I thought it was basically a no brainer when it came to enrage timers in ARPGs. Simply put. Enrage timers don't belong in them.
When D3 1st came out i couldn't help but wonder "Why' some leet packs had enrage?. It made no sense at all. Then after the sea of complaints they finally removed it. Yet, heres Uber Kuile with the same stupid Enrage bull.
I really don't understand why?
I know some people will say its a DPS check... And i say GTFOuta here with that gear check slop.
I can do MP 10 Ubers. My god they are so hard/fun considering im using a NON cookie cutter build and the only thing that can stop me from having a good battle is an Enrage timer. I enjoy 20 minute battles.
Basically im punished for nothing, it even seems like nothing hits me when it sets off.. I would personally like my own enrage timer where if the stupid monsters don't kill me in time they just die.
Because of this stupid Enrager time im stuck at having to do ubers at MP3. Which isn't fun at all because its toooooo easy.
If they don't remove this pointless enrage timer then at least give us the option to choose which portal we can open.
That way i can play the other portals at mp 10 and enjoy the battle.
You cant kill an Uber under timer in anything higher then MP3?
Sounds like a build/gear issue and not a game issue.
Well, im using a non cookie cutter build. My Build just isn't built to do insane amounts of DPS. So basically it is a game issue because its not my fault i can't kill him before his magical insta kill gets me.
I could swap to the typical build and probably kill him.. But that breaks the whole point of playing the game with my build that i enjoy using. Especially if i can do MP 10. I mean, MP 10 battles take forever for me but i love the actual fight.
Its the Enrage that has no place in D3. I mean unless they made some sort of Possessed Treasure goblins where after you hit it he enrages and runs...lol.
You cant kill an Uber under timer in anything higher then MP3?
Sounds like a build/gear issue and not a game issue.
Well, im using a non cookie cutter build. My Build just isn't built to do insane amounts of DPS. So basically it is a game issue because its not my fault i can't kill him before his magical insta kill gets me.
I could swap to the typical build and probably kill him.. But that breaks the whole point of playing the game with my build that i enjoy using. Especially if i can do MP 10. I mean, MP 10 battles take forever for me but i love the actual fight.
Its the Enrage that has no place in D3. I mean unless they made some sort of Possessed Treasure goblins where after you hit it he enrages and runs...lol.
Fair enough, I don't use a "cookie cutter" build either, but I certainly do focus on ALOT of damage, I have only seen enrage maybe 3-4 times in my entire playtime in Diablo 3.
I guess it would make pure defensive builds more viable, and that's not a bad thing.
The logic is flawless.... The enrage timer is a joke among diablo games.... Quite frankly, i dont know what jackass was aiming for a gold star on effort, but that asshole failed... It shouldn't be in the game... As far as im concerned, the appropriate gear check would be a successful kill.... The OP said he can do MP10... Sure, it takes a while... But he can do it... I dont believe he has a "lack of skill" i think he's trying to use skills he was given by blizzard that he enjoys and has fun with, and would like to use.... If blizz was serious about build diversity theyd ditch the enrage timer and allow players to use builds that are different than the masses.... Knockin the guy for wanting to enjoy the game shows a lack of character on your part
I agree. Enrage timers shouldn't be in the game. If someone wants to spend 15 or 20 minutes fighting something--let them. They're not gaining xp or loot during those times, so why not just let them have fun?
I disagree, enrages for the ubers is a good mechanic, it gives it a sense of urgency. It keeps people from just kiting all day long, and it's a gear / dps check which is pretty cool. Plus it's 8 minutes for kulle, plenty long enough.
I disagree, enrages for the ubers is a good mechanic, it gives it a sense of urgency. It keeps people from just kiting all day long, and it's a gear / dps check which is pretty cool. Plus it's 8 minutes for kulle, plenty long enough.
So you like crappy mechanics? Really?
So basically i need to kill Kuile in 8 mins, while i get slapped silly by SeigeBreaker. And i if don't kill him in 8 mins i die to a fart in the wind?
And thats a good mechanic because you 'think' people who kite all day should have to die?
Well, obviously people who 'Kite' need to kite or else they will die. I myself don't kite much because im more of a snare, tanky slow killer build. I only move when im nearly dead.
