Wow, this news is a kick in the proverbial nuts. I hated the Barbarian and thought he was the lamest class ever. I preferred the standard warrior to medieval Hulk. Seriously, the Paladin would have made a better choice. Not because of skills or looks, but because for Christ's sake, this is a game about hell and pure unadulterated evil. What do paladins fight?
Wow, lamest decision ever.
I hope some of the other classes can fix this gap, because already two of the five characters are lame as shit. In D2 all the characters were cool, even if I didn't particularly like their style. The reason: balance. Everyone got something they liked. Even the barbarian, which I hate, felt like it had a place in D2. Now, we get two crappy characters, one of which has almost no appeal (here's looking at you, witchy).
On the plus side, the game looks amazing. I have no problem with the art. So I can watch two crappy characters chop their way through this amazing world, and, hopefully, story.
Edit: I love the idea of new characters, so don't flame me on that score. I hold out hope that the last three will be more appealing. My problem in this case is why they would choose that idiot character to return out of all the possibilities, particularly when the Paladin is the class that best fits in any notion of the Diablo game world.
New is good New is very good hehehe yes indeed.^_^
I'm guessing a blackgaurd will be one of the new classes. hes my fav come on blacky! bring the darkness melee in come on blacky :cool:
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"I Do not Consider myself to do Justice, But I Do not conside myself to do Evil Either."
I feel that blizz should include an ArchAngel as a class.
That would be so cool to play.
A sort of consolation for taking away the paladin and sorceress
I'm on the boat of hoping they create a class that utilizes a 'full plate' armor style. Of course it doesn't have to be a paladin and at this point we know it won't be. It could be lighter themed or darker themed it doesn't matter to me as much as the art style. Like somebody before me said, it would be a good contrast to the other melee class, the barbarian--a class that focus's on high martial skill and finesse over pure brute force.
To bad we won't know for 1+ year as the other melee is probably the least finished of the 5 classes.
It seems to me that the Paladin class is amongst the most most popular - so it is beyond me why the class is not returning... If there are game balance issues - surely this can be overcome without trashing the class completely?
In the final analysis, though - it is true that some people like playing 'dark' character - even having 'evil' plot options...
But I think most people prefer the side of 'light' - as traditionally depicted... Many of these people would love to play the Paladin class...
But if despite all this the Paladin class doesn't make it - there should be options to play on the side of 'light' - at least have the class choices I would think - perhaps including an 'Angelic' class?
More later - there's still plenty of time for us to have input in this process.
Hopefully they will make the Barbarian have more moves, which will make him a little better. I am used to the Barbarian, because I usually go into monsters with dual swords. I usually die to, but it is fun going blades first into twenty monsters.:D
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Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings.
I can't believe that argument is still running. The reason they brought back the Barbarian was that he had alot of room for improvement. Notice how the only skills that were returned for him were the Battle Cry and Whirlwind... that's as many skills as the witch doctor had from the necromancer. The barb will be very different from the one we used to know. Another reason they brought him back is that they had to bring a class which focuses on physical melee attacks... don't say it's not a good reason because it is. EVERY rpg game that I know of have that kind of class... if they had his name changed to 'Warrior' would that make you feel better?
Another thing is the argument of leaving behind other classes... especially Necromancer. When they say there wasn't alot of room for improvement, it means we would get almost the same class from Diablo 2 with the same skills... if you wanna play a necro, play Diablo 2. Diablo 3 is not a remake of Diablo 2 with improved graphics.
Seriously guys. I don't get it. Is it so hard to understand? Is it really worth turning tables for? I'm trying to understand you guys and I just don't get what am I missing here!?
necromancer, barbarian, amazon, sorceress and paladin all have room for improvement in that order.
every class has room for improvement, for blizzard to conclude that one class is finished and doesn't need improvement is a sign that blizzard either didn't really examine that class, or blizzard has another reason for not including that class but doesn't want to make it officiially known at this point.
barbarian class returning. it should have been paladin if any class where to return. in a world of unholy demons, who else would return except the holy paladin?
perhaps the classes have changed after twenty years have passed.
perhaps the storyline of D3 influences these class decisions.
has Pandemonium Fortress fallen and the paladins scattered across the heavens?
i expect the story will explain what has happened and provide insight into these changes.
What's all that whining about the paladin, people are already going nut about the graphics supposedly being wowish do we really need the paladin back as a class. It may have been a popular class in D2 but it's D3 we're talking about and we need new popular classes lol.
The Barb returned mostly because lorewise he got ties with the Worldstone and because his people are still somewhat in touch with their Nephalic powers (As demonstrated by skills like Warcries, Hammer of the Ancient, Seismic Slam, etc.) and all this make a good plot device. Mark my words, the new class fighting for the light won't come from the Zakarum Church.
Mark my words, the new class fighting for the light won't come from the Zakarum Church.
Kind of weird since the only ones who fight for the Light are the Zakarum. Multiple times in Diablo lore does it speak of Inquisitors, yet we have not seen them.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
What's all that whining about the paladin, people are already going nut about the graphics supposedly being wowish do we really need the paladin back as a class.
I think that people are emotionally attached to their hammerdins, smiters, zealers, fohers, and auradins. I'm glad that the Paladin isn't returning, the way he was used in multi-player was just pathetic.
That's right. I dissed your Paladins!
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It's the decisions you make when you have no time to make them that define who you are.
Kind of weird since the only ones who fight for the Light are the Zakarum. Multiple times in Diablo lore does it speak of Inquisitors, yet we have not seen them.
