Looking forward to hopefully getting to see how they're changing some/most of the bad legendaries within WoW. And now that we've seen Necromancer art, I cannot wait to be disappointed or insanely happy to see what's up with that.
- Seditiar
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Member for 11 years, 10 months, and 14 days
Last active Wed, Jun, 12 2019 14:49:14
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Nov 1, 2016Seditiar posted a message on Blizzcon Virtual Ticket Giveaway - Tune in to See what news about Diablo is revealed!Posted in: News
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Jun 7, 2016Seditiar posted a message on Facebook Login and Live Streaming, Jay Wilson leaves BlizzardPosted in: News
No joke, you're literally the only person on this world that I've seen that likes Jay Wilson as a developer (or a person). How on earth do you miss Vanilla Diablo 3?
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Aug 17, 2012Seditiar posted a message on Patch 1.0.4 Class Preview: Witch DoctorPosted in: NewsQuote from Shotcaller1977
Seriously they done f***d up my bears... I'm truly hoping for some damage increase for the different skills as they have done with every other single class preview before this. I'm extremely sceptical towards the pets even though they say they've "fixed" it...
I know my pets won't die. Ever. - To post a comment, please login or register a new account.
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Exactly, it is possible. But way too risky, especially on Hardcore. If you die, you lose at least 10 seconds, most of the time 1-2 minutes (depending on how far you have to run to get back to that pack). Those 1-2 minutes could've been used for a new run. I'm not saying it's entirely impossible for melee, but it's a lot more risky than for a ranged class to change gear.
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They always did. The only exception was and is Starcraft.
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Except that PvP tends to get a lot more frustrating a lot faster, if it's not properly balanced. Knowing Blizzard, it will certainly not be properly balanced. So if they don't add a decent public ladder system either, I'd bet quite a bit of money on it that PvP will be even worse than PvM, when it comes to keeping the players in the game.
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I can speak for the Barbarians, that we have a lot of gap closers and ranged attacks as well.
-Leap
-Furious charge
-Sprint (+40% movement speed)
-Weapon Throw
-Ancient spear
This is a pretty big arsenal. The problem is: it's all useless, it's only about 15-25 yards, except for sprint. While ranged classes can easily shoot from 40-50 yards range.
Like Hungering Arrow from the Demon Hunter.
Like Magic Missile + the Seeker rune from the Wizard.
Like a Zombie Dogs + Sacrifice bombardment, instant 1100% weapon damage while the melee classes cannot even see the Witch Doctor.
I think Blizzard has a lot and I mean A LOT of work to do before you could really have a fun time while PvPing. That is, if Blizzard even wants to take PvP seriously.
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You might want to kill a few more Champion/Elite packs then. I did a lot of Warden/Butcher runs as well, I cleared until I had 5 NV as well at first. But it's a lot better if you actually kill 10-15 packs before leaving the game. Make sure you have 5 stacks before Warden as well. After you kill butcher, just head into the crypts in the cemetery of the forsaken, a lot of champion packs there which give you at least 1 rare (and on average 2 rares).
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I agree with this, although I run act 2, I one-shot everything in both act 1 and act 2, so there is absolutely no reason for me to head back to act 1.
I disagree with this. The item with magic find isn't worse perse, but that item could have had another stat instead of magic find, which would've made it a lot more expensive. But instead of having:
-100 strength
-20% magic find
-70 all resistance
-60 vitality
it could've had the following:
-140 strength
-70 all resistance
-60 vitality
I understand your point of view, that you only upgrade if it's a dps increase AND magic find increase. But items without magic find on them certainly can be better dps/tanking wise.
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This is a very common mistake a lot of people seem to make. Sharpshooter gives you 3% crit every second you don't get a critical hit on a mob. So if you don't crit while fighting, you actually gain 3% crit every second as well, until you do eventually land a crit.
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Of course, if it was the first time then it's no problem at all. Maybe this error left a few traces as to why and how it happened, to prevent it in the future? Especially the part where I was able to view the topic via his profile, was very weird.
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Act 2 has a lot of elites that you can count on being there. I'm not sure if it's currently bugged or not, but the Forgotten Ruins (where you get 1 out of 2 blood for Zoltun Kulle) has 8-15 Champion/Elite packs in it. Always. I'm farming this dungeon 'till it's completely empty and then head off to Zoltun Kulle and Belial. I do these runs in about 20 minutes, where I on average kill about 10 Champion/Elite packs. I have a full bag with rares in the end, which is about 20-25 rares. This is completely without MF gear.
So yes, I agree with you. I had a full set (335% MF with 5 stacks), but I found it only worthwhile when farming Goblins. It doesn't work on bosses at all in my experience. To clarify this last statement: I have killed the Assault Siegebreaker with the Barbarian Weapon Throw build with 200% MF (before I entered the room and never took it off!), it only dropped 2 blues, all 5 runs that I tested this. Now the 5 runs isn't that much, but with 200% MF, the loot should've been substantially better than 5 stacks of NV, but by far it wasn't. It was horrible.
So to all the people who say "I have a feeling that with MF gear I get a lot more rares." or something like that, I wouldn't be so sure until you publish hard numbers. Goblins are the exception, of course.
Also: gear swapping is (except for Act 1) 99% of the time not an option as melee.
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Those statistics say more about the insane gear you already have than about MF. I run without MF gear and get about 70 rares in 1 act 2 run, I kill about 20-30 Elite/Champion packs and the three bosses of course.
I ran about 10 complete act 2 runs, so the sample size isn't too big, 200-300 elites with 2-3 rares on average. So I really don't see the point of stacking MF gear, unless you're incredibly wealthy (gold or real life money), or you're a ranged class.
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^This. I was able to get three keys from there. (Could've taken the 15, but only needed 3).
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No problem, as far as I know you can invite three others as well after a while.
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F1308-64C20-00544-04898-6A4E5
F10D7-32079-9ED24-948A4-DEF41
F1999-F951B-169B4-6C19C-1FC51
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Yes, I did. I was smart enough to see your post through your profile > topics started. Took the first and a friend of mine the last key.
Edit: Key 1 and key 15.