Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Video link : https://www.youtube.com/watch?v=0pyL0wr7vOo
WARNING : this version is ment for high greater rifts, this build is not as efficient at easy content like torment 6, for an extremely efficient T6 whirlwind spec, check out http://www.diablofans.com/builds/53881-t6-speedfarm-whirlwind-ik-bk
The items for this build are relatively set in stone, except for 1 ring, amulet, and bracers.
You need Immortal king Weapon and Belt, and you need The wastes set Shoulders.
Between gloves/helm/chest/legs/boots, you need 1 IK piece and 4 waste pieces.
One ring has to be the ring of royal grandeur and I definitely recommend unity for the second ring, although stone of jordan or convention of elements is a decent choice if you prefer some more damage, or if you're running in a party.
The best amulet is either a hellfire maulet or an immunity amulet, no other amulets really have useful legendary effects for the build.
The best bracer is either one of the bracers that roll attack speed, or reaper's wraps to keep up max fury easier.
Take physical damage % on bracers, and possibly on the amulet ( Physical - crit chance - crit damage - socket ), although physical or strength being better on the neck is debatable, exspecially if the necklace is ancient. Physical damage % will give you more damage than strength, but strength is also giving you a lot of toughness in the form of armour.
Life and vitality rolls are pretty good as our healing from the whirlwind rune is based on life %, and we have room for a life gem in the helmet since we don't need CDR at all, making us able to get a pretty high amount of life.
The 3 best legendary gems are Baned of the trapped, Taeguk and Pain enhancer, For damage I can't imagine any other combination being stronger damage wise, although a very high rank Esoteric Alteration could be a swap for the bane of the trapped gem if you want to become even more tanky.
If you want to go really advanced, here's the whirlwind breakpoints : http://i.imgur.com/3BmaOqd.png
What this means is , to give a random example. Having 2.25 Attacks per second is exactly the same for whirlwind as having 2.40 attacks per second, as they're in the same breakpoint range. At those points you can either drop some attack speed without losing aything, or get some more to hit the next breakpoint.
The reason why the breakpoint thing is hard to balance for this build is because of pain enhancer, what some people like to do is to balance the breakpoints around havingg one stack of pain enhancer, so they're balanced for the rift guardian.
Paragon Priorities
Core
Movement Speed
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Primary Stat
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Maximum Resource
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Vitality
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Offense
Critical Hit Chance
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Critical Hit Damage
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Attack Speed
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Cooldown Reduction
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Defense
Resist All
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Life
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Armor
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Life Regeneration
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Utility
Area Damage
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Resource Cost Reduction
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Life on Hit
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Gold Find
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Build Guide
After testing multiple whirlwind versions I believe this is currently the strongest whirlwind build in the game
The build is godlike at clearing trash mobs and is pretty slow at rift guardians, getting to really high Greater rift records is going to require some praying to RNGesus, certain rift guardians will go much slower than others. I can consistently clear GR47's without Requiring RNG, using a very bad gearset. With close to best in slot gear this build will be able to consistently clear GR50 and With great pylons, rift Guardian, and mob type/density, I fully expect somebody to push 56-57 with this build.
The gameplay is honestly pretty damn simple, you keep whirlwinding to keep up your taeguk gem and your 40% damage reduction from the wastes set, generally you never drop whirlwind during an entire rift, except for long dead ends.
Whenever you're in the middle of a pack, drop a rend, this has two reasons, it's a nice extra damage source as it's greatly amplified by the 2 set wastes bonus, and it also counts as a fury spending attack, which triggers the immortal king 4 set bonus and reduces the berserker/ancients cooldown by 3 seconds for every 10 fury spent. Using only whirlwind will NOT spend enough fury to keep berserker up constantly, you have to rend to keep it up, so sometimes it's worth it to rend targets that are already bleeding, just to spend some more fury to lower your cooldowns, You'll eventually get used to this and find a balanced amount of rending to keep up Your super saiyan mode while not dropping too much in fury. Having 800 paragon for some free cooldown reduction in paragon also helps a bit, but I don't recommend ever dropping the life% gem in the helm or crit/attack speed to get CDR.
Battle rage only once every 120 seconds, battle rage is not an attack so it will not trigger your IK 4 set, you only use it for the buff.
Use warcry whenever the buff is about to fall off or whenever you're falling below max fury. Warcry is not an entirely mandatory skill for this build though, some people prefer running sprint or Overpower - killing spree.
Ancients are cast once, and only need to be recast when they die.
Wrath of the berserker should be kept up at all time, never let it fall off.
I would really appreciate some information about what alternatives there may be for weapons for until you finally can get the Immortal King's Boulder Breaker
I currently am using Corrupted Ashbringer and Decimator on the shelf at the moment.
