- Plocer
- Registered User
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Member for 12 years
Last active Wed, Feb, 24 2016 09:53:31
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- 260 Total Posts
- 16 Thanks
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Jun 17, 2012Plocer posted a message on Ranged Barbarian Build, Witch Doctor Inferno Guide, Demon Hunter DPS Calculator Spreadsheet, Unidentified Items and Patch 1.1Bad witchdoctor is bad. lolPosted in: News
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Jun 15, 2012Plocer posted a message on Patch 1.0.3 Unofficial ChangesPosted in: News
This obviously isn't the full patch notes. -
Jun 15, 2012Plocer posted a message on Patch 1.0.3 Unofficial ChangesPosted in: NewsQuote from pitchShifter567
Quote from aldrek
So they're making Fury spenders even less attractive? Niiice. Not that anyone uses that passive anyway.
I have my barb in Act 2 Inferno right now and I hardly ever use a fury spender. The only ones I would ever use are earthquake and WotB. I use leap (with 300% armor inc.), war cry (armor and resist), revenge, ignore pain, WotB, and frenzy. I swear fury hasn't meant too much to me so far. I'm constantly full.
Edit: Also, is there a confirmation or some sort of source as to the patch is supposedly coming next week?
Most spenders for a lot of classes aren't worth it in inferno, that's how min/maxxing works, in d2, they were only worth it mainly because you could just have mana on hit and just use it as a primary spam. In inferno, you use several utility and defensive spells and a primary. Even though this is a problem, they will address it more in the class balance patch. -
Jun 15, 2012Plocer posted a message on Patch 1.0.3 Unofficial ChangesPosted in: NewsQuote from Olden Soul
Why...
Why do I continually see negative updates for this game? I keep trying to play, and can barely make it past nightmare with soloing and not using Auction house. And they keep making it more difficult and unattractive, and I am a hardcore diablo fan since the beginning. Stop making a more difficult game, more difficult! It's getting tot he point where it isn't even fun anymore just hours spent between working, the girlfriend, and then trying to progress just a little.
I don't mean to sound negative, but that's all I see coming from you, Blizzard. Stop it.
I made it all the way to act 4 hell within the first few days without using the AH. I eventually had a surplus of money and decided to upgrade me 200 dps weapon into 400 dps. I was only a wd and I didn't even know about bears.
So obviously you aren't playing right or something.. -
Jun 15, 2012Plocer posted a message on Patch 1.0.3 Unofficial ChangesPosted in: NewsQuote from Aggressive
Only me that dislike that WoW have impacts on D3? Sure, it's only a banner...but I rather see nothing at all.
It's a feat of strength, it means basically is nothing at all. As long as it doesn't affect gameplay and is cosmetic, its fine. -
Jun 15, 2012Plocer posted a message on Patch 1.0.3 Unofficial ChangesPosted in: News
You know world of Warcraft didn't invent a lot of the things that are in the game right? They just combined a lot of things. Enrage timers are to prevent extreme amounts of cheesing/low damage on boss fights. If you aren't geared enough to kill it within a certain amount of time, then you shouldn't be there. -
Jun 6, 2012Plocer posted a message on Patch 1.0.3 PreviewPosted in: NewsQuote from CGnome
uhm kinda sucks
iLvl 63 should be max 0.5% in a1.
so theres still a chance, but now it might be even more efficient to farm a1, you dont have to go any def etc
this sucks....
why would anybody go farther than a1/ a2 now, besides the challenge?
in a1 you never fucking die, it shouldnt be rewarded that you suck and cant progress cuz you're bad
plus now BOTS will have a very easy time
maybe i will make one myself now, everybody will have one anyways -.-
Act 2/3/4 is more of a gear check more than a skill check. -
Jun 6, 2012Plocer posted a message on Patch 1.0.3 Previewno, they didn't compare hardcore deaths to the repair costs, they said Hardcore people could give you advice how to not die as much /be safer overall.Posted in: News
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Jun 6, 2012Plocer posted a message on Patch 1.0.3 PreviewPosted in: NewsQuote from TourettesOF
That attack speed idea sounds really bad.... I'm kinda happy about the fact that decent items may drop from Act I now though!
Attack speed mixed with generators just make it too good compared to other things. 1-2 seconds to get to full resource is just too good. - To post a comment, please login or register a new account.
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Why would she want the seven lords of hell, if she knew a single DH would be able to kill him in 2 min?
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Different things, when most monster swing, they have to be in range, if you get caught within range, you get hit as you move away, otherwise 90 percent of the damage could be avoided and the game would be much too easy.
Did you really compare a ground aoe to melee attack from moving monster? whaa?
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This obviously isn't the full patch notes.
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Most spenders for a lot of classes aren't worth it in inferno, that's how min/maxxing works, in d2, they were only worth it mainly because you could just have mana on hit and just use it as a primary spam. In inferno, you use several utility and defensive spells and a primary. Even though this is a problem, they will address it more in the class balance patch.
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I made it all the way to act 4 hell within the first few days without using the AH. I eventually had a surplus of money and decided to upgrade me 200 dps weapon into 400 dps. I was only a wd and I didn't even know about bears.
So obviously you aren't playing right or something..
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It's a feat of strength, it means basically is nothing at all. As long as it doesn't affect gameplay and is cosmetic, its fine.
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You know world of Warcraft didn't invent a lot of the things that are in the game right? They just combined a lot of things. Enrage timers are to prevent extreme amounts of cheesing/low damage on boss fights. If you aren't geared enough to kill it within a certain amount of time, then you shouldn't be there.
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Yes, it's the one of the only helms (if not the only one) that can roll a working Attack speed increased modifier.
This one isn't near perfect because it's missing a big thing, a socket, however, that one is really good and should sell for millions.
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They clearly stated that legendaries that have been found won't be buffed, only new legendaries will be buffed
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Blizzard norths D3 was made to actually be an MMO , but everyone would of loved that right? got to play the day it came out just fine on US, took a while but i got in, and had no problems until I went to sleep the next afternoon.
So you read about repair costs going up, did you actually read the parts where it says the difficulty curve will go down? Oh , and if people can be at the end of act 3 inferno on hardcore, where all the gear costs millions of gold and are way worse than the softcore gear that costs even half that, then why can't you just die somewhat less to avoid the repair costs, I mean, they are doing it and havent died,even once.
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