- superfula
- Registered User
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Member for 12 years, 7 months, and 24 days
Last active Sun, Oct, 7 2012 12:54:41
- 0 Followers
- 830 Total Posts
- 51 Thanks
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Sep 27, 2012superfula posted a message on Public Test Realm Patch 1.0.5 Notes for 9/27Wow, big change. Sell those legendaries while you can and hold off on buying any for awhile.Posted in: News
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Aug 31, 2012superfula posted a message on Upcoming Change to Trail of Cinders and Patch 1.0.5, +x% Elemental Damage Mechanic, Diablo III Web APIs, Inferno Booster Pack CPosted in: NewsQuote from Tybudd
Bullshit, how you gonna try to say that it was a bug, the damn patch notes noted 1500%, that's not a damn bug, maybe a mistake, or maybe they didn't realize that the majority of DH's would take advantage of this, but don't call it a damn bug!!!!!
I normally don't get mad but that's a damn slap in the face!!
Read the entire post and THEN reply. -
Jun 19, 2012superfula posted a message on Patch 1.0.3 Official Patch NotesPosted in: NewsQuote from Raevyn
3. Unique monsters in Hell and Inferno difficulty are no longer guaranteed to drop two Magic items when slain
Well there goes sarkoth/festering woods dungeons/any dungeon with guaranteed rare monster...sigh they nerfed the easy farm spots...not super suprising, but now all the bots gotta find other spots i guess.
No one farms uniques for Magic items. Unless they cut down on how much gold Sarkoth drops or how frequently you can find him, it's still going to be a prime farming location
The one thing I'm disappointed in is that they aren't fixing the IAS on existing legendary items yet. -
May 28, 2012superfula posted a message on Diablo III - Game Design UpdatePosted in: NewsQuote from Forro
Quote from ombak
This assumes that every character in Inferno represents 1 unique player. I know for a fact this is not true as I know at least two people who have unlocked Inferno on 2 characters.Quote from Forro
Also the numbers are all there:- On average players have created 3 characters each
- 1.9% of characters have unlocked Inferno difficulty
For all I know they could be the only ones, but I doubt that, but that's just anecdotal evidence so it shouldn't be relied on. Regardless, people jumping immediately to 5.7% of all players are on Inferno are assuming too much. Those saying "mathematically this is the maximum possible" are providing helfpul math, don't then add a bunch of unwarranted assumptions in.
That's why I wrote approx. 5% and not 5.7%, and I don't see how that is an "unwarranted assumption".
You don't see how posting numbers with zero to back them up is an "unwarranted assumption"? How could you not? -
May 28, 2012superfula posted a message on Diablo III - Game Design UpdatePosted in: NewsQuote from schwift
Only thing I want to address is the legendary part. In wow I have my rogue legendary, Best in Slot.. Why? Cause its LEGENDARY. So if they aren't meant to be the best, then why give them a name that indicates they are. Deceive much?
You're kidding, right?
http://www.wowwiki.com/Legendary_items
How many of those are BiS right now? At one point in time they were, just like every legendary in D3. Naturally as you level up, they will no longer be the best. -
May 26, 2012superfula posted a message on Witch Doctor Video and Build Diversity, Arena Area Previews, Account Security, Blue PostsPosted in: NewsQuote from schwift
It's 0.1% of the builds currently being used, yet the 5th most used.. thats saying the game is very very cookie cutter.
You can't make that determination from the info given. In the context in which he stated it, I'd say the opposite is true. -
May 16, 2012superfula posted a message on Most Awesome Video Spoiler Ever. Diablo III Launch Update - RMAH Push Back, Blue Posts, GiveawayPosted in: NewsQuote from Benegesserit
Oh and everyone watching the Inferno vid and raging about how fast getting there has been, note the youtube top comment:
What you don't see in this video is how they got to skeleton king. They had to have their wizard run/teleport around the dungeon levels, while freezing the mobs he couldn't bypass otherwise, looking for the entrance to the next levels. All because they kept getting schooled everytime they meet a champion/rare pack. They were able to defeat Skeleton king because he hass the same abilities on inferno as he does on normal, and thosse abilities are designed to be easy to avoid.
Because everything you read on the internet is always true. -
May 10, 2012superfula posted a message on Full List of Achievements, Monster Affixes, Item Affixes, and More, Interviews, Blue PostsPosted in: News
It's not the first time and unfortunately won't be the last.
Quote from Benegesserit
Quote from Koeevu
Quote from clii
I hope you go diaf. Not constructive enough? Ok, well, because of people like you we have people with millions salivating over every dime they make.Quote from Koeevu
I don't want to be annoying, but how is posting all of these pictures not a massive copyright violation? If I was a shareholder or executive of Brady games I'd be fuming. Not only it's hard to compete with print versus online sites, but to have the actual book photographed and posted would make me speed dial the lawyer.
Tell that to the guy that worked for months on that guide and has a family to feed chump.
The only people left who buy those guides anymore are not going to change their mind with it being posted online.
Baseless assumption. -
May 4, 2012superfula posted a message on Official BradyGames Diablo 3 Strategy Guide Preview (Inferno Monster Stats, Monster Affixes, Achievements)Posted in: NewsQuote from Molster
Quote from Xhawk
Have literally no idea why such a huge leak is plastered right on the front page with no way to 'spoiler' the pics so that we can only see them by clicking a drop down box.