Wow, i guess its because i never eeeeeeeeeeeeever played WoW. But i seriously dont get your opinion.
Yes.. Enrage timers are fun if you like dying to nothing for no reason because you didn't use a Credit Card and and some OP cookie cutter build to kill fast enough.
The enrage timer is there so that the people able to beat it can sit up on their high horses acting like twats touting their high dps. If there was no enrage timer anyone could kill the mp10 bosses eventually and then what would those guys have to hold over you?
While I personally think enrage timers are a gorilla's nutsack you're just going to have to follow the albeit unsympathetic advice of most of the people in the thread and switch to a higher dps build with higher dps gear or step down to a lower mp.
Or you could go and play a better game. That's what I do.
Rollback Post to RevisionRollBack
"For the price of one bullet you can eat 4 hotcakes." - Vash the Stampede.
Surviving something doesn't equal beating it. I'm pretty good at catching deer barehanded. I don't get them, while they run, but eventually...
Enrage timers are in place to prevent cheesy tactics. Cheesy as in beating an encounter using less gear and less effort than intended. Just turtling up would match that description if it sacrifices all output. Why don't you accept a dps requirement as part of the challenge? I'd say that's half of the challenge, while surviving is the other -as important- half. Removing one of those would trivialize the game.
Surviving something doesn't equal beating it. I'm pretty good at catching deer barehanded. I don't get them, while they run, but eventually...
Enrage timers are in place to prevent cheesy tactics. Cheesy as in beating an encounter using less gear and less effort than intended. Just turtling up would match that description if it sacrifices all output. Why don't you accept a dps requirement as part of the challenge? I'd say that's half of the challenge, while surviving is the other -as important- half. Removing one of those would trivialize the game.
Im sorry, but im not using any cheesey tactics. Im using my skills and gear. I mean really, there is no cheesy tactics in this game besides using cookie cutter builds and credit cards.
MY DPS is fine. Fine enough that its still hard to battle any monster on MP 10. Its just the fart in the wind nothing that kills me thats not fine, aka enrage timer.
Removing that would simply improve it, just as removing them from packs of elite monsters improved the game... OR, blizzard can BUFF my skills through the roof. Because i refuse to use lame cookie cutter builds just to beat some monster before he farts on me and kills me with nothing.
Some guys are built to last not finish fast. And really, why should anyone be timed? Especally in a 2 on 1 battle.
Also, hunting a dear with your bare hands takes alot of skill.....Using a bazooka to kill a dear doesn't.
Enrage timers are in place to prevent cheesy tactics. Cheesy as in beating an encounter using less gear and less effort than intended. Just turtling up would match that description if it sacrifices all output. Why don't you accept a dps requirement as part of the challenge? I'd say that's half of the challenge, while surviving is the other -as important- half. Removing one of those would trivialize the game.
cheesy tactics?
like Enrage Timers?
isn't enrage timers, one of the most if not THE cheesiest tactic of all
so players shouldn't be allowed to survive because of cheesy tactics but the mobs should?
beating a boss not because you just stand in front of it and whack it to death but kite and actually use some tactics to survive is more fulfulling.
just basically overwhelming a boss with your awesome gear is like putting God Mode on.
Vooodu:
You keep refusing to accept the dps requirement as part of the challenge. Everybody has to survive these encounters just like you have to and if you excel at that due to a special skill and gear setup, fine. But that doesn't take the task of killing the opposition away. And a dps requirement without a finish line is not a dps requirement but only a damage requirement. And given endless time, a lvl 1 char could do that amount of damage. The trick is to do it in a finite time and that's where the turtle has to move it's head out of the shell, leaving the cheesy zone of invulnerable comfort
Valtonis:
You compare the AI to yourself? It's traditional video game design that a draw results in the player losing.
I agree that using tactics and moving around, making an effort to survive, is more stressing than just tanking and spanking the opposition to death. But again, that's only the aspect of surviving.
Vooodu:
You keep refusing to accept the dps requirement as part of the challenge. Everybody has to survive these encounters just like you have to and if you excel at that due to a special skill and gear setup, fine. But that doesn't take the task of killing the opposition away. And a dps requirement without a finish line is not a dps requirement but only a damage requirement. And given endless time, a lvl 1 char could do that amount of damage. The trick is to do it in a finite time and that's where the turtle has to move it's head out of the shell, leaving the cheesy zone of invulnerable comfort
Ok so basically i refuse to use a cookie cutter build. Ya, im pretty sure i mentioned that in my 1st post.
