Look, I'm sensitive to people who are broke, I was once too. But not since I was 10 years old was I incapable of coming up with 15 dollars a month. I'd just hate to see the maximum potential of this game diminished by catering to people who can't come up with 15 bucks.
I can come up with 15 bucks, but they are spent in rent. So do the next 15 bucks. The next ones I use for food, or electricity, or water, or Internet, or cable TV, or presents to my family, or I just save them for emergencies. All those things are more important than an ocasional DLC and more-than-perfect server manteinance. So I work my ass off to get all the 15 bucks I need to make a living and have some comodites, and when I get home I want to relax, maybe play some D3, but oh no I need 15 bucks more for that. Screw it.
If Blizzard is providing an ongoing service, to the extent that WoW does (or better), then you're not "continu[ing] to pay for a game that I bought," you're paying for all of the services that are being rendered you. I would MUCH rather pay a monthly fee and have better tech support, content updates; higher performing, updated, and maintained servers, stronger ad campaign to bring more fresh gamers into the D3 universe, etc etc etc etc.
Right, but you don't need a monthly fee for those things. SC2 still gets plenty of support and patching, along with stuff like new maps, all for the original price. In fact, Tom Chilton (who is the Lead Designer of WoW) said that it could go free to play one day, and I'm sure that wouldn't mean they would just drop all support for the game. (Source: http://www.gamefront.com/world-of-warcraft-could-go-free-to-play-says-lead-designer-tom-chilton/)
Look, I'm sensitive to people who are broke, I was once too. But not since I was 10 years old was I incapable of coming up with 15 dollars a month. I'd just hate to see the maximum potential of this game diminished by catering to people who can't come up with 15 bucks.
So? That doesn't mean that you would want to pay when there are plenty of other games that don't make you pay while still providing replay value and post-release content.
Those who say D2 has good replay value are almost right. It HAD good replay value, back around 2002. Gaming has changed, consumers expect more, and I would rather pay a monthly fee than watch D3 slowly die a boring death because there wasn't a resource commitment to keep the game fresh.
I highly doubt that will happen simply because there isn't a monthly fee. A large justification for a monthly fee is server upkeep and that is pretty much nonexistant in D3. Again, you'll have to play through the 4 Acts at least 3 times in order to get a character to max level, which could already be more hours put into the game than a lot of games for the same price. If theres already that amount of time required to get a max level character, along with however many hours of PvP and endgame and stuff like getting up to Radiant Star gems, that, combined with an expansion every year or so, is plenty of content, and for considerably less than a subscription fee.
I'd just hate to see the maximum potential of this game diminished by catering to people who can't come up with 15 bucks.
Do you know why the straw broke the camel's back?
Coming up with 15 dollars is easy. Coming up with 15 dollars that aren't used in things more important than a computer game....sometimes not so easy.
Is going out to eat once more important than supporting Blizzard in upkeeping an amazing game? To each his own; as mentioned already I don't mind paying for an on going service. I also agree with the other side of the table though. Diablo won't need as much upkeep as wow, and will likely get less dlc. I'd still support a smaller monthly fee to keep everything runing optimally.
“We act as though comfort and luxury were the chief requirements of life, when all that we need to make us happy is something to be enthusiastic about.” - Albert Einstein
The problem is that a minority of players are not waiting for a new game to play. They are waiting for something to dump 1,200 hours of their lives. This is why people want constant updates in light speed. Seriously, if you want to play D3 8 hours/day, 7days/week for the next 3 years you will get disapointed (unless you're a pvp boy) cause you will dryout all the game content very quickly and get bored.
Diablo is game designed for more casual gamers. Not in the sense it's going to be easy. But it's a game were you pay 49 dolars and play like 100 hours. And then come back to play it again a few more hours, exporadically. And then buy the exp and restart the cycle.
For this kind of market, a fee is impossible. Basically because paying fees forces you to play the game in that set time. People dont want to waste money after all. Mouthly fee is a bad design if you want to play the game exporadically and I'm pretty sure majority of players want to play the game exporadically.
No, absolutely not.
A monthly subscription in this economy would drive many fans away.
I dont think Blizzard wants to do that...But alas this topic has been beatn to death WITH a dead horse.
They wont do it, they just wont.
Which makes me glad, because if they did, I would be one of the millions of people sending e-mails saying "WTF!!"
