Items
-
Head
-
Shoulders
-
Amulet
-
Torso
-
Wrists
-
Hands
-
Waist
-
Legs
-
Feet
-
Rings
-
Weapon
-
Offhand
Video link : https://www.youtube.com/watch?v=0pyL0wr7vOo
WARNING : this version is ment for high greater rifts, this build is not as efficient at easy content like torment 6, for an extremely efficient T6 whirlwind spec, check out http://www.diablofans.com/builds/53881-t6-speedfarm-whirlwind-ik-bk
The items for this build are relatively set in stone, except for 1 ring, amulet, and bracers.
You need Immortal king Weapon and Belt, and you need The wastes set Shoulders.
Between gloves/helm/chest/legs/boots, you need 1 IK piece and 4 waste pieces.
One ring has to be the ring of royal grandeur and I definitely recommend unity for the second ring, although stone of jordan or convention of elements is a decent choice if you prefer some more damage, or if you're running in a party.
The best amulet is either a hellfire maulet or an immunity amulet, no other amulets really have useful legendary effects for the build.
The best bracer is either one of the bracers that roll attack speed, or reaper's wraps to keep up max fury easier.
Take physical damage % on bracers, and possibly on the amulet ( Physical - crit chance - crit damage - socket ), although physical or strength being better on the neck is debatable, exspecially if the necklace is ancient. Physical damage % will give you more damage than strength, but strength is also giving you a lot of toughness in the form of armour.
Life and vitality rolls are pretty good as our healing from the whirlwind rune is based on life %, and we have room for a life gem in the helmet since we don't need CDR at all, making us able to get a pretty high amount of life.
The 3 best legendary gems are Baned of the trapped, Taeguk and Pain enhancer, For damage I can't imagine any other combination being stronger damage wise, although a very high rank Esoteric Alteration could be a swap for the bane of the trapped gem if you want to become even more tanky.
If you want to go really advanced, here's the whirlwind breakpoints : http://i.imgur.com/3BmaOqd.png
What this means is , to give a random example. Having 2.25 Attacks per second is exactly the same for whirlwind as having 2.40 attacks per second, as they're in the same breakpoint range. At those points you can either drop some attack speed without losing aything, or get some more to hit the next breakpoint.
The reason why the breakpoint thing is hard to balance for this build is because of pain enhancer, what some people like to do is to balance the breakpoints around havingg one stack of pain enhancer, so they're balanced for the rift guardian.
Paragon Priorities
Core
Movement Speed
|
Primary Stat
|
Maximum Resource
|
Vitality
|
Offense
Critical Hit Chance
|
Critical Hit Damage
|
Attack Speed
|
Cooldown Reduction
|
Defense
Resist All
|
Life
|
Armor
|
Life Regeneration
|
Utility
Area Damage
|
Resource Cost Reduction
|
Life on Hit
|
Gold Find
|
Build Guide
After testing multiple whirlwind versions I believe this is currently the strongest whirlwind build in the game
The build is godlike at clearing trash mobs and is pretty slow at rift guardians, getting to really high Greater rift records is going to require some praying to RNGesus, certain rift guardians will go much slower than others. I can consistently clear GR47's without Requiring RNG, using a very bad gearset. With close to best in slot gear this build will be able to consistently clear GR50 and With great pylons, rift Guardian, and mob type/density, I fully expect somebody to push 56-57 with this build.
The gameplay is honestly pretty damn simple, you keep whirlwinding to keep up your taeguk gem and your 40% damage reduction from the wastes set, generally you never drop whirlwind during an entire rift, except for long dead ends.
Whenever you're in the middle of a pack, drop a rend, this has two reasons, it's a nice extra damage source as it's greatly amplified by the 2 set wastes bonus, and it also counts as a fury spending attack, which triggers the immortal king 4 set bonus and reduces the berserker/ancients cooldown by 3 seconds for every 10 fury spent. Using only whirlwind will NOT spend enough fury to keep berserker up constantly, you have to rend to keep it up, so sometimes it's worth it to rend targets that are already bleeding, just to spend some more fury to lower your cooldowns, You'll eventually get used to this and find a balanced amount of rending to keep up Your super saiyan mode while not dropping too much in fury. Having 800 paragon for some free cooldown reduction in paragon also helps a bit, but I don't recommend ever dropping the life% gem in the helm or crit/attack speed to get CDR.
Battle rage only once every 120 seconds, battle rage is not an attack so it will not trigger your IK 4 set, you only use it for the buff.
Use warcry whenever the buff is about to fall off or whenever you're falling below max fury. Warcry is not an entirely mandatory skill for this build though, some people prefer running sprint or Overpower - killing spree.
Ancients are cast once, and only need to be recast when they die.