And honestly, if a lvl 1 character could kill uber kuile and seige that would be FREAKIN AWESOME. That would be the sickest battle ever......
ALSO what in blue hell are you talking about a DPS finish line? Im just playing it for the love of the fight not some DPS competition/race against some ticking imaginary time bomb.
Im sorry but i refuse to accept enrage timers as nothing more than annoying and pointless.
Enrage timers encourage class cannon builds and suppress tank builds. Why one should be more valid than the other.
Just plain wrong. I could as well say: "Monsters dealing damage encourage tank builds and suppress glass cannon builds."
You need to have a balance of survival and offensive output. If either of them was obsolete because you could win without it, the design would be flawed.
Ok so basically i refuse to use a cookie cutter build. Ya, im pretty sure i mentioned that in my 1st post.
It's not about using a cookie cutter build, it's about the need to score in an effort to win. You demand to be declared the victor after scoreless four quarters.
Ok so basically i refuse to use a cookie cutter build. Ya, im pretty sure i mentioned that in my 1st post.
It's not about using a cookie cutter build, it's about the need to score in an effort to win. You demand to be declared the victor after scoreless four quarters.
...Blippty bloopity What?
I demand to be delcared the victor after a scoreless for four quarters? Whaaaa?
I enjoy a 12 round fight not a 1st round knock out. Just because i can't knock someone out in the 1st round i should be the loser?? Even tho the other guy couldn't knock me out either... ??? Nice logic pal.
Im sorry but you seem to assume i can't kill on mp 10 and demand everything handed ot me for nothing? Also i can swap skills and gear to some lame wad cookie cutter build i don't enjoy and kill him IN TIME!!
And i remember posting i can handle all aspects of mp 10 because I ENJOY THE FIGHT. The FIGHT.... Dieing to nothing for no reason ruins the fight.
Sorry but your lgic is flawed and really.. You have poor taste in game mechanics... Is that because you use a Credit Card Cookie cutter build and enjoy it?
To OP, maybe your build is just not meant for hard encounters. Sorry to say that, but if you decide to play with all the fun skills that you enjoy you can't expect to be as efficient as you would be with a better build. Especially UBERS are supposed to be serious business, so QQing that you can't make it with your random build just sounds plain dumb
Actually my build is built for hard encounters. Hence, me dying to NOTHING for NO REASON. See, i can handle mp 10, it snot my fault i can't kill faster then some mindless enrage timer.
Call it QQ, im just pointing out the facts. Enrage is stupid and really so is anyone who supports it.
If your trying to beat the timer there is several things you should be aware of.
Only kul hard enrages.
If you kill him siege soft enrages but you should live through it.
Anything that stuns kul will drastically improve your uptime on him.
-I play with ground stomp
-Your non cookie cutter build still needs to do dmg for mp 10, and a lot of it, alot of the cookie cutter builds excel at maximum dmg or farm speed for the class in question. If you try and make a build with no cookie cutter skills your just a glutton for punishment.
Do mp 10 with people that don't need to be carried, with 4 people in the game it is a lot of dmg you have to be able to do.
If your dmg is crap then you are the one people are carrying.
Tank and spank was purposefully punished as a design decision, Blizzard thought it wasn't a very fun way for people to play and everyone loves DPS! (I personally liked tanking but I can adapt)
Without the hard enrage the way he teleports around and runs away from you, you could zerg him until all your gear broke, that sounds like oodles of fun to me...
I much prefer enrage timers as a gear check rather then the fun of getting one shot by act 2 inferno wasps before all the nerfs to inferno.
When D3 1st came out i couldn't help but wonder "Why' some leet packs had enrage?. It made no sense at all. Then after the sea of complaints they finally removed it. Yet, heres Uber Kuile with the same stupid Enrage bull.
I really don't understand why?
I know some people will say its a DPS check... And i say GTFOuta here with that gear check slop.
I can do MP 10 Ubers. My god they are so hard/fun considering im using a NON cookie cutter build and the only thing that can stop me from having a good battle is an Enrage timer. I enjoy 20 minute battles.