Ah but you're forgetting that new society living on Skovos which were founded by an Angel and her lover (which was briefly introduced in the lore panel of the WWI). Sounds like we may see something like a half human half angel class or something along the line.
Ah but you're forgetting that new society living on Skovos which were founded by an Angel and her lover (which was briefly introduced in the lore panel of the WWI). Sounds like we may see something like a half human half angel class or something along the line.
What? How am I forgetting that? That has nothing to do with the Paladin, The Zakarum, the Inquisitors or anything even remotely close to what I was talking about.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
My point is simply that if they were created by an Angel then it's possible their warriors fight for the High Heavens like the Zakarum (apparently) and thus replace the Paladin in some way (classwise). I think a greek based Paladin/Ranger sounds more original and cooler that the idea of the inquisitor which sounds too much like the old Paladin himself.
The Inquisitor, despite holding the same rank in the same faith as the Paladin, is said to utilise an entirely different set of skills. Some overlap but primarily they are different.
Sort of like the Witch Doctor Necomancer thing. Some similarities but not the same.
Zakarum is the only major faith or religious organisation present in the majority of large towns and cities in the Diablo universe that has not been completely destroyed. Unlike Inarius' Cathadral of Light and the Triune.
Whether as an NPC, playable class or enemy, there will be someone from the Zakarum in d3.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
I would rather have brand spankin new chars Just like goin from d1-d2 brand spankin new now from d2-d3 brand spankin new
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www.myspace.com/mpotatoes for all your Trans Siberian Orchestra listening pleasure
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
Warrior became Barbarian.
Rogue became Amazon.
Sorcerer became Sorceress.
Rollback Post to RevisionRollBack
-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
Wow, lamest decision ever.
I hope some of the other classes can fix this gap, because already two of the five characters are lame as shit. In D2 all the characters were cool, even if I didn't particularly like their style. The reason: balance. Everyone got something they liked. Even the barbarian, which I hate, felt like it had a place in D2. Now, we get two crappy characters, one of which has almost no appeal (here's looking at you, witchy).
On the plus side, the game looks amazing. I have no problem with the art. So I can watch two crappy characters chop their way through this amazing world, and, hopefully, story.
Edit: I love the idea of new characters, so don't flame me on that score. I hold out hope that the last three will be more appealing. My problem in this case is why they would choose that idiot character to return out of all the possibilities, particularly when the Paladin is the class that best fits in any notion of the Diablo game world.
I'm guessing a blackgaurd will be one of the new classes. hes my fav come on blacky! bring the darkness melee in come on blacky :cool:
That would be so cool to play.
A sort of consolation for taking away the paladin and sorceress
To bad we won't know for 1+ year as the other melee is probably the least finished of the 5 classes.
/cry
In the final analysis, though - it is true that some people like playing 'dark' character - even having 'evil' plot options...
But I think most people prefer the side of 'light' - as traditionally depicted... Many of these people would love to play the Paladin class...
But if despite all this the Paladin class doesn't make it - there should be options to play on the side of 'light' - at least have the class choices I would think - perhaps including an 'Angelic' class?
More later - there's still plenty of time for us to have input in this process.
Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings.
Another thing is the argument of leaving behind other classes... especially Necromancer. When they say there wasn't alot of room for improvement, it means we would get almost the same class from Diablo 2 with the same skills... if you wanna play a necro, play Diablo 2. Diablo 3 is not a remake of Diablo 2 with improved graphics.
Seriously guys. I don't get it. Is it so hard to understand? Is it really worth turning tables for? I'm trying to understand you guys and I just don't get what am I missing here!?
every class has room for improvement, for blizzard to conclude that one class is finished and doesn't need improvement is a sign that blizzard either didn't really examine that class, or blizzard has another reason for not including that class but doesn't want to make it officiially known at this point.
barbarian class returning. it should have been paladin if any class where to return. in a world of unholy demons, who else would return except the holy paladin?
perhaps the classes have changed after twenty years have passed.
perhaps the storyline of D3 influences these class decisions.
has Pandemonium Fortress fallen and the paladins scattered across the heavens?
i expect the story will explain what has happened and provide insight into these changes.
it's a high expectation.
Paladin
SanctuaryInsight.com
The Barb returned mostly because lorewise he got ties with the Worldstone and because his people are still somewhat in touch with their Nephalic powers (As demonstrated by skills like Warcries, Hammer of the Ancient, Seismic Slam, etc.) and all this make a good plot device. Mark my words, the new class fighting for the light won't come from the Zakarum Church.
Kind of weird since the only ones who fight for the Light are the Zakarum. Multiple times in Diablo lore does it speak of Inquisitors, yet we have not seen them.
I think that people are emotionally attached to their hammerdins, smiters, zealers, fohers, and auradins. I'm glad that the Paladin isn't returning, the way he was used in multi-player was just pathetic.
That's right. I dissed your Paladins!
It's the decisions you make when you have no time to make them that define who you are.
Ah but you're forgetting that new society living on Skovos which were founded by an Angel and her lover (which was briefly introduced in the lore panel of the WWI). Sounds like we may see something like a half human half angel class or something along the line.
What? How am I forgetting that? That has nothing to do with the Paladin, The Zakarum, the Inquisitors or anything even remotely close to what I was talking about.
Sort of like the Witch Doctor Necomancer thing. Some similarities but not the same.
Zakarum is the only major faith or religious organisation present in the majority of large towns and cities in the Diablo universe that has not been completely destroyed. Unlike Inarius' Cathadral of Light and the Triune.
Whether as an NPC, playable class or enemy, there will be someone from the Zakarum in d3.
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
Warrior became Barbarian.
Rogue became Amazon.
Sorcerer became Sorceress.