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    posted a message on Demon Hunter "Impale"
    Quote from baron01

    I dont get bilds like the one posted above...Hungering arrow and Elemental arrow as only offensive abilities must be extremely slow. AE does not cut it single target and while Hungering arrow is versatile, it is not strong enough to be the only single target damage dealer.

    Obviously it depends on gear. Elemental Arrow and Hungering Arrow scale extremely well with crit rating and attack speed. Boosted with a healthy amount of crit damage, I maw down most elites in nine seconds (three Shadow Powers) while facetanking them. After 1.04 elite damage is so low, that I can do that in glasscannon gear with crappy defenses.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Demon Hunter "Impale"
    Grievous Wounds is nice as a big hitter, paired with sharpshooter and smoke screen especially. But Shadow Power - Gloom makes Reflect packs trivial with any skill; Hungering Arrow is enough for most single target encounters and it's spammable; Cluster Granade is a big hitter AND aoe; Elemental Arrow is good enough for all encounters, has low cost, and scales well with all dps stats.

    So Impale is nice and good, but not nice and good enough because it's not as generally usable as other skills. I used to rely on Impale+SS but then took an elemental arrow to the knee.... err, I mean it was a pain in the ass compared to my current build (Elemental Arrow, Hungering Arrow, Smoke Screen, Shadow Power, Preparation, Bat).

    All puns intended >.<
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Really disappointed with D3 going normal to nightmare
    Quote from VegasRage

    Some good suggestions

    ...and to those who think it's just a crybaby post, good for you for being able to enjoy bogus crap.

    There are only 4 possibilities here.

    a. You have found far better gear than I have in normal mode
    b. You had it crafted
    c. You didn't mind going to the auction house to buy what you couldn't find or craft
    d. Or you enjoy hitting the same elite monster 100 times before it falls

    There are many bad design choices in Diablo III, but most of the things you complain about can be fixed with giving just little thought to your gameplay, without using external resources or the AH. Stop denying your fault in the grand equation, and accept that you could have done better.

    So you forgot possibility e:

    "e. You don't suck at the game as I do."

    Sorry OP, but as long as game designers feel forced to balance for everyone, you're one of the reasons why we can't have nice things.
    Posted in: Diablo III General Discussion
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    posted a message on Alkaizer topping paragon ranking [edited]
    Quote from Wransik

    Quote from st0rmie

    Quote from Brassnautilus
    he has +200 xp
    each mob in a3 gives about 200 xp

    he's about 1/4 to 100 btw (in total xp). So by end of sept he'd definitely be 100. That's over 50 lvl63 legendaries he'd miss grinding lower acts though, more than billion or 2 gold.

    What's your calculation on "over 50 lvl63 legendaries" ?

    I was really wondering aswell, probably another lost soul that believes in this "every 500 elite kills guaranteed legendary drop" bullcrap, lol.

    I guess his 50 is just a rough estimate. But his point stands, if instead of rushing paragon he farmed with full MF he'd get 3x more legendaries (and that's not a rough estimate, that's how MF works).
    Posted in: Diablo III General Discussion
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    posted a message on Alkaizer topping paragon ranking [edited]
    Quote from Gnarf

    just to get 1 thing straight here, kill streaks dont work past 40-50 monsters killed, it has been like that since beta so that you cant get massive amount of exp

    U sure bro? 'Cuz I sure ain't! I still get increased bonuses even over 100 kills. Not anything gamebreaking, 10-20k bonus xp on top of the hundreds of thousands xp from kills. And it's not just the bonus anyways. Going on a timer like massacre timer motivates you to go faster. The calculations on reddit that projected 1000++ hours to level 100 estimated 20 kills/minute. The double of that is easily possible. So, we'll see the first level 100 earlier than estimated. Big deal, for the 99% of us level 100 is far, far away.
    Posted in: Diablo III General Discussion
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    posted a message on Really disappointed with D3 going normal to nightmare
    I'll just leave these pictures here, because I feel they're relevant. It's not me, and it's not my achievement.

    Hero link: http://eu.battle.net/d3/en/profile/zombieman-2342/hero/1624648





    Posted in: Diablo III General Discussion
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    posted a message on Alkaizer topping paragon ranking [edited]
    No bot can powerlevel this fast. Super fast, super long killstreaks (bonus XP) are needed to do that, like from Arreat Gate to the end of Rakkis Crossing, with 5x NV from Keep Depths or Arreat Crater (places most dense with elites). Probably a shared account with godly gear.
    Posted in: Diablo III General Discussion
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    posted a message on That Natalya's Gaze Price
    Quote from Bogok

    So if you got old natalya set it's worth much more since they're not changing?

    Only well rolled Natalyas are expected to become more expensive, like helm with ~150 dex plus chc and/or socket, ring with ~130 dex plus chc and/or chd, boots with ~150 dex, chest with 150 dex. There are enough trash Natalyas out in the wild to keep the market flooded for a while.
    Posted in: Diablo III General Discussion
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    posted a message on That Natalya's Gaze Price
    Quote from Daemaro

    Oh right I forgot about it being bugged or whatever you wanna call it and they weren't fixing that. Yeah I can see the appeal then I guess.

    Well they might call it bug, just like they called the nerfing of Nether Tentacles a bugfix. But when something has tooltip and description and that something works just as in said tooltip and description, then I won't call it a bug. Devs toyed with the idea, implemented it, and forgot to remove it before the patch went live. That's more likely.

    Natalyas Wrath x4 setbonus allows a special gameplay, where you almost don't care for your discipline usage. Endless Shadow Power - Gloom for very strong tanking, zapping around with Vault and Tactial Advantage for careless trash skipping, surviving against impossible odds with Smoke Screen spam. But unless wearing a near perfectly rolled set (~250 eur for the four currently) dps suffers A LOT, and with 1.04, that dps loss will be much more noticeable.

