Has anyone else thought of this or am I the only one. This beta is 1/3 of Act 1, and from all the blue posts I am seeing about bug problems, it makes me wonder how buggy the rest of the game will be on release if only bugs are being fixed in the first 3rd of Act 1.
I mean if people are finding these bugs, then obviously the development team themselves don't have the knowledge to find bugs in the rest of the game (since they have not discovered these bugs prior to beta - they need external players to test and find these bugs). So will we get an extremely buggy game at release or is the beta just a scam of some kind, used just for Blizzard to give something to their fans to relieve the angst until release?
The way I see it is this, Alpha was a very buggy game that would crash and they couldn't really get it stable, then they tested for a little bit then threw the F&F beta at us with like 60 people, these people found superficial bugs, ie the ones you are talking about such as lagging animations and stuff. Then they opened it up and more people tested and they found some more but really there haven't been allot of bugs. Or at least huge ones that would fuck up the game. and lets face it what game these days doesn't have bugs. I think that their internal testers are currently testing the entire game. I think they are thoroughly checking every nook and cranny and finding each and every bug, and fixing the major ones now then the lesser ones later and the smallest at release. I don't think it is a marketing ploy, I just think they fucked up their time schedule. I think they under anticipated how many bugs are in the game and now have to adjust, and why take away the beta just to give it back later? pointless. This is why I think we haven't seen so many invites going out.
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Last I heard this beta is just for server testing and other systems like the auction house. They have said somewhere (I forget where) that they have in house testers that can test the rest of the game for bugs. The primary focus isn't on finding bugs.
The way I see it is this, Alpha was a very buggy game that would crash and they couldn't really get it stable, then they tested for a little bit then threw the F&F beta at us with like 60 people, these people found superficial bugs, ie the ones you are talking about such as lagging animations and stuff. Then they opened it up and more people tested and they found some more but really there haven't been allot of bugs. Or at least huge ones that would fuck up the game. and lets face it what game these days doesn't have bugs. I think that their internal testers are currently testing the entire game. I think they are thoroughly checking every nook and cranny and finding each and every bug, and fixing the major ones now then the lesser ones later and the smallest at release. I don't think it is a marketing ploy, I just think they fucked up their time schedule. I think they under anticipated how many bugs are in the game and now have to adjust, and why take away the beta just to give it back later? pointless. This is why I think we haven't seen so many invites going out.
Yeah, but what I am questioning is the fact that these bugs have been found only by beta members and not the development team. So how many bugs will we actually find in the entire game on release... They've run into game crashes, boss cheats, missing monsters, auction house stuff-ups (a pretty significant deal), dialogue problems, skill problems, animation problems, quest problems... Only to name a few.
These aren't just a "few" bugs, there are quite a lot, significantly more than I have listed. So if the entire game isn't being tested properly, we may find pretty major issues in the release of the game that will result in a lot of periodic patches and angry players hehe.
They have plenty of time to get rid of all the bugs, iteration and tinkering with a game constantly will add bugs. This game is in really good shape from being at least 3 months away from release (And that's coming from someone who's been working in game QA for the past decade)
I'm sure alot of these bugs that people post about are known, and may as well be beta specific. The core of the games mechanics, game play, dialog, events, all work the same way throughout the game. There's no need to test beyond the 1/3 of the act b/c the way the rest of the game works, works the same way as the first 1/3 of the act. That's why there's only 1 artisan, 3-4 events, and 1 boss. Because that's basically all that needs to be tested.
I hope you are also aware this is the same company who runs a very large MMO which requires much more testing before release. If there QA department can handle that then what is a small single-like player game to them?
PS: Where are people getting the idea that there are ZILLIONS of bugs? I have seen 1 bug, out of all the beta videos I have seen, and it was quite minor. A Blacksmith anvil didnt show up until he finished the quest.
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One is never hurt by being given additional choices, only by taking them away. A QUADRILLION MAGIC FIND is worthless if you can't kill shit!
The way I see it is this, Alpha was a very buggy game that would crash and they couldn't really get it stable, then they tested for a little bit then threw the F&F beta at us with like 60 people, these people found superficial bugs, ie the ones you are talking about such as lagging animations and stuff. Then they opened it up and more people tested and they found some more but really there haven't been allot of bugs. Or at least huge ones that would fuck up the game. and lets face it what game these days doesn't have bugs. I think that their internal testers are currently testing the entire game. I think they are thoroughly checking every nook and cranny and finding each and every bug, and fixing the major ones now then the lesser ones later and the smallest at release. I don't think it is a marketing ploy, I just think they fucked up their time schedule. I think they under anticipated how many bugs are in the game and now have to adjust, and why take away the beta just to give it back later? pointless. This is why I think we haven't seen so many invites going out.
Yeah, but what I am questioning is the fact that these bugs have been found only by beta members and not the development team. So how many bugs will we actually find in the entire game on release... They've run into game crashes, boss cheats, missing monsters, auction house stuff-ups (a pretty significant deal), dialogue problems, skill problems, animation problems, quest problems... Only to name a few.
