Not likely, since they're both owned by the same parent company, and have been rolled together in the same subsidiary by that parent company.Quote from CataleptInteresting, though, that Activision made an operating loss this quarter, while Blizzard is still chugging along in the black. Wouldn't surprise me if they cut themselves loose soon... they've got their own distribution channel now, they can't be getting much benefit from the relationship.
- mavfin
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Member for 12 years and 10 days
Last active Sun, Jan, 21 2018 17:41:13
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Aug 8, 2014mavfin posted a message on Furnace and Rimeheart Changes, New Crusader Set, Amazonian Parma Affix, PTR Disabled Mechanics, D3 and Reaper of Souls SalesPosted in: News
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Jun 16, 2012mavfin posted a message on Patch 1.0.3 Unofficial ChangesPosted in: NewsQuote from Daemaro
I don't care if there are panda sigils. I would care though if they made me buy MoP CE to get D3 wings. It's a relief to hear they're probably not related.
There's stuff in WoW from SC2 that you had to go to Blizzcon for, so...it's just marketing. -
Apr 23, 2012mavfin posted a message on Open Beta, Leveling, Blue Posts, Diablo Art, and Curse RoundupPosted in: NewsQuote from silent.knife.speaks.
This is just reminding you that there are going to be heaps of people who do struggle with Normal difficulty. Don't assume that everyone is in their mid 20-30s and has played all kinds of games for the last 10-20 years of their life. There will be people who breeze through normal in 30 minutes (maybe?), then people who will literally take weeks. Nothing contradictory there.
There will be people who find Skeleton King challenging. I didn't, but, I played D1 and D2 a LOT, not to mention the last 7 years of MMO raiding. I can move and react, though I'm no twitch FPS player. I think about what skills will work best in a situation etc.
Some people here react to the fact that it's made for people other than themselves by saying "Well, those people need to get better or not play, because I want difficulty set for ME!!" That's not an answer Blizzard is going to listen to. They want to sell the game to everyone, not just *you*, whoever you and your friends are. It just varies how far into the game you'll go before finding it difficult. Some in Normal, some in Inferno, lots in between somewhere.
Also, some don't find 'horribly difficult' fun, and may play for years in Normal. I know people who almost never left Normal in D2. They found it fun. You might not, but that's ok. - To post a comment, please login or register a new account.
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Welcome to the Diablo series. If it doesn't have what you want, play something else.
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That is correct. This is not WoW, nor will it ever be. WoW still exists if that's what you want. If you want known itemization, go there.
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Not particularly necessary, but you can definitely check the option if it makes you feel better or more secure.
It only doesn't ask you if you're on the same machine, same IP, and the file it left last time you logged on with an authenticator is still there.
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Originally Posted by (Blue Tracker / Official Forums)
basically same as title, how do I quote Blizz in the Blizzard quote box that you see on the page of Diablofans? It's on the front page of MMO-C right now if you want to see what I am talking about.
blizzquote, rather than quote
Hint: reply with quote to my post, and look at it there
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Man in the middle exploits require you to be compromised.
The cause has already been found. People w/o authenticators got their info hacked, or shared it with the wrong people, or made it the same as their email account password, or other bad security practices.
Blizzard confirmed that every compromise was done by logging in with the information, and that no hack was done with an authenticator attached before the hack.
Same things that have gotten WoW players hacked for the last five years.
Let's not even start this public game crap up again. It's not happening. Get us proof of it before spreading rumors. There is no proof, only something some editor who couldn't keep his own stuff secure thought up so he could try to blame Blizzard. Also, people have checked. The session IDs are encrypted, not sent in the clear.
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That has nothing to do with it. That was something someone imagined/made up rather than realize their security wasn't good enough.
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You have an nVidia GPU, so yes, you took the best option. nVidia won't fix their Mac drivers. Blizzard really can only work around that mess, they can't 'fix' it. So Bootcamp is your best option.
I have an ATI GPU, so I'm good to go running in OS X.
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You won't be able to do this, because you won't be PvPing out in the world. There will be no 'hostile' or 'PK' out in the world. Only in the arena or designated PvP areas after PvP patch, as far as we know. So waypoints are completely irrelevant for PvP.