Seriously?? Are you trying to give away guide info without warning? I suggest at least hide it upon first loading the page. Alot of us dont wanna see this yet after going this long without reading anything.
you cant read anything in the thumbs so......
And the ones that have pics require you to scroll down (past where it says Spoiler warning) nothing else we can do.
Of course you can. Get Lightbox installed or whatever mmochamp uses and simply link to the photo set. Or if you must continue the archaic practice of posting them flat, post them on another page and link to it from the news story. -
Mar 30, 2012superfula posted a message on Inferno Monster Levels No Longer Linear, More Fansite Q&A, Bashiok on Runes, Blizzard FacebookPosted in: News
I don't think you know what nerf means...
This comes as a shock really, inferno is no longer equal through the full difficulty.
It's not a shock at all. Frankly I'm surprised it took them this long to make the change. -
Mar 3, 2012superfula posted a message on Diablo 3 - Release Date RumorPosted in: News
That's nothing more than a baseless claim by the website. -
Feb 16, 2012superfula posted a message on Patch 13 Before Weekend, Character Wipe IncludedPosted in: NewsDon't forget that with this patch, we will be seeing some of the new skill system in effect.
There's no evidence suggesting this patch will include any of the new skill system. Of course it could, but there's certainly no guarantee until we hear something from Blizzard. -
Feb 3, 2012superfula posted a message on Patch 12 Incoming - Patch 12 Notes, Your thoughts on beta, Blue PostsNice to see only bug fixes. Along with Beta 10, I'm guessing 11 is also optimizing the beta and adding additional hardware to accommodate the 100k+ that just joined up.Posted in: News
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Jan 12, 2012superfula posted a message on Development Article Soon, What's NOT Delaying the Game, Zarhym on "The Big Meeting"Posted in: NewsQuote from Diablofan0815
Quote from superfulaIt wasn't because of the RMAH. How many more employee statements do you need before you'll get that?
I don't need any denials from people who work for a living at Activision Blizzard. I prefer my own sources. I know, it's shocking, but I actually think for myself.
Yup! Those stinkin employees at Blizzard are out to get you!!
The problem is that you aren't thinking for yourself. You read what Daeity puts on his website and take it as the gospel truth, for some unknown reason.
Love this conspiracy theory you keep throwing around. Good stuff. -
Jan 12, 2012superfula posted a message on Diablo 3 Passes South Korea's GRB. "Many More" Beta Invites, Book of Cain, Wizard's Hydra, ScreenshotsPosted in: NewsQuote from Greenjoke
Last year they slipped up and admitted they had been given more time to work on game systems because of the korean delay.
They never said anything of the sort.
D3 passing SK is nice, but really it doesn't affect us or the game. It's been little more than a sideshow that many made it out to be more than it is. But it has been an amusing nonetheless. - To post a comment, please login or register a new account.
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He clearly said it's capped at 25% from gear, which is true. Reading comprehension folks.
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Hehe, this is absurd. I bet you still believe it was possible to hijack session IDs in D3.
I'm not going to say the op and others are wrong as rng affects everyone differently. But to say that the vast majority of players agree with that stance is disingenuous at best. It's nothing more than an overreaction that dilutes the point. There's no need to make things up to try and push your viewpoint.
I'm also enjoying those that still compare D3 to D2. D2 was a lackluster game on it's way to a quick death before changes were made and the expansion released. It's pretty easy to spot those that played D2 from launch and those that came along later. D3 is FAR far better now than D2 was four months in.
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Read the entire post and THEN reply.
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Yay for tinfoil hat claims. Heavy on a drama but light on common sense and facts. Quality entertainment!
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True, there's going to be a wide skill variance in any game. Ultimately not everyone is going to be happy so they'll try to make as many people happy as they can, as that'll bring in the most cash.
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Hehe, perspective on what? The fact that the game isn't really that hard (save for a nasty champion pack)?
Then just fix the champion packs. It doesn't take awesome gear to make Act 1-4 of Inferno trivial with any class. With great gear, which is still easy to get, you DO feel like a god in Inferno.
Oh the drama...
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So I take it you've missed the hundreds of videos showing people beating the game despite spending only 1 million gold on gear?
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Prior to release, it was great to hear them proclaim the game would be terribly difficult, but I think everyone knew this was coming. Especially after seeing so many people whine about how hard it was.
I'm still hoping they have some better ideas coming down to improve game-play. If not, these nerfs will push even more people away from the game.
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Mana as a resource is fine.
Vision Quest is fine
Our passives are quite useful
Pets are viable....to a point. It would be nice for them to live a bit longer in Inferno but I'd be fine if they didn't change them.
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Funny. I run the same build, less resistances, less damage, less mana yet have no issues farming in any part of Inferno with Bears. Plenty of folks can say the same. Just because YOU can't do it doesn't mean it isn't possible.
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You don't need mana regen or any resistances on gear to use bears/bats, especially with that much damage.
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The class is fine.
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LoH works just fine with Acid Cloud. That's usually the primary attack in a LoH build.
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No it actually was bots. They were around in beta as well as on release day.
All of these hex editing and session spoofing reports are complete bull. All we have are people lying trying to get page hits on their site like the op. If such a thing did exist Blizzard would have shut the servers down by now, which is what they did in Asia. Or we'd see at least one small piece of proof.
People, it's time to stop believing in the absurd and use some common sense.