This game shouldn't be about killing monster to drop items and trade. It is the opposite, you trade to be able to kill monsters. It means you will rarely trade since most things will be bound and what you drop will be rolled to suit your class. Only now and then you will get a great item you don't need, it's not bound and will take the time to trade it with a friend or someone in a channel.
D3 is a suppose to be a dungeon crawler, not a day in the farm harvesting apples and selling then in the local store for oranges.
- italofoca
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Member for 15 years, 7 months, and 22 days
Last active Sun, Sep, 22 2013 17:25:45
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Sep 17, 2013italofoca posted a message on Diablo III Auction House is Shutting Down on March 18, 2014Posted in: News
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Sep 17, 2013italofoca posted a message on Diablo III Auction House is Shutting Down on March 18, 2014OhPosted in: News
My
Fucking
God
I wanna see the face of the fanboys that defended that aberration with tooth and nails during the game's development and because of their horrible feedback D3 were not even 50% of what it should be. Hope you're proud of the consequences of your sheep behavior. -
Aug 1, 2012italofoca posted a message on Character Profiles Possibly Coming Soon, Critical Mass Wizard Build, South Korea Gets a Server Upgrade, "Evil's Truck", PollPosted in: NewsQuote from Molster
you guys make me sad =(
The armory has nothing to do with the game issues or patches, its a 100% different team that has no impact on how long a patch takes... its free "content" if you will.
It's workforce investment that could be used in another feature. For exemple, making the game guide something close to Arreat Summit with all the theorycraft formulas explained.
Anyway thats just a simple question: are you looking forward that feature ? No cause all my FL is no long playing the game, noone will look my profile and i will look the profile of noone. It's pointless for me, i'm sorry =(
I think this patch is just taking too long. Each patchless day more people are giving up and some part of those quits will never return. This is extremely sad for me, i wish D3 had at least a clan feature so people felt little more commited to each other. -
Jul 12, 2012italofoca posted a message on Diablo III Builds Used by the Developers, Character Profiles Coming "Soon", Bashiok on Legendaries and More, Blizzard at San DieFollowers using offhands would be very nice cause it sucks that maximun mf can only be reached by playing with templar.Posted in: News
I think people got excited about barb stacking dex. -
Jun 25, 2012italofoca posted a message on Inferno Farming Spots, Natalya's Set Bug, Blue Posts, and Diablo 3 Toolbox for ChromePosted in: NewsQuote from Juggernauth
Not to mention that Zoltun Kulle Archives can suck balls if you aren't lucky... It happens to me alot that theres only 1-2 packs in all 3 dungeons combined.
Vault of the Assassin is much more worth it in terms of elites: found 9 packs in it yesterday, most of the time 6+ packs.
Just saying..
Not to mention when you find a fallen manic pack that suicides and gives no loot/nv.
Act 2 desolated sands, oasis and it's dungeons are the best places for me. The cannals between oasis and desolated sands oftenly have 2 or more packs (it's a small place) and those packs are very easy (skeletons, fallens). -
Jun 6, 2012italofoca posted a message on Patch 1.0.3 PreviewI'm sad they'll nerf Inferno. They should buff your ability to gear up and nerf kiters capacity to avoid damage like tards (maybe improve the beneficts of defensive items too).Posted in: News
D3 has no ladder, no massively high lvl cap and no need for rerolling characters to try different builds. The only longevity the game has is force players to farm for few dozen hours in order to get enough gear and progress. We're only 3 weeks from release and theres a good portion of the community running Act 1 and Act 2. In a few months people would easilly kill diablo even if inferno kept been retardly hard. Any smoothness will only make farm less needed, reducing the already small longevity of the game.
I don't know about you guys but i'm pretty sure by now making this game online based and adding an AH just made the item hunt too easy thus making the progression also pretty easy and frustrating at the same time (cause you're farming gold, not items, most of the time).
I hope PvP is amazing or else this game will have a very little life cycle. -
Apr 15, 2012italofoca posted a message on Waller Affix, Framerate, Rare Drops, Treasure Goblin, and G4 Game ContestI was thinking... Maybe the waller affix had changed in the last patch, like the frozen and knockback affix. Maybe champion and rare wallers still behaves the same, but the waller has changed ?Posted in: News
Just another possibility... Because it looks like they were "reviosioning" affixes. Theres two documented changes, maybe theres more... -
Apr 9, 2012italofoca posted a message on Class Spotlight - The BarbarianThe giant monster stealed the barbarian's thunder hahahahaPosted in: News
Still, it was a nice video. Can't decide between barb and WD =/ -
Feb 21, 2012italofoca posted a message on Beta Key Contests, Updated Calculator, Where's Release?, Blue PostsIn the patch 9 i had 13 hours of D3 beta ..Posted in: News
No matter what is bad about D3 oveall its addicting game =p -
Feb 12, 2012italofoca posted a message on Monk With 'Thorns', Lore Quiz, Beta Screenshots5/5Posted in: News
4/5 - Rathman's birthname is not a medium question, definetly !
2/5 - Got the robe's one and the last about Mefis's statue.