(And that's as it should be. Players don't need to worry about someone popping into their game and killing them just for S & Gs when they don't even want to PvP at all.)
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Yeah, I played WoW for 7 years, and was already familiar with this, and *expected* this to happen to D3. Of course I got flamed for it yesterday by people who just can't stand to post w/o bashing Blizzard.
The security of a given connection is only as good as the weakest part, so it doesn't matter if Blizzard is ironclad or whatever, when people have compromised info.
Blizzard can't save people from themselves, but the authenticator helps. It's like locking your car. Not foolproof, but the guys out looking for bags in unlocked vehicles will pass you by, and that's the hackers most of the time, too. They're not going to bother you because they have all those other easy targets.
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Just FYI, and this isn't criticizing you: I play on a Mac, I work in IT security, and know how to keep things clean w/o an authenticator...but I've had one for a couple years now, because it's like locking your car. Not foolproof, but if they're just looking to grab loose stuff out of the unlocked vehicles, they're going to pass me by. And that's how that hackers are, too. They're not going to fool with hacking past authenticators (look up man-in-the-middle, you still have to be compromised on your end) when they have all those new accounts with no locks ripe for the picking just after launch.
(speculation) I wonder how many of those accounts were beta accounts that they compromised during that time, and didn't do anything till the real game came out. And of course any other account they got the credentials to before launch, but nothing worth messing with was being used on it yet.
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Bashlok posted this: http://www.diablofan...lo-iii/#post571
And this: http://www.diablofan...lo-iii/#post633
Pretty much says they haven't *actually* been given a hack with an authenticator attached *beforehand*, meaning a lot of those "I had an authenticator" posts were "Well, I added one after, hoping it would help".
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Bashlok posted this: http://www.diablofan...lo-iii/#post571
And this: http://www.diablofan...lo-iii/#post633
Pretty much says they haven't *actually* been given a hack with an authenticator attached *beforehand*, meaning a lot of those "I had an authenticator" posts were "Well, I added one after, hoping it would help".
And, he also agreed that the hackers probably had a bunch of compromised machines and data ready for the game release, and hit everyone all at once. As I said, hackers can read calendars, too. That would explain the scale of this.
I hope he's enjoying his pie today. I'm the 'sad sack blizz fanboy' he posted that to. I allowed for the possibility that the session ID thing was plausible, but, Blizzard has said everything's the usual hack, and they haven't seen one with an authenticator attached before the hack. Pretty much what I had been saying, and what I expected.
I've been watching WoW players blame Blizzard for hacks for 5+ years now, and they weren't right, either, so I didn't expect this to be any different.
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The sessionID thing doesn't get anyone login info or AH access, as you have to log out of the session to get those. It also poses no threat to the AH other than the loss of items/gold, which Blizzard can and will replace if they left a hole there, most likely.
So, I guess that would mean those who report their passwords being changed are the normal client-side security issues, because the session-id will bypass the authenticator, sure as hell, but it won't give login info.
Regardless, we'll see what the blues say.
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If it was nearly as widespread as some here claim, then at least one of the ~300 people in my friends list would have been hacked, and at least 100 of them have played public games daily since launch. Again, no hacks.
In lack of any evidence, I can only conclude that istreamer is overstating the issue. I'll believe it when Blizzard comes out and says it. Until then, it's the same as the stuff from the last 5-7 years where people hacked blame Blizzard and were wrong. Also, as far as what could create an incident of this size that isn't server-side? Simple. The launch of the game itself. The hackers can read calendars, too, you know. They're stockpiling gold to sell on the RMAH and other channels, and may very well have had a lot of machines compromised waiting for that very event. They just waited five or six days for people to build up gold so they could steal it.
I find that every bit as plausible as Bnet having a security hole that only affects D3, and doesn't bother WoW or SC2. The public game D3 session ID one is plausible, but then explain the no-public-game hacks, and also convince me of the scale of it. Again, I'm just waiting for Blizzard to look it over and tell us what they found. I imagine even if Blizzard has the public game issue, that a ton of the hacked have nothing to do with that issue, and are not Blizzard's problem.
I think if Blizzard truly had a security hole on the scale some insist, then we should see 5% or more infected with it, and then you're looking at 50K per million users, and we're not seeing that, either.