This is a common misconception, but there are actually many lvl62 mobs in Act 3. Don't remember which ones exactly, mainly the earlier areas I think.
There's no level 62 mobs in act 3 Inferno. The only non-level 63 enemy in act 3 Inferno is a treasure goblin spawned by a Puzzle Ring (level 61). Everything else is 63.
Unless this data is wrong, but I haven't seen any concrete evidence to the contrary.
Interesting. How is this database populated? Looks like either an error in data mining or a glitch in patch 1.04 (look at the version, this information seems to be outdated to say the least). Well, anyways; can't find it right now but I believe there was even a bluepost saying that all act 3 enemies are level 63 in Inferno.
before paragon was released a nice awesome geared random person i was grouped with in a public game convinced me to lower my dps and max (300MF) my character and the drops will rain down. I made that choice and have never regretted it. I run with 295-300 unbuffed mf at all times and have found tons of nice rares and plenty of awesome rares. The legendary drops increased (particularly the level 62/63 ones) also and I have been fortunate to get enough of those that a couple sold for 200mil each and a number in the 10-85 mil range. I run mp4-6 now with max unbuffed mf at all times. Not most efficient for levelilng but for me its about the treasure hunt not the leveling game. Of course getting to paragon 44 has allowed me to decreased mf on my gear and increase dps. so running 200k+ dps as wiz with max unbuffed mf.
still having fun - if its not fun change
having the good gear gets me into friends group to run ubers at mp8 so organs have better chance but my stinking random rolls on hellfire rings stink so far. so my randoming is good on drops but poor on ring rolls
bottom line MAX unbuffed mf even lowering dps as you will get better drop rates - on level 63 legendaries/sets dropping. then sell what you dont use and move up the dps ladder with max mf.
Set a goal of just ONE legendary today and I wasnt going to eat until I got it. Been playing since my dog woke me up at 7am this morning to go outside. Still havent eaten. I will beat RNG eventually.
As i said ages ago. All mobs in acr are lvl 63. And therefor you do not need to run mp1... Mp0 does to job and its a job well done. Its the most efficient monster power to get both xp and loot. The only exception is an archon wizard. Barbs highest xp spec perform best at mp0 aswell (an no, its not ww).
MP 0 and MP 1 aren't very good. If you have decent gear MP2 is (imho) best as I get good stuff and can move along at a decent pace. MP 3 I have done that (solo) but just for getting 5 stacks and keys.
I know I know others will say "oh, I run this and that bla bla bla..", but MP 2 is pretty good I think.
MP 0 and MP 1 aren't very good. If you have decent gear MP2 is (imho) best as I get good stuff and can move along at a decent pace. MP 3 I have done that (solo) but just for getting 5 stacks and keys.
I know I know others will say "oh, I run this and that bla bla bla..", but MP 2 is pretty good I think.
You could not be more wrong. But its a common missconception.
i think the obvious answer is whats best for you depends on what level you can clear efficiently. For me MP0 is a complete waste of time, MP1 is better but still slow, MP2 is probably my sweet spot as far as speed if I wanted exp farm.
From the loot pov i prefer MP4 simply because the time it takes to clear is only marginally higher but the loot is much much better.
I have about average gear for a DH (180k DPS with Archery) and although I can do MP up to 5 at a decent pace, anything above MP1 feels way too slow.
For farming, either XP or loot, MP0-1 are the best, especially for legendaries. Since legendary quality is not affected by MF, lower MPs are better, period.
I suggest you focus on your paragon levels until you get to 80+, at which point your MF should be high enough to start getting decent drops on a regular basis.
If you check the people streaming, everyone is getting about 15-30 legendaries per day, depending on how much they actually farm, so MF is quite important.
For me, it definitely feels like I see many more legendaries/hour farming at MP8 than I do at 1-3. XP wise farming on high mp is bad, but Honestly I'm not that concerned about leveling anymore on my barb since I'm at 89...I just don't feel like the +3mf/gfstr/2 vit is worth it anymore given the amount of time it takes to level. With 200% extra MF and 80% chance of getting an extra drop from monsters, coupled with the rate at which I am able to kill them (white mobs die in 1-2 hits...100% CC on HotA:Smash ftw), MP8 feels much more rewarding to me than MP0-2. This is a conclusion that I came to after many hours farming on both difficulties.
