Why do you feel the need to answer in snide ways? We get it, you like the exact way you created your class and skills and names. Doesn't mean when critique comes you act like a child.
It doesn't take statistical analysis to see that percent based max health damage isn't nearly balanced. In grift 70 thats 165 billion dps in a passive ability to the Guardian for ruby malady.
The number of classes that use a certain main stat is irrelavent now with smart loot.
Bile comes from within, but I doubt a stomach acid would lend to a large pool of otherworldly power.
Malthael being dead didn't do anything to the world in terms of death. He embraced death just like a necromancer would. And being a former angel the power was much greater. Regardless, he wasn't actually death itself or anything that special., so his death didn't signify a spread of death across othe world, in fact, it was the opposite, innocent souls STOPPED being reaped, so even less dead than what was happening.
Also, with the falling star in the very first act of diablo 3, why wasn't the necro called then with the dead being risen left and right?
The amount of logical fallicies is mind boggling.
However, you did well converting the base skills from the necro into the new age of d3. But then again, all you did was take all the exact same skills and revamped them.