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Right, but you don't need a monthly fee for those things. SC2 still gets plenty of support and patching, along with stuff like new maps, all for the original price. In fact, Tom Chilton (who is the Lead Designer of WoW) said that it could go free to play one day, and I'm sure that wouldn't mean they would just drop all support for the game. (Source: http://www.gamefront.com/world-of-warcraft-could-go-free-to-play-says-lead-designer-tom-chilton/)
I agree, you may not need a monthly fee. But I'm assuming D3 operations at Blizzard can greatly benefit from the added capital of a monthly fee, and it's a very safe assumption to make. Will the game be great without it? I have no doubt. But will it be even better with the added capital? As an educated guess, I say it would. It will create more positive incentive for Bliz to go above and beyond basic, capital constrained, post-release maintenance.
Also, the WoW quote is irrelevant, because it's taken out of context. This is a quote from the same article "Heck, there are still rumors of Blizzard working on another MMO, and that would seem to be the point where this sort of change might just become feasible."
Of course, we already know the next MMO is in the works. In the Blizzard History (anniversary video), the explicitly said the hope the new MMO steals every single WoW player.
Look, I'm sensitive to people who are broke, I was once too. But not since I was 10 years old was I incapable of coming up with 15 dollars a month. I'd just hate to see the maximum potential of this game diminished by catering to people who can't come up with 15 bucks.
So? That doesn't mean that you would want to pay when there are plenty of other games that don't make you pay while still providing replay value and post-release content.
I think you're missing my point. What I'm saying is that D3 could potentially benefit from the capital gained by a monthly fee. I know there are F2P games all over the place. Point is, money is not a limiting factor for me. I choose my games based on their quality, not their price. I don't see how you could argue that a D3 team with more money wouldn't make D3 better for longer.
Those who say D2 has good replay value are almost right. It HAD good replay value, back around 2002. Gaming has changed, consumers expect more, and I would rather pay a monthly fee than watch D3 slowly die a boring death because there wasn't a resource commitment to keep the game fresh.
I highly doubt that will happen simply because there isn't a monthly fee. A large justification for a monthly fee is server upkeep and that is pretty much nonexistant in D3. Again, you'll have to play through the 4 Acts at least 3 times in order to get a character to max level, which could already be more hours put into the game than a lot of games for the same price. If theres already that amount of time required to get a max level character, along with however many hours of PvP and endgame and stuff like getting up to Radiant Star gems, that, combined with an expansion every year or so, is plenty of content, and for considerably less than a subscription fee.
This I agree with, good point.
Bottom line is, we're both assuming things. It's an interesting topic, and until we know more about content (especially end game), things will become more clear as to D3 replayability and the importance of DLC.
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"Ridicule is the only weapon which can be used against unintelligible propositions."
-Thomas Jefferson
I will not buy a game and then continue to pay for a game that I bought, that just sounds like extortion to me. If the game was free and all you had to do was pay a monthly subscription than I might consider it. The monthly subscription would have to be $5 or less.
Hit the nail right on the head. If D3 was a pay-to-play then I for one would not buy it. Think about it, you buy the game new at say $60. You end up paying a monthly "fee" to play the game online. The monthly fee, let's say $5, adds up to be $60 annually. So, in that first year you just spent $120 for a video game. But then you decide to continue paying the fee to play. That is the most expensive video game you just bought. Because technically, you're still paying for it. Anyone who does that is a retard and needs to wear a helmet.
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Recruiting for East Realm Also recruiting for Sc2 on both EU and NA servers
“I feel like they’re (games going F2P) doing that to compete with other games that are on a similar subscriber level to what they were at. I imagine that when one of them went free to play it cannibalized some of the other subscribers. I can definitely imagine that being the case with World of Warcraft. If another game comes along and blows us away it may not make sense for us to have a subscription fee. Or even further down the line, when we have another MMO out.”
And again, I'm sure their plan won't involve not coming out with content. My main point is that MMOs lend themselves to a subscription much better than an ARPG like D3. They already have an open world that you can just add areas to, instead of acts where you kind of have limited space to add things on. It just makes a lot more sense to add heroes and acts through expansions, which Blizzard loves anyways. But yes, it does depend on the amount of content they are planning on releasing. Either way, I'm pretty sure they've hinted at the payment model to being a lot more like SC2 than WoW.