I just made an ancient Reaper's Wraps this morning. I did a 45 Grift with this build but I had NO FURY so never even got close to the At/Near full fury for the Berserker Rage passive... I was so used to using Bul-Kathos weapons and Hexing pants and was always at full fury and with this build I had none... Also... every time I tried to rend I would die instantly... I hate Blizzard for making the set 40% damage reduction WHILE whirlwinding, instead of all the time, because rending and dying isn't fun...
What I've found better than Reapers is Steady Strikers (20% Phys/6%CC/7%IAS) with windsheer rune for WW to generate hatred. Never drop below 90% hatred and destroy everything.
I can't really understand how i cant do more then 45+,
I have roughly 30m tougness with war cry active (without adding taeguk bonus) and still cannot survive on boss fight!
Those amulets are they really indispensable? I have eye of etlich with 10crit chance and 99crit damage thats why i dont want to replace it.
So I gathered the full IK set before 2.2 hit and I now have 2 of the weapon and not sure which is better to use I have pre-2.2 ancient one and a post-2.2 regular version both both have str and vit, the ancient one having bash damage which I could easily change while the regular one has resource cost reduced by 10% and cota damage 45% any recommendations?
Why berserker rage whit this spender build?
A good choice can be a Battle Rage with Swords to Ploughshares, which is nice combo with Reaper's Wraps to have enough fury + a good healing for you and your acients!
Been using this build and love it, but a few questions.
1 I have no good reapers wraps and always feel like weapons master is required to stay at ful fury, am I missing something key about that?
2 What is your feelings of rend- mutilate vs bloodbath. Mutilate being a 10% increase and having to rend often enough to keep WoTB up anyway.
C is there atrick to the tornados. Like is there an ideal pattern to follow to ensure maximum tornados actually are hitting the rift boss.
1. Reapers are cheap to craft. Just craft a ton of them till you get the right stats.
2. Mutilate is good early on, but once you have enough crit, bloodbath is much better.
3. I just roll my face on the keyboard.
Any thoughts on Eff Toxin gem beyond lv 25 for the 10% increased dmg since Pain Enhancer drops worth on RGs?
I have no idea what you're talking about when you say "since Pain Enhancer drops worth on RGs?", but in regards Toxin vs PE I think you want to be using PE. The damage + it helps reach your WW break points.
Edit: are you suggesting replacing PE with Toxin to help single target damage vs RG ?
Ps boxsalesman nice guide
i am curious about every ones all resists running this build ? i feel mine are low
It drops its worth because PE is based on how many bleeding targets are around you. So with only the RG its value is probably not near the 10% + damage from Toxin. However, PE is much better than Toxin for 99% of the rift.... so its probably only going to save you a few seconds on the boss to use Toxin, but cost you a bit more during the rift itself.
You could argue that Toxin is slightly better or a wash if you get a large rift with nothing but the large mobs... but good luck guessing what mobs your getting before you enter.
These issues are probably why most just stick with PE.
Thanks for a great build. Though its silly, I love the fact I can destroy a goblin pack with the guts to spawn in my T6 rifts in under a second. Can't wait to run the build in the GRs where its desgined to be played.
What passive do you aim for on the amulet. I saddly got the Throw Weapon/Anchient Spear one on my first roll.
unity
unity might help you alots instead of convention of elements until you find better gear with required stats on them.
i curently can run gr 46-47 in 11 min without unity but 48-49 i need unity and i can't go past 49 for now. I only need an ancient ik bb and im good to go for top 1000
my character
http://us.battle.net/d3/en/profile/Mowfoe-1542/hero/4853354
My record is 47 14min now..
When i use striding giant on berserk im having dps problem on boss and when i use insanity im having problem with defense,taking a lot of damage on boss fight.
Don't know what to do
If you have any advice please comment guys
My char : http://eu.battle.net/d3/en/profile/Devturk-2576/hero/56831342
so im not sure what it is exactly that you're doing or trying to accomplish, i run 0 cdr, and need to rend 6-7 times per WoTB. So with that in mind WoTB lasting 20 seconds you only need to rend once every couple of seconds, i run reaper wraps and ancients fury, plus the small amount of fury from war cry and you will be fine. Ive currently cleared 52 and with proper amount of fishing/rng i can easily get 54-55, maybe more who knows.
M8 i don't know if its your current item setup on your profile but how can you finish 52 with those items?Your Taeguk gem is still rank 25.Your vitality is low,your crit chance is the same.
Please Don't misunderstand me i don't want to say that you lie but i have better items and still can't go higher then 47 48.I want to understand what I'm doing wrong.
Thanks.
http://eu.battle.net/d3/en/profile/Devturk-2576/hero/56831342
My profile.
ps:Lol i checked your wrong hero,not seasonal one.