Craft a better amulet, and craft a better hellfire ring. Spend some time farming for mats and make some better gear, save your gold for RoS
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Jan 21, 2014xaimx posted a message on Two-Handed (w/ no shield) build viable for Crusader?Posted in: Crusader: The Church of Zakarum
What exactly do you have against shields? if I could use a shield and not sacrifice DPS on my barbarian, i would most certainly wear one. Basically, you will be handicapping yourself if you decide to forgo an equipment slot. If you want to make things harder on yourself that's cool, but that's why they put torment 6 into the game.
Jan 14, 2014xaimx posted a message on PTR 2.01. Master level, is was too easy, like hear from othersPosted in: Diablo III General Discussion
Torment difficulty for lvl 60 characters. That means Vanilla D3 gets torment and torment only Legendaries.
Jan 14, 2014xaimx posted a message on Two-Handed (w/ no shield) build viable for Crusader?Posted in: Crusader: The Church of Zakarum
Playing a crusader without a shield will be like playing a demon hunter using a 1H sword...it will be doable, but no good reason to do it. Part of the lore of the crusader is using shields, that's just how they are meant to be played.
Jan 13, 2014Posted in: Monk: The Inner Sanctuary
Look for weapons with sockets, it will be far and away the best way to increase your DPS. Natalya's boots with vitality will be very helpful, and just getting more vitality in general, even at the cost of a little dex will go a long way to making you able to play at higher monster power.
Your weapons are not that great, the set isn't worth much. I would look for something with lifesteal+socket in one hand, then an Echoing fury with a socket and vitality or something like that in the other (to keep the cost down, if you really want to go big then look for an Echoing fury with socket and LS or socket and CD).
You might look into a different helm, the one you have is pretty weak. A mempo would be better, or a better rolled inna's.
Jan 11, 2014Posted in: Diablo III General Discussion
Its not just the difficulty got rescaled, mob density and the pace of the game was significantly reduced. MP1 act 1 has probably 2.5X the monsters as Master on the PTR. The game just isn't nearly as fun with fewer things to kill, especially when those few things die way too fast.
Jan 10, 2014
You are posting in the wrong foums if you want your voice to be heard by those that matter. I do agree that the game will be toast for anyone who doesn't buy the expansion however, and if the stated goal by Blizzard to not make the purchase of the expansion mandatory is genuine, they need to find a way to make 2.0.1 comparable to 1.8 in terms of replayability.Quote from jchoi61
this is really a big step back. not really impressed with ROS and $40 too please can we have torment on patch 2.01
Jan 10, 2014xaimx posted a message on WTS The Elder Scrolls Online Beta Key for this weekends beta test
Its The Elder Scrolls...what did you expect?Quote from Evolution85
Anyone who wants mine send me a PM here. First to PM gets it. And I truly hope you like it better then I did. Plasmic hit it on the head. As I was playing it I was thinking, "OMG, this is just a Scyrim knockoff".
Jan 8, 2014Posted in: Diablo III General Discussion
I agree with your argument that it COULD be released prior to the AH removal with no real implications on the game. But, having played blizzard games a long time and followed these kinds of things, I also know how blizzard likes to do things. I think it unlikely that we will see the pre-patch before the AH removal.
That being said, I'm holding out hope that this is not the case and we do see it before then. The announcement that pre-download of the patch should begin sometime this month gives me hope. But I'm not going to hold my breath.
Jan 8, 2014Posted in: Hardcore Discussion
Save mats to craft shoulders once you find the Archon shoulders of vitality plan, then go for bracers, and then an amulet. Shoulders are the easiest to get a good roll on, followed by bracers. Amulet and gloves are difficult to get a good roll on, but the payout can potentially be huge if you get trifecta. Dont bother crafting any of the ilvl 62 gear, only the ilvl 63. Gems get very expensive to upgrade, hold off on it until you have crafted a few peices of decent gear. I wouldn't buy the archon chest for a while, since crafting it is very expensive, and your income is probably kinda low. How much gold do you have?
I wouldn't go to mp1 yet since your resistances are pretty low, its very risky running Hardcore without using the one with everything passive. Also going to mp1 is a significant step up in monster damage and hp, not just density. I wouldn't do it yet if I were you.
I would try to shoot for 50k hp, 400 resistances, 4k armor, and 30k dps before i made the jump to mp1. You will also need some kind of sustain, be it life on hit, lifesteal, life regen, or extra globe healing to stay up and I didn't see much on your profile.
Jan 6, 2014Posted in: Crusader: The Church of Zakarum
Buffing HS for 1h causes new problems though, it becomes a passive that everyone has to use, regardless of build. In which case you just might as well make it a baseline crusader ability, like barbs and monks taking 30% less damage.
I think they would have to make a different passive for 1h's.
Jan 5, 2014
The only things that will be tradeable are rares, not legendaries when 2.0.1 hits live, so it wont be that big of an issue IMO if it hit early. Especially since rares can only roll 4 primary affixes in 2.0.1 instead of 6, which is the case with live servers now. The best items will be pre 2.0.1 for this reason (vit, main stat, all res, sockets is 4, you wouldn't be able to get armor or crit, or life%, or trifecta...ect ect), so I could see the pre expansion patch hitting live servers before the AH shutdown, although I agree with you it seems unlikely. Back to the rephrased question by the OP: The stats that you got from paragon levels now will all disapear and you will instead get points you can allocate for different kinds of stats: main, offensive, defensive, and utility. New paragon levels won't be as strong as they are right now, but give a larger diversity of options and don't have a limit. The main thing you should be aware of is that all of your MF and GF from paragon levels will go away, regardless of whether or not you buy the expansion.Quote from Bagstone
I doubt that the pre-expansion patch will come out several weeks before RoS - not only because it would allow for level 60 RoS loot to be traded on the auction house,
Jan 3, 2014Posted in: Barbarian: Bastion's Keep
Whirlwind with hurricane would probably be really powerful for this build, since whirlwind hits so quickly and has a fairly high proc coefficient for an aoe ability, and would serve to pull everything close together. Or you could use the healing WW rune, same deal. Might be worth trying.
I think there is probably a high likelihood of this build being broken before it hits live servers. Blizz doesn't like perma-CC builds, and this is more OP than the wizard build because it kills faster and it really is permanent stun lock most of the time.
Having said that, I hope I get a chance to try it but it seems unlikely to me.
Jan 2, 2014Posted in: Crusader: The Church of Zakarum
75% block cap was D2, I don't think that block can get close that high in D3 unless some of the crusader passives and legendaries that I don't know about can stack multiplicatively. There is a ring that has like 8-11% block chance, stormshield that can have up to 34% block...and maybe a helm of command with 8%.
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