Not a fan of the monthly fee, but really, it's D3. I'm playing it either way. If it came to that than so be it, more support and content is always a plus in a game you've been waiting for for so long and have such high expectations for.
I would most certainly pay a monthly fee, as long as Diablo III was guaranteed to be updated weekly and patched often. And if I were to pay this fee, I would pay no more than $15 a month.
I've been waiting for this game for a long time, and if I have to pay a small fee to do so, then so be it. Ain't no thang.
Holy crap. Are you smoking crack?! With how often they even reset the ladder for D2 and the other projects they have as far as new content for that POS called WoW, I just don't see them coming out with new content regularly for D3. They may for the first few months, but after that, you may be waiting for a while.
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Recruiting for East Realm Also recruiting for Sc2 on both EU and NA servers
I would most certainly pay a monthly fee, as long as Diablo III was guaranteed to be updated weekly and patched often. And if I were to pay this fee, I would pay no more than $15 a month.I've been waiting for this game for a long time, and if I have to pay a small fee to do so, then so be it. Ain't no thang.
I share the same view. I'd hope for $10 monthly, since D3 surely takes less, well everything than WoW does to run.
Holy crap. Are you smoking crack?! With how often they even reset the ladder for D2 and the other projects they have as far as new content for that POS called WoW, I just don't see them coming out with new content regularly for D3. They may for the first few months, but after that, you may be waiting for a while.
New content weeekly would be very unlikely yes. Though more frequent patches, and DLC would alone be worth the fee for me. Yes, there's the good'ol statement, "Who in their right mind pays $200+ a year on a video game?!" The truth of the matter is you likely spend much more on other, less fulfilling things.
“We act as though comfort and luxury were the chief requirements of life, when all that we need to make us happy is something to be enthusiastic about.” - Albert Einstein
Having a monthly fee does not guarantee, in any way, any better support. It's simply a different payment model. I voted no monthly payment, although I don't really care either way. I have a job.
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If you want to arrange it
This world you can change it
If we could somehow make this
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By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
1: If I am paying a fee then I want the game policed (cheating etc)
2: Single player should be free if I am paying for the game up front; I should at least get something
3: Regular updates with semi-regular content (at the very least; some fun holiday events)
I played WoW for a long while; and honestly playing WoW I saved money not lost it. Because I didn't buy much else; I mean it really isn't that much money and I would only spend it on other video games anyway so.
Those are my grounds for paying as well. As said already scheduled fees are just another pay model, though it seems with Blizzard to be related to DLC, and a higher level of policing as well. Fact is extra features cost money, and Blizzard is well known for their quality service with WoW, which wouldn't be so if WoW wasn't financially supported by it's players.
Will Diablo 3 be a terrible game with a non-subscription pay model? Hell to the NO! Will it be better with one? In general terms YES. There's always the loose ends, like people who don't play enough to warrant paying the fee, which hopefully could be addressed. Than there's the question what exactly are we getting for the money? Diablo as mentioned is FAR different from WoW, and will be effected differently by a similar pay model. No doubt there's pros and cons to each, I just feel for the extra services we'll undoubtedly get, like extra policing, more DLC, and better server upkeep even a $15 monthly fee is worth it.
Looking at it as 3 years of Diablo 3 = 540 is unfair. Fact is you're going to spend many times more on things you don't even think about. Go to a fast food store 3 times and you're likely to spend $10-$15.
“We act as though comfort and luxury were the chief requirements of life, when all that we need to make us happy is something to be enthusiastic about.” - Albert Einstein
Looking at it as 3 years of Diablo 3 = 540 is unfair. Fact is you're going to spend many times more on things you don't even think about. Go to a fast food store 3 times and you're likely to spend $10-$15.
This only applies if you spend money without first examining if it will fit in you're budget. I make under $1400 a month (after tax etc.) have $600 rent, $600 in school loans plus internet (needed for work) gas/electric bus ticket(also needed for work), and of course groceries. So my finances are really tight and unnecessary expenditures (like eating out or monthly game fees) are out of the question. For me it is perfectly fine and in fact necessary to determine.
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If that made sense to you, Bravo! I think I even confused myself...
The cost of living far exceeds what wages provide.
Im in the same boat as you, $600 rent, $267 vehicle payment, GAS which is at $3.35 a gallon for frikin 87 octane...
