Why do they never have 1920x1080? I thought that was a fairly common ratio.
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My place really was here. I was too foolish and stubborn to notice. But, what I truly hoped for then was here. Why do I always realize it When I've already lost it.
They keep giving Witch Doctors the coolest things! Gah!
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"I believe in the sand beneath my toes. The beach gives a feeling, an earthy feeling. I believe in the faith that grows, And the four right chords can make me cry. When I'm with you I feel like I could die, and that would be alright"
Holy inferno! Those monsters have a hell of a lot of health.
Well, the bright side to it is that it will be a challenge if or when I get there. Can't wait for the release
Like what I see in the preview, but still rather wary of purchasing from BradyGames. Anyway, I can see PhrozenDragon and Apoc getting their hands on the guide, if only for the bestiary.
Interesting. The inferno numbers sure are daunting, but I am not easily swayed. Ill reserve judgment till I get there, it does make me almost double think my 2 week deal though, but well see.
While Energy Armor is active, incoming attacks that would deal more than 35% of your maximum Life are reduced to deal 35% of your maximum Life instead.
so much for HC inferno players if you can't avoid that 170k hit minus armor and etc
not to mention assuming you can reach inferno mode without dying on the others
I am curious about this, as they did say "no spikey damage" from enemies.
I'm going to guess that attack will be for his "Slam" attack mentioned in the description. It has wind-up time so it's fair warning to get out of the way. Otherwise, if that is for regular damaging hits, then even with melee's extra 30% damage reduction, armor, and what not, I don't think they'd survive normal hits like that unless you get godly blocks or blow a lot of cooldowns. I think the monster will hit for a more 'reasonable' amount in regular melee.
You cannot compare this game with WoW though. WoW has multiple classes/spec's that focus only on healing. In this game, there is one spell that heals TOTAL. Also, you can have group size up to 25 in WoW, as in diablo at MOST you can have is four. But we'll see how it works out
There's more ways to heal besides breath of heaven.
I have heard of BradyGames having mistakes in their guides before though, I wonder how closely they worked with Blizzard to get this.
SK has poison resistance? My Witch Doctor seemed to be doing full damage against him, maybe it's the low numbers and low resistance on normal?
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Well, the bright side to it is that it will be a challenge if or when I get there. Can't wait for the release
Even if they deny it, at some point they're gonna raise the level cap in a future expansion. That, and maybe for leeching?
http://i.imgur.com/O7Oeo.png
I received TWO beta keys. Eat it and like it.
Enery Armor rune:
not to mention assuming you can reach inferno mode without dying on the others
I am curious about this, as they did say "no spikey damage" from enemies.
Where did you hear that from?
The numbers are astronomical to my childlike mind.
I'm going to guess that attack will be for his "Slam" attack mentioned in the description. It has wind-up time so it's fair warning to get out of the way. Otherwise, if that is for regular damaging hits, then even with melee's extra 30% damage reduction, armor, and what not, I don't think they'd survive normal hits like that unless you get godly blocks or blow a lot of cooldowns. I think the monster will hit for a more 'reasonable' amount in regular melee.
There's more ways to heal besides breath of heaven.
I have heard of BradyGames having mistakes in their guides before though, I wonder how closely they worked with Blizzard to get this.
SK has poison resistance? My Witch Doctor seemed to be doing full damage against him, maybe it's the low numbers and low resistance on normal?