So, do you for sure get the full 7 piece set for Inna's from the gift?
- FROMtheASHES984
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Member for 13 years and 26 days
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Apr 5, 2016FROMtheASHES984 posted a message on Desolacer's Starter S6 Builds, Barbecue Twister Wizard, Holyknight 3000's Malthael WallpaperPosted in: News
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Apr 3, 2016FROMtheASHES984 posted a message on PTR Patch 2.4.1 S6, Season 6 RewardsPosted in: News
Does anyone know if the Inna's set from Haedrig's Gift comes with the weapon as well?
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Feb 17, 2016FROMtheASHES984 posted a message on Caldesann's Despair Theorycrafting & Math, Greater Rift 103 ClearPosted in: News
I may need someone to explain it like I'm 5, but I just don't see the point of empowering rifts. Is an extra chance to level a gem really worth multiple billions of gold? Why is that billion gold extra roll worth more than just doing more grifts? I understand the cost in terms of time, but if you've got enough time to accumulate enough gold to cover the cost of empowering, then you have the time to just run more grifts.
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Aug 4, 2015FROMtheASHES984 posted a message on Patch 2.3 Preview - Adventure Mode, Blue Posts Round-Up, Diablo 3 Sells Over 30 MillionPosted in: News
So many good changes in that Adventure Mode blue post. I haven't been playing too much as of late, but this has me excited to come back in a big way.
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Aug 6, 2014FROMtheASHES984 posted a message on DiabloFans Introduces Diablo Builds!Whoa! This is seriously impressive. Very well done!Posted in: News
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Apr 11, 2014FROMtheASHES984 posted a message on Diablo 3 Character Optimizer, Diablo 3 Available On PS4 At PAX East, Joebo's Pet Doctor BuildI know there aren't any final details on it, but PS4 players might be able to send items to friends? So, basically a trading system? And we can't do this on PC? Yeah, seems fair.Posted in: News
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Mar 24, 2014FROMtheASHES984 posted a message on [Updated] Reaper Of Souls Now Live!Anything we've ID'd since 2.0 has been unlocked for transmog correct? I vaguely remember seeing a blue post about this, but I can't seem to find it now.Posted in: News
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Mar 13, 2014FROMtheASHES984 posted a message on [3/12] Patch 2.0.3 Hotfixes, Introducing: DiabloFans' Builds Section, Sneak Peek: "The End of Her Journey", Live Dev Q&A On 3/24Much love for the builds section! Can't wait to see them Crusader builds!Posted in: News
Also, I'm with an above poster - either fix or remove waller. -
Jan 13, 2014FROMtheASHES984 posted a message on RoS Among 2014's Most Anticipated Games, Blue Posts, MannerCookie's RoS Itemization IntroductionPosted in: News
I've been away for awhile and haven't kept up the best with all the new info and whatnot. So, am I reading it right that in order to Transmogrify something, you will need to find it in RoS? Which means none of the legendary stuff I have currently will work unless I find it again somehow during RoS? I'm not sure how I feel about that.
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Oct 26, 2013FROMtheASHES984 posted a message on Blizzcon in a Box Contest is Over, Inside the BlizzCon Goody Bag, El'Druin and Class Alignments, Design By Humans T-Shirt DesignReally? 6 Witch Doctor shirts and 5 Barb shirts? How did http://www.designbyhumans.com/vote/detail/231383 not get voted more?Posted in: News
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Mar 22, 2013FROMtheASHES984 posted a message on Console Version of Diablo 3: Offline Play, No RMAH, Not Exclusive to Sony, Hands On Console GameplayAs an avid fan of the current game and the continued development, there are so many things to be frustrated about with the console version. Offline, evasion, tweaked content, no carryover from current Bnet accounts or characters - all things that make me just feel cheated as a consumer. However, that said (and I know tons of people will do the same), ill probably end up getting this on the PS4 because I am a sheep.Posted in: News
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Jun 6, 2012FROMtheASHES984 posted a message on Patch 1.0.3 PreviewLoving most of the changes. I've honestly been stuck in the first few quests on A2 Inferno and have tried about 30 different builds and such, but have gotten absolutely 0 progression. It's nowhere near as fun as getting my ass handed to me in A1, then getting a little better, the slowly moving on, and finally progressing past it. Glad to see Blizz wants to give us a chance.Posted in: News
On the flip side, I'm not sure about the repair solution. Blizz has this strange way of finding a problem and then punishing EVERYONE for it. I don't personally zerg things in the game - if I can't get past something, there's no harm to me in just reloading the game and farming more stuff. Blizz seems to take the easiest way out for some of these problems, and it adversely affects unnecessary people. Not to mention that you're going to be killed ALOT just from normal monsters in the later Acts, so they're punishing you're natural progression in a way. I'll reserve judgment for now because it may work well with the other changes, but, on paper, I do not like this change. -
May 10, 2012FROMtheASHES984 posted a message on Diablo III Cinematic Screenshots, Results Conference Call, "One of the Chosen", Blue PostsPosted in: NewsThis thread contains spoilers.
