Check the vendor at level 5. He should have good stuff for sale, way better than the shit you pickup usually.
Leaving the game, and resumming your quest is a quick way to change the items he sells.
On beta at that level perfect was +2-4 elemental dmg.
That weapon will probably last you till you can craft one.
417.0–560.1 Damage Per Second
(106-169)–(351-440) Damage
1.82-1.84 Attacks per Second
+44-88 Minimum Damage
+59-117 Maximum Damage
+31-35% Damage
Increases Attack Speed by 14-15%
Increases Hatred Regeneration by 1.02-1.17 per Second
1.0-2.6% Chance to Immobilize on Hit
+1 Random Magic Property
WINDFORCE
2h Bow
632.9–909.1 Damage Per Second
(198-336)–(595-794) Damage
1.60-1.61 Attacks per Second
+112-224 Minimum Damage
+149-298 Maximum Damage
+10-15% Damage
Increases Attack Speed by 14-15%
Increases Hatred Regeneration by 1.02-1.17 per Second
1.0-5.1% Chance to Knockback on Hit
+1 Random Magic Property
MANTICORE
2h Crossbow
704.7–942.8 Damage Per Second
350–421 Damage
1.23-1.24 Attacks per Second
+(112-224)–(261-522) Poison Damage
Increases Attack Speed by 12-13%
2.20-2.40% of Damage Dealt Is Converted to Life
One of 3 Magic Properties (varies)
+150-169 Intelligence
+150-169 Dexterity
+150-169 Strength
+1 Random Magic Property
Dead Man's Legacy
Quiver
+78-83 Vitality
Attack Speed Increased by 10-20%
Increases Hatred Regeneration by 1.02-1.17 per Second
One of 2 Magic Properties (varies)
+130-149 Dexterity
+78-83 Dexterity
One of 7 Magic Properties (varies)
Reduces resource cost of Cluster Arrow by 1-4 Hatred.
Increases Critical Hit Chance of Multishot by 2-6%
Increases Elemental Arrow Damage by 5-11%
Increases Critical Hit Chance of Rapid Fire by 2-6%
Increases Entangling Shot Damage by 5-11%
Increases Bola Shot Damage by 5-11%
Increases Hungering Arrow Damage by 5-11%
+2 Random Magic Properties
Still seems OP as hell. Bosses have millions of HP, normal mobs only have a few thousand.
Many mobs in inferno could 3-4 shot themselves hitting a WD pet, or Barb.
That genuinely seems OP to me.
huh? bro mobs in inferno have HUNDREDS of thousands of health to MILLIONS. look at the guide. only the weakest of the weak mobs in act 1 have only like 50k health
Only champions or mobs in like Act 4 go into the hundreds of thousands the last time I looked.
What if the Hydra and the Mirror Images that deal dmg can proc the Life on Hit affix.....
That would drastically boost your attack speed and Heals coming in...Especially considering when you get hit your mirror image CD resets, thus letting you spawn 2 more images.
Yeah, the set bonuses look weird, but maybe they're actually overpowered though but we just don't know it yet.
Why are people always saying this stuff? Its almost like a religious cult fanboi religion to blizzard....
Sometimes blizz makes mistakes, and things that should be good kinda suck. That's it. There are no magical unicorns, or leprechauns, that suddenly pop up and make this set bonus not stink.
Sometimes shit is shit, and you just gotta say its shit.
Well I dont know. Though:
-Why do you take temporal flux ? Your only arcane spell are with the archon (desintegrate) and energy twister. And energy twister so far in the beta has proven to be a terrible spell because the tornados move randomly. And I have no idea what the rune storm chaser do
Storm Chaser
Using Energy twister stores 1 charge.
Casting a signature releases the charges to create an energy twister. Each charge, up to a max of 3, makes it do more dmg.
PS: I hate energy Twister as well, but other than that it looks pretty solid.
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PS: Achievements suck anyways.
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http://us.battle.net/d3/en/status
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Tanis0's #s look about right, so maybe not.
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Leaving the game, and resumming your quest is a quick way to change the items he sells.
On beta at that level perfect was +2-4 elemental dmg.
That weapon will probably last you till you can craft one.
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(2) Set:
Critical Hit Chance Increased by 7.0%
(3) Set:
+130 Dexterity
(4) Set:
Increases Discipline Regeneration by 0 per Second
Not bad...I am assuming that last one is like 0.5 or something.