Wrath of the berserker should be kept up at all time, never let it fall off.
Wanted to also give this build a +
I was using a very similar build 6WW2/IK Bul-Kathos Wep (didn't have the IK Wep) and was super tanky but having trouble with Grift 50ish.
Got a non Ancient IK Wep, and was able to clear Grift 50 with Crusader King Boss 2:43 left used a Shield Pylon and Power Pylong partway through.
Most of the rift had really poor trash to move the bar, although density was decent.
Go into gameplay options, select elective mode. Lets you put skills wherever you want.
Just a quick question, you say you should roll AR(all resist) on legs and boots if you can...but there is no option for it..so is armor the best choice(for legs) and Move speed/armor for boots?
You can have AR on legs and boots, but like all items they cannot have a secondary stat roll a resist if you want All Resist
Thanks you so much about elements ring info.
[quote=Kuresu;/members/377691-kuresu]
I don't get the skill set.
How can you have Wrath of the Berserker on at the same time as Call of the Ancients?
Same goes for Warcry and Battle Rage...
Am i missing something, can i have both skills equipped at the same time?
Or am i not understanding these builds...
You have to go into options and turn on "elective mode"
Great build, but is a pain to kill the bosses, as usual for every barbarian build.
Thanks for putting together this guide. Just finished finding the main pieces for the set, working on finding optimal stats for them now. One thing I'm finding though is that I'm consistently fury-starved with this build, especially when I'm speeding through T6. Just wondering if this is common for this build? I'm having trouble keeping WotB up most of the time because of it. I've wound up switching one of my passives to Weapon Master to deal with this. I imagine I'll have more fury as I'm taking more damage in greater rifts.
Dropping Rend mid pack is actually one of the worst things you can do in a 52+ GR. The reason for this is because if you spin into pack, then pop rend, the swing timers on the mobs will line up very closely to each other. This means massive amount of melee damage taken in quick succession. Without the 40% damage mitigation from WoTW 4p, you will be one shot upon applying Rend.
boxsalesman will you look at my weapon I rerolled the Socket to 10% damage and used a gift was that the right choice and does the rest of my gear look ok it is my first of each of these pieces so i plan to optimize more later when i find better stuff.
http://i.imgur.com/jFEjj8U.jpg
http://us.battle.net/d3/en/profile/Tanaas-1837/hero/23644874
Gotchya, thanks for the tips! Much appreciated.
boxsalesman what about the toxin gem for the 10% increased damage affix after level 25 instead of Bane of the Trapped? i was just thinking that it might help since you already have the bleed affect maybe adding toxin to it as well might help even better because you could just plow thru mobs faster then they have bleed and toxin so they die faster when your still moving.
Whoops, didn't realize these weren't threaded comments. Uhh, great build! Been trying it out so far, and even with only the 2 piece IK bonus it's fun as hell to play.
Hi BSM, Liked ur build.
Went from 40 to 47 with this. I hv prob keeping up the fury so dropped nerves of steel for fury regen passive.
1. Nerves of steel is it really gd as a slot for high gr? I hv prob with fury regen should I use the fury regen passive or weapon master for 'gain 2 fury per hit'?
2. If using hellfire ammy, wat u recommend as the fifth passive? Or mara ammy is better for barb?
3. The smite gem really, really procs a lot for this build u should check it out. Which gem to remove to use smite gem?
http://us.battle.net/d3/en/profile/Ashura-6906/hero/16466413
Thanks in advance and Thanks a lot for this nice powerful build.
I think your build is sub-par to the established brawler/explosion variant. However, it kinda seems to work for you since you have absolutely no fury problems and can keep Berserker Rage up all the time. How the eff do you do that? Do you have tons of CDR on your gear so you don't have to cast Rend as much?
I have only 1.20 attackspeed,i dont know how can you get 2.20 as,as you said.
Healing is also another problem-same for fury gain.
Just cleared GR55 using this build.
Going for 56 tomorrow - I don't believe my luck would be enough (I'd probably get a crappy map if I keep playing).
This is a video of a GR55 clear from ps4.
Due to my own clumsiness, I died a few times en route to the RG (Saxtris).
I had a bit of time remaining but managed to kill him with 1min 16 seconds left on the clock.
Total fight time was around 3 mins++, I couldn't upload the full GR run because it would take me around 6 hours to do that.
https://www.youtube.com/watch?v=UB-zFUePrKw
I've seen a lot of people using this in season 3, and getting 50+ greater rift results so I know it must work. I've personally tried it myself, with all the recommended/required gear/skills and I can't for the life of me figure it out. I CONSTANTLY have fury problems which makes it impossible to have any success using it. Not sure what I'm doing differently but I need to swap out runes/passives to help boost fury regen if I'm to use this at all.
Edit.