IMO, there is no black and white answer about where and what MP you should be farming on. It comes down to build/gear/personal preference.
Also, MP0 is much worse on loot, so I go minimum MP1.
Don't spread false information please.
its not false information. act 1 and 2 aside on mp0, I had ran a dozen of test mp0 and mp1 act 3. the rare count is higher on mp1. in mp0 u get 1-2 rare per elite minimum where on mp1 u get 2-3, very rarely u will only get 1 like in mp0.
strangely enough on my test run. mp0 keeps dropping plans for some reason. I had 6-7 totals in 10 mp0 runs and only 2-3 on mp1. legendaries are pretty even, I actually got more in mp0 but the difference is so minimal that it people shouldn't read so much into it.
You feel what you want to feel. Can't use feelings for anything. Pure numbers all favour the low mp levels.
Feel free to bring some numbers to the discussion, then. Until you do, you are just stating opinion, just like me. Just saying "Nope you are wrong and I'm right" isn't productive conversation. What may be true for one class and build with particular gear will not be true for all. I definitely find more legendaries at high MP than at low MP with my barb, and that is based on my personal experience.
XP/hour and Item drops/hour do not have the same relationship when compared to monster power levels. Experience is certainly more efficient at low levels, but the number of drops I get, and their quality on higher monster power is very evident to me.
Also, MP0 is much worse on loot, so I go minimum MP1.
Don't spread false information please.
its not false information. act 1 and 2 aside on mp0, I had ran a dozen of test mp0 and mp1 act 3. the rare count is higher on mp1. in mp0 u get 1-2 rare per elite minimum where on mp1 u get 2-3, very rarely u will only get 1 like in mp0.
strangely enough on my test run. mp0 keeps dropping plans for some reason. I had 6-7 totals in 10 mp0 runs and only 2-3 on mp1. legendaries are pretty even, I actually got more in mp0 but the difference is so minimal that it people shouldn't read so much into it.
MP1 has 1% chance of dropping an additional rare, so your estimate of 1-2 rares (MP0) vs 2-3 rares (MP1) is simply not true, it's - like Huminator says - spreading false information, based on luck/subjective perception/whatever.
One more time: read the magic find thread. If you think there's something wrong, do a proper test yourself (collecting lots of data and not just a dozen of runs, and keep track of all numbers accordingly and not "1-2 vs 2-3 drops"). But don't spread false information.
Your second paragraph makes it look even more ridiculous - the numbers you properly counted are contradicting your theory, but that's supposed to be luck, so "don't read so much into it". Hilarious.
Also, MP0 is much worse on loot, so I go minimum MP1.
Don't spread false information please.
its not false information. act 1 and 2 aside on mp0, I had ran a dozen of test mp0 and mp1 act 3. the rare count is higher on mp1. in mp0 u get 1-2 rare per elite minimum where on mp1 u get 2-3, very rarely u will only get 1 like in mp0.
strangely enough on my test run. mp0 keeps dropping plans for some reason. I had 6-7 totals in 10 mp0 runs and only 2-3 on mp1. legendaries are pretty even, I actually got more in mp0 but the difference is so minimal that it people shouldn't read so much into it.
MP1 has 1% chance of dropping an additional rare, so your estimate of 1-2 rares (MP0) vs 2-3 rares (MP1) is simply not true, it's - like Huminator says - spreading false information, based on luck/subjective perception/whatever.
One more time: read the magic find thread. If you think there's something wrong, do a proper test yourself (collecting lots of data and not just a dozen of runs, and keep track of all numbers accordingly and not "1-2 vs 2-3 drops"). But don't spread false information.