My truck gets 13 MPG. with a 28 Gallon tank... over $100 to fill it up. (a week)
$300 in utilities...
$75 in groceries (per week)
This sucks. ಠ_ಠ
Im about to go into business for myself soon, so hopefully things will get better..
No matter what tho, I'll play Diablo 3...Even if they implement a Monthly payment, I'll probably at least try it out.
ಠ_ಠ I frikin hate this economy.
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"Who in their right mind pays $200+ a year on a video game?!" The truth of the matter is you likely spend much more on other, less fulfilling things.
Actually, no I don't. :woot:
Than you my friend are a part of the other 3% of America who don't make a single unnecessary purchase throughout the year, more power to ya lol. Though at 33.4 cents a day for a $10 a month fee I'd happily keep an eye out for change on the ground to lighting the blow of such a fee :P.
“We act as though comfort and luxury were the chief requirements of life, when all that we need to make us happy is something to be enthusiastic about.” - Albert Einstein
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I can come up with 15 bucks, but they are spent in rent. So do the next 15 bucks. The next ones I use for food, or electricity, or water, or Internet, or cable TV, or presents to my family, or I just save them for emergencies. All those things are more important than an ocasional DLC and more-than-perfect server manteinance. So I work my ass off to get all the 15 bucks I need to make a living and have some comodites, and when I get home I want to relax, maybe play some D3, but oh no I need 15 bucks more for that. Screw it.
So? That doesn't mean that you would want to pay when there are plenty of other games that don't make you pay while still providing replay value and post-release content.
I highly doubt that will happen simply because there isn't a monthly fee. A large justification for a monthly fee is server upkeep and that is pretty much nonexistant in D3. Again, you'll have to play through the 4 Acts at least 3 times in order to get a character to max level, which could already be more hours put into the game than a lot of games for the same price. If theres already that amount of time required to get a max level character, along with however many hours of PvP and endgame and stuff like getting up to Radiant Star gems, that, combined with an expansion every year or so, is plenty of content, and for considerably less than a subscription fee.
Find any Diablo news? Contact me or anyone else on the news team.
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Is going out to eat once more important than supporting Blizzard in upkeeping an amazing game? To each his own; as mentioned already I don't mind paying for an on going service. I also agree with the other side of the table though. Diablo won't need as much upkeep as wow, and will likely get less dlc. I'd still support a smaller monthly fee to keep everything runing optimally.
I can't afford to eat out, I have been saving up for this game for 2 years. This would be more simple if I could find another job :/
Diablo is game designed for more casual gamers. Not in the sense it's going to be easy. But it's a game were you pay 49 dolars and play like 100 hours. And then come back to play it again a few more hours, exporadically. And then buy the exp and restart the cycle.
For this kind of market, a fee is impossible. Basically because paying fees forces you to play the game in that set time. People dont want to waste money after all. Mouthly fee is a bad design if you want to play the game exporadically and I'm pretty sure majority of players want to play the game exporadically.
A monthly subscription in this economy would drive many fans away.
I dont think Blizzard wants to do that...But alas this topic has been beatn to death WITH a dead horse.
They wont do it, they just wont.
Which makes me glad, because if they did, I would be one of the millions of people sending e-mails saying "WTF!!"
Or else!!! ̿ ̿̿’̿’\̵͇̿̿\з==(•̪●)==ε/̵͇̿̿/’̿’̿ ̿ ̿̿
I agree, you may not need a monthly fee. But I'm assuming D3 operations at Blizzard can greatly benefit from the added capital of a monthly fee, and it's a very safe assumption to make. Will the game be great without it? I have no doubt. But will it be even better with the added capital? As an educated guess, I say it would. It will create more positive incentive for Bliz to go above and beyond basic, capital constrained, post-release maintenance.
Also, the WoW quote is irrelevant, because it's taken out of context. This is a quote from the same article "Heck, there are still rumors of Blizzard working on another MMO, and that would seem to be the point where this sort of change might just become feasible."
Of course, we already know the next MMO is in the works. In the Blizzard History (anniversary video), the explicitly said the hope the new MMO steals every single WoW player.
I think you're missing my point. What I'm saying is that D3 could potentially benefit from the capital gained by a monthly fee. I know there are F2P games all over the place. Point is, money is not a limiting factor for me. I choose my games based on their quality, not their price. I don't see how you could argue that a D3 team with more money wouldn't make D3 better for longer.