On a serious note, I don't really care about being spoiled (unless it's Harry Potter or something) - especially when they look this awesome! -
May 4, 2012FROMtheASHES984 posted a message on Official BradyGames Diablo 3 Strategy Guide Preview (Inferno Monster Stats, Monster Affixes, Achievements)WTB CG Tyrael/Imperius/Diablo Wallpapers.Posted in: News
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May 4, 2012FROMtheASHES984 posted a message on Official BradyGames Diablo 3 Strategy Guide Preview (Inferno Monster Stats, Monster Affixes, Achievements)The only bad thing about these guides is that they aren't exhaustive, which is semi-important for a game like Diablo. If the digital version were to include this info on EVERY monster, and be updatable as patches come in and numbers change (like a database), I would buy it instantly. Perhaps someone will more skills than I will make an app like this happen!Posted in: News
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EDIT: Nevermind. My Valthek's is 2 hand in game. Must just be a display bug. Carry on.
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Ah, that makes actual sense. I was thinking each element could stack to 4. Still, 20% damage isn't too bad, but it does seem there are better options overall.
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If I'm understanding it correctly, if you have 4 stacks of say Arcane, the source would take 20% more cold, fire, and lightning damage (and I guess we could add physical as well since it says all sources). So, theoretically, if you could get 4 stacks of each damage type somehow, would that mean you would do 60% arcane, cold, fire, and lightning damage or does it cap at a certain level I wonder? That seems too good to be true.
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The Triumvirate is 54-327 damage, 6% to fire, 5% to arcane/lightning, 164 Int, 8.5% crit chance, and 14 max AP, 90 str, and 85 vit.
The Tal Rasha is 115-441 damage, 179 Int, 10% crit chance, 11 max AP, 10 APOC, 7% Shock Pulse damage, and 103 vit.
At a glance, I would think the Tal Rasha to be the higher damage option, but, based on my character sheet number, it's around a 5.3k DECREASE compared to the Tri. So, what gives? Am I missing something in the calculation? I imagine it has to do with the flat % elemental damage increase or possibly the max AP? I have no idea and was wondering if someone could explain the discrepancy.
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While my friend and I were playing tonight, he told me about this idea he had for magic find that I thought sounded pretty awesome. I wasn't sure if he'd post it here - and it's kinda radical in terms of tradition - but I wanted to put it out there and see what people thought.
Basically, his idea was to get rid of all Magic Find affixes on gear and create a system of "gear leveling." As you kill champion packs, rares, and bosses, the gear you currently have equipped would gain experience and a small amount of MF (along with the current Nephalem Valor buffs as well) - sort of like an ongoing Nephalem Valor for gear. Except, it wouldn't reset when you swapped skills or logged out. The more you keep that gear equipped, the more MF those items get (to a cap, of course) and the more you are working to help yourself find new gear to continue leveling and such.
This system looks to solve two of the biggest problems that I continually hear complaints about: gear swapping and end game. It would not only encourage you to keep your current, leveled, high MF gear on while killing things, but it would also encourage you to actually get out in the game and kill more and more monsters. It's frustrating at times to spend a whole evening playing the game only to be left with less than optimal gear drops. With this, even tough you may not have gotten any drops, you would at least feel some progress at all times while leveling your gear (similar to D2 when you wouldn't get any good items in a night, but you would still be gaining experience while leveling to the max, for example). Now, I know people will say that you could still swap back into your leveled gear just before killing a pack. But, with this, it would more than likely only be 1 or 2 pieces at a time rather than full sets. Also, people would have to make the choice between the MF on their old gear for a champion kill or getting the experience on their new, better-for-killing-stuff item (which would of course continue to add MF to that item).
It's a crazy sounding system, and there are some drawbacks - it'd be a huge system to redo and implement, and there would have to be quite a few changes made such as buffing NV a little bit to compensate for the time when you start leveling a new piece of gear. But, overall, I really liked the idea of it all. Thoughts?
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