Your second paragraph makes it look even more ridiculous - the numbers you properly counted are contradicting your theory, but that's supposed to be luck, so "don't read so much into it". Hilarious.
i did collect the data yes it is only a dozen of runs. but where is your proof that all these are false information? I had to at least made an extra run to town to ID and clear out the bags on mp1 consistently, i pick up all items. All my runs are consistent, keep 1-3, the two towers, core of arreat, and the cave in field of slaughter. unless I keep getting goblins on mp1 my data suggest mp1 drops more rare quality loot, no i didnt count the goblins, each run should have 1 chest on ice cavern/cavern of frost, maybe another one in keep depth 1 or 2. Perhaps I should record how many elites as well in each run. But from just item count and observation I still concludes mp1 is better than mp0.
I am curious where you get the 1% additional rare comes from too, have you run the test yourself? is that posted on official guide? mf has been proven again and again that it doesn't yield additional items, before paragon was introduced a extensive goblin run was tested. 200 over runs and the total drop number is relatively the same, regardless of 0% 100% 200% mf, just u get more rares and blues as your mf move up. blizzard has listed this on official game guide too, mf merely bumping up the quality of items, so more blues/whites can be yellow but the number of items drop would be relatively the same. again i farm keys on mp 6-7. without full stack, elites consistently chuck 2-4 rares please do not tell me that merely coincidence and I should stop spreading false rumor? go try it yourself~ you will be lucky to see 2-3 rares on mp0 without full stack, same with chest and goblins. go open or kill them before full stack on mp0 and all you see are mostly blue. do it on higher mp u can see at least 1.
contradicting the number of my count? on what? the legendary or the plan? regarding the plan. the test were done back to back. all mp0 10 times, plan just keep dropping, yes I counted this as rares. I bet some of you has the same experience, rings keep dropping when usually u havent seen one in awhile, back to back runs with exact same legendary drop. how can that be RNG? when there is sooo many legendary to drop and u get multiple ones on the same day.
as for the legendary in 10 runs mp0 yield me 5 legendary, mp1 yield 3. the difference is only 2 in 10 runs thats why i said you should not read into it. but mp1 consistently yield me 1/2-1 bag of rares. I ran mp3 farm the previous weeks, again i observe mp3 consistently more yellow drop compared to mp0 from each elite, goblin and chest. And runnings those 20 runs actually yield me more legendaries than farming mp3 all week the week before if you want to use that against me. But speaking purely yellows mp0 yield less on my runs.
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I think you broke the game.
http://d3db.com/npc/i/fallen-prophet
Unless this data is wrong, but I haven't seen any concrete evidence to the contrary.
Well I have a 100 barb, and 55 WD but valid point the xp does ramp up quite alot.
Interesting. How is this database populated? Looks like either an error in data mining or a glitch in patch 1.04 (look at the version, this information seems to be outdated to say the least). Well, anyways; can't find it right now but I believe there was even a bluepost saying that all act 3 enemies are level 63 in Inferno.
still having fun - if its not fun change
having the good gear gets me into friends group to run ubers at mp8 so organs have better chance but my stinking random rolls on hellfire rings stink so far. so my randoming is good on drops but poor on ring rolls
bottom line MAX unbuffed mf even lowering dps as you will get better drop rates - on level 63 legendaries/sets dropping. then sell what you dont use and move up the dps ladder with max mf.
enjoy
D3Progress: http://www.diabloprogress.com/hero/emberos-1608/Emberos/51824579
Currently played toon: https://eu.battle.net/d3/en/profile/Rage-2973/hero/97362116
I know I know others will say "oh, I run this and that bla bla bla..", but MP 2 is pretty good I think.
Currently played toon: https://eu.battle.net/d3/en/profile/Rage-2973/hero/97362116
But I still loot farm on lower MP's.
From the loot pov i prefer MP4 simply because the time it takes to clear is only marginally higher but the loot is much much better.
For farming, either XP or loot, MP0-1 are the best, especially for legendaries. Since legendary quality is not affected by MF, lower MPs are better, period.
I suggest you focus on your paragon levels until you get to 80+, at which point your MF should be high enough to start getting decent drops on a regular basis.
If you check the people streaming, everyone is getting about 15-30 legendaries per day, depending on how much they actually farm, so MF is quite important.
IMO, there is no black and white answer about where and what MP you should be farming on. It comes down to build/gear/personal preference.
