unlocking' could be act based (need to complete whole act start to finish solo) or otherwise. No other restriction method i can think of does any good.

    That could work, but it has to be that specific character only and solo only.
    Posted in: Diablo III General Discussion
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    posted a message on Restriction to MP levels
    Need to have dps and resist restriction to higher mp for sure. Last night we had a guy come to mp10 with 17k hp and 5k dps, we told him he was clearly not ready for mp10. He wouldnt leave, we ultimatly had to kick him, because he wouldnt listen to us.

    Mp10 should be minimum 100k dps and 400 resist, that is reasonably low. If you dont have at least that you are wasting your time and everyone else on mp10, sometime you have to think if you are having an impact on other players game as well. I made a new monk, im not gona jump on mp10 to get carried.
    Posted in: Diablo III General Discussion
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    posted a message on Support a Rollback? Vote here.
    They already officially said no roll backs, for some people its really hard to get the message?
    Posted in: Diablo III General Discussion
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    posted a message on A very hot czech girl stream :D
    Some men are downright desperate, some women are downright retarded objectified asswipes. That thing is a good exemple, theres that camsite a friend showed me to have a good laugh(to be honest it was more depressing then funny), women would take off their tops or dance naked and shit from all over the world for money tips. Except its next to nothing, women taking off their tops for 50 cent. Take off your top twice you might be able to buy a pack of gum!! Couldnt believe what i saw, find a minimal wage job for fuck sake, instead of scraping the buttom of the bucket for 50 cent tips by flopping around naked. Some of them made as little as 3-5 bucks all day lol. Then theres always all the men chatting with the cam whore: OMG can i be your boy friend, call me heres my number!!! No dumbass shes in here for your 50 cent tips not to make a boyfriend.
    Posted in: Diablo III General Discussion
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    posted a message on Demon Hunter E-DPS -- Blizzard Take Action --
    That change is pretty funny for pvp. I was already pretty much invincible in my 200k HP set and the 2%. Though its pretty much impossible to kill anything but DH and wizard with it because my damage is only 140k. Now im just gona be able to drop all my life regen and survive only on the 4% passive, 8000 life per second, yes plz.

    You guys got to remember though Brawling is pretty much pointless and crap at this point. We already know what will be pvp, if it is ever released. Its going to be some form of DOTA. In such a game balance is alot less obivious. Mabye you cant solo kill a 200hp barb, but mabye you can push and farm a lane quicker then he will. You can solo some mobs quicker, gain more rewards, etc, depends on how it will all work. Its pretty clear that it wont be kill the enemy hero with no objectives, they scrapped it because of exactly what you see in brawling.

    Was it a necessary change, no. Got to remember its a team buff that stacks with your own 2% passive though. 6% life per sec for you if you get barb on your team. Does it matter not really at this point in time.

    Id say at this point they only care about pve. DH with sentry and passive also gets the 4%. Team up with a barb and you have 8%! Thats starting to be alot of regen.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Another one bites the dust (Im uninstalling)
    Quote from shaggy

    You're right! They're not running a fucking charity. Get over it.

    Yep, simply got to make sure never to buy anything on promises. First and last time for everything.
    Posted in: Diablo III General Discussion
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    posted a message on Another one bites the dust (Im uninstalling)
    Quote from Kamisei2400

    Where does it say on the box "Matchmaking PVP to be realsed shortly after release" or similar? Because I don't see it while I'm looking at it now. Maybe you ought to refresh your own memory if it's your memory of a box, as I have this particular box since release myself and it never said pvp was to be released soon after.

    And I doubt goblins switched my box or erased the text.

    Fine was being dramatic, they said it all over the place including their own forums and on public interviews.

    -Matchmaking
    -PVP progression
    -PVP achivements
    -Team pvp

    How many of these do we have since those statements (none). The game is dragging its feet, not gona bother continuing this is not even my thread. The op has legitimate view and hes not the only one. Blizzard is not doing you a public service.
    Posted in: Diablo III General Discussion
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    posted a message on Another one bites the dust (Im uninstalling)
    Quote from Tralfamadore

    Quote from Starburst

    I understand the OP somewhat, D3 team has been the most unreliable blizzard team to date, thats very, very hard to do. Sure Itemisation is gona be in 1.0.9...... when is 1.0.9 you dont have a clue. This game will soon be out for a FULL YEAR. Remember that sweet thing on the box: Matchmaking PVP to be realsed shortly after release....... 1 YEAR. They can repeat until their face is blue, that they are slower to update then pretty much everyone else ever because of quality, but that argument falls right on its ass, it didnt stop them from releasing D3 in that state missing most of its feature. Where was that quality? why was the released rushed? $$$$$$$$. Quality didnt mean shit when money was on the line, thats for sure.

    We need to stop predenting like they are doing us a flower fixing the game or someshit. They took a huge dump on fans and are in the process of slowly cleaning us up over a year. Its not the same thing at all.

    I feel the need to ask this question after reading this post. How long did it take you to get to Paragon Level 56?

    Pretty slow its the only character i play. All i do is mp10 xp/legendary rush when i got the time, well since the pragaon system really, i dont have much friends left that would bother farming for anything. 175h played on the barb.
    Posted in: Diablo III General Discussion
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    posted a message on Another one bites the dust (Im uninstalling)
    I understand the OP somewhat, D3 team has been the most unreliable blizzard team to date, thats very, very hard to do. Sure Itemisation is gona be in 1.0.9...... when is 1.0.9 you dont have a clue. This game will soon be out for a FULL YEAR. Remember that sweet thing on the box: Matchmaking PVP to be realsed shortly after release....... 1 YEAR. They can repeat until their face is blue, that they are slower to update then pretty much everyone else ever because of quality, but that argument falls right on its ass, it didnt stop them from releasing D3 in that state missing most of its feature. Where was that quality? why was the released rushed? $$$$$$$$. Quality didnt mean shit when money was on the line, thats for sure.

    We need to stop predenting like they are doing us a flower fixing the game or someshit. They took a huge dump on fans and are in the process of slowly cleaning us up over a year. Its not the same thing at all.
    Posted in: Diablo III General Discussion
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