Quote from Irrational
Haha what? Don't you mean you have to living underneath a rock to overplay this game to the point of hating it? Sorry bud, try again
It's a known fact? Decent? -____- You can hate on it as much as you want, but your thesis kind of sucks without some supporting arguments.
He's probably referring to all the cut out material such as the mystic, death scenes, and no initial PvP etc... A lot of people live in a dream world of LoD 1.10 where everything was duped and easy to obtain OP gear that face rolled an easy game and expected the same experience.
Inferno was then announced they promised it was hard and only the elite could complete it, now everyone complains that it isn't as farmable as it should be. Inferno obviously wasn't tested and the "end game content" does not allow very much flexibility in character builds. Most of these fixes will come out in future patches but people expect it from release even though no Blizzard game has been perfect from day 1 in over 15 years.
Itemization is terrible and the problem is this game purely revolves around items, again this should be addressed. The carrot on the stick incentive is bad because uniques dropped like candy (whether they were godly or not) in D2 and in D3 legendaries suck the big one (again fix in future patch). The itemization approach for D3 has made all low level uniques and sets useless which makes me sad.
Most people didn't know about 3rd party sites and now the fact the AH has made it a common practice people have "gear progressed" quickly and are wondering why farming has become useless. Overall farming in D2 also took forever but again most people are used to the LoD days of rune-words. People also don't realize that trade channels are now a simple click on the AH.
Economy and inflation are an issue but they were in D2 as well, the only saving grace was a ladder. In D3 the economy check is hardcore mode, beyond that there is nothing else.
People expected a fully finished game that compared to a product of multiple years of patches, fixes, and an expansion. D2 vanilla vs. D3 vanilla = D3 wins easy. The most butthurt people are PvPer’s / greifers and I agree that since there is no PvP at the moment there is a lot less to do at “end game”. Griefing will never happen in this get over it and move on (yay). It’s hard to tell where PvP will go, arena’s is an okay approach but player dictation of PvP rules is always most exciting.
Since there is no mindless grinding to out-level content people again don’t know what else to do. Leveling may have been “trivial” but it’s a tangible aspect for people to feel like they are progressing. It also seems a lot of players are WoW players and have no idea what the Diablo series is about. People also seem to have the idea of WTF game dying but every Diablo has a massive decrease in activity considering 90% of sales are usually casuals. Every patch and or content update always brings people back; there is no dying (just temporary inactiveness).
Random maps are terrible; the game is missing some old nostalgic sounds, the socket system is simplistic and boring, cow level (ponies) is just plain sad, and overall I think the music is not as good. Over the game has improved on so many aspects but people are negative and bitch. Many of us are guilty of nostalgic aspects no game will influence you more than when you were kid/teenager (influential age) compared to be a rational adult who has experienced many things. A lot of people are also burnt out of 2 weeks to 2 months of 600+ hours of doing the same thing... and your surprised?
TL;DR
A lot of people wanted Diablo 2.5; this isn’t it (thank god). Blizzard never puts out a finished product from release and they drastically improve the game over time. Usually to the point of being an epic game, every release has been like this. People forget things over time, it will be fine.
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