After watching Diablo III's gameplay trailer for about the million time, I once again noticed something new (now it came to me that many other might have realized this so don't kill me if it's not new to you >.<)
Anyway, we start with the male Witch Doctor in the video, who wields that kind of purple glowing sword we all saw. I been wondering why is the sword glowing purple until I noticed this:
After the Witch Doctor's bridge fight, he gives one of the goatmen a final blow with his sword... resulting in the goatman dying and leaving a purple glow on the ground. Then it came to me that the Barbarian's fire damage hammer had fire effect on it and left enemy corpses to burn. This means the purple glow is in fact a type of damage... nothing like we saw in the previous games.
Then I recalled something that has been said in Diablo 3 Developer Panel of WWI 2008:
...so we made different impact effects for each of the damages we have, at this point: fire, cold, lighting, poison and a new kind of damage, called 'Arcane''.
So I thought "Okay, in the trailer we had all of these..." but wooops, ARCANE? That would have to be the purple crap... So there you have it. I barely left anything to discuss :/
I notice this a long time ago, you can see it more clearly in the skill trailer when he uses Mass Confuse and finish off the skeletons with his wand. It looks like some sort of liquid is coming out of the corpses which is weird coming from a weapon dealing arcane damage. On the WD class page you can see some sort of purple aura coming out of him so we can guess he's going to have some arcane base skills (like the Necro).
Did we see poison? I don't remmember seeing any poison enchanted weapons? I'm rechecking the video for it now.
Since the glow comming from corpses seems to be liquid, it would make more sense that they switched the color of poison from the standard green to purple. Both of these colors are actualy well fit to represent something poisounes, but I'm not saying your theory is wrong. I don't know. I guess i have it stuck somewhere that arcane magic should be represented by bright blue or white... but thats just me.
But then again - when you hit monsters with poisonous weapons i'd expect them to change color or something similar to show that they've been effected, wich they don't in the video, but on the other hand, most (if not all?) monsters that the witchdoctor hit died in one hit, so they didn't realy have the chance to change color or anything, meaning this can be arcane. It could actualy mean that they are dieing this fast becouse of the arcane enchant...
Theres also a third possibility - the weapon and the effects could be a results of a passive wichdoctor skill, an aura perhaps... :confused:
As you can see, you still left quite alot to be discussed.
Either way - nice find. :thumbsup:
Actually there was poison damage, Locust Swarm. Also, if you look in the Developer Penel, they have on the screen all kinds of damage done via weapon on monster, you can see there that poison damage is green.
They just replaced the name 'magic' with 'arcane', since the term Magic has a little broader meaning, and it can be confusing if for example, an item grants resilience to Magic, it may seem as if it offers resistance to all schools of magic, since elemental magics are also magic, right?
So they kept the elemental types of damage, poison, and renamed the fifth type to avoid confusion.
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Oh boy, I can't wait for the WoW-haters to arrive.
Nothing to do with WoW. It's a typical D&D type of thing, of which Diablo universe is full of.
hey, wait didn't hellgate also have effect damages such as this? and locust swarm, also from HG:L?
Not that i don't like these ideas, i love them...
It just goes to show how much of Bill Roper's good ideas flew around the office... if i'm not mistaken.
Awesome.
Actually there was poison damage, Locust Swarm. Also, if you look in the Developer Penel, they have on the screen all kinds of damage done via weapon on monster, you can see there that poison damage is green.
isnt that disease?.. i tought WD does diseases not poison...
"In human color psychology, purple is associated with royalty, regality, and nobility (stemming from its use in heraldry to denote gentry)."
isnt that disease?.. i tought WD does diseases not poison...
"In human color psychology, purple is associated with royalty, regality, and nobility (stemming from its use in heraldry to denote gentry)."
Don't know how that goes with "girly"
Back in the day, sure it was royalty, but since there isn't much of that anymore, I don't usually see it that way. Most people I've known consider it a feminine color. Hence, girly.
Besides, D2 forced you to play as a woman/girl if you chose one of those three classes. Don't you think that's girly? Lulz. Now at least you will be able to pick male characters whichever the class.
And no, purple aint girly. Pink's girly maybe, but purple is awesome evil and mystical.
Anyway, we start with the male Witch Doctor in the video, who wields that kind of purple glowing sword we all saw. I been wondering why is the sword glowing purple until I noticed this:
After the Witch Doctor's bridge fight, he gives one of the goatmen a final blow with his sword... resulting in the goatman dying and leaving a purple glow on the ground. Then it came to me that the Barbarian's fire damage hammer had fire effect on it and left enemy corpses to burn. This means the purple glow is in fact a type of damage... nothing like we saw in the previous games.
Then I recalled something that has been said in Diablo 3 Developer Panel of WWI 2008: So I thought "Okay, in the trailer we had all of these..." but wooops, ARCANE? That would have to be the purple crap... So there you have it. I barely left anything to discuss :/
Actually there was poison damage, Locust Swarm. Also, if you look in the Developer Penel, they have on the screen all kinds of damage done via weapon on monster, you can see there that poison damage is green.
Fuck you, I'm a dragon.
So they kept the elemental types of damage, poison, and renamed the fifth type to avoid confusion.
Nothing to do with WoW. It's a typical D&D type of thing, of which Diablo universe is full of.
Not that i don't like these ideas, i love them...
It just goes to show how much of Bill Roper's good ideas flew around the office... if i'm not mistaken.
Awesome.
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[deleted]
Thanks for putting so much time an effort into such a useful criticism.
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Over confidence is the rot.
"In human color psychology, purple is associated with royalty, regality, and nobility (stemming from its use in heraldry to denote gentry)."
Don't know how that goes with "girly"
RIP: Demon Hunter: lvl 50 | Barb: lvl 60 (plvl 5) | Monk: lvl12 & lvl70 (plvl 200)
Back in the day, sure it was royalty, but since there isn't much of that anymore, I don't usually see it that way. Most people I've known consider it a feminine color. Hence, girly.
Over confidence is the rot.
Besides, D2 forced you to play as a woman/girl if you chose one of those three classes. Don't you think that's girly? Lulz. Now at least you will be able to pick male characters whichever the class.
And no, purple aint girly. Pink's girly maybe, but purple is awesome evil and mystical.