This I agree with, good point.
Bottom line is, we're both assuming things. It's an interesting topic, and until we know more about content (especially end game), things will become more clear as to D3 replayability and the importance of DLC.
-Thomas Jefferson
Recruiting for East Realm
Also recruiting for Sc2 on both EU and NA servers
Bod home Page
“I feel like they’re (games going F2P) doing that to compete with other games that are on a similar subscriber level to what they were at. I imagine that when one of them went free to play it cannibalized some of the other subscribers. I can definitely imagine that being the case with World of Warcraft. If another game comes along and blows us away it may not make sense for us to have a subscription fee. Or even further down the line, when we have another MMO out.”
And again, I'm sure their plan won't involve not coming out with content. My main point is that MMOs lend themselves to a subscription much better than an ARPG like D3. They already have an open world that you can just add areas to, instead of acts where you kind of have limited space to add things on. It just makes a lot more sense to add heroes and acts through expansions, which Blizzard loves anyways. But yes, it does depend on the amount of content they are planning on releasing. Either way, I'm pretty sure they've hinted at the payment model to being a lot more like SC2 than WoW.
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I've been waiting for this game for a long time, and if I have to pay a small fee to do so, then so be it. Ain't no thang.
Recruiting for East Realm
Also recruiting for Sc2 on both EU and NA servers
Bod home Page
I share the same view. I'd hope for $10 monthly, since D3 surely takes less, well everything than WoW does to run.
New content weeekly would be very unlikely yes. Though more frequent patches, and DLC would alone be worth the fee for me. Yes, there's the good'ol statement, "Who in their right mind pays $200+ a year on a video game?!" The truth of the matter is you likely spend much more on other, less fulfilling things.
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
Those are my grounds for paying as well. As said already scheduled fees are just another pay model, though it seems with Blizzard to be related to DLC, and a higher level of policing as well. Fact is extra features cost money, and Blizzard is well known for their quality service with WoW, which wouldn't be so if WoW wasn't financially supported by it's players.
Will Diablo 3 be a terrible game with a non-subscription pay model? Hell to the NO! Will it be better with one? In general terms YES. There's always the loose ends, like people who don't play enough to warrant paying the fee, which hopefully could be addressed. Than there's the question what exactly are we getting for the money? Diablo as mentioned is FAR different from WoW, and will be effected differently by a similar pay model. No doubt there's pros and cons to each, I just feel for the extra services we'll undoubtedly get, like extra policing, more DLC, and better server upkeep even a $15 monthly fee is worth it.
Looking at it as 3 years of Diablo 3 = 540 is unfair. Fact is you're going to spend many times more on things you don't even think about. Go to a fast food store 3 times and you're likely to spend $10-$15.
This only applies if you spend money without first examining if it will fit in you're budget. I make under $1400 a month (after tax etc.) have $600 rent, $600 in school loans plus internet (needed for work) gas/electric bus ticket(also needed for work), and of course groceries. So my finances are really tight and unnecessary expenditures (like eating out or monthly game fees) are out of the question. For me it is perfectly fine and in fact necessary to determine.
Im in the same boat as you, $600 rent, $267 vehicle payment, GAS which is at $3.35 a gallon for frikin 87 octane...
My truck gets 13 MPG. with a 28 Gallon tank... over $100 to fill it up. (a week)
$300 in utilities...
$75 in groceries (per week)
This sucks. ಠ_ಠ
Im about to go into business for myself soon, so hopefully things will get better..
No matter what tho, I'll play Diablo 3...Even if they implement a Monthly payment, I'll probably at least try it out.
ಠ_ಠ I frikin hate this economy.
Or else!!! ̿ ̿̿’̿’\̵͇̿̿\з==(•̪●)==ε/̵͇̿̿/’̿’̿ ̿ ̿̿
Recruiting for East Realm
Also recruiting for Sc2 on both EU and NA servers
Bod home Page
Indeed I was living with a friend for a few year until we came to the conclusion we'd do better to save for a year and try to find a cheaper place.
Than you my friend are a part of the other 3% of America who don't make a single unnecessary purchase throughout the year, more power to ya lol. Though at 33.4 cents a day for a $10 a month fee I'd happily keep an eye out for change on the ground to lighting the blow of such a fee :P.