Is everyone using the default key bindings or have you found some that work better? I personally like keeping my fingers on the home row when possible so I mapped my keys as follows:
Actions Bar -> A, S, D, F (instead of 1, 2, 3, 4)
Stand Still -> Spacebar (instead of shift - this is amazing)
Move-> Q
Inventory -> W
Map -> E
Potion -> R
I almost never pick my left hand up and it's very comfortable. If I had to suggest just one thing here it is moving "stand still" to spacebar. It makes all the difference in the world.
I have everything (except force stand still and force move) bound to my mouse, so I don't even need to use the keyboard much. But I do like Thum's idea for it a lot.
Could you comment on the use of "move" as a keybind? By default this is the left mouse button but it conflicts with the skill for that button too if you misclick. Do you find this is less accident prone?
Could you comment on the use of "move" as a keybind? By default this is the left mouse button but it conflicts with the skill for that button too if you misclick. Do you find this is less accident prone?
If you look through the optional key bindings you'll find a "move" button. I don't think it's actually originally bound to anything. This button will simply move your player to where your pointer is. I use my left mouse button to move and attack quite often, but if I'm treading across the weaping hollows or down a long dungeon, if you hold the move button (in this case Q), its like auto pilot.
If you look through the optional key bindings you'll find a "move" button. I don't think it's actually originally bound to anything. This button will simply move your player to where your pointer is. I use my left mouse button to move and attack quite often, but if I'm treading across the weaping hollows or down a long dungeon, if you hold the move button (in this case Q), its like auto pilot.
Oh so there is no way to remove that default behavior of the mousebutton moving the character?
I noticed it wasn't keybound, but haven't played around with it yet. So does it equate to 1 key press = 1 mouse click or does the character stop the second you depress 'Q'?
I'm going to definitely borrow this. My mouse has enough buttons for one handed gaming, but some of them are more difficult to hit than others. Will probably split them in half.
I use a logitech G700...
Normal mouse clicks, 4 thumb buttons for 4 active skills, and 3 buttons by the primary mouse button; the easiest to reach of these will be Shift+click...I may make one of them town portal.
Rollback Post to RevisionRollBack
“One thing a computer can do that most humans can't is be sealed up in a cardboard box and sit in a warehouse”
--Jack Handy
I like the suggestion. I think I might try a slightly modified version with:
Actions Bar -> A, S, D, F
Stand Still -> Spacebar
Move-> G (instead of Q)
Inventory -> R (instead of W)
Map -> E
Potion -> V (instead of R)
also whatever the key is to show items on the ground -> T (instead of Alt)
The point of the changes is to keep from having to move my pinky or ring finger as well as to give easier/quicker access to move and potion as I'm far more adept with my index finger and it's easier for me to bend it downward than extend it upward based on my handrest.
Rollback Post to RevisionRollBack
...and if you disagree with me, you're probably <insert random ad hominem attack here>.
i have show items on ground as spacebar because thats what i did in d2, doesnt seem as necessary now seeings how item show for 10 seconds when dropped. so I may give the force stand still a try on spacebar
EDIT: the only thing i wish they changed or allowed is the Advanced tool tip key. I have to move my whole hand to reach ctrl they way i have mine set up. Really annoying
Rollback Post to RevisionRollBack
D3anonymous
@Upgradez I could've faceplanted on the keyboard and still killed everything in act 1.
1234 - asdf
potion - q (default)
inv - c
skills - v
tp - x
zoom - z (default)
stand still - shift (default)
move - side mouse button
Default left hand position is pinky on shift, ring on a, middle on s, pointer on c (since 3 and 4 aren't used in the beta anyway, and I have an OCD-like compulsion to open and close my inv a lot when I play ) I also have item drop labels always on, so I don't need to worry about a key for it. Though I do have it set to b because I hate it triggering on and off every time I press alt to compare off hand items. I pretty much never move my left hand. I've used this setup in the beta for months now.
Rollback Post to RevisionRollBack
Ain't no party like a Mario Party...
To post a comment, please login or register a new account.
Actions Bar -> A, S, D, F (instead of 1, 2, 3, 4)
Stand Still -> Spacebar (instead of shift - this is amazing)
Move-> Q
Inventory -> W
Map -> E
Potion -> R
I almost never pick my left hand up and it's very comfortable. If I had to suggest just one thing here it is moving "stand still" to spacebar. It makes all the difference in the world.
A: stand still
S, D, F ,V: Action buttons
E; potion button
W: skill menu
R: Inventroy
X: town portal
T: Force move
One handed gaming ftw
T for town portal
D for potions
Shift for stand still
Space for show loot
Middle Mouse for move-only
Favored Class: Wizard
“Duct tape is like the force. It has a light side, a dark side, and it holds the universe together.”
S --> force move
D - F - G -C --> active skill
Space bar --> potions
Could you comment on the use of "move" as a keybind? By default this is the left mouse button but it conflicts with the skill for that button too if you misclick. Do you find this is less accident prone?
If you look through the optional key bindings you'll find a "move" button. I don't think it's actually originally bound to anything. This button will simply move your player to where your pointer is. I use my left mouse button to move and attack quite often, but if I'm treading across the weaping hollows or down a long dungeon, if you hold the move button (in this case Q), its like auto pilot.
Oh so there is no way to remove that default behavior of the mousebutton moving the character?
I noticed it wasn't keybound, but haven't played around with it yet. So does it equate to 1 key press = 1 mouse click or does the character stop the second you depress 'Q'?
Normal mouse clicks, 4 thumb buttons for 4 active skills, and 3 buttons by the primary mouse button; the easiest to reach of these will be Shift+click...I may make one of them town portal.
--Jack Handy
Actions Bar -> A, S, D, F
Stand Still -> Spacebar
Move-> G (instead of Q)
Inventory -> R (instead of W)
Map -> E
Potion -> V (instead of R)
also whatever the key is to show items on the ground -> T (instead of Alt)
The point of the changes is to keep from having to move my pinky or ring finger as well as to give easier/quicker access to move and potion as I'm far more adept with my index finger and it's easier for me to bend it downward than extend it upward based on my handrest.
EDIT: the only thing i wish they changed or allowed is the Advanced tool tip key. I have to move my whole hand to reach ctrl they way i have mine set up. Really annoying
@Upgradez I could've faceplanted on the keyboard and still killed everything in act 1.
-Funny troll tweet
but then again, i got 2 side buttons on my mouse and i prob use them for something atleast
now when i think of it...
Lmbutton/Rmbutton - as normal
button 4 skill for skill 3
Button 5 skill for skill 4
SHIFT+Button 4 for skill 5
SHIFT+Button 5 for skill 6
sounds solid to me, i played like that in wow and it worked fin, i guess i do that
but i prefer Stand Still > Shift and Move > Space
potion - q (default)
inv - c
skills - v
tp - x
zoom - z (default)
stand still - shift (default)
move - side mouse button
Default left hand position is pinky on shift, ring on a, middle on s, pointer on c (since 3 and 4 aren't used in the beta anyway, and I have an OCD-like compulsion to open and close my inv a lot when I play ) I also have item drop labels always on, so I don't need to worry about a key for it. Though I do have it set to b because I hate it triggering on and off every time I press alt to compare off hand items. I pretty much never move my left hand. I've used this setup in the beta for months now.