These aren't just a "few" bugs, there are quite a lot, significantly more than I have listed. So if the entire game isn't being tested properly, we may find pretty major issues in the release of the game that will result in a lot of periodic patches and angry players hehe.
Who said their internal testing didn't find the bugs first? It's entirely possible that every bug reported by a beta tester has already been found and fixed on an internal build. Given that it's nothing more than a stress test, beta testers are playing an older build so I doubt that many bugs made it past internal testing.
The bugs found in the Beta are mechanical bugs, not place bugs. I don't remember almost anything relating to bugs found in the one third of Act 1. What I remember are bugs with skills, with NPCs, with game types, with character behaviours and mostly technical bugs with different PC setups and Apple... erm... setups. Things that don't matter in other parts of the game as they are fixed for the entire game.
And actually - that 'bug' is beta only since it stems from the fact that the beta ends when leoric dies BUT the quest does not continue - hence the public game continues as a ghost. Everything points in the direction that it is a pure effect of them just cutting the normal game short.
not what hes talking about. There was a issue with Public games as whole, a real technical issue that gave errors. Check the blue post archive. [Which is why they disable public games all together for a patch]
And as other have said, most of these bugs were either known... or are generic bugs (aka the big ones were about the new systems, aka AH and B.net, not the level itself) on top of these, theres another theory that they did not bother to test act one, as they knew it was going to beta, and thus had their inhouse start from 1/3 of act one and on. Though we have no way to know that for sure, it seems like that would be a logical thing to think.
This is why they haven't given a release date yet, and have only told us it's pushed back to 2012. They won't give us a release date until they go through the game and are comfortable enough to release it. Otherwise, they could have said, "the game will be out sometime in November!" and then realized they have all these bugs. Then they'd have to take back what they said, which would really make us all angry! That's basically why they won't give us an actual release date until they're certain.
I'm sure when the game is released, there will be plenty of bugs, hopefully mostly small things. But like someone already said, what game doesn't have bugs when it comes out? Every time WoW has a patch the game is buggy as hell for a period of time. They'll just patch it up as soon as they can.
Also, for those of you who have had little experience with bugs, it doesn't mean there aren't many. There's still stuff being posted up in the bug forum (though a lot of it seems to already be known), some of it is weird stuff like screenshots not showing up right and such. I think Blizzard has fixed a lot of that stuff though, and it just hasn't been reflected in a beta patch yet.
C'mon ppl this is Bizzard Entertainment. After the release there will be bugs, there will be chaos, fast forward a month and everything is cool
....until the next content patch(then it's just rinse/repeat)
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I mean if people are finding these bugs, then obviously the development team themselves don't have the knowledge to find bugs in the rest of the game (since they have not discovered these bugs prior to beta - they need external players to test and find these bugs). So will we get an extremely buggy game at release or is the beta just a scam of some kind, used just for Blizzard to give something to their fans to relieve the angst until release?
Yeah, but what I am questioning is the fact that these bugs have been found only by beta members and not the development team. So how many bugs will we actually find in the entire game on release... They've run into game crashes, boss cheats, missing monsters, auction house stuff-ups (a pretty significant deal), dialogue problems, skill problems, animation problems, quest problems... Only to name a few.
These aren't just a "few" bugs, there are quite a lot, significantly more than I have listed. So if the entire game isn't being tested properly, we may find pretty major issues in the release of the game that will result in a lot of periodic patches and angry players hehe.
PS: Where are people getting the idea that there are ZILLIONS of bugs? I have seen 1 bug, out of all the beta videos I have seen, and it was quite minor. A Blacksmith anvil didnt show up until he finished the quest.
A QUADRILLION MAGIC FIND is worthless if you can't kill shit!
Who said their internal testing didn't find the bugs first? It's entirely possible that every bug reported by a beta tester has already been found and fixed on an internal build. Given that it's nothing more than a stress test, beta testers are playing an older build so I doubt that many bugs made it past internal testing.
Ha. Bagstone.
And as other have said, most of these bugs were either known... or are generic bugs (aka the big ones were about the new systems, aka AH and B.net, not the level itself) on top of these, theres another theory that they did not bother to test act one, as they knew it was going to beta, and thus had their inhouse start from 1/3 of act one and on. Though we have no way to know that for sure, it seems like that would be a logical thing to think.
Does anybody really care?
I'm sure when the game is released, there will be plenty of bugs, hopefully mostly small things. But like someone already said, what game doesn't have bugs when it comes out? Every time WoW has a patch the game is buggy as hell for a period of time. They'll just patch it up as soon as they can.
Also, for those of you who have had little experience with bugs, it doesn't mean there aren't many. There's still stuff being posted up in the bug forum (though a lot of it seems to already be known), some of it is weird stuff like screenshots not showing up right and such. I think Blizzard has fixed a lot of that stuff though, and it just hasn't been reflected in a beta patch yet.
....until the next content patch(then it's just rinse/repeat)