Basically im punished for nothing, it even seems like nothing hits me when it sets off.. I would personally like my own enrage timer where if the stupid monsters don't kill me in time they just die.
Because of this stupid Enrager time im stuck at having to do ubers at MP3. Which isn't fun at all because its toooooo easy.
If they don't remove this pointless enrage timer then at least give us the option to choose which portal we can open.
That way i can play the other portals at mp 10 and enjoy the battle.
Sounds like a build/gear issue and not a game issue.
Well, im using a non cookie cutter build. My Build just isn't built to do insane amounts of DPS. So basically it is a game issue because its not my fault i can't kill him before his magical insta kill gets me.
I could swap to the typical build and probably kill him.. But that breaks the whole point of playing the game with my build that i enjoy using. Especially if i can do MP 10. I mean, MP 10 battles take forever for me but i love the actual fight.
Its the Enrage that has no place in D3. I mean unless they made some sort of Possessed Treasure goblins where after you hit it he enrages and runs...lol.
Fair enough, I don't use a "cookie cutter" build either, but I certainly do focus on ALOT of damage, I have only seen enrage maybe 3-4 times in my entire playtime in Diablo 3.
I guess it would make pure defensive builds more viable, and that's not a bad thing.
So you like crappy mechanics? Really?
So basically i need to kill Kuile in 8 mins, while i get slapped silly by SeigeBreaker. And i if don't kill him in 8 mins i die to a fart in the wind?
And thats a good mechanic because you 'think' people who kite all day should have to die?
Well, obviously people who 'Kite' need to kite or else they will die. I myself don't kite much because im more of a snare, tanky slow killer build. I only move when im nearly dead.
Wow, i guess its because i never eeeeeeeeeeeeever played WoW. But i seriously dont get your opinion.
Yes.. Enrage timers are fun if you like dying to nothing for no reason because you didn't use a Credit Card and and some OP cookie cutter build to kill fast enough.
...Really, its not fine.
While I personally think enrage timers are a gorilla's nutsack you're just going to have to follow the albeit unsympathetic advice of most of the people in the thread and switch to a higher dps build with higher dps gear or step down to a lower mp.
Or you could go and play a better game. That's what I do.
Enrage timers are in place to prevent cheesy tactics. Cheesy as in beating an encounter using less gear and less effort than intended. Just turtling up would match that description if it sacrifices all output. Why don't you accept a dps requirement as part of the challenge? I'd say that's half of the challenge, while surviving is the other -as important- half. Removing one of those would trivialize the game.
http://eu.battle.net/d3/en/profile/Sol77-2972/hero/66110450
Im sorry, but im not using any cheesey tactics. Im using my skills and gear. I mean really, there is no cheesy tactics in this game besides using cookie cutter builds and credit cards.
MY DPS is fine. Fine enough that its still hard to battle any monster on MP 10. Its just the fart in the wind nothing that kills me thats not fine, aka enrage timer.
Removing that would simply improve it, just as removing them from packs of elite monsters improved the game... OR, blizzard can BUFF my skills through the roof. Because i refuse to use lame cookie cutter builds just to beat some monster before he farts on me and kills me with nothing.
Some guys are built to last not finish fast. And really, why should anyone be timed? Especally in a 2 on 1 battle.
Also, hunting a dear with your bare hands takes alot of skill.....Using a bazooka to kill a dear doesn't.
cheesy tactics?
like Enrage Timers?
isn't enrage timers, one of the most if not THE cheesiest tactic of all
so players shouldn't be allowed to survive because of cheesy tactics but the mobs should?
beating a boss not because you just stand in front of it and whack it to death but kite and actually use some tactics to survive is more fulfulling.
just basically overwhelming a boss with your awesome gear is like putting God Mode on.
You keep refusing to accept the dps requirement as part of the challenge. Everybody has to survive these encounters just like you have to and if you excel at that due to a special skill and gear setup, fine. But that doesn't take the task of killing the opposition away. And a dps requirement without a finish line is not a dps requirement but only a damage requirement. And given endless time, a lvl 1 char could do that amount of damage. The trick is to do it in a finite time and that's where the turtle has to move it's head out of the shell, leaving the cheesy zone of invulnerable comfort
Valtonis:
You compare the AI to yourself? It's traditional video game design that a draw results in the player losing.