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1h Crossbow
417.0–560.1 Damage Per Second
(106-169)–(351-440) Damage
1.82-1.84 Attacks per Second
+44-88 Minimum Damage
+59-117 Maximum Damage
+31-35% Damage
Increases Attack Speed by 14-15%
Increases Hatred Regeneration by 1.02-1.17 per Second
1.0-2.6% Chance to Immobilize on Hit
+1 Random Magic Property
WINDFORCE
2h Bow
632.9–909.1 Damage Per Second
(198-336)–(595-794) Damage
1.60-1.61 Attacks per Second
+112-224 Minimum Damage
+149-298 Maximum Damage
+10-15% Damage
Increases Attack Speed by 14-15%
Increases Hatred Regeneration by 1.02-1.17 per Second
1.0-5.1% Chance to Knockback on Hit
+1 Random Magic Property
MANTICORE
2h Crossbow
704.7–942.8 Damage Per Second
350–421 Damage
1.23-1.24 Attacks per Second
+(112-224)–(261-522) Poison Damage
Increases Attack Speed by 12-13%
2.20-2.40% of Damage Dealt Is Converted to Life
One of 3 Magic Properties (varies)
+150-169 Intelligence
+150-169 Dexterity
+150-169 Strength
+1 Random Magic Property
Dead Man's Legacy
Quiver
+78-83 Vitality
Attack Speed Increased by 10-20%
Increases Hatred Regeneration by 1.02-1.17 per Second
One of 2 Magic Properties (varies)
+130-149 Dexterity
+78-83 Dexterity
One of 7 Magic Properties (varies)
Reduces resource cost of Cluster Arrow by 1-4 Hatred.
Increases Critical Hit Chance of Multishot by 2-6%
Increases Elemental Arrow Damage by 5-11%
Increases Critical Hit Chance of Rapid Fire by 2-6%
Increases Entangling Shot Damage by 5-11%
Increases Bola Shot Damage by 5-11%
Increases Hungering Arrow Damage by 5-11%
+2 Random Magic Properties
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Only champions or mobs in like Act 4 go into the hundreds of thousands the last time I looked.
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1h + OH Dmg
Minimum: (24+72)/2+55 = 103 dmg
Maximum: (25+265)/2+220 = 365 dmg
Average = 234 dmg
1h + OH Dps
Minimum: ((24+72)/2+55) * 1.4 = 144 dps
Maximum: ((25+265)/2+220) * 1.4 = 511 dps
Average = 328 dps
2h Average Dmg
Minimum: (466+474)/2 = 470 dmg
Maximum: (507+523)/2 = 515 dmg
Average = 493 dmg
2h Average Dps
Minimum: ((466+474)/2)*0.9 = 423 dps
Maximum: ((507+523)/2)*0.9 = 464 dps
Average = 443 dps
AFTER ITEMS:
+50% IAS
2x Skull Grasp: +(17-22)–(34-44) Damage
Avg: +(20)-(39) Damage
2x Avg +(40)-(78) Damage
1h + OH Dmg
Minimum: (24+72)/2+55+20*2 = 143 dmg
Maximum: (25+265)/2+220+39*2 = 443 dmg
Average = 293 dmg
1h + OH Dps
Minimum: ((24+72)/2+55+20*2) * 1.4*1.5 = 300 dps
Maximum: ((25+265)/2+220+39*2) * 1.4 *1.5= 930 dps
Average = 615 dps
2h Average Dmg
Minimum: (466+474)/2 +20*2 = 510 dmg
Maximum: (507+523)/2 +39*2 = 593 dmg
Average = 552 dmg
2h Average Dps
Minimum: ((466+474)/2+20*2)*0.9*1.5 = 689 dps
Maximum: ((507+523)/2+39*2)*0.9*1.5 = 801 dps
Average = 744 dps
Note:
Even with +Dmg rings, the 2h seems to simply dominate with average affixes in the OP example.
AFTER PERFECT ITEMS:
1h + OH Dmg
Minimum: 72+55+22*2 = 171 dmg
Maximum: 265+220+44*2 = 573 dmg
Average = 372 dmg
1h + OH Dps
Minimum: (72+55+22*2) * 1.4*1.5 = 359 dps
Maximum: (265+220+44*2) * 1.4 *1.5= 1203 dps
Average = 781 dps
2h Average Dmg
Minimum: 474+22*2 = 518 dmg
Maximum: 523+44*2 = 611 dmg
Average = 565 dmg
2h Average Dps
Minimum: (474+22*2)*0.9*1.5 = 699 dps
Maximum: (523+44*2)*0.9*1.5 = 825 dps
Average = 762 dps
Note:
Perfect +Dmg Items and weapons edge out 2h Dps in the OP example.
Damn I did all that comparing gray and white items....
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Many mobs in inferno could 3-4 shot themselves hitting a WD pet, or Barb.
That genuinely seems OP to me.
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That would drastically boost your attack speed and Heals coming in...Especially considering when you get hit your mirror image CD resets, thus letting you spawn 2 more images.
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Why are people always saying this stuff? Its almost like a religious cult fanboi religion to blizzard....
Sometimes blizz makes mistakes, and things that should be good kinda suck. That's it. There are no magical unicorns, or leprechauns, that suddenly pop up and make this set bonus not stink.
Sometimes shit is shit, and you just gotta say its shit.
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Using Energy twister stores 1 charge.
Casting a signature releases the charges to create an energy twister. Each charge, up to a max of 3, makes it do more dmg.
PS: I hate energy Twister as well, but other than that it looks pretty solid.
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Though, I will be logging in on Monday morning, so I expect no issues at all.