Currently played toon: https://eu.battle.net/d3/en/profile/Rage-2973/hero/97362116
its not false information. act 1 and 2 aside on mp0, I had ran a dozen of test mp0 and mp1 act 3. the rare count is higher on mp1. in mp0 u get 1-2 rare per elite minimum where on mp1 u get 2-3, very rarely u will only get 1 like in mp0.
strangely enough on my test run. mp0 keeps dropping plans for some reason. I had 6-7 totals in 10 mp0 runs and only 2-3 on mp1. legendaries are pretty even, I actually got more in mp0 but the difference is so minimal that it people shouldn't read so much into it.
Feel free to bring some numbers to the discussion, then. Until you do, you are just stating opinion, just like me. Just saying "Nope you are wrong and I'm right" isn't productive conversation. What may be true for one class and build with particular gear will not be true for all. I definitely find more legendaries at high MP than at low MP with my barb, and that is based on my personal experience.
XP/hour and Item drops/hour do not have the same relationship when compared to monster power levels. Experience is certainly more efficient at low levels, but the number of drops I get, and their quality on higher monster power is very evident to me.
MP1 has 1% chance of dropping an additional rare, so your estimate of 1-2 rares (MP0) vs 2-3 rares (MP1) is simply not true, it's - like Huminator says - spreading false information, based on luck/subjective perception/whatever.
One more time: read the magic find thread. If you think there's something wrong, do a proper test yourself (collecting lots of data and not just a dozen of runs, and keep track of all numbers accordingly and not "1-2 vs 2-3 drops"). But don't spread false information.
Your second paragraph makes it look even more ridiculous - the numbers you properly counted are contradicting your theory, but that's supposed to be luck, so "don't read so much into it". Hilarious.
i did collect the data yes it is only a dozen of runs. but where is your proof that all these are false information? I had to at least made an extra run to town to ID and clear out the bags on mp1 consistently, i pick up all items. All my runs are consistent, keep 1-3, the two towers, core of arreat, and the cave in field of slaughter. unless I keep getting goblins on mp1 my data suggest mp1 drops more rare quality loot, no i didnt count the goblins, each run should have 1 chest on ice cavern/cavern of frost, maybe another one in keep depth 1 or 2. Perhaps I should record how many elites as well in each run. But from just item count and observation I still concludes mp1 is better than mp0.
I am curious where you get the 1% additional rare comes from too, have you run the test yourself? is that posted on official guide? mf has been proven again and again that it doesn't yield additional items, before paragon was introduced a extensive goblin run was tested. 200 over runs and the total drop number is relatively the same, regardless of 0% 100% 200% mf, just u get more rares and blues as your mf move up. blizzard has listed this on official game guide too, mf merely bumping up the quality of items, so more blues/whites can be yellow but the number of items drop would be relatively the same. again i farm keys on mp 6-7. without full stack, elites consistently chuck 2-4 rares please do not tell me that merely coincidence and I should stop spreading false rumor? go try it yourself~ you will be lucky to see 2-3 rares on mp0 without full stack, same with chest and goblins. go open or kill them before full stack on mp0 and all you see are mostly blue. do it on higher mp u can see at least 1.
contradicting the number of my count? on what? the legendary or the plan? regarding the plan. the test were done back to back. all mp0 10 times, plan just keep dropping, yes I counted this as rares. I bet some of you has the same experience, rings keep dropping when usually u havent seen one in awhile, back to back runs with exact same legendary drop. how can that be RNG? when there is sooo many legendary to drop and u get multiple ones on the same day.
as for the legendary in 10 runs mp0 yield me 5 legendary, mp1 yield 3. the difference is only 2 in 10 runs thats why i said you should not read into it. but mp1 consistently yield me 1/2-1 bag of rares. I ran mp3 farm the previous weeks, again i observe mp3 consistently more yellow drop compared to mp0 from each elite, goblin and chest. And runnings those 20 runs actually yield me more legendaries than farming mp3 all week the week before if you want to use that against me. But speaking purely yellows mp0 yield less on my runs.