0/1 - I completly missed the fact that the spirit tryed to attack Serentia because she was possessed by Lilith I would make a pretty bad dedective hahaha -
Feb 12, 2012italofoca posted a message on Birthright Lore Quiz and Reference5/5Posted in: News
5/5
1/5
0/1
Those hard questions are really freaking hard. I only answered the last one ! But I didn't cheat at all (did not research the books after starting the quiz). -
Jan 23, 2012italofoca posted a message on Patch 10 - Unofficial Changes + Official Patch NotesBarbarian got uberly buffed and the wizard got a bunch of nerfs. Smells like they are really getting into inferno balance now...Posted in: News
I hated the change in Wrath of the Berserker. Now it almost overlaps itself with Battle Rage (one cost more and is stronger, the other cost less but give smaller buff. Boring). -
Jan 11, 2012italofoca posted a message on No Release Date Yet, Beta Key Contest Round 3, More On Consoles, Explosive Blast RunedLooks like people are finnaly getting really angry about this delayPosted in: News
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Dec 31, 2011italofoca posted a message on South Korea Rating, New Unique Flavor Text, Rare Follower Prefixes, Beta ScreenshotsFlavor texts are so cool *droll*Posted in: News
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Dec 17, 2011italofoca posted a message on Beta Patch 8 - Quest Selection Screens and Unofficial class changes.Magic was so weak in early levels that was better to use an wand (because it deals about the same damage of your wand attack but consumes the arcane power ofr other spells).Posted in: News
And I don't know why people complain about balance patch notes. They didn't even played the game, noone have any idea if certain rune is strong or not. We should be happy they are twinking numbers, reducing the chances of useless/overpowered skills and rune effects on release.
The WD ability to stack multiple dots at once (summons burning aura + grasp of the dead + acid cloud + haunt + carrion swarm + etc) was cleary too strong. In his early version, it was possible to reach about 500% weapon damage each second. The other classes can't get even near that number. - To post a comment, please login or register a new account.
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D3 was the best game of all times... until it was released !!
*** Wow I'm very impressed by you remembering all those names. There was also Magistrate who loved rats and Mephito's Lament who was pretty cool guy with bad attitude. Damnit, I used to absolutly love this place so fucking much ='(
I remember when classes would get talent trees - barbarians had berserk, juggernaut and battlemaster; wd had voodoo, spirit and zombies(?); wizard had conjure, elemental and arcane. Wonder what trees monk and DH if they kept that system !
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D3 is a suppose to be a dungeon crawler, not a day in the farm harvesting apples and selling then in the local store for oranges.
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My
Fucking
God
I wanna see the face of the fanboys that defended that aberration with tooth and nails during the game's development and because of their horrible feedback D3 were not even 50% of what it should be. Hope you're proud of the consequences of your sheep behavior.
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Just some little question.. When you said the console game seems more fitted for a casual crowd, did you mean the game was easier / more forgiving ?
Or are you saying that just because the controls ?
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I'm asking for a DLC price in RoS because so far RoS looks much more like a big DLC then a expansion.
See how Starcraft expansion offers a entirely new campaign as long as the original one. And how each WoW expansions provides a raid circuit as long as the original one. No idea why it have to be different with Diablo.
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What DLC you're talking about ?
I paid 50 dollars for 4 acts, 5 classes and x game systems, in a time where i trusted Blizz a lot more then today. and I can't say i'm a happy D3 customer.
I can't see myself or any other of millions people that left D3 disappointed paying 40 dollars for 1/4 of acts, 1/5 of classes and something a lot smaller then x game systems when my trust in Blizz judgement is shaky as hell.
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What I really, really miss in D3 is ladder resets...
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Not on Veteran / Elite.
And low gear dependency is how the game suppose to work imo. In D3 a single weapon upgrade might double your DPS. It's pretty ridicolous how you can faceroll the content (normal, nm, hell) by going to the AH and spending like 50k gold. In D3 gear plays the game for you and for that i can't touch that game any longer ( i will problably only come back when they revamp the whole gear system, if they do so).
TL2 gear dependecy is around the level of D2, whos the big referential. If you get good gear you kill monsters faster and tank more hits, but you will not be a powerhouse (unless you have really insane gear).
In the end it's matter of taste. I think the focus of the game should be character development so the stats you place and skills you get should play a bigger role then the random loot you drop. Other people enjoy the trade aspect of the game more, so a loot based game will reward then better. Personaly i already make my money by trading so i feel no reason to do it on an game...
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Zimbie Bears is really strong but you need to pass some damage thrashold in order to make it use. You kind need 50k or more DPS, so you can quickly kill enemies. If you're enable to kill then, they will strike back and kill you. In this case i usually like direbats more.
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My gear is not as good as you guys... I'm really in love for the Tribal Rites, ZD and Provoke the Pack tech. I get dogs, i get 1225% weapon damage burst for every 30 seconds and get almost permanenet 20% damage boost. It's amazing to finnaly get 20% damage pump without using PtV that actually reduces your DPs if you're using spender skills such as Dire Bats. Also Fierce Loyalt makes really bad ass immortal pets. To bad thorns suck =[
I think my build is a pet-fire doctor hybrid instead of pure fire doctor.
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Also our base mana regen is going up to 45 per seconds. 150% increase, omfg it's half old vision quest free for everyone That and 2 hand buff will problably make my build actually playable past act2 !
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Last time i checked LoH trigered only the first effect, not the after poison. All the LoH Wd i know use Rain of Toads and Pyrogeist to trigger LoH several times per cast.
But if you say so, my bad. Gonna test it later. Still it doesn't trigger properly with several other skills such as Cloud of Bats who could make a good use of such mod.