    So yeah, Wrath will always have it's niche, but utlimately, I don't think it will be effective for too long.
    Posted in: Diablo III General Discussion
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    posted a message on Jay Wilson vs David Brevik
    Quote from overneathe


    Of course they will have such patches? Why wouldn't they? There isn't a single game that comes out bug-free and most developers never even care to patch up the mess they've made. Is it bad politics to know your game is not perfect and you're just waiting for the community to tear down the game and find exploits for invulnerable characters and the like, so that you can then fix it?

    Also when a WoW expansion is launched Blizz don't stop development to see how the sales go. 4.0.3, 3.0.3 and 2.0.3 have been the patches they release with because that's on the disc that was sent a few weeks beforehand for printing. During that time they've found more bugs and have the next patch ready for when the game is finally on gamers' disk drives. After which they continue to fix bugs. I really don't see your point. Are you saying fixing the game after its release is a bad thing? Or that Blizz know about some bugs that showed up 2 days ago, but decided not to postpone the game, just because they've announced its date months ago? Are you saying they should have? Hm?

    Sorry but I just don't get what you're saying. Not to take offense or anything. Maybe if you elaborate?

    Initially, you stated that Diablo 3 was rushed because of the pressure from the community. Then you described Blizzard as a company which usually delivers perfectly balanced, bug-free games (or at least games much more polished than Diablo 3).

    But I think neither statements are true, and with your last post, you kind of agree with me :)
    Posted in: Diablo III General Discussion
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    posted a message on Jay Wilson vs David Brevik
    Quote from overneathe

    Opinions. I think WoW launches have had excellent progress over the years, getting from horrible, to bearable, to very mild inconveniences. And I don't remember any problems with Cata launch or pre-launch.

    Iterative development is a fact, Blizzard employees regularly use the term. It's even listed on their job application page. Before Diablo 3 launch Jay even said that they already scheduled bugfix patches, even though they don't know all bugs that will be fixed in them. They simply know something will come up. That's inherent with complex online systems.

    WoW launch bugs are factual too. Check up the patchnotes of first bugfix patches (4.0.3 was the launch patch for Cataclysm, 4.0.6 was the balance and bugfix patch after release).

    And it's not an opinion when neither our 25-men nor our 10-men raid couldn't raid two weeks after patch 4.0 because of silly invite, instance lockout, login and whatever bugs. As I said it was two months, meaning way before Cataclysm launch events and eventual launch, but still, a very annoying and unpolished patch was released on the live game.
    Posted in: Diablo III General Discussion
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    posted a message on Jay Wilson vs David Brevik
    Quote from overneathe

    Fast forward some more. Diablo 3 is "being delayed", not officially but we all know that's what happened. Then it got delayed officially. The first actual official delay of a Blizzard game.

    No, not the first. Burning Crusade got delayed officially too.

    Quote from overneathe

    Shit is now going to hit the fan. Hundreds of thousands of people are pointing fingers at the not-deliverance of the game. So what do Blizz do? They rush it. Many features are left out for future patches, balancing is not at an all time high and the game's server-side hardware is just not there yet. But the community had to have the game now. It had waited 10 years, they needed it RIGHT NOW. And so it happened.

    Ouch. Very naive to think that the game got rushed because of the fans (us).

    Quote from overneathe

    Here we are now. The love child of Jay and company comes to fruition and it's not what Blizzard usually deliver. It's not, because Blizz usually deliver when they feel like it. This time they didn't. They succumbed to the "fans" and this is the result. The game is not finished, everyone calls it a Beta, features are missing, lots of work to be done.

    Look, that's how Blizzard develops games for more than seven years now. "Iterative development" they call it. Ever since WoW, they don't release finished products, but only a basic playable product, that gets patched up with content and mechanics over time. Every single wow expansion was full of bugs on release. After patch 4.0, and two months before Cataclysm the game was barely playable. Core features, like raids didn't work for two weeks. They literally finished beta testing on the live game.

    Rushing out Diablo 3 is nothing special and nothing new. It's how Blizzard works. But the actual date was a financial decision, and a simple one: it couldn't overlap with MoP or HotS.
    Posted in: Diablo III General Discussion
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    posted a message on Jay Wilson vs David Brevik
    Quote from Daemaro

    It just sucks because today was supposed to be a good day, we hear about new systems and then tomorrow most likely a patch and now all this drama is gonna rain all over it.

    Unless....

    The patch can't go live this week, and they needed a backup plan. Something that would keep people interested. Something that people can gnaw on. Something viral.

    Perfect fit. Or...

    ...it's just me having fun thought-experiments :P We'll see soon.

    Posted in: Diablo III General Discussion
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    posted a message on Jay Wilson vs David Brevik
    Quote from Kayzer

    I'm sure Blizzard will demand that Diablofans delete any and all mentions of this later today.

    They can't, this got bigger than that quickly. I hope that this gets even more big, like, big enough to force out a comment of Blizzard on whatever channel. That way we would know for sure if it was fake or not.

    If popular blogs and newssites pick this up, but Blizzard remains silent, that'd confirm the reality of Jay Wilson's post.

    Edit:
    Aaaaand zing!
    http://kotaku.com/5936142/diablo-iii-interview-leads-to-unexpected-facebook-bitching
    Posted in: Diablo III General Discussion
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    posted a message on Natalya's, old (wrath) VS new (Solace).
    Oh, and I wouldn't dismiss the 4xSolace setbonus 20 disc so easily. In my build it'd free up the disc affix slot on the quiver, making it possible to find a better quiver (highly rolled disc+elemental arrow+crit+MF+dex is nigh impossible).
    Posted in: Demon Hunter: The Dreadlands
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