I agree that using tactics and moving around, making an effort to survive, is more stressing than just tanking and spanking the opposition to death. But again, that's only the aspect of surviving.
http://eu.battle.net/d3/en/profile/Sol77-2972/hero/66110450
Ok so basically i refuse to use a cookie cutter build. Ya, im pretty sure i mentioned that in my 1st post.
And honestly, if a lvl 1 character could kill uber kuile and seige that would be FREAKIN AWESOME. That would be the sickest battle ever......
ALSO what in blue hell are you talking about a DPS finish line? Im just playing it for the love of the fight not some DPS competition/race against some ticking imaginary time bomb.
Im sorry but i refuse to accept enrage timers as nothing more than annoying and pointless.
Just plain wrong. I could as well say: "Monsters dealing damage encourage tank builds and suppress glass cannon builds."
You need to have a balance of survival and offensive output. If either of them was obsolete because you could win without it, the design would be flawed.
http://eu.battle.net/d3/en/profile/Sol77-2972/hero/66110450
It's not about using a cookie cutter build, it's about the need to score in an effort to win. You demand to be declared the victor after scoreless four quarters.
http://eu.battle.net/d3/en/profile/Sol77-2972/hero/66110450
...Blippty bloopity What?
I demand to be delcared the victor after a scoreless for four quarters? Whaaaa?
I enjoy a 12 round fight not a 1st round knock out. Just because i can't knock someone out in the 1st round i should be the loser?? Even tho the other guy couldn't knock me out either... ??? Nice logic pal.
Im sorry but you seem to assume i can't kill on mp 10 and demand everything handed ot me for nothing? Also i can swap skills and gear to some lame wad cookie cutter build i don't enjoy and kill him IN TIME!!
And i remember posting i can handle all aspects of mp 10 because I ENJOY THE FIGHT. The FIGHT.... Dieing to nothing for no reason ruins the fight.
Sorry but your lgic is flawed and really.. You have poor taste in game mechanics... Is that because you use a Credit Card Cookie cutter build and enjoy it?
Actually my build is built for hard encounters. Hence, me dying to NOTHING for NO REASON. See, i can handle mp 10, it snot my fault i can't kill faster then some mindless enrage timer.
Call it QQ, im just pointing out the facts. Enrage is stupid and really so is anyone who supports it.
Whos crying... Durrh.
Im pointing out the facts... Fact is enrage doesn't belong in a ARPG.
Also enrage was already removed due to the FACT its pointess. Also the content is perfect for me, its just the enrage time.
Seriously,,, Can't people read
As if me handling (still very challenging tho) every area of MP 10 expept some pointess enrage timer means I can't play it.
Ok, il go play Mp 3 then where i can basically sleep walk through everything simply because thats the only place i can beat Kuile before he enrages.
LMAO
If your trying to beat the timer there is several things you should be aware of.
Only kul hard enrages.
If you kill him siege soft enrages but you should live through it.
Anything that stuns kul will drastically improve your uptime on him.
-I play with ground stomp
-Your non cookie cutter build still needs to do dmg for mp 10, and a lot of it, alot of the cookie cutter builds excel at maximum dmg or farm speed for the class in question. If you try and make a build with no cookie cutter skills your just a glutton for punishment.
Do mp 10 with people that don't need to be carried, with 4 people in the game it is a lot of dmg you have to be able to do.
If your dmg is crap then you are the one people are carrying.
Tank and spank was purposefully punished as a design decision, Blizzard thought it wasn't a very fun way for people to play and everyone loves DPS! (I personally liked tanking but I can adapt)
Without the hard enrage the way he teleports around and runs away from you, you could zerg him until all your gear broke, that sounds like oodles of fun to me...
I much prefer enrage timers as a gear check rather then the fun of getting one shot by act 2 inferno wasps before all the nerfs to inferno.
Ok.. Il go sleep walk though mp 3 beause of enrage timers.
WOW... SooOO much fun. Might as well give all the monsters and enrage timer now because its sooo flippin boring and easy.
Maybe if i lag for a few seconds some monster wll get an enrage kill on me. SoooO